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virtual bool postProcessLayer(
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const int extruder, // Extruder used in the layer being post-processed
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const int layerID, // Layer number (0 means lowest layer)
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const bool spiral, // 'true' if layer is to be spiralized
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bool& spiral, // 'true' if layer is to be spiralized. Value could be set by plugin
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const bool last_part, // on few cases, IceSL separates in different parts an extruder's
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// deposition paths in a layer (e.g., support structure).
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// This boolean indicates if '_layers' is the last part of
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... | ... | @@ -643,8 +643,9 @@ public: |
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int path_indx // Path index
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) const = 0;
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// Returns whether this layer is spiralized (no travel, continuous deposition).
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// Gets/sets whether this layer is spiralized (no travel, continuous deposition).
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virtual bool isSpiral() const = 0;
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virtual bool& isSpiral() = 0;
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// Gets this layer attributes' names.
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virtual void getLayerAttributes(
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