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solverstack
ScalFMM
Commits
c4d23767
Commit
c4d23767
authored
9 years ago
by
BRAMAS Berenger
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add connected graph for clustering hmat
parent
043c96cc
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Addons/HMat/Src/Clustering/FConnexClustering.hpp
+112
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112 additions, 0 deletions
Addons/HMat/Src/Clustering/FConnexClustering.hpp
Addons/HMat/Tests/testConnectClustering.cpp
+158
-0
158 additions, 0 deletions
Addons/HMat/Tests/testConnectClustering.cpp
with
270 additions
and
0 deletions
Addons/HMat/Src/Clustering/FConnexClustering.hpp
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+
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−
0
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c4d23767
#ifndef FCONNEXCLUSTERING_HPP
#define FCONNEXCLUSTERING_HPP
// @SCALFMM_PRIVATE
#include
"./Utils/FGlobal.hpp"
#include
"./Utils/FAssert.hpp"
#include
"./Utils/FMath.hpp"
#include
"./Containers/FBoolArray.hpp"
#include
"FClusterTree.hpp"
#include
<stack>
#include
<vector>
#include
<functional>
#include
<queue>
#include
<limits>
#include
<memory>
template
<
class
FReal
>
class
FConnexClustering
{
protected:
const
int
dim
;
int
*
permsNewToOrig
;
int
*
permsOrigToNew
;
int
*
partitions
;
int
*
partitionsOffset
;
int
nbPartitions
;
public:
FConnexClustering
(
const
int
inDim
,
const
FReal
inDistMat
[],
const
FReal
thresh
)
:
dim
(
inDim
),
permsNewToOrig
(
new
int
[
dim
]),
permsOrigToNew
(
new
int
[
dim
]),
partitions
(
new
int
[
dim
]),
partitionsOffset
(
new
int
[
dim
+
1
]),
nbPartitions
(
0
){
std
::
unique_ptr
<
int
[]
>
partitionsMappin
(
new
int
[
dim
]);
for
(
int
idx
=
0
;
idx
<
dim
;
++
idx
){
partitionsMappin
[
idx
]
=
-
1
;
}
partitionsOffset
[
0
]
=
0
;
partitions
[
0
]
=
0
;
for
(
int
idx
=
0
;
idx
<
dim
;
++
idx
){
if
(
partitionsMappin
[
idx
]
==
-
1
){
FAssertLF
(
nbPartitions
<
dim
);
partitionsOffset
[
nbPartitions
+
1
]
=
partitionsOffset
[
nbPartitions
]
+
1
;
partitionsMappin
[
idx
]
=
nbPartitions
;
int
idxPartitionElement
=
partitionsOffset
[
nbPartitions
];
permsNewToOrig
[
idxPartitionElement
]
=
idx
;
while
(
idxPartitionElement
<
partitionsOffset
[
nbPartitions
+
1
]){
FAssertLF
(
idxPartitionElement
<
dim
);
for
(
int
idxOther
=
0
;
idxOther
<
dim
;
++
idxOther
){
if
(
partitionsMappin
[
idxOther
]
==
-
1
&&
inDistMat
[
permsNewToOrig
[
idxPartitionElement
]
*
dim
+
idxOther
]
<
thresh
){
partitionsMappin
[
idxOther
]
=
nbPartitions
;
permsNewToOrig
[
partitionsOffset
[
nbPartitions
+
1
]]
=
idxOther
;
permsOrigToNew
[
idxOther
]
=
partitionsOffset
[
nbPartitions
+
1
];
partitionsOffset
[
nbPartitions
+
1
]
+=
1
;
FAssertLF
(
partitionsOffset
[
nbPartitions
+
1
]
<=
dim
);
}
}
idxPartitionElement
+=
1
;
}
partitions
[
nbPartitions
]
=
partitionsOffset
[
nbPartitions
+
1
]
-
partitionsOffset
[
nbPartitions
];
nbPartitions
+=
1
;
}
}
FAssertLF
(
partitionsOffset
[
nbPartitions
]
==
dim
);
}
~
FConnexClustering
(){
delete
[]
permsNewToOrig
;
delete
[]
permsOrigToNew
;
delete
[]
partitionsOffset
;
delete
[]
partitions
;
}
void
fillPermutations
(
int
*
inPermuts
,
int
*
invPermuts
=
nullptr
)
const
{
memcpy
(
inPermuts
,
permsOrigToNew
,
sizeof
(
int
)
*
dim
);
if
(
invPermuts
){
memcpy
(
invPermuts
,
permsNewToOrig
,
sizeof
(
int
)
*
dim
);
}
}
int
getNbPartitions
()
const
{
return
nbPartitions
;
}
void
getPartitions
(
const
int
inNbPartitions
,
int
inNbIdxInPartitions
[])
const
{
FAssertLF
(
nbPartitions
==
inNbPartitions
);
memcpy
(
inNbIdxInPartitions
,
partitions
,
sizeof
(
int
)
*
nbPartitions
);
}
};
#endif // FCONNEXCLUSTERING_HPP
This diff is collapsed.
