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guillaumeblanc
authored
Changed ozz::animation::SamplingJob::time (in interval [0,duration]) to a ratio (in unit interval [0,1]). This is a breaking change, aiming to unify sampling of animations and tracks. To conform with this change, sampling time should simply be divided by animation duration. ozz::sample:AnimationController has been updated accordingly. Offline animations and tools aren't impacted.
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