improved GUI
improvement of the buttons in the levels
moved some things like the fps indicator, the display of the prints ...
Merge request reports
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added enhancement label
added 1 commit
- f6cff4c1 - Fix: using .venv also in `make_level` since it imports Config that now uses arcade.color
- Resolved by GENEVOIS Noe
Les amélioration sont bienvenue. J'ai repéré qq petits problèmes à présent.
- dans 04_teleportation, le zoom fait qu'on ne voit pas l'exit, ni le personnage ennemi quand il apparaît
- la fenêtre n'a plus l'air de bien s'aligner avec la fenêtre gvim
added 48 commits
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f6cff4c1...a86a8230 - 43 commits from branch
devel
- ca888572 - Merge branch 'devel' into dev/loic/gui
- ccd72fd9 - fixed an area being a bit too small
- eacef550 - Merge branch 'devel' into dev/noe/objects_var_fix
- 2f322e7d - Merge branch 'dev/noe/objects_var_fix' into dev/loic/gui
- 200de99b - fix: crash on pressing next level
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f6cff4c1...a86a8230 - 43 commits from branch
added 93 commits
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200de99b...0dfc2379 - 92 commits from branch
devel
- 6b2ddb79 - Merge branch 'devel' into dev/loic/gui
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200de99b...0dfc2379 - 92 commits from branch
added 105 commits
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6b2ddb79...e366699c - 104 commits from branch
devel
- 5d0320ba - Merge remote-tracking branch 'origin/devel' into dev/loic/gui
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6b2ddb79...e366699c - 104 commits from branch
mentioned in commit 2abe1109