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Quentin Khan authored
This allows altering the LICENCE text without changing all files. It should avoid merge conflicts in the future.
Quentin Khan authoredThis allows altering the LICENCE text without changing all files. It should avoid merge conflicts in the future.
FTestParticleContainer.hpp 935 B
// See LICENCE file at project root
#ifndef FTESTPARTICLECONTAINER_HPP
#define FTESTPARTICLECONTAINER_HPP
#include "FBasicParticleContainer.hpp"
/**
* @author Berenger Bramas (berenger.bramas@inria.fr)
* @class FTestParticle
* Please read the license
*
* This class is used in the FTestKernels, please
* look at this class to know whit it is.
* We store the positions + 1 long long int
*/
template <class FReal>
class FTestParticleContainer : public FBasicParticleContainer<FReal, 1, long long int> {
typedef FBasicParticleContainer<FReal, 1, long long int> Parent;
public:
/**
* @brief getDataDown
* @return
*/
long long int* getDataDown(){
return Parent::template getAttribute<0>();
}
/**
* @brief getDataDown
* @return
*/
const long long int* getDataDown() const {
return Parent::template getAttribute<0>();
}
};
#endif //FTESTPARTICLECONTAINER_HPP