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Created with Raphaël 2.2.013Aug10827Jul25222120191813121187654130Jun292827242322212017161514131098732131May302524231918171613121096227Apr1514131187654130Mar292814simple tracking and game view guifixed order in engine evolution and some new lines between versionslevel validationprogression manager and fixed level loaderadd two engine levels and planningprepared some bug patch for engineadded a script to generate bug patch for enginearcade: add end game viewarcade: black + pylint fixMerge remote-tracking branch 'refs/remotes/origin/main'Merge branch 'main' of gitlab.inria.fr:CORSE/agdbenturesupgraded snakeupdated craft_grenade (not working until clean load_map)Merge remote-tracking branch 'refs/remotes/origin/main'improved pick funcarcade: cleanup default maparcade map_utils: add error codeMerge remote-tracking branch 'refs/remotes/origin/main'arcade: add tool to create an empty mapMerge remote-tracking branch 'refs/remotes/origin/main'added remove_property funcimproved is_obstacle funcMerge remote-tracking branch 'origin/level_rework'arcade: add custom map for 01_introadded two small levels and updated interrupteursarcade: update on resizefixed makelevel with no engineMerge branch 'main' of gitlab.inria.fr:CORSE/agdbentureslookup fonction and migration of bridge levelMerge remote-tracking branch 'refs/remotes/origin/main're-write the level with the final enginefixed show_map funcfixed show_map funcfixed event free part of free_game funcswitched FLAG from a property to a categoryadded is_obstacle funcMerge branch 'main' of gitlab.inria.fr:CORSE/agdbenturesadded game_instance as mandatory parameter in eventsswitched FLAg as a categoryfixed pick_items func
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