// isAnotherContainer = false;/* end of the loop */
// }/* end "else" of "if (position_stack < trace_container->getChildren().size())" */
// }/* end "while (isAnotherContainer==true)"*/
draw_container(x,y,_container_height,height_buf);/* Vertically, it is drawn as higher as it has children */
cerr<<"DRAW VERT "<<x<<" "<<y<<" : "<<_container_height<<" "<<height_buf;
container->disp();
x-=(_container_height+_container_h_space);
}
/* Now, container was drawn. It's time to go back up */
if(container->get_parent()!=NULL){
intbuf=position_stack.top();
position_stack.pop();
if(container->get_parent()->get_parent()!=NULL){
cerr<<"REACH HIS FATHER ";container->disp();
container=get_container(container->get_parent()->get_parent()->get_children(),position_stack.top()-1);/* '-1' because we continu with the same container, not the following */