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Addons/HMat/Tests/testConnectClustering.cpp
0 → 100644
+
158
−
0
View file @
c4d23767
// @SCALFMM_PRIVATE
#include
"../Src/Clustering/FConnexClustering.hpp"
#include
"../Src/Utils/FMatrixIO.hpp"
#include
"../Src/Containers/FPartitionsMapping.hpp"
#include
"../Src/Utils/FSvgRect.hpp"
#include
"../Src/Viewers/FDenseBlockWrapper.hpp"
#include
"../Src/Blocks/FDenseBlock.hpp"
#include
"Utils/FParameters.hpp"
#include
"Utils/FParameterNames.hpp"
#include
"Files/FGenerateDistribution.hpp"
#include
<memory>
// FUSE_SCOTCH
template
<
class
FReal
,
class
PartitionerClass
>
void
TestPartitions
(
const
PartitionerClass
&
partitioner
,
const
char
outputdir
[],
const
int
idFile
,
const
int
dim
,
const
FReal
coords
[],
const
char
config
[]){
std
::
unique_ptr
<
int
[]
>
permutations
(
new
int
[
dim
]);
std
::
unique_ptr
<
int
[]
>
invpermutations
(
new
int
[
dim
]);
partitioner
.
fillPermutations
(
permutations
.
get
(),
invpermutations
.
get
());
const
int
nbPartitions
=
partitioner
.
getNbPartitions
();
std
::
unique_ptr
<
int
[]
>
partitions
(
new
int
[
nbPartitions
]);
partitioner
.
getPartitions
(
nbPartitions
,
partitions
.
get
());
{
char
coordfilename
[
1024
];
sprintf
(
coordfilename
,
"%s/%s-coord-%d.csv"
,
outputdir
,
config
,
idFile
);
std
::
cout
<<
"
\t
save coord to "
<<
coordfilename
<<
"
\n
"
;
FILE
*
fcoord
=
fopen
(
coordfilename
,
"w"
);
int
offsetParticles
=
0
;
for
(
int
idxPartition
=
0
;
idxPartition
<
nbPartitions
;
++
idxPartition
){
for
(
int
idxPart
=
0
;
idxPart
<
partitions
[
idxPartition
]
;
++
idxPart
){
const
int
idxUnk
=
invpermutations
[
idxPart
+
offsetParticles
];
fprintf
(
fcoord
,
"%e,%e,%e,%d
\n
"
,
coords
[
idxUnk
*
4
+
0
],
coords
[
idxUnk
*
4
+
1
],
coords
[
idxUnk
*
4
+
2
],
idxPartition
);
}
offsetParticles
+=
partitions
[
idxPartition
];
}
FAssertLF
(
offsetParticles
==
dim
);
fclose
(
fcoord
);
}
{
typedef
FDenseBlock
<
FReal
>
CellClass
;
typedef
FPartitionsMapping
<
FReal
,
CellClass
>
GridClass
;
GridClass
bissection
(
dim
,
partitions
.
get
(),
nbPartitions
);
char
svgfilename
[
1024
];
sprintf
(
svgfilename
,
"%s/%s-%d.svg"
,
outputdir
,
config
,
idFile
);
std
::
cout
<<
"
\t
save svg to "
<<
svgfilename
<<
"
\n
"
;
FSvgRect
output
(
svgfilename
,
dim
);
bissection
.
forAllBlocksDescriptor
([
&
](
const
FBlockDescriptor
&
info
){
output
.
addRectWithLegend
(
info
.
col
,
info
.
row
,
info
.
nbCols
,
info
.
nbRows
,
info
.
level
);
});
}
}
int
main
(
int
argc
,
char
**
argv
){
static
const
FParameterNames
SvgOutParam
=
{
{
"-fout"
,
"--out"
,
"-out"
}
,
"Svg output directory."
};
static
const
FParameterNames
DimParam
=
{
{
"-N"
,
"-nb"
,
"-dim"
}
,
"Dim of the matrix."
};
FHelpDescribeAndExit
(
argc
,
argv
,
"Test the bisection."
