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Commit ef1a94d2 authored by Philippe Giraudeau's avatar Philippe Giraudeau
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update

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...@@ -13,17 +13,17 @@ ...@@ -13,17 +13,17 @@
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<e p="createLink.cs" t="Include" /> <e p="createLink.cs" t="Include" />
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<e p="imgTexture.cs" t="Include" /> <e p="imgTexture.cs" t="Include" />
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<e p="linerender.cs" t="Include" /> <e p="linerender.cs" t="Include" />
<e p="place.cs" t="Include" /> <e p="PlaceHolderTokenHandler.cs" t="Include" />
<e p="SamplerCalibrator.cs" t="Include" /> <e p="SamplerCalibrator.cs" t="Include" />
<e p="video.cs" t="Include" /> <e p="video.cs" t="Include" />
<e p="ZoomText.cs" t="Include" /> <e p="ZoomText.cs" t="Include" />
......
...@@ -2,19 +2,21 @@ ...@@ -2,19 +2,21 @@
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<caret line="24" column="15" lean-forward="true" selection-start-line="24" selection-start-column="15" selection-end-line="24" selection-end-column="15" />
<folding> <folding>
<marker date="1527689140585" expanded="false" signature="6:78" ph="..." /> <marker date="1527856155417" expanded="false" signature="6:98" ph="..." />
<marker date="1527689140585" expanded="true" signature="120:241" ph="{...}" /> <marker date="1527856155417" expanded="true" signature="140:906" ph="{...}" />
<marker date="1527689140585" expanded="true" signature="170:177" ph="{...}" /> <marker date="1527856155417" expanded="true" signature="279:312" ph="{...}" />
<marker date="1527689140585" expanded="true" signature="232:239" ph="{...}" /> <marker date="1527856155417" expanded="true" signature="332:345" ph="{...}" />
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<marker date="1527856155417" expanded="true" signature="765:903" ph="{...}" />
</folding> </folding>
</state> </state>
</provider> </provider>
......
...@@ -6,7 +6,7 @@ public class LensDistortion : MonoBehaviour ...@@ -6,7 +6,7 @@ public class LensDistortion : MonoBehaviour
{ {
public float t1, t2; public float t1, t2;
public float k1, k2,k5; public float k1, k2,k3;
public Shader s; public Shader s;
Material m; Material m;
...@@ -24,7 +24,7 @@ private void Update() ...@@ -24,7 +24,7 @@ private void Update()
m.SetFloat("k2", k2); m.SetFloat("k2", k2);
m.SetFloat("k3", t1); m.SetFloat("k3", t1);
m.SetFloat("k4", t2); m.SetFloat("k4", t2);
m.SetFloat("k5", k5); m.SetFloat("k5", k3);
} }
private void OnRenderImage(RenderTexture source, RenderTexture destination) private void OnRenderImage(RenderTexture source, RenderTexture destination)
{ {
...@@ -55,9 +55,9 @@ public float K2 ...@@ -55,9 +55,9 @@ public float K2
set { k2 = value; } set { k2 = value; }
} }
public float K5 public float K3
{ {
get { return k5; } get { return k3; }
set { k5 = value; } set { k3 = value; }
} }
} }
...@@ -32,7 +32,7 @@ void Start() ...@@ -32,7 +32,7 @@ void Start()
{ {
_lensDistortionScript = Projector.GetComponent< LensDistortion >(); _lensDistortionScript = Projector.GetComponent< LensDistortion >();
_mPath = Application.dataPath + "/Ressources/"+ Filename; _mPath = Application.dataPath +"/" + Filename;
if (Load) if (Load)
{ {
...@@ -48,10 +48,16 @@ void Start() ...@@ -48,10 +48,16 @@ void Start()
Pos = new Vector3(float.Parse(calibData[16]), float.Parse(calibData[17]), float.Parse(calibData[18])); Pos = new Vector3(float.Parse(calibData[16]), float.Parse(calibData[17]), float.Parse(calibData[18]));
Rot = new Vector3(float.Parse(calibData[19]), float.Parse(calibData[20]), float.Parse(calibData[21])); Rot = new Vector3(float.Parse(calibData[19]), float.Parse(calibData[20]), float.Parse(calibData[21]));
