Envmap not removed when loading a scene without one
When using a scene with an envmap (e.g. table_lucy_envmap.msf), if another one without an envmap is loaded (e.g. material_export.msf"), the envmap is not removed.
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When using a scene with an envmap (e.g. table_lucy_envmap.msf), if another one without an envmap is loaded (e.g. material_export.msf"), the envmap is not removed.