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solverstack
ScalFMM
Commits
e26ebf96
Commit
e26ebf96
authored
12 years ago
by
BRAMAS Berenger
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Remove dl poly since the code is in testSphericalEwal
parent
fb1bf2c5
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Tests/Kernels/testDL_POLY.cpp
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Tests/Kernels/testDL_POLY.cpp
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fb1bf2c5
// ===================================================================================
// Logiciel initial: ScalFmm Version 0.5
// Co-auteurs : Olivier Coulaud, Bérenger Bramas.
// Propriétaires : INRIA.
// Copyright © 2011-2012, diffusé sous les termes et conditions d’une licence propriétaire.
// Initial software: ScalFmm Version 0.5
// Co-authors: Olivier Coulaud, Bérenger Bramas.
// Owners: INRIA.
// Copyright © 2011-2012, spread under the terms and conditions of a proprietary license.
// ===================================================================================
#include
<iostream>
#include
<iomanip>
#include
<cstdio>
#include
<cstdlib>
#include
"../../Src/Utils/FTic.hpp"
#include
"../../Src/Utils/FParameters.hpp"
#include
"../../Src/Containers/FOctree.hpp"
#include
"../../Src/Containers/FVector.hpp"
#include
"../../Src/Core/FFmmAlgorithm.hpp"
#include
"../../Src/Kernels/Spherical/FSphericalKernel.hpp"
#include
"../../Src/Kernels/Spherical/FSphericalCell.hpp"
#include
"../../Src/Kernels/Spherical/FSphericalParticle.hpp"
#include
"../../Src/Components/FSimpleLeaf.hpp"
//#include "../../Src/Files/FFmaLoader.hpp"
#include
"../../Src/Files/FEwalLoader.hpp"
/** This program show an example of use of
* the fmm basic algo
* it also check that each particles is little or longer
* related that each other
*/
class
DLPolyParticle
:
public
FSphericalParticle
{
public:
// Type of particle
enum
Type
{
OW
,
HW
,
Undefined
,
};
private
:
Type
type
;
//< current type
int
index
;
//< current index in array
public
:
// Basic constructor
DLPolyParticle
()
:
type
(
Undefined
),
index
(
-
1
)
{
}
Type
getType
()
const
{
return
type
;
}
void
setType
(
const
Type
inType
)
{
type
=
inType
;
}
int
getIndex
()
const
{
return
index
;
}
void
setIndex
(
const
int
inIndex
){
index
=
inIndex
;
}
};
//
// ------------------------------------------------------------------
//
// Simply create particles and try the kernels
int
main
(
int
argc
,
char
**
argv
){
typedef
DLPolyParticle
ParticleClass
;
typedef
FSphericalCell
CellClass
;
typedef
FVector
<
ParticleClass
>
ContainerClass
;
typedef
FSimpleLeaf
<
ParticleClass
,
ContainerClass
>
LeafClass
;
typedef
FOctree
<
ParticleClass
,
CellClass
,
ContainerClass
,
LeafClass
>
OctreeClass
;
typedef
FSphericalKernel
<
ParticleClass
,
CellClass
,
ContainerClass
>
KernelClass
;
typedef
FFmmAlgorithm
<
OctreeClass
,
ParticleClass
,
CellClass
,
ContainerClass
,
KernelClass
,
LeafClass
>
FmmClass
;
///////////////////////What we do/////////////////////////////
std
::
cout
<<
">> This executable has to be used to test Spherical algorithm.
\n
"
;
std
::
cout
<<
">> You can pass -sequential or -task (thread by default).
\n
"
;
//////////////////////////////////////////////////////////////
const
int
DevP
=
FParameters
::
getValue
(
argc
,
argv
,
"-p"
,
8
);
const
int
NbLevels
=
FParameters
::
getValue
(
argc
,
argv
,
"-h"
,
5
);
const
int
SizeSubLevels
=
FParameters
::
getValue
(
argc
,
argv
,
"-sh"
,
3
);
FTic
counter
;
//
const
FReal
coeff_MD
=
FReal
(
138935.4835
/
418.4
);
//
const
char
*
const
filename
=
FParameters
::
getStr
(
argc
,
argv
,
"-f"
,
"../Data/test20k.fma"
);
std
::
cout
<<
"Opening : "
<<
filename
<<
"
\n
"
;
FEwalLoader
<
ParticleClass
>
loader
(
filename
);
if
(
!
loader
.
isOpen
()){
std
::
cout
<<
"Loader Error, "
<<
filename
<<
" is missing
\n
"
;
return
1
;
}
// -----------------------------------------------------
CellClass
::
Init
(
DevP
);
OctreeClass
tree
(
NbLevels
,
SizeSubLevels
,
loader
.
getBoxWidth
(),
loader
.
getCenterOfBox
());
// -----------------------------------------------------
std
::
cout
<<
"Creating & Inserting "
<<
loader
.
getNumberOfParticles
()
<<
" particles ..."
