Merge obstacles into dev_whatever
- Feb 20, 2020
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VAN TOLL Wouter authored42512dc2
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VAN TOLL Wouter authored
- Implemented obstacle avoidance force. - Renamed parameters to match the Helbing/Molnar paper, and explained them a bit better in the documentation.
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VAN TOLL Wouter authored
- Added the method ComputeObstacleInteractionForce() to the two subclasses, PowerLaw and SocialForcesAvoidance. Currently, these methods return the zero vector.
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VAN TOLL Wouter authored
Updated Doxygen comments for cost functions. Also added a warning whenever a cost function does not yet support obstacles.
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VAN TOLL Wouter authoredf3faa761
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- Feb 19, 2020
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VAN TOLL Wouter authored5f1fee05
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- Feb 18, 2020
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VAN TOLL Wouter authoredd140811a
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- Feb 14, 2020
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VAN TOLL Wouter authored464e087b
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VAN TOLL Wouter authored6724d0e9
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- Feb 13, 2020
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VAN TOLL Wouter authored
- CostFunction: Bugfix in time-to-collision with line segments.
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VAN TOLL Wouter authored
- Fixed a bug in nearestPointOnLine().
2c073f99
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- Feb 12, 2020
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VAN TOLL Wouter authored
- New class Polygon2D. - New geometry functions for Vector2D. - New time-to-collision (TTC) functions in CostFunction. - CostFunction::ComputeTimeToFirstCollision() now includes obstacles as well. - Reordered parameters in existing TTC functions; this affects several cost functions. TODO: - Read obstacles from XML. - Cost functions that use something more complicated than "first TTC" should define what to do with obstacles. - Maybe implement more efficient neighbor search for obstacles.
e5771f42
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