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Issue 52, step1: Added the export for mix shader to PhongNormalized (RGB only)

MURRAY David requested to merge dmu_issue52 into master

First step for #52. The export to mrf now support Cycles Mix shader to MRF Phong (normalized). The Cycles Mix Shader can either be Diffuse+Glossy (or the other way) or Diffuse+Diffuse. I know the last one seems dumb (it in my opinion) but I saw several scenes with it.

It does support textured phong yet.

Edited by MURRAY David

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