Commit f96665f2 authored by Mathieu Faverge's avatar Mathieu Faverge

Cleanup DOS files to unix files

parent 1c96b263

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libotf", "otflib\libotf_vs08.vcproj", "{6B9B49C9-75CD-400D-B736-5EACA04D0A82}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfaux", "tools\otfaux\otfaux_vs08.vcproj", "{24587836-ED5E-49DF-A7AD-419FDC208C08}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfcompress", "tools\otfcompress\otfcompress_vs08.vcproj", "{B6BBC220-1492-4BEA-A299-9D062133ABAA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfdump", "tools\otfdump\otfdump_vs08.vcproj", "{508A823C-8EAB-4C56-9DFE-4D85B0D24491}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfmerge", "tools\otfmerge\otfmerge_vs08.vcproj", "{1B9223C8-DE20-4538-8214-776C6017D22B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release Static|Win32 = Release Static|Win32
Release Static|x64 = Release Static|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|Win32.ActiveCfg = Debug|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|Win32.Build.0 = Debug|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|x64.ActiveCfg = Debug|x64
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|x64.Build.0 = Debug|x64
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|Win32.ActiveCfg = Release Static|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|Win32.Build.0 = Release Static|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|x64.ActiveCfg = Release Static|x64
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|x64.Build.0 = Release Static|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|Win32.ActiveCfg = Debug|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|Win32.Build.0 = Debug|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|x64.ActiveCfg = Debug|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|x64.Build.0 = Debug|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|Win32.ActiveCfg = Release Static|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|Win32.Build.0 = Release Static|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|x64.ActiveCfg = Release Static|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|x64.Build.0 = Release Static|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|Win32.ActiveCfg = Debug|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|Win32.Build.0 = Debug|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|x64.ActiveCfg = Debug|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|x64.Build.0 = Debug|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|Win32.ActiveCfg = Release Static|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|Win32.Build.0 = Release Static|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|x64.ActiveCfg = Release Static|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|x64.Build.0 = Release Static|x64
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|Win32.ActiveCfg = Debug|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|Win32.Build.0 = Debug|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|x64.ActiveCfg = Debug|x64
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|x64.Build.0 = Debug|x64
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|Win32.ActiveCfg = Release Static|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|Win32.Build.0 = Release Static|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|x64.ActiveCfg = Release Static|x64
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|x64.Build.0 = Release Static|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|Win32.ActiveCfg = Debug|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|Win32.Build.0 = Debug|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|x64.ActiveCfg = Debug|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|x64.Build.0 = Debug|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|Win32.ActiveCfg = Release Static|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|Win32.Build.0 = Release Static|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|x64.ActiveCfg = Release Static|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|x64.Build.0 = Release Static|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libotf", "otflib\libotf_vs08.vcproj", "{6B9B49C9-75CD-400D-B736-5EACA04D0A82}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfaux", "tools\otfaux\otfaux_vs08.vcproj", "{24587836-ED5E-49DF-A7AD-419FDC208C08}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfcompress", "tools\otfcompress\otfcompress_vs08.vcproj", "{B6BBC220-1492-4BEA-A299-9D062133ABAA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfdump", "tools\otfdump\otfdump_vs08.vcproj", "{508A823C-8EAB-4C56-9DFE-4D85B0D24491}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "otfmerge", "tools\otfmerge\otfmerge_vs08.vcproj", "{1B9223C8-DE20-4538-8214-776C6017D22B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release Static|Win32 = Release Static|Win32
Release Static|x64 = Release Static|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|Win32.ActiveCfg = Debug|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|Win32.Build.0 = Debug|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|x64.ActiveCfg = Debug|x64
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Debug|x64.Build.0 = Debug|x64
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|Win32.ActiveCfg = Release Static|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|Win32.Build.0 = Release Static|Win32
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|x64.ActiveCfg = Release Static|x64
{6B9B49C9-75CD-400D-B736-5EACA04D0A82}.Release Static|x64.Build.0 = Release Static|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|Win32.ActiveCfg = Debug|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|Win32.Build.0 = Debug|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|x64.ActiveCfg = Debug|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Debug|x64.Build.0 = Debug|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|Win32.ActiveCfg = Release Static|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|Win32.Build.0 = Release Static|Win32
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|x64.ActiveCfg = Release Static|x64
{24587836-ED5E-49DF-A7AD-419FDC208C08}.Release Static|x64.Build.0 = Release Static|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|Win32.ActiveCfg = Debug|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|Win32.Build.0 = Debug|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|x64.ActiveCfg = Debug|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Debug|x64.Build.0 = Debug|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|Win32.ActiveCfg = Release Static|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|Win32.Build.0 = Release Static|Win32
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|x64.ActiveCfg = Release Static|x64
{B6BBC220-1492-4BEA-A299-9D062133ABAA}.Release Static|x64.Build.0 = Release Static|x64
