Commit e9c87183 authored by COULAUD Olivier's avatar COULAUD Olivier

Add white space before s in timer, usefull to awk

parent 77d758c7
......@@ -129,7 +129,7 @@ protected:
FLOG(computationCounter.tac());
} while(octreeIterator.moveRight());
FLOG( FLog::Controller << "\tFinished (@Bottom Pass (P2M) = " << counterTime.tacAndElapsed() << "s)\n" );
FLOG( FLog::Controller << "\tFinished (@Bottom Pass (P2M) = " << counterTime.tacAndElapsed() << " s)\n" );
FLOG( FLog::Controller << "\t\t Computation : " << computationCounter.cumulated() << " s\n" );
}
......@@ -188,11 +188,11 @@ protected:
avoidGotoLeftIterator.moveUp();
octreeIterator = avoidGotoLeftIterator;
FLOG( FLog::Controller << "\t\t>> Level " << idxLevel << " = " << counterTimeLevel.tacAndElapsed() << "s\n" );
FLOG( FLog::Controller << "\t\t>> Level " << idxLevel << " = " << counterTimeLevel.tacAndElapsed() << " s\n" );
}
FLOG( FLog::Controller << "\tFinished (@Upward Pass (M2M) = " << counterTime.tacAndElapsed() << "s)\n" );
FLOG( FLog::Controller << "\tFinished (@Upward Pass (M2M) = " << counterTime.tacAndElapsed() << " s)\n" );
FLOG( FLog::Controller << "\t\t Computation : " << computationCounter.cumulated() << " s\n" );
}
......@@ -265,9 +265,9 @@ protected:
avoidGotoLeftIterator.moveDown();
octreeIterator = avoidGotoLeftIterator;
FLOG( FLog::Controller << "\t\t>> Level " << idxLevel << " = " << counterTimeLevel.tacAndElapsed() << "s\n" );
FLOG( FLog::Controller << "\t\t>> Level " << idxLevel << " = " << counterTimeLevel.tacAndElapsed() << " s\n" );
}
FLOG( FLog::Controller << "\tFinished (@Downward Pass (M2L) = " << counterTime.tacAndElapsed() << "s)\n" );
FLOG( FLog::Controller << "\tFinished (@Downward Pass (M2L) = " << counterTime.tacAndElapsed() << " s)\n" );
FLOG( FLog::Controller << "\t\t Computation : " << computationCounter.cumulated() << " s\n" );
}
......@@ -323,10 +323,10 @@ protected:
avoidGotoLeftIterator.moveDown();
octreeIterator = avoidGotoLeftIterator;
FLOG( FLog::Controller << "\t\t>> Level " << idxLevel << " = " << counterTimeLevel.tacAndElapsed() << "s\n" );
FLOG( FLog::Controller << "\t\t>> Level " << idxLevel << " = " << counterTimeLevel.tacAndElapsed() << " s\n" );
}
FLOG( FLog::Controller << "\tFinished (@Downward Pass (L2L) = " << counterTime.tacAndElapsed() << "s)\n" );
FLOG( FLog::Controller << "\tFinished (@Downward Pass (L2L) = " << counterTime.tacAndElapsed() << " s)\n" );
FLOG( FLog::Controller << "\t\t Computation : " << computationCounter.cumulated() << " s\n" );
......
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