Mentions légales du service

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Commit ae481c6f authored by BRAMAS Berenger's avatar BRAMAS Berenger
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Doc/Image_dox/Classes.png

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Doc/Image_dox/interactionList.png

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* You can contact the development team for any questions at
* <ul>
* <li> berenger.bramas@inria.fr </li>
* <li> olivier.coulaud@inria.fr </li>
* <li> cyrille.piacibello@inria.fr</li>
* <li> scalfmm-public-support@lists.gforge.inria.fr</li>
* </ul>
* If you want to see others projects of HiePACS Inria teams, please
......@@ -18,7 +16,12 @@
* \section contributors Contributors
*
* <ul>
* <li> Olivier Coulaud </li>
* <li> Bérenger Bramas </li>
* <li> Cyrille Piacibello </li>
* </ul>
*/
......@@ -59,10 +59,10 @@
* </ul>
* </ul>
*
* You may want to install it : <b> $> make install </b>. Note that it
* is not an obligation to install ScalFmm to use it. You can build it
* and use it from the Build directory.
*
* Once the library is built, you may want to install it : <b> $> make
* install </b>. Note that it is not an obligation to install ScalFmm
* to use it. You can build it and use it from the Build directory.
* The whole project is documented using Doxygen. You can build the doc
* by typing <b> $> make doc </b> in the Build directory.
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* In it is better to have built the library or at minimum to have
* downloaded the sources. The user needs to be comfortable with 'C++'
* language and if possible templates.
* \section classes Overview of general architecture
*
* \image html Classes.png "General architecture"
* \section data What Data
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*
* ScalFMM is a software library to simulate N-body interactions using
* the Fast Multipole Method.
*
*
* The library offers two methods to compute interactions between
* bodies when the potential decays like 1/r. The first method is the
* classical FMM based on spherical harmonic expansions and the second is
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Doc/Site_dox/scalfmm.png

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