From 4fb8f53679fb2724e3191bc58c24582e9205b8ec Mon Sep 17 00:00:00 2001 From: berenger-bramas <berenger-bramas@2616d619-271b-44dc-8df4-d4a8f33a7222> Date: Wed, 2 Mar 2011 08:44:22 +0000 Subject: [PATCH] ScalFMM Octree & Utils Sources git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/scalfmm/scalfmm/trunk@3 2616d619-271b-44dc-8df4-d4a8f33a7222 --- .gitignore | 19 + Doc/Doxyfile | 1661 ++++++++++++++++++++++++ Doc/doxygen.png | Bin 0 -> 2033 bytes Sources/Containers/FList.hpp | 220 ++++ Sources/Containers/FOctree.hpp | 444 +++++++ Sources/Containers/FSubOctree.hpp | 390 ++++++ Sources/Containers/FTreeCoordinate.hpp | 155 +++ Sources/Core/FAbstractParticule.hpp | 34 + Sources/Core/FBasicParticule.hpp | 64 + Sources/Files/FAbstractLoader.hpp | 61 + Sources/Files/FBasicLoader.hpp | 118 ++ Sources/Utils/F3DPosition.hpp | 164 +++ Sources/Utils/FAbstractApplication.hpp | 202 +++ Sources/Utils/FAbstractThreaded.hpp | 74 ++ Sources/Utils/FAssertable.cpp | 16 + Sources/Utils/FAssertable.hpp | 77 ++ Sources/Utils/FDebug.cpp | 12 + Sources/Utils/FDebug.hpp | 162 +++ Sources/Utils/FMath.hpp | 47 + Sources/Utils/FMpiApplication.hpp | 88 ++ Sources/Utils/FNoThreaded.hpp | 88 ++ Sources/Utils/FOpenMPThreaded.hpp | 123 ++ Sources/Utils/FPosixThreaded.hpp | 185 +++ Sources/Utils/FSingleApplication.hpp | 79 ++ TODO | 0 Tests/FDebug.out | 1 + Tests/testApplication.cpp | 61 + Tests/testAssert.cpp | 43 + Tests/testDebug.cpp | 31 + Tests/testLoader.cpp | 76 ++ Tests/testOctree.cpp | 93 ++ Tests/testOctreeIter.cpp | 135 ++ Tests/testThread.cpp | 74 ++ UTests/FUTester.hpp | 192 +++ UTests/flistUTest.cpp | 104 ++ UTests/testUTest.cpp | 44 + 36 files changed, 5337 insertions(+) create mode 100644 .gitignore create mode 100644 Doc/Doxyfile create mode 100644 Doc/doxygen.png create mode 100644 Sources/Containers/FList.hpp create mode 100644 Sources/Containers/FOctree.hpp create mode 100644 Sources/Containers/FSubOctree.hpp create mode 100644 Sources/Containers/FTreeCoordinate.hpp create mode 100644 Sources/Core/FAbstractParticule.hpp create mode 100644 Sources/Core/FBasicParticule.hpp create mode 100644 Sources/Files/FAbstractLoader.hpp create mode 100644 Sources/Files/FBasicLoader.hpp create mode 100644 Sources/Utils/F3DPosition.hpp create mode 100644 Sources/Utils/FAbstractApplication.hpp create mode 100644 Sources/Utils/FAbstractThreaded.hpp create mode 100644 Sources/Utils/FAssertable.cpp create mode 100644 Sources/Utils/FAssertable.hpp create mode 100644 Sources/Utils/FDebug.cpp create mode 100644 Sources/Utils/FDebug.hpp create mode 100644 Sources/Utils/FMath.hpp create mode 100644 Sources/Utils/FMpiApplication.hpp create mode 100644 Sources/Utils/FNoThreaded.hpp create mode 100644 Sources/Utils/FOpenMPThreaded.hpp create mode 100644 Sources/Utils/FPosixThreaded.hpp create mode 100644 Sources/Utils/FSingleApplication.hpp delete mode 100644 TODO create mode 100644 Tests/FDebug.out create mode 100644 Tests/testApplication.cpp create mode 100644 Tests/testAssert.cpp create mode 100644 Tests/testDebug.cpp create mode 100644 Tests/testLoader.cpp create mode 100644 Tests/testOctree.cpp create mode 100644 Tests/testOctreeIter.cpp create mode 100644 Tests/testThread.cpp create mode 100644 UTests/FUTester.hpp create mode 100644 UTests/flistUTest.cpp create mode 100644 UTests/testUTest.cpp diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000..90aa73913 --- /dev/null +++ b/.gitignore @@ -0,0 +1,19 @@ +#ignore building directory +build/ + +#ignore generated doc +Doc/html/ + +#ignore qt project file +*.pro +*.pro.* + +#ignore executables +*.exe + +#ignore temporary files +tmp/ +*.tmp +*~ +*TAGS +*#*# diff --git a/Doc/Doxyfile b/Doc/Doxyfile new file mode 100644 index 000000000..2629432ae --- /dev/null +++ b/Doc/Doxyfile @@ -0,0 +1,1661 @@ +# Doxyfile 1.7.1 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project +# +# All text after a hash (#) is considered a comment and will be ignored +# The format is: +# TAG = value [value, ...] +# For lists items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (" ") + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file +# that follow. The default is UTF-8 which is also the encoding used for all +# text before the first occurrence of this tag. Doxygen uses libiconv (or the +# iconv built into libc) for the transcoding. See +# http://www.gnu.org/software/libiconv for the list of possible encodings. + +DOXYFILE_ENCODING = UTF-8 + +# The PROJECT_NAME tag is a single word (or a sequence of words surrounded +# by quotes) that should identify the project. + +PROJECT_NAME = FMB++ + +# The PROJECT_NUMBER tag can be used to enter a project or revision number. +# This could be handy for archiving the generated documentation or +# if some version control system is used. + +PROJECT_NUMBER = Beta + +# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) +# base path where the generated documentation will be put. +# If a relative path is entered, it will be relative to the location +# where doxygen was started. If left blank the current directory will be used. + +OUTPUT_DIRECTORY = ../Doc + +# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create +# 4096 sub-directories (in 2 levels) under the output directory of each output +# format and will distribute the generated files over these directories. +# Enabling this option can be useful when feeding doxygen a huge amount of +# source files, where putting all generated files in the same directory would +# otherwise cause performance problems for the file system. + +CREATE_SUBDIRS = NO + +# The OUTPUT_LANGUAGE tag is used to specify the language in which all +# documentation generated by doxygen is written. Doxygen will use this +# information to generate all constant output in the proper language. +# The default language is English, other supported languages are: +# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, +# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, +# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English +# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, +# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, +# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. + +OUTPUT_LANGUAGE = English + +# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will +# include brief member descriptions after the members that are listed in +# the file and class documentation (similar to JavaDoc). +# Set to NO to disable this. + +BRIEF_MEMBER_DESC = YES + +# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend +# the brief description of a member or function before the detailed description. +# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the +# brief descriptions will be completely suppressed. + +REPEAT_BRIEF = YES + +# This tag implements