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|Win32.ActiveCfg = Debug|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|Win32.Build.0 = Debug|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Debug|x64.ActiveCfg = Debug|x64
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{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|Win32.ActiveCfg = Release Static|Win32
{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|Win32.Build.0 = Release Static|Win32
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{508A823C-8EAB-4C56-9DFE-4D85B0D24491}.Release Static|x64.Build.0 = Release Static|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|Win32.ActiveCfg = Debug|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|Win32.Build.0 = Debug|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|x64.ActiveCfg = Debug|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Debug|x64.Build.0 = Debug|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|Win32.ActiveCfg = Release Static|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|Win32.Build.0 = Release Static|Win32
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|x64.ActiveCfg = Release Static|x64
{1B9223C8-DE20-4538-8214-776C6017D22B}.Release Static|x64.Build.0 = Release Static|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
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</property>
<widget class="QxtSpanSlider" name="interval_slider">
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<rect>
<x>60</x>
<y>140</y>
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<height>20</height>
</rect>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
<widget class="QDoubleSpinBox" name="minSpinBox">
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<y>80</y>
<width>151</width>
<height>22</height>
</rect>
</property>
</widget>
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<y>80</y>
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</rect>
</property>
</widget>
<widget class="QLabel" name="label">
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<rect>
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<property name="text">
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<rect>
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<rect>
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<y>160</y>
<width>131</width>
<height>16</height>
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<property name="text">
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<set>Qt::AlignCenter</set>
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<widget class="QLabel" name="max_value">
<property name="geometry">
<rect>
<x>390</x>
<y>160</y>
<width>121</width>
<height>20</height>
</rect>
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<property name="text">
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<width>121</width>
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<property name="text">
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</widget>
<widget class="QLabel" name="label_6">
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<rect>
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<y>60</y>
<width>111</width>
<height>16</height>
</rect>
</property>
<property name="text">
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<widget class="QPushButton" name="reset_button">
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<rect>
<x>120</x>
<y>240</y>
<width>75</width>
<height>23</height>
</rect>
</property>
<property name="text">
<string>Reset</string>
</property>
</widget>
<widget class="QPushButton" name="apply_button">
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<rect>
<x>210</x>
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<height>23</height>
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<property name="geometry">
<rect>
<x>250</x>
<y>190</y>
<width>241</width>
<height>17</height>
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<?xml version="1.0" encoding="UTF-8"?>
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</property>
<property name="minimumSize">
<size>
<width>522</width>
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<widget class="QxtSpanSlider" name="interval_slider">
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<width>401</width>
<height>20</height>
</rect>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
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</widget>
<widget class="QDoubleSpinBox" name="minSpinBox">
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<property name="text">
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<width>31</width>
<height>16</height>
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<property name="text">
<string>Max</string>
</property>
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<widget class="QLabel" name="min_value">
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<widget class="QLabel" name="max_value">
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<width>121</width>
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</rect>
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<widget class="QLabel" name="label_6">
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<widget class="QPushButton" name="ok_button">
<property name="geometry">
<rect>
<x>300</x>
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</property>
<property name="text">
<string>OK</string>
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</widget>
<widget class="QPushButton" name="cancel_button">
<property name="geometry">
<rect>
<x>390</x>
<y>240</y>
<width>75</width>
<height>23</height>
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</property>
<property name="text">
<string>Cancel</string>
</property>
</widget>
<widget class="QPushButton" name="reset_button">
<property name="geometry">
<rect>
<x>120</x>
<y>240</y>
<width>75</width>
<height>23</height>
</rect>
</property>
<property name="text">
<string>Reset</string>
</property>
</widget>
<widget class="QPushButton" name="apply_button">
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<bool>true</bool>
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<property name="geometry">
<rect>
<x>250</x>
<y>190</y>
<width>241</width>
<height>17</height>
</rect>
</property>
<property name="text">
<string>Auto Refresh (disable if slow)</string>
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<property name="checked">
<bool>true</bool>
</property>
</widget>
</widget>
<customwidgets>
<customwidget>
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<extends>QSlider</extends>
<header>interface/qxtspanslider.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>
#ifndef DEF_SHADER
#define DEF_SHADER
//#include <GL/glew.h>
#include "common/common.hpp"
// Includes communs
#include <iostream>
#include <string>
#include <fstream>
// Classe Shader
class Shader
{
public:
/* Default constructor*/
Shader();
/*Constructor for shaders using textures. Parameter n is not used, it just allow to create a have another constructor. */
Shader(int glsl, int n);
/* Construct a Shader reading colors in the VBO. Still used for containers and selection*/
Shader(int glsl);