<<
std
::
endl
;
std
::
cout
<<
"
\t
Height : "
<<
NbLevels
<<
"
\t
sub-height : "
<<
SizeSubLevels
<<
std
::
endl
;
counter
.
tic
();
loader
.
fillTree
(
tree
);
for
(
int
idxPart
=
0
;
idxPart
<
loader
.
getNumberOfParticles
()
;
++
idxPart
){
ParticleClass
particle
;
loader
.
fillParticle
(
particle
);
// reset forces and insert in the tree
particle
.
setIndex
(
idxPart
);
particle
.
setForces
(
0
,
0
,
0
);
particle
.
setPotential
(
0
);
// insert in tree
tree
.
insert
(
particle
);
}
counter
.
tac
();
std
::
cout
<<
"Done "
<<
"(@Creating and Inserting Particles = "
<<
counter
.
elapsed
()
<<
"s)."
<<
std
::
endl
;
// -----------------------------------------------------
std
::
cout
<<
"Create kernel ..."
<<
std
::
endl
;
counter
.
tic
();
KernelClass
kernels
(
DevP
,
NbLevels
,
loader
.
getBoxWidth
(),
loader
.
getCenterOfBox
());
counter
.
tac
();
std
::
cout
<<
"Done "
<<
" in "
<<
counter
.
elapsed
()
<<
"s)."
<<
std
::
endl
;
// -----------------------------------------------------
std
::
cout
<<
"Working on particles ..."
<<
std
::
endl
;
FmmClass
algo
(
&
tree
,
&
kernels
);
counter
.
tic
();
algo
.
execute
();
counter
.
tac
();
std
::
cout
<<
"Done "
<<
"(@Algorithm = "
<<
counter
.
elapsed
()
<<
"s)."
<<
std
::
endl
;
{
// get sum forces&potential
FReal
potential
=
0
;
FPoint
forces
;
OctreeClass
::
Iterator
octreeIterator
(
&
tree
);
octreeIterator
.
gotoBottomLeft
();
do
{
ContainerClass
::
ConstBasicIterator
iter
(
*
octreeIterator
.
getCurrentListTargets
());
while
(
iter
.
hasNotFinished
()
){
potential
+=
iter
.
data
().
getPotential
()
*
iter
.
data
().
getPhysicalValue
();
forces
+=
iter
.
data
().
getForces
();
std
::
cout
<<
" "
<<
iter
.
data
().
getIndex
()
+
1
<<
"
\t
"
<<
std
::
setprecision
(
5
)
<<
iter
.
data
().
getPosition
().
getX
()
<<
"
\t
"
<<
iter
.
data
().
getPosition
().
getY
()
<<
"
\t
"
<<
iter
.
data
().
getPosition
().
getZ
()
<<
" Forces:
\t
"
<<
std
::
setprecision
(
8
)
<<
iter
.
data
().
getForces
().
getX
()
*
coeff_MD
<<
"
\t
"
<<
iter
.
data
().
getForces
().
getY
()
*
coeff_MD
<<
"
\t
"
<<
iter
.
data
().
getForces
().
getZ
()
*
coeff_MD
<<
std
::
endl
;
iter
.
gotoNext
();
}
}
while
(
octreeIterator
.
moveRight
());
std
::
cout
<<
"Foces Sum x = "
<<
forces
.
getX
()
<<
" y = "
<<
forces
.
getY
()
<<
" z = "
<<
forces
.
getZ
()
<<
std
::
endl
;
std
::
cout
<<
"Potential = "
<<
potential
*
coeff_MD
<<
std
::
endl
;
}
std
::
cout
<<
"Constante DL_POLY: "
<<
coeff_MD
<<
std
::
endl
;
// -----------------------------------------------------
return
0
;
}
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