First patch to fix issue with colors out of the range [0.,1.]
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+ 60
− 61
@@ -66,27 +66,27 @@ bool convert_to_double(const std::string &arg, double *val) {
@@ -99,17 +99,16 @@ double clockGet (void)
This PR fix issue #3 (closed) partially. It fixes the OpenGL error with information out of the correct range, but multiple states in the given example have the same aliases which create conflicts in the setting windows to propagate the changes.