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Change the allocation of the particles and the way there are stored in the tree.
Now the leafs contains a list of real particles (and not pointers). It make the P2P running faster (excepted with openmp, I'm going to fix it now). git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/scalfmm/scalfmm/trunk@97 2616d619-271b-44dc-8df4-d4a8f33a7222
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- CMakeLists.txt 1 addition, 1 deletionCMakeLists.txt
- Src/Components/FAbstractKernels.hpp 6 additions, 6 deletionsSrc/Components/FAbstractKernels.hpp
- Src/Components/FAbstractLeaf.hpp 3 additions, 3 deletionsSrc/Components/FAbstractLeaf.hpp
- Src/Components/FBasicKernels.hpp 6 additions, 6 deletionsSrc/Components/FBasicKernels.hpp
- Src/Components/FSimpleLeaf.hpp 4 additions, 4 deletionsSrc/Components/FSimpleLeaf.hpp
- Src/Components/FTestKernels.hpp 16 additions, 16 deletionsSrc/Components/FTestKernels.hpp
- Src/Components/FTypedLeaf.hpp 7 additions, 7 deletionsSrc/Components/FTypedLeaf.hpp
- Src/Containers/FList.hpp 3 additions, 3 deletionsSrc/Containers/FList.hpp
- Src/Containers/FOctree.hpp 8 additions, 8 deletionsSrc/Containers/FOctree.hpp
- Src/Containers/FSubOctree.hpp 7 additions, 7 deletionsSrc/Containers/FSubOctree.hpp
- Src/Core/FFmmAlgorithm.hpp 10 additions, 8 deletionsSrc/Core/FFmmAlgorithm.hpp
- Src/Core/FFmmAlgorithmThread.hpp 3 additions, 3 deletionsSrc/Core/FFmmAlgorithmThread.hpp
- Src/Core/FFmmAlgorithmThreadProc.hpp 3 additions, 3 deletionsSrc/Core/FFmmAlgorithmThreadProc.hpp
- Src/Core/FFmmAlgorithmThreadTsm.hpp 4 additions, 4 deletionsSrc/Core/FFmmAlgorithmThreadTsm.hpp
- Src/Core/FFmmAlgorithmThreadUs.hpp 3 additions, 3 deletionsSrc/Core/FFmmAlgorithmThreadUs.hpp
- Src/Core/FFmmAlgorithmTsm.hpp 4 additions, 4 deletionsSrc/Core/FFmmAlgorithmTsm.hpp
- Src/Files/FAbstractLoader.hpp 1 addition, 1 deletionSrc/Files/FAbstractLoader.hpp
- Src/Files/FBasicLoader.hpp 2 additions, 2 deletionsSrc/Files/FBasicLoader.hpp
- Src/Files/FFmaLoader.hpp 3 additions, 3 deletionsSrc/Files/FFmaLoader.hpp
- Src/Files/FFmaScanfLoader.hpp 3 additions, 3 deletionsSrc/Files/FFmaScanfLoader.hpp
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