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Fix issue #8 by removing useless header files

Merged Mathieu Faverge requested to merge issue8/glm_header into master
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@@ -46,14 +46,10 @@
#include <GL/glew.h>
#include <stdlib.h>
#include <iostream>
#define GLM_FORCE_RADIANS
#include <glm/glm.hpp>
#include <glm/gtx/transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include "vbo.hpp"
#include "Shader.hpp"
#define ERROR(m) printf("%s", m);
using namespace std;
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