/* ** This file is part of the ViTE project. ** ** This software is governed by the CeCILL-A license under French law ** and abiding by the rules of distribution of free software. You can ** use, modify and/or redistribute the software under the terms of the ** CeCILL-A license as circulated by CEA, CNRS and INRIA at the following ** URL: "http://www.cecill.info". ** ** As a counterpart to the access to the source code and rights to copy, ** modify and redistribute granted by the license, users are provided ** only with a limited warranty and the software's author, the holder of ** the economic rights, and the successive licensors have only limited ** liability. ** ** In this respect, the user's attention is drawn to the risks associated ** with loading, using, modifying and/or developing or reproducing the ** software by the user in light of its specific status of free software, ** that may mean that it is complicated to manipulate, and that also ** therefore means that it is reserved for developers and experienced ** professionals having in-depth computer knowledge. Users are therefore ** encouraged to load and test the software's suitability as regards ** their requirements in conditions enabling the security of their ** systems and/or data to be ensured and, more generally, to use and ** operate it in the same conditions as regards security. ** ** The fact that you are presently reading this means that you have had ** knowledge of the CeCILL-A license and that you accept its terms. ** ** ** ViTE developers are (for version 0.* to 1.0): ** ** - COULOMB Kevin ** - FAVERGE Mathieu ** - JAZEIX Johnny ** - LAGRASSE Olivier ** - MARCOUEILLE Jule ** - NOISETTE Pascal ** - REDONDY Arthur ** - VUCHENER Clément ** */ /*! *\file info.cpp */ #include "common/common.hpp" #include "common/info.hpp" unsigned int Info::Screen::width = 800; unsigned int Info::Screen::height = 600; Element_pos Info::Container::x_min = 0; Element_pos Info::Container::x_max = 0; Element_pos Info::Container::y_min = 0; Element_pos Info::Container::y_max = 0; Element_pos Info::Entity::x_min = 0; Element_pos Info::Entity::x_max = 0; Element_pos Info::Entity::y_min = 0; Element_pos Info::Entity::y_max = 0; Element_pos Info::Render::width = 100; /* 100 OpenGL units for 1 pixel */ Element_pos Info::Render::height = 100; /* 100 OpenGL units for 1 pixel */ bool Info::Render::_key_alt = false; bool Info::Render::_key_ctrl = false; Element_pos Info::Render::_x_min_visible = 0.0; Element_pos Info::Render::_x_max_visible = 0.0; Element_pos Info::Render::_info_x = 0.0; Element_pos Info::Render::_info_y = 0.0; Element_pos Info::Render::_info_accurate = 0.0; bool Info::Render::_no_arrows = false; bool Info::Render::_no_events = false; //QLabel* Info::Render::_ui_render_min_value = NULL; //QLabel* Info::Render::_ui_render_max_value = NULL;