making the same Character twice and displaying it raises "Animation not registered"
from pynimation.common import data as data_
from pynimation.anim.animation import Animation
from pynimation.viewer.character import Character
# from pynimation.viewer.inout import mesh_importer as importer
from pynimation.viewer.ui.qt_ui.qt_application import PynimationApp
bvh_file = data_.getDataPath("data/animations/walk_loop.bvh")
bvh_file_2 = data_.getDataPath("data/animations/walking_female.bvh")
anim = Animation.load(bvh_file_2)
animation = Animation.load(bvh_file)
animation.rightKnee.rotation.eulerDeg.x += 90
animation.framerate = 60
animation2 = Animation.load(bvh_file)
animation2.framerate = 30
animation3 = Animation.load(bvh_file)
animation3.rightKnee.rotation.eulerDeg.x += 20
ch = Character(animation2)
ch = Character(animation2)
PynimationApp().viewer.display(animation, anim, ch)