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solverstack
ScalFMM
Commits
b1c9ed76
Commit
b1c9ed76
authored
Aug 21, 2012
by
BRAMAS Berenger
Browse files
Update the kernel to use dynamic memory for precomputed intermediate values
parent
4221e17f
Changes
1
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Inline
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Src/Kernels/Rotation/FRotationKernel.hpp
View file @
b1c9ed76
...
@@ -264,7 +264,15 @@ class FRotationKernel : public FAbstractKernels<ParticleClass,CellClass,Containe
...
@@ -264,7 +264,15 @@ class FRotationKernel : public FAbstractKernels<ParticleClass,CellClass,Containe
// We will compute only a part of the since we compute the inclinaison
// We will compute only a part of the since we compute the inclinaison
// angle. inclinaison(+/-x,+/-y,z) = inclinaison(+/-y,+/-x,z)
// angle. inclinaison(+/-x,+/-y,z) = inclinaison(+/-y,+/-x,z)
// we put the negative (-theta) with a negative x
// we put the negative (-theta) with a negative x
FReal
dlmkMatrix
[
7
][
4
][
7
][
P
+
1
][
P2
+
1
][
P2
+
1
];
typedef
FReal
(
*
pMatrixDlmk
)
/*[P+1]*/
[
P2
+
1
][
P2
+
1
];
pMatrixDlmk
dlmkMatrix
[
7
][
4
][
7
];
// Allocate matrix
for
(
int
idxX
=
0
;
idxX
<
7
;
++
idxX
)
for
(
int
idxY
=
0
;
idxY
<
4
;
++
idxY
)
for
(
int
idxZ
=
0
;
idxZ
<
7
;
++
idxZ
)
{
dlmkMatrix
[
idxX
][
idxY
][
idxZ
]
=
new
FReal
[
P
+
1
][
P2
+
1
][
P2
+
1
];
}
// First we compute special vectors:
// First we compute special vectors:
DlmkBuild0
(
dlmkMatrix
[
0
+
3
][
0
][
1
+
3
]);
// theta = 0
DlmkBuild0
(
dlmkMatrix
[
0
+
3
][
0
][
1
+
3
]);
// theta = 0
DlmkBuildPi
(
dlmkMatrix
[
0
+
3
][
0
][
-
1
+
3
]);
// theta = Pi
DlmkBuildPi
(
dlmkMatrix
[
0
+
3
][
0
][
-
1
+
3
]);
// theta = Pi
...
@@ -492,6 +500,12 @@ class FRotationKernel : public FAbstractKernels<ParticleClass,CellClass,Containe
...
@@ -492,6 +500,12 @@ class FRotationKernel : public FAbstractKernels<ParticleClass,CellClass,Containe
}
}
}
}
}
}
// Deallocate matrix
for
(
int
idxX
=
0
;
idxX
<
7
;
++
idxX
)
for
(
int
idxY
=
0
;
idxY
<
4
;
++
idxY
)
for
(
int
idxZ
=
0
;
idxZ
<
7
;
++
idxZ
)
{
delete
[]
dlmkMatrix
[
idxX
][
idxY
][
idxZ
];
}
}
}
...
...
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