[fix] issue 51
In the render loop (in interactive), the number of passes was the total number of wavelengths instead of being divided by the wavelength per passes.
Prochaines maintenances programmées: lundi 06/05, lundi 03/06, lundi 01/07
Pour plus d'informations: https://doc-si.inria.fr/display/SU/Gitlab
In the render loop (in interactive), the number of passes was the total number of wavelengths instead of being divided by the wavelength per passes.