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Created with Raphaël 2.2.025Feb10Nov923Jun20May25Mar19Feb26Jan18Jan9Nov1Oct30May16Dec134May27Mar266Jan329Dec2113Oct1211119Sep20Aug194327Jul222118May16Feb136422Jan8Dec20Nov30Sep31May9762Feb26Jan:recycle: reformatmastermaster:hammer: Update LSL Binding:arrow_up: Update Windows DLL:bug: Quick Fix for Build with new Unity Editor:recycle: Change Indent:memo: Remove log:recycle: Change class Stimulations to enum:memo: Replace Unity xrefmap link (erwan repository):recycle: Reformat:sparkles: Add possibilité to just search stream and quit:construction_worker: Add Documentation Gitlab CI:bug: Outlet:memo: Update Documentation and reduce xref:construction: Outlet Begin:fire: Remove Original examples & demos:memo: Update Documentation:art: Apply Standard Coding Rules:sparkles: Force non simultaneous stream search:sparkles: Add OpenViBE Inlets💡 Documenting Source Code:recycle: RefactoringUpdate README.mdMerge pull request #31 from Argzero/patch-1Creates a compile time constant to allow for compile time checking of the existence of the LSL libraryMerge pull request #17 from HectorCarral/patch-1Merge pull request #19 from SachsLab/masterAdded Plugins/*.meta to .gitignoreDelete lib .meta files because they will be generated automatically when the project is first run. Updated liblsl64.dll.@Tinuxx change to help loading in MacOSUpdate Resolver.csadd missing dllsprevent potential error with assertionRemove complicated lib path creationMove libraries to Plugins directoryBUGFIX Demo scene for incoming stream updated #13Fix merge conflictsAdd missing method requested in issue #13Merge pull request #12 from SachsLab/update_liblslLSL.cs Added lsl_set_postprocessing on inlets.Updated binaries to liblsl-1.12
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