diff --git a/src/core/Core.cpp b/src/core/Core.cpp index 563084521fde0ee42e8ec1878e0a2037c7186524..a4da5304444bdac78dd1fc149c4ebb5e8ed464f2 100644 --- a/src/core/Core.cpp +++ b/src/core/Core.cpp @@ -366,7 +366,6 @@ int Core::get_options(int &argc, char **argv) **********************************/ bool Core::draw_trace(const string & filename, const int format) { - std::cout << "Core::draw_trace" << std::endl; parser = NULL; DrawTrace drawing_ogl; bool killed=false; @@ -622,9 +621,7 @@ bool Core::draw_trace(const string & filename, const int format) { if(!_xml_config_file.empty() && _trace->get_view_root_containers()->empty()){//if we have a partial loading, process it here, but only once launch_action(_DRAW_OPENGL_PARTIAL,NULL); } - std::cout << "test" << std::endl; if (_DRAW_OPENGL == format) { - std::cout << "DRAW_OPENGL == format" << std::endl; GanttDiagram render(_render_opengl); drawing_ogl.build(&render, _trace); _render_opengl->build(); @@ -772,7 +769,6 @@ void Core::launch_action(int state, void* arg) { /* Wait that the open gl renderer calls waitGUIInit->quit() to load the file */ waitGUIInit->exec(); - std::cout << "gui init" << std::endl; if ( _STATE_OPEN_FILE == state ){ _main_window->opening_file(_file_opened);/* Must be called after binding the render area to the main window */ if( false == draw_trace(_file_opened, _DRAW_OPENGL) ){ diff --git a/src/render/Render_alternate.cpp b/src/render/Render_alternate.cpp index e38dd1b62cae1a23ad4b1f1c3383fedf54adb7fc..e4f73c006c84e64d4df85120d9e139b593a04e6a 100644 --- a/src/render/Render_alternate.cpp +++ b/src/render/Render_alternate.cpp @@ -173,7 +173,6 @@ void Render_alternate::initializeGL() { checkGlError(); // Check for OpenGL version support - std::cout << "init" << std::endl; const GLubyte * version = glGetString(GL_SHADING_LANGUAGE_VERSION); checkGlError(); if (version==NULL) @@ -181,16 +180,12 @@ void Render_alternate::initializeGL() { else std::cout << "Version GLSL : " << version << std::endl; _glsl = (version[0]-'0')*100 + (version[2]-'0')*10 + version[3]-'0'; - std::cout << _glsl << std::endl; _shader = new Shader(_glsl); _shader->charger(); draw_wait(); setAutoFillBackground(false); - if(_core == NULL) - std::cout << "_core = NULL" << std::endl; _core->waitGUIInit->quit(); - std::cout << "init ok" << std::endl; _modelview = glm::scale(_modelview, glm::vec3(1,-1,1)); _modelview = glm::translate(_modelview, glm::vec3(0,-Info::Render::height, 0)); /* code from test on freetype library @@ -252,7 +247,6 @@ for(int i = 32; i < 128; i++) { void Render_alternate::render_text(QString text, float x, float y, float w, float h){ /* Code trying to create text on QImage and create a texture from this. Then render the text thanks to this texture. Not working yet, the texture seems to be empty*/ - std::cout << "render_text" << std::endl; GLuint texture; checkGlError(); glGenTextures(2, &texture); @@ -355,7 +349,6 @@ void Render_alternate::paintGL(){ glBindTexture(GL_TEXTURE_2D, _textureID); checkGlError(); - std::cout << "draw wait\n"; // GL_QUADS is deprecated for Opengl greater than 3., so an invalide enum is returned by glGetError and needs to be reset // TODO: fix that by replacing by GL_TRIANGLES glDrawArrays(GL_TRIANGLES, 0, _wait->getNbVertex()); /*glGetError();*/ @@ -461,7 +454,6 @@ void Render_alternate::paintGL(){ glDrawArrays(GL_LINES, 0, it_arrow->second.first->getNbVertex()); it_arrow->second.first->unlock(); if(Info::Render::_arrows_shape == 1){ //head = points - std::cout << "head of the arrow " << it_arrow->second.second->getNbVertex() << " " << it_arrow->second.first->getNbVertex() << std::endl; it_arrow->second.second->lock(); glEnable(GL_PROGRAM_POINT_SIZE); glEnable(GL_POINT_SMOOTH); @@ -887,7 +879,6 @@ void Render_alternate::draw_quad(Element_pos x, Element_pos y, Element_pos z, El offset_x = 0; if(_draw_container){ - std::cout << "container : " << x << " " << y << " " << w << " " << h <<std::endl; _containers.add(x+offset_x , y+offset_y , _r,_g,_b); _containers.add(x+offset_x+w, y+offset_y , _r,_g,_b); _containers.add(x+offset_x+w, y+offset_y+h, _r,_g,_b); @@ -970,7 +961,6 @@ void Render_alternate::end_draw_containers(){ _draw_container = false; checkGlError(); _containers.config(_glsl); - cout << "end_draw_containers" << endl; checkGlError(); } @@ -1012,7 +1002,6 @@ void Render_alternate::end_draw_states(){ it->second->config(_glsl); it++; } - cout << "end_draw_states" << endl; checkGlError(); } @@ -1075,7 +1064,6 @@ void Render_alternate::end_draw_arrows(){ //send datas to vbo std::map<EntityValue*, std::pair<Vbo*, Vbo*> >::iterator it = _arrows.begin(); while(it != _arrows.end()){ - std::cout << it->first->get_name() << std::endl; it->second.first->config(_glsl); it->second.second->config(_glsl); it++; @@ -1083,7 +1071,6 @@ void Render_alternate::end_draw_arrows(){ //_arrows.config(_glsl); //_arrows2.config(_glsl); _arrows3.config(_glsl); - cout << "end_draw_arrows " << _links.size() << endl; checkGlError(); } @@ -1118,13 +1105,11 @@ void Render_alternate::end_draw_events(){ _draw_event = false; std::map<EntityValue*, std::pair<Vbo*, Vbo*> >::iterator it = _events.begin(); while(it != _events.end()){ - std::cout << it->first->get_name() << std::endl; it->second.first->config(_glsl); it->second.second->config(_glsl); it++; } _draw_event = false; - cout << "end_draw_events" << endl; checkGlError(); } @@ -1142,7 +1127,6 @@ void Render_alternate::draw_counter(const Element_pos , const Element_pos ){ void Render_alternate::end_draw_counter(){ _draw_counter = false; _counters.config(_glsl); - cout << "end_draw_counters" << endl; checkGlError(); } @@ -1156,7 +1140,6 @@ void Render_alternate::end_ruler(){ } void Render_alternate::end_draw(){ - cout << "end_draw" << endl; checkGlError(); } @@ -1171,7 +1154,6 @@ void Render_alternate::draw_stored_circles(){ } void Render_alternate::release(){ - std::cout << "release" << std::endl; } void Render_alternate::draw_text_value(long int id,double text, double y){ @@ -1364,14 +1346,12 @@ void Render_alternate::change_event_color(std::string event, Element_col r, Elem } /*Same operating mode as change_color */ void Render_alternate::change_link_color(std::string link, Element_col r, Element_col g, Element_col b){ - std::cout << "change_link_color" << " " << link << std::endl; std::map<EntityValue*, std::pair<Vbo*, Vbo*> >::iterator it; it = _arrows.begin(); while(it != _arrows.end()){ //assert(it->first); // TODO: check why busy state exists and uncomment this assert if(it->first && (it->first->get_name() == link)){ - std::cout << "xd lol" << std::endl; Color *c = new Color(r, g, b); it->first->set_used_color(c); it->second.first->delete_shader();