OpenGL migration + Qt6 compilation
Qt6 compilation depends on OpenGL migration so both changes are here.
In "normal" mode (OpenGL), it works fine.
In VBO mode, it is still not working, the ruler is displayed but neither states nor containers are displayed.
This is wayyyyyyyyyyy out of my knowledge but I'm still creating the MR to not lose the work.
Merge request reports
Activity
added 20 commits
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aac7d2ad...d653159e - 3 commits from branch
master
- d653159e...380bbdd6 - 7 earlier commits
- fe8bc2f4 - add *~ to .gitignore (emacs temp files)
- da2d0292 - prevent warning on new allocation
- 0e199636 - add required include and removed unused one
- f1cb2a5d - port to QRegularExpression
- 16e4582c - namespace QtCharts has been removed in Qt6
- ac57bdb0 - signature of QTreeWidget::mimeData has changed between Qt5 and Qt6
- 919decc4 - remove unused files (added on 633e8755, removed on 6f3d5c5f)
- 3a229871 - first try for opengl
- 09e7c98d - first try for opengl
- bafd27ae - cmake, enable Qt6 builds
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aac7d2ad...d653159e - 3 commits from branch
added 2 commits
added 3 commits
added 2 commits
added 1 commit
- 7eb50e37 - opengl ok except for the cute white rabbit not showing anymore :(
added 23 commits
Toggle commit listmentioned in issue #27
- Resolved by Johnny Jazeix
@cordronn hello Camille, do you plan to take on this MR to continue it? I can do the rebase but I won't be able to fix the remaining issues I raised at the time.
I've seen you've done a lot of fixes recently, that's great, thank you!
changed milestone to %Vite 2.0
mentioned in issue #45 (closed)