,
SvgOutParam
,
DimParam
,
FParameterDefinitions
::
OctreeHeight
,
FParameterDefinitions
::
NbParticles
);
const
int
nbParticles
=
(
FParameters
::
getValue
(
argc
,
argv
,
FParameterDefinitions
::
NbParticles
.
options
,
3000
)
&
~
1
);
const
char
*
outputdir
=
FParameters
::
getStr
(
argc
,
argv
,
SvgOutParam
.
options
,
"/tmp/"
);
typedef
double
FReal
;
/////////////////////////////////////////////////////////////////
std
::
cout
<<
"Create spheres
\n
"
;
const
FReal
radius
=
0.5
;
const
FReal
distanceBetweenSpheres
=
0.4
;
const
int
nbPointsSphere
=
nbParticles
/
2
;
std
::
cout
<<
"
\t
radius = "
<<
radius
<<
"
\n
"
;
std
::
cout
<<
"
\t
distanceBetweenSpheres = "
<<
distanceBetweenSpheres
<<
"
\n
"
;
std
::
cout
<<
"
\t
nbPointsSphere = "
<<
nbPointsSphere
<<
"
\n
"
;
std
::
unique_ptr
<
FReal
[]
>
spherePoints
(
new
FReal
[
nbParticles
*
4
]);
unifRandonPointsOnSphere
(
nbPointsSphere
,
radius
,
spherePoints
.
get
())
;
for
(
int
idxPoint
=
0
;
idxPoint
<
nbPointsSphere
;
++
idxPoint
){
spherePoints
[(
idxPoint
+
nbPointsSphere
)
*
4
+
0
]
=
spherePoints
[
idxPoint
*
4
+
0
]
+
radius
*
2
+
distanceBetweenSpheres
;
spherePoints
[(
idxPoint
+
nbPointsSphere
)
*
4
+
1
]
=
spherePoints
[
idxPoint
*
4
+
1
]
+
radius
*
2
+
distanceBetweenSpheres
;
spherePoints
[(
idxPoint
+
nbPointsSphere
)
*
4
+
2
]
=
spherePoints
[
idxPoint
*
4
+
2
]
+
radius
*
2
+
distanceBetweenSpheres
;
}
/////////////////////////////////////////////////////////////////
std
::
cout
<<
"Compute distance
\n
"
;
const
int
dim
=
nbParticles
;
std
::
unique_ptr
<
FReal
[]
>
distances
(
new
FReal
[
nbParticles
*
nbParticles
]);
for
(
int
idxCol
=
0
;
idxCol
<
nbParticles
;
++
idxCol
){
for
(
int
idxRow
=
0
;
idxRow
<
nbParticles
;
++
idxRow
){
const
FReal
diffx
=
spherePoints
[
idxCol
*
4
+
0
]
-
spherePoints
[
idxRow
*
4
+
0
];
const
FReal
diffy
=
spherePoints
[
idxCol
*
4
+
1
]
-
spherePoints
[
idxRow
*
4
+
1
];
const
FReal
diffz
=
spherePoints
[
idxCol
*
4
+
2
]
-
spherePoints
[
idxRow
*
4
+
2
];
distances
[
idxCol
*
nbParticles
+
idxRow
]
=
FMath
::
Sqrt
((
diffx
*
diffx
)
+
(
diffy
*
diffy
)
+
(
diffz
*
diffz
));
}
}
/////////////////////////////////////////////////////////////////
FReal
distMin
=
std
::
numeric_limits
<
FReal
>::
max
();
FReal
distMax
=
std
::
numeric_limits
<
FReal
>::
min
();
for
(
int
idxRow
=
0
;
idxRow
<
dim
;
++
idxRow
){
for
(
int
idxCol
=
idxRow
;
idxCol
<
dim
;
++
idxCol
){
distMin
=
FMath
::
Min
(
distMin
,
distances
[
idxCol
*
nbParticles
+
idxRow
]);
distMax
=
FMath
::
Max
(
distMax
,
distances
[
idxCol
*
nbParticles
+
idxRow
]);
}
}
std
::
cout
<<
"Dist min "
<<
distMin
<<
"
\n
"
;
std
::
cout
<<
"Dist max "
<<
distMax
<<
"
\n
"
;
/////////////////////////////////////////////////////////////////
const
FReal
stepThresh
=
(
distMax
-
distMin
)
/
10
;
for
(
FReal
thresh
=
distMin
;
thresh
<=
distMax
;
thresh
+=
stepThresh
){
std
::
cout
<<
"Test FConnexClustering for thresh "
<<
thresh
<<
"
\n
"
;
FConnexClustering
<
FReal
>
partitioner
(
dim
,
distances
.
get
(),
thresh
);
std
::
cout
<<
"
\t
Got "
<<
partitioner
.
getNbPartitions
()
<<
" partitions
\n
"
;
TestPartitions
<
FReal
,
FConnexClustering
<
FReal
>>
(
partitioner
,
outputdir
,
int
((
thresh
-
distMin
)
/
stepThresh
),
dim
,
spherePoints
.
get
(),
"FConnexClustering"
);
}
return
0
;
}
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