Explore projects
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FELiScE / FELiScE
OtherFELiScE (Finite Elements for Life Sciences and Engineering) is a parallel finite element library written in C++. https://team.inria.fr/commedia/software/felisce/
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MoReFEM core library.
This library also contains some simple Models to illustrate how to use it, and several integration tests.
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sed-nge / fidgi
GNU General Public License v2.0 or laterFind Inventors and Discovery Game by Inria Unity "Game" in VR (oculus) for homo numericus exibition
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Enseignement ENSTA Paris - Cours SIM203 - Initiation au calcul haute performance [2021-2022]
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MorphoNet / MorphoNet_Unity
CeCILL Free Software License Agreement v2.1The MorphoNet Unity git
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MoReFEM core library.
This library also contains some simple Models to illustrate how to use it, and several integration tests.
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ADT project ICOV - Interactive Coder for Omnidirectional Videos private project containing the private part of code (demonstrator) and private documentation (sprint and specs)
Sprint: https://notes.inria.fr/s/d4XyfUee0# LDPC fast: https://pad.inria.fr/p/np_oeTXzupSvSNq3ZOuUpdated -
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HOYET Ludovic / PyNimation
GNU Affero General Public License v3.0Updated -
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D3 / CASSIE
MIT LicenseUpdated -
fungraph / FreeStyleGAN
OtherUpdated -
Gratin - A programmable Node-based System for GPU-friendly Applications
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patate / patate
OtherThe C++ Patate Library provides tools to represent, characterize and analyze data commonly used in Computer Graphics through dedicated modules: geometry, light sources, materials.
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Base code for practicals 3rd year Ensimag and Mosig2 GVR. Contains everything needed to run shaders --- except the shaders themselves.
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RUZ Oscar / MoReFEM
OtherMoReFEM core library.
This library also contains some simple Models to illustrate how to use it, and several integration tests.
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MoReFEM core library.
This library also contains some simple Models to illustrate how to use it, and several integration tests.
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Implementation of Exploiting Repetitions for Image-Based Rendering of Facades, Simon Rodriguez, Adrien Bousseau, Frédo Durand, George Drettakis, Computer Graphics Forum, Volume 37, Number 4 - 2018. (http://www-sop.inria.fr/reves/Basilic/2018/RBDD18/)
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