a quasi-intelligent brief description abbreviator +# that is used to form the text in various listings. Each string +# in this list, if found as the leading text of the brief description, will be +# stripped from the text and the result after processing the whole list, is +# used as the annotated text. Otherwise, the brief description is used as-is. +# If left blank, the following values are used ("$name" is automatically +# replaced with the name of the entity): "The $name class" "The $name widget" +# "The $name file" "is" "provides" "specifies" "contains" +# "represents" "a" "an" "the" + +ABBREVIATE_BRIEF = "The $name class" \ + "The $name widget" \ + "The $name file" \ + is \ + provides \ + specifies \ + contains \ + represents \ + a \ + an \ + the + +# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then +# Doxygen will generate a detailed section even if there is only a brief +# description. + +ALWAYS_DETAILED_SEC = YES + +# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all +# inherited members of a class in the documentation of that class as if those +# members were ordinary class members. Constructors, destructors and assignment +# operators of the base classes will not be shown. + +INLINE_INHERITED_MEMB = YES + +# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full +# path before files name in the file list and in the header files. If set +# to NO the shortest path that makes the file name unique will be used. + +FULL_PATH_NAMES = YES + +# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag +# can be used to strip a user-defined part of the path. Stripping is +# only done if one of the specified strings matches the left-hand part of +# the path. The tag can be used to show relative paths in the file list. +# If left blank the directory from which doxygen is run is used as the +# path to strip. + +STRIP_FROM_PATH = + +# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of +# the path mentioned in the documentation of a class, which tells +# the reader which header file to include in order to use a class. +# If left blank only the name of the header file containing the class +# definition is used. Otherwise one should specify the include paths that +# are normally passed to the compiler using the -I flag. + +STRIP_FROM_INC_PATH = + +# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter +# (but less readable) file names. This can be useful is your file systems +# doesn't support long names like on DOS, Mac, or CD-ROM. + +SHORT_NAMES = NO + +# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen +# will interpret the first line (until the first dot) of a JavaDoc-style +# comment as the brief description. If set to NO, the JavaDoc +# comments will behave just like regular Qt-style comments +# (thus requiring an explicit @brief command for a brief description.) + +JAVADOC_AUTOBRIEF = NO + +# If the QT_AUTOBRIEF tag is set to YES then Doxygen will +# interpret the first line (until the first dot) of a Qt-style +# comment as the brief description. If set to NO, the comments +# will behave just like regular Qt-style comments (thus requiring +# an explicit \brief command for a brief description.) + +QT_AUTOBRIEF = NO + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen +# treat a multi-line C++ special comment block (i.e. a block of //! or /// +# comments) as a brief description. This used to be the default behaviour. +# The new default is to treat a multi-line C++ comment block as a detailed +# description. Set this tag to YES if you prefer the old behaviour instead. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented +# member inherits the documentation from any documented member that it +# re-implements. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce +# a new page for each member. If set to NO, the documentation of a member will +# be part of the file/class/namespace that contains it. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. +# Doxygen uses this value to replace tabs by spaces in code fragments. + +TAB_SIZE = 8 + +# This tag can be used to specify a number of aliases that acts +# as commands in the documentation. An alias has the form "name=value". +# For example adding "sideeffect=\par Side Effects:\n" will allow you to +# put the command \sideeffect (or @sideeffect) in the documentation, which +# will result in a user-defined paragraph with heading "Side Effects:". +# You can put \n's in the value part of an alias to insert newlines. + +ALIASES = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C +# sources only. Doxygen will then generate output that is more tailored for C. +# For instance, some of the names that are used will be different. The list +# of all members will be omitted, etc. + +OPTIMIZE_OUTPUT_FOR_C = NO + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java +# sources only. Doxygen will then generate output that is more tailored for +# Java. For instance, namespaces will be presented as packages, qualified +# scopes will look different, etc. + +OPTIMIZE_OUTPUT_JAVA = NO + +# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran +# sources only. Doxygen will then generate output that is more tailored for +# Fortran. + +OPTIMIZE_FOR_FORTRAN = NO + +# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL +# sources. Doxygen will then generate output that is tailored for +# VHDL. + +OPTIMIZE_OUTPUT_VHDL = NO + +# Doxygen selects the parser to use depending on the extension of the files it +# parses. With this tag you can assign which parser to use for a given extension. +# Doxygen has a built-in mapping, but you can override or extend it using this +# tag. The format is ext=language, where ext is a file extension, and language +# is one of the parsers supported by doxygen: IDL, Java, Javascript, CSharp, C, +# C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, C++. For instance to make +# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C +# (default is Fortran), use: inc=Fortran f=C. Note that for custom extensions +# you also need to set FILE_PATTERNS otherwise the files are not read by doxygen. + +EXTENSION_MAPPING = + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want +# to include (a tag file for) the STL sources as input, then you should +# set this tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. +# func(std::string) {}). This also make the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. + +CPP_CLI_SUPPORT = NO + +# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. +# Doxygen will parse them like normal C++ but will assume all classes use public +# instead of private inheritance when no explicit protection keyword is present. + +SIP_SUPPORT = NO + +# For Microsoft's IDL there are propget and propput attributes to