Projector.projectionMatrix = M; Projector.projectionMatrix = M;
Projector.transform.localPosition = Pos; Projector.transform.localPosition = Pos;
Projector.transform.localRotation = Quaternion.Euler(Rot); Projector.transform.localRotation = Quaternion.Euler(Rot);
_lensDistortionScript.T1 = float.Parse(calibData[22]);
_lensDistortionScript.T2 = float.Parse(calibData[23]);
_lensDistortionScript.K1 = float.Parse(calibData[24]);
_lensDistortionScript.K2 = float.Parse(calibData[25]);
_lensDistortionScript.K3 = float.Parse(calibData[26]);
Debug.Log("Projector calibration loaded"); Debug.Log("Projector calibration loaded");
} }
...@@ -97,14 +103,17 @@ void ComputeCalibration() ...@@ -97,14 +103,17 @@ void ComputeCalibration()
result.intrinsics.ProjectionMatrix(Projector.nearClipPlane, Projector.farClipPlane); result.intrinsics.ProjectionMatrix(Projector.nearClipPlane, Projector.farClipPlane);
Debug.Log(result.intrinsics.ProjectionMatrix(Projector.nearClipPlane, Projector.farClipPlane).ToString()); Debug.Log(result.intrinsics.ProjectionMatrix(Projector.nearClipPlane, Projector.farClipPlane).ToString());
_lensDistortionScript.T1 = result.distortion.P1;
_lensDistortionScript.T2 = result.distortion.P2;
_lensDistortionScript.K1 = result.distortion.K1;
_lensDistortionScript.K2 = result.distortion.K2;
_lensDistortionScript.K3 = result.distortion.K3;
M = Projector.projectionMatrix; M = Projector.projectionMatrix;
Pos = Projector.transform.localPosition; Pos = Projector.transform.localPosition;
Rot = Projector.transform.localRotation.eulerAngles; Rot = Projector.transform.localRotation.eulerAngles;
string[] calibData = new string[27];
string[] calibData = new string[22];
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
{ {
...@@ -117,7 +126,12 @@ void ComputeCalibration() ...@@ -117,7 +126,12 @@ void ComputeCalibration()
calibData[19] = Rot.x.ToString(); calibData[19] = Rot.x.ToString();
calibData[20] = Rot.y.ToString(); calibData[20] = Rot.y.ToString();
calibData[21] = Rot.z.ToString(); calibData[21] = Rot.z.ToString();
calibData[22] = result.distortion.K1.ToString();
calibData[23] = result.distortion.P2.ToString();
calibData[24] = result.distortion.K1.ToString();
calibData[25] = result.distortion.K2.ToString();
calibData[26] = result.distortion.K3.ToString();
File.WriteAllLines(_mPath, calibData); File.WriteAllLines(_mPath, calibData);
print("La calibration a bien été enregistrée"); print("La calibration a bien été enregistrée");
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class baseScript : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}
fileFormatVersion: 2
guid: 6f9a45dc7aba815479e0fa5fbd3afd9a
timeCreated: 1527686568
licenseType: Free
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
...@@ -36,7 +36,7 @@ void OnTriggerEnter(Collider other) { ...@@ -36,7 +36,7 @@ void OnTriggerEnter(Collider other) {
} else if (status == false){ } else if (status == false){
status = true; status = true;
DrawLine (this.gameObject, other.gameObject); DrawLine (this.gameObject, other.gameObject);
} }
if (cpt > 60) if (cpt > 60)
...@@ -45,7 +45,6 @@ void OnTriggerEnter(Collider other) { ...@@ -45,7 +45,6 @@ void OnTriggerEnter(Collider other) {
} }
public void DrawLine(GameObject start, GameObject end) public void DrawLine(GameObject start, GameObject end)
{ {
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class place : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}
fileFormatVersion: 2
guid: 4bfd145edddbd4dc694e4ca7a98872f3
timeCreated: 1488457443
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
No preview for this file type
No preview for this file type
No preview for this file type
m_EditorVersion: 2017.4.2f2 m_EditorVersion: 2017.4.4f1
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