indicate getter +# and setter methods for a property. Setting this option to YES (the default) +# will make doxygen to replace the get and set methods by a property in the +# documentation. This will only work if the methods are indeed getting or +# setting a simple type. If this is not the case, or you want to show the +# methods anyway, you should set this option to NO. + +IDL_PROPERTY_SUPPORT = YES + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES, then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. + +DISTRIBUTE_GROUP_DOC = NO + +# Set the SUBGROUPING tag to YES (the default) to allow class member groups of +# the same type (for instance a group of public functions) to be put as a +# subgroup of that type (e.g. under the Public Functions section). Set it to +# NO to prevent subgrouping. Alternatively, this can be done per class using +# the \nosubgrouping command. + +SUBGROUPING = YES + +# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum +# is documented as struct, union, or enum with the name of the typedef. So +# typedef struct TypeS {} TypeT, will appear in the documentation as a struct +# with name TypeT. When disabled the typedef will appear as a member of a file, +# namespace, or class. And the struct will be named TypeS. This can typically +# be useful for C code in case the coding convention dictates that all compound +# types are typedef'ed and only the typedef is referenced, never the tag name. + +TYPEDEF_HIDES_STRUCT = NO + +# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to +# determine which symbols to keep in memory and which to flush to disk. +# When the cache is full, less often used symbols will be written to disk. +# For small to medium size projects (<1000 input files) the default value is +# probably good enough. For larger projects a too small cache size can cause +# doxygen to be busy swapping symbols to and from disk most of the time +# causing a significant performance penality. +# If the system has enough physical memory increasing the cache will improve the +# performance by keeping more symbols in memory. Note that the value works on +# a logarithmic scale so increasing the size by one will rougly double the +# memory usage. The cache size is given by this formula: +# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, +# corresponding to a cache size of 2^16 = 65536 symbols + +SYMBOL_CACHE_SIZE = 0 + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in +# documentation are documented, even if no documentation was available. +# Private class members and static file members will be hidden unless +# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES + +EXTRACT_ALL = YES + +# If the EXTRACT_PRIVATE tag is set to YES all private members of a class +# will be included in the documentation. + +EXTRACT_PRIVATE = NO + +# If the EXTRACT_STATIC tag is set to YES all static members of a file +# will be included in the documentation. + +EXTRACT_STATIC = NO + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) +# defined locally in source files will be included in the documentation. +# If set to NO only classes defined in header files are included. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. When set to YES local +# methods, which are defined in the implementation section but not in +# the interface are included in the documentation. +# If set to NO (the default) only methods in the interface are included. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be +# extracted and appear in the documentation as a namespace called +# 'anonymous_namespace{file}', where file will be replaced with the base +# name of the file that contains the anonymous namespace. By default +# anonymous namespace are hidden. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all +# undocumented members of documented classes, files or namespaces. +# If set to NO (the default) these members will be included in the +# various overviews, but no documentation section is generated. +# This option has no effect if EXTRACT_ALL is enabled. + +HIDE_UNDOC_MEMBERS = NO + +# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. +# If set to NO (the default) these classes will be included in the various +# overviews. This option has no effect if EXTRACT_ALL is enabled. + +HIDE_UNDOC_CLASSES = NO + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all +# friend (class|struct|union) declarations. +# If set to NO (the default) these declarations will be included in the +# documentation. + +HIDE_FRIEND_COMPOUNDS = NO + +# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any +# documentation blocks found inside the body of a function. +# If set to NO (the default) these blocks will be appended to the +# function's detailed documentation block. + +HIDE_IN_BODY_DOCS = NO + +# The INTERNAL_DOCS tag determines if documentation +# that is typed after a \internal command is included. If the tag is set +# to NO (the default) then the documentation will be excluded. +# Set it to YES to include the internal documentation. + +INTERNAL_DOCS = NO + +# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate +# file names in lower-case letters. If set to YES upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. + +CASE_SENSE_NAMES = NO + +# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen +# will show members with their full class and namespace scopes in the +# documentation. If set to YES the scope will be hidden. + +HIDE_SCOPE_NAMES = NO + +# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen +# will put a list of the files that are included by a file in the documentation +# of that file. + +SHOW_INCLUDE_FILES = YES + +# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen +# will list include files with double quotes in the documentation +# rather than with sharp brackets. + +FORCE_LOCAL_INCLUDES = NO + +# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] +# is inserted in the documentation for inline members. + +INLINE_INFO = YES + +# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen +# will sort the (detailed) documentation of file and class members +# alphabetically by member name. If set to NO the members will appear in +# declaration order. + +SORT_MEMBER_DOCS = YES + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the +# brief documentation of file, namespace and class members alphabetically +# by member name. If set to NO (the default) the members will appear in +# declaration order. + +SORT_BRIEF_DOCS = NO + +# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen +# will sort the (brief and detailed) documentation of class members so that +# constructors and destructors are listed first. If set to NO (the default) +# the constructors will appear in the respective orders defined by +# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. +# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO +# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. + +SORT_MEMBERS_CTORS_1ST = NO + +# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the +# hierarchy of group names into alphabetical order. If set to NO (the default) +# the group names will appear in their defined order. + +SORT_GROUP_NAMES = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be +# sorted by fully-qualified names, including namespaces. If set to +# NO (the default), the class list will be sorted only by class name, +# not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the +# alphabetical list. + +SORT_BY_SCOPE_NAME = NO + +# The GENERATE_TODOLIST tag can be used to enable (YES) or +# disable (NO) the todo list. This list is created by putting \todo +# commands in the documentation. + +GENERATE_TODOLIST = YES + +# The GENERATE_TESTLIST tag can be used to enable (YES) or +# disable (NO) the test list. This list is created by putting \test +# commands in the documentation. + +GENERATE_TESTLIST = YES + +# The GENERATE_BUGLIST tag can be used to enable (YES) or +# disable (NO) the bug list. This list is created by putting \bug +# commands in the documentation. + +GENERATE_BUGLIST = YES + +# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or +# disable (NO) the deprecated list. This list is created by putting +# \deprecated commands in the documentation. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional +# documentation sections, marked by \if sectionname ... \endif. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines +# the initial value of a variable or define consists of for it to appear in +# the documentation. If the initializer consists of more lines than specified +# here it will be hidden. Use a value of 0 to hide initializers completely. +# The appearance of the initializer of individual variables and defines in the +# documentation can be controlled using \showinitializer or \hideinitializer +# command in the documentation regardless of this setting. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated +# at the bottom of the documentation of classes and structs. If set to YES the +# list will mention the files that were used to generate the documentation. + +SHOW_USED_FILES = YES + +# If the sources in your project are distributed over multiple directories +# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy +# in the documentation. The default is NO. + +SHOW_DIRECTORIES = NO + +# Set the SHOW_FILES tag to NO to disable the generation of the Files page. +# This will remove the Files entry from the Quick Index and from the +# Folder Tree View (if specified). The default is YES. + +SHOW_FILES = YES + +# Set the SHOW_NAMESPACES tag to NO to disable the generation of the +# Namespaces page. This will remove the Namespaces entry from the Quick Index +# and from the Folder Tree View (if specified). The default is YES. + +SHOW_NAMESPACES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from +# the version control system). Doxygen will invoke the program by executing (via +# popen()) the command <command> <input-file>, where <command> is the value of +# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file +# provided by doxygen. Whatever the program writes to standard output +# is used as the file version. See the manual for examples. + +FILE_VERSION_FILTER = + +# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed +# by doxygen. The layout file controls the global structure of the generated +# output files in an output format independent way. The create the layout file +# that represents doxygen's defaults, run doxygen with the -l option. +# You can optionally specify a file name after the option, if omitted +# DoxygenLayout.xml will be used as the name of the layout file. + +LAYOUT_FILE = + +#--------------------------------------------------------------------------- +# configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated +# by doxygen. Possible values are YES and NO. If left blank NO is used. + +QUIET = NO + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated by doxygen. Possible values are YES and NO. If left blank +# NO is used. + +WARNINGS = YES + +# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings +# for undocumented members. If EXTRACT_ALL is set to YES then this flag will +# automatically be disabled. + +WARN_IF_UNDOCUMENTED = YES + +# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some +# parameters in a documented function, or documenting parameters that +# don't exist or using markup commands wrongly. + +WARN_IF_DOC_ERROR = YES + +# This WARN_NO_PARAMDOC option can be abled to get warnings for +# functions that are documented, but have no documentation for their parameters +# or return value. If set to NO (the default) doxygen will only warn about +# wrong or incomplete parameter documentation, but not about the absence of +# documentation. + +WARN_NO_PARAMDOC = NO + +# The WARN_FORMAT tag determines the format of the warning messages that +# doxygen can produce. The string should contain the $file, $line, and $text +# tags, which will be replaced by the file and line number from which the +# warning originated and the warning text. Optionally the format may contain +# $version, which will be replaced by the version of the file (if it could +# be obtained via FILE_VERSION_FILTER) + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning +# and error messages should be written. If left blank the output is written +# to stderr. + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag can be used to specify the files and/or directories that contain +# documented source files. You may enter file names like "myfile.cpp" or +# directories like "/usr/src/myproject". Separate the files or directories +# with spaces. + +INPUT = ../Sources + +# This tag can be used to specify the character encoding of the source files +# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is +# also the default input encoding. Doxygen uses libiconv (or the iconv built +# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for +# the list of possible encodings. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp +# and *.h) to filter out the source-files in the directories. If left +# blank the following patterns are tested: +# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx +# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90 + +FILE_PATTERNS = *.c \ + *.cc \ + *.cxx \ + *.cpp \ + *.c++ \ + *.d \ + *.java \ + *.ii \ + *.ixx \ + *.ipp \ + *.i++ \ + *.inl \ + *.h \ + *.hh \ + *.hxx \ + *.hpp \ + *.h++ \ + *.idl \ + *.odl \ + *.cs \ + *.php \ + *.php3 \ + *.inc \ + *.m \ + *.mm \ + *.dox \ + *.py \ + *.f90 \ + *.f \ + *.vhd \ + *.vhdl + +# The RECURSIVE tag can be used to turn specify whether or not subdirectories +# should be searched for input files as well. Possible values are YES and NO. +# If left blank NO is used. + +RECURSIVE = YES + +# The EXCLUDE tag can be used to specify files and/or directories that should +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. + +EXCLUDE = + +# The EXCLUDE_SYMLINKS tag can be used select whether or not files or +# directories that are symbolic links (a Unix filesystem feature) are excluded +# from the input. + +EXCLUDE_SYMLINKS = YES + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. Note that the wildcards are matched +# against the file with absolute path, so to exclude all test directories +# for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the +# output. The symbol name can be a fully qualified name, a word, or if the +# wildcard * is used, a substring. Examples: ANamespace, AClass, +# AClass::ANamespace, ANamespace::*Test + +EXCLUDE_SYMBOLS = + +# The EXAMPLE_PATH tag can be used to specify one or more files or +# directories that contain example code fragments that are included (see +# the \include command). + +EXAMPLE_PATH = + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp +# and *.h) to filter out the source-files in the directories. If left +# blank all files are included. + +EXAMPLE_PATTERNS = * + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude +# commands irrespective of the value of the RECURSIVE tag. +# Possible values are YES and NO. If left blank NO is used. + +EXAMPLE_RECURSIVE = NO + +# The IMAGE_PATH tag can be used to specify one or more files or +# directories that contain image that are included in the documentation (see +# the \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command <filter> <input-file>, where <filter> +# is the value of the INPUT_FILTER tag, and <input-file> is the name of an +# input file. Doxygen will then use the output that the filter program writes +# to standard output. If FILTER_PATTERNS is specified, this tag will be +# ignored. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: +# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further +# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER +# is applied to all files. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER) will be used to filter the input files when producing source +# files to browse (i.e. when SOURCE_BROWSER is set to YES). + +FILTER_SOURCE_FILES = NO + +#--------------------------------------------------------------------------- +# configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will +# be generated. Documented entities will be cross-referenced with these sources. +# Note: To get rid of all source code in the generated output, make sure also +# VERBATIM_HEADERS is set to NO. + +SOURCE_BROWSER = NO + +# Setting the INLINE_SOURCES tag to YES will include the body +# of functions and classes directly in the documentation. + +INLINE_SOURCES = NO + +# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct +# doxygen to hide any special comment blocks from generated source code +# fragments. Normal C and C++ comments will always remain visible. + +STRIP_CODE_COMMENTS = NO + +# If the REFERENCED_BY_RELATION tag is set to YES +# then for each documented function all documented +# functions referencing it will be listed. + +REFERENCED_BY_RELATION = NO + +# If the REFERENCES_RELATION tag is set to YES +# then for each documented function all documented entities +# called/used by that function will be listed. + +REFERENCES_RELATION = NO + +# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) +# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from +# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will +# link to the source code. Otherwise they will link to the documentation. + +REFERENCES_LINK_SOURCE = NO + +# If the USE_HTAGS tag is set to YES then the references to source code +# will point to the HTML generated by the htags(1) tool instead of doxygen +# built-in source browser. The htags tool is part of GNU's global source +# tagging system (see http://www.gnu.org/software/global/global.html). You +# will need version 4.8.6 or higher. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen +# will generate a verbatim copy of the header file for each class for +# which an include is specified. Set to NO to disable this. + +VERBATIM_HEADERS = NO + +#--------------------------------------------------------------------------- +# configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index +# of all compounds will be generated. Enable this if the project +# contains a lot of classes, structs, unions or interfaces. + +ALPHABETICAL_INDEX = YES + +# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then +# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns +# in which this list will be split (can be a number in the range [1..20]) + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all +# classes will be put under the same header in the alphabetical index. +# The IGNORE_PREFIX tag can be used to specify one or more prefixes that +# should be ignored while generating the index headers. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES (the default) Doxygen will +# generate HTML output. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `html' will be used as the default path. + +HTML_OUTPUT = html + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for +# each generated HTML page (for example: .htm,.php,.asp). If it is left blank +# doxygen will generate files with .html extension. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a personal HTML header for +# each generated HTML page. If it is left blank doxygen will generate a +# standard header. + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a personal HTML footer for +# each generated HTML page. If it is left blank doxygen will generate a +# standard footer. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading +# style sheet that is used by each HTML page. It can be used to +# fine-tune the look of the HTML output. If the tag is left blank doxygen +# will generate a default style sheet. Note that doxygen will try to copy +# the style sheet file to the HTML output directory, so don't put your own +# stylesheet in the HTML output directory as well, or it will be erased! + +HTML_STYLESHEET = + +# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. +# Doxygen will adjust the colors in the stylesheet and background images +# according to this color. Hue is specified as an angle on a colorwheel, +# see http://en.wikipedia.org/wiki/Hue for more information. +# For instance the value 0 represents red, 60 is yellow, 120 is green, +# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. +# The allowed range is 0 to 359. + +HTML_COLORSTYLE_HUE = 220 + +# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of +# the colors in the HTML output. For a value of 0 the output will use +# grayscales only. A value of 255 will produce the most vivid colors. + +HTML_COLORSTYLE_SAT = 100 + +# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to +# the luminance component of the colors in the HTML output. Values below +# 100 gradually make the output lighter, whereas values above 100 make +# the output darker. The value divided by 100 is the actual gamma applied, +# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, +# and 100 does not change the gamma. + +HTML_COLORSTYLE_GAMMA = 80 + +# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML +# page will contain the date and time when the page was generated. Setting +# this to NO can help when comparing the output of multiple runs. + +HTML_TIMESTAMP = YES + +# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, +# files or namespaces will be aligned in HTML using tables. If set to +# NO a bullet list will be used. + +HTML_ALIGN_MEMBERS = YES + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. For this to work a browser that supports +# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox +# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari). + +HTML_DYNAMIC_SECTIONS = NO + +# If the GENERATE_DOCSET tag is set to YES, additional index files +# will be generated that can be used as input for Apple's Xcode 3 +# integrated development environment, introduced with OSX 10.5 (Leopard). +# To create a documentation set, doxygen will generate a Makefile in the +# HTML output directory. Running make will produce the docset in that +# directory and running "make install" will install the docset in +# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find +# it at startup. +# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# for more information. + +GENERATE_DOCSET = NO + +# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the +# feed. A documentation feed provides an umbrella under which multiple +# documentation sets from a single provider (such as a company or product suite) +# can be grouped. + +DOCSET_FEEDNAME = "Doxygen generated docs" + +# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that +# should uniquely identify the documentation set bundle. This should be a +# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen +# will append .docset to the name. + +DOCSET_BUNDLE_ID = org.doxygen.Project + +# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify +# the documentation publisher. This should be a reverse domain-name style +# string, e.g. com.mycompany.MyDocSet.documentation. + +DOCSET_PUBLISHER_ID = org.doxygen.Publisher + +# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. + +DOCSET_PUBLISHER_NAME = Publisher + +# If the GENERATE_HTMLHELP tag is set to YES, additional index files +# will be generated that can be used as input for tools like the +# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) +# of the generated HTML documentation. + +GENERATE_HTMLHELP = NO + +# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can +# be used to specify the file name of the resulting .chm file. You +# can add a path in front of the file if the result should not be +# written to the html output directory. + +CHM_FILE = + +# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can +# be used to specify the location (absolute path including file name) of +# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run +# the HTML help compiler on the generated index.hhp. + +HHC_LOCATION = + +# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag +# controls if a separate .chi index file is generated (YES) or that +# it should be included in the master .chm file (NO). + +GENERATE_CHI = NO + +# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING +# is used to encode HtmlHelp index (hhk), content (hhc) and project file +# content. + +CHM_INDEX_ENCODING = + +# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag +# controls whether a binary table of contents is generated (YES) or a +# normal table of contents (NO) in the .chm file. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members +# to the contents of the HTML help documentation and to the tree view. + +TOC_EXPAND = NO + +# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and +# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated +# that can be used as input for Qt's qhelpgenerator to generate a +# Qt Compressed Help (.qch) of the generated HTML documentation. + +GENERATE_QHP = NO + +# If the QHG_LOCATION tag is specified, the QCH_FILE tag can +# be used to specify the file name of the resulting .qch file. +# The path specified is relative to the HTML output folder. + +QCH_FILE = + +# The QHP_NAMESPACE tag specifies the namespace to use when generating +# Qt Help Project output. For more information please see +# http://doc.trolltech.com/qthelpproject.html#namespace + +QHP_NAMESPACE = org.doxygen.Project + +# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating +# Qt Help Project output. For more information please see +# http://doc.trolltech.com/qthelpproject.html#virtual-folders + +QHP_VIRTUAL_FOLDER = doc + +# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to +# add. For more information please see +# http://doc.trolltech.com/qthelpproject.html#custom-filters + +QHP_CUST_FILTER_NAME = + +# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the +# custom filter to add. For more information please see +# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters"> +# Qt Help Project / Custom Filters</a>. + +QHP_CUST_FILTER_ATTRS = + +# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this +# project's +# filter section matches. +# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes"> +# Qt Help Project / Filter Attributes</a>. + +QHP_SECT_FILTER_ATTRS = + +# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can +# be used to specify the location of Qt's qhelpgenerator. +# If non-empty doxygen will try to run qhelpgenerator on the generated +# .qhp file. + +QHG_LOCATION = + +# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files +# will be generated, which together with the HTML files, form an Eclipse help +# plugin. To install this plugin and make it available under the help contents +# menu in Eclipse, the contents of the directory containing the HTML and XML +# files needs to be copied into the plugins directory of eclipse. The name of +# the directory within the plugins directory should be the same as +# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before +# the help appears. + +GENERATE_ECLIPSEHELP = NO + +# A unique identifier for the eclipse help plugin. When installing the plugin +# the directory name containing the HTML and XML files should also have +# this name. + +ECLIPSE_DOC_ID = org.doxygen.Project + +# The DISABLE_INDEX tag can be used to turn on/off the condensed index at +# top of each HTML page. The value NO (the default) enables the index and +# the value YES disables it. + +DISABLE_INDEX = NO + +# This tag can be used to set the number of enum values (range [1..20]) +# that doxygen will group on one line in the generated HTML documentation. + +ENUM_VALUES_PER_LINE = 4 + +# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index +# structure should be generated to display hierarchical information. +# If the tag value is set to YES, a side panel will be generated +# containing a tree-like index structure (just like the one that +# is generated for HTML Help). For this to work a browser that supports +# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). +# Windows users are probably better off using the HTML help feature. + +GENERATE_TREEVIEW = YES + +# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, +# and Class Hierarchy pages using a tree view instead of an ordered list. + +USE_INLINE_TREES = NO + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be +# used to set the initial width (in pixels) of the frame in which the tree +# is shown. + +TREEVIEW_WIDTH = 250 + +# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open +# links to external symbols imported via tag files in a separate window. + +EXT_LINKS_IN_WINDOW = NO + +# Use this tag to change the font size of Latex formulas included +# as images in the HTML documentation. The default is 10. Note that +# when you change the font size after a successful doxygen run you need +# to manually remove any form_*.png images from the HTML output directory +# to force them to be regenerated. + +FORMULA_FONTSIZE = 10 + +# Use the FORMULA_TRANPARENT tag to determine whether or not the images +# generated for formulas are transparent PNGs. Transparent PNGs are +# not supported properly for IE 6.0, but are supported on all modern browsers. +# Note that when changing this option you need to delete any form_*.png files +# in the HTML output before the changes have effect. + +FORMULA_TRANSPARENT = YES + +# When the SEARCHENGINE tag is enabled doxygen will generate a search box +# for the HTML output. The underlying search engine uses javascript +# and DHTML and should work on any modern browser. Note that when using +# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets +# (GENERATE_DOCSET) there is already a search function so this one should +# typically be disabled. For large projects the javascript based search engine +# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. + +SEARCHENGINE = NO + +# When the SERVER_BASED_SEARCH tag is enabled the search engine will be +# implemented using a PHP enabled web server instead of at the web client +# using Javascript. Doxygen will generate the search PHP script and index +# file to put on the web server. The advantage of the server +# based approach is that it scales better to large projects and allows +# full text search. The disadvances is that it is more difficult to setup +# and does not have live searching capabilities. + +SERVER_BASED_SEARCH = NO + +#--------------------------------------------------------------------------- +# configuration options related to the LaTeX output +#--------------------------------------------------------------------------- + +# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will +# generate Latex output. + +GENERATE_LATEX = NO + +# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `latex' will be used as the default path. + +LATEX_OUTPUT = latex + +# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be +# invoked. If left blank `latex' will be used as the default command name. +# Note that when enabling USE_PDFLATEX this option is only used for +# generating bitmaps for formulas in the HTML output, but not in the +# Makefile that is written to the output directory. + +LATEX_CMD_NAME = latex + +# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to +# generate index for LaTeX. If left blank `makeindex' will be used as the +# default command name. + +MAKEINDEX_CMD_NAME = makeindex + +# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact +# LaTeX documents. This may be useful for small projects and may help to +# save some trees in general. + +COMPACT_LATEX = NO + +# The PAPER_TYPE tag can be used to set the paper type that is used +# by the printer. Possible values are: a4, a4wide, letter, legal and +# executive. If left blank a4wide will be used. + +PAPER_TYPE = a4wide + +# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX +# packages that should be included in the LaTeX output. + +EXTRA_PACKAGES = + +# The LATEX_HEADER tag can be used to specify a personal LaTeX header for +# the generated latex document. The header should contain everything until +# the first chapter. If it is left blank doxygen will generate a +# standard header. Notice: only use this tag if you know what you are doing! + +LATEX_HEADER = + +# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated +# is prepared for conversion to pdf (using ps2pdf). The pdf file will +# contain links (just like the HTML output) instead of page references +# This makes the output suitable for online browsing using a pdf viewer. + +PDF_HYPERLINKS = YES + +# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of +# plain latex in the generated Makefile. Set this option to YES to get a +# higher quality PDF documentation. + +USE_PDFLATEX = YES + +# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. +# command to the generated LaTeX files. This will instruct LaTeX to keep +# running if errors occur, instead of asking the user for help. +# This option is also used when generating formulas in HTML. + +LATEX_BATCHMODE = NO + +# If LATEX_HIDE_INDICES is set to YES then doxygen will not +# include the index chapters (such as File Index, Compound Index, etc.) +# in the output. + +LATEX_HIDE_INDICES = NO + +# If LATEX_SOURCE_CODE is set to YES then doxygen will include +# source code with syntax highlighting in the LaTeX output. +# Note that which sources are shown also depends on other settings +# such as SOURCE_BROWSER. + +LATEX_SOURCE_CODE = NO + +#--------------------------------------------------------------------------- +# configuration options related to the RTF output +#--------------------------------------------------------------------------- + +# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output +# The RTF output is optimized for Word 97 and may not look very pretty with +# other RTF readers or editors. + +GENERATE_RTF = NO + +# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `rtf' will be used as the default path. + +RTF_OUTPUT = rtf + +# If the COMPACT_RTF tag is set to YES Doxygen generates more compact +# RTF documents. This may be useful for small projects and may help to +# save some trees in general. + +COMPACT_RTF = NO + +# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated +# will contain hyperlink fields. The RTF file will +# contain links (just like the HTML output) instead of page references. +# This makes the output suitable for online browsing using WORD or other +# programs which support those fields. +# Note: wordpad (write) and others do not support links. + +RTF_HYPERLINKS = NO + +# Load stylesheet definitions from file. Syntax is similar to doxygen's +# config file, i.e. a series of assignments. You only have to provide +# replacements, missing definitions are set to their default value. + +RTF_STYLESHEET_FILE = + +# Set optional variables used in the generation of an rtf document. +# Syntax is similar to doxygen's config file. + +RTF_EXTENSIONS_FILE = + +#--------------------------------------------------------------------------- +# configuration options related to the man page output +#--------------------------------------------------------------------------- + +# If the GENERATE_MAN tag is set to YES (the default) Doxygen will +# generate man pages + +GENERATE_MAN = NO + +# The MAN_OUTPUT tag is used to specify where the man pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `man' will be used as the default path. + +MAN_OUTPUT = man + +# The MAN_EXTENSION tag determines the extension that is added to +# the generated man pages (default is the subroutine's section .3) + +MAN_EXTENSION = .3 + +# If the MAN_LINKS tag is set to YES and Doxygen generates man output, +# then it will generate one additional man file for each entity +# documented in the real man page(s). These additional files +# only source the real man page, but without them the man command +# would be unable to find the correct page. The default is NO. + +MAN_LINKS = NO + +#--------------------------------------------------------------------------- +# configuration options related to the XML output +#--------------------------------------------------------------------------- + +# If the GENERATE_XML tag is set to YES Doxygen will +# generate an XML file that captures the structure of +# the code including all documentation. + +GENERATE_XML = NO + +# The XML_OUTPUT tag is used to specify where the XML pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `xml' will be used as the default path. + +XML_OUTPUT = xml + +# The XML_SCHEMA tag can be used to specify an XML schema, +# which can be used by a validating XML parser to check the +# syntax of the XML files. + +XML_SCHEMA = + +# The XML_DTD tag can be used to specify an XML DTD, +# which can be used by a validating XML parser to check the +# syntax of the XML files. + +XML_DTD = + +# If the XML_PROGRAMLISTING tag is set to YES Doxygen will +# dump the program listings (including syntax highlighting +# and cross-referencing information) to the XML output. Note that +# enabling this will significantly increase the size of the XML output. + +XML_PROGRAMLISTING = YES + +#--------------------------------------------------------------------------- +# configuration options for the AutoGen Definitions output +#--------------------------------------------------------------------------- + +# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will +# generate an AutoGen Definitions (see autogen.sf.net) file +# that captures the structure of the code including all +# documentation. Note that this feature is still experimental +# and incomplete at the moment. + +GENERATE_AUTOGEN_DEF = NO + +#--------------------------------------------------------------------------- +# configuration options related to the Perl module output +#--------------------------------------------------------------------------- + +# If the GENERATE_PERLMOD tag is set to YES Doxygen will +# generate a Perl module file that captures the structure of +# the code including all documentation. Note that this +# feature is still experimental and incomplete at the +# moment. + +GENERATE_PERLMOD = NO + +# If the PERLMOD_LATEX tag is set to YES Doxygen will generate +# the necessary Makefile rules, Perl scripts and LaTeX code to be able +# to generate PDF and DVI output from the Perl module output. + +PERLMOD_LATEX = NO + +# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be +# nicely formatted so it can be parsed by a human reader. This is useful +# if you want to understand what is going on. On the other hand, if this +# tag is set to NO the size of the Perl module output will be much smaller +# and Perl will parse it just the same. + +PERLMOD_PRETTY = YES + +# The names of the make variables in the generated doxyrules.make file +# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. +# This is useful so different doxyrules.make files included by the same +# Makefile don't overwrite each other's variables. + +PERLMOD_MAKEVAR_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the preprocessor +#--------------------------------------------------------------------------- + +# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will +# evaluate all C-preprocessor directives found in the sources and include +# files. + +ENABLE_PREPROCESSING = YES + +# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro +# names in the source code. If set to NO (the default) only conditional +# compilation will be performed. Macro expansion can be done in a controlled +# way by setting EXPAND_ONLY_PREDEF to YES. + +MACRO_EXPANSION = NO + +# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES +# then the macro expansion is limited to the macros specified with the +# PREDEFINED and EXPAND_AS_DEFINED tags. + +EXPAND_ONLY_PREDEF = NO + +# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files +# in the INCLUDE_PATH (see below) will be search if a #include is found. + +SEARCH_INCLUDES = YES + +# The INCLUDE_PATH tag can be used to specify one or more directories that +# contain include files that are not input files but should be processed by +# the preprocessor. + +INCLUDE_PATH = + +# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard +# patterns (like *.h and *.hpp) to filter out the header-files in the +# directories. If left blank, the patterns specified with FILE_PATTERNS will +# be used. + +INCLUDE_FILE_PATTERNS = + +# The PREDEFINED tag can be used to specify one or more macro names that +# are defined before the preprocessor is started (similar to the -D option of +# gcc). The argument of the tag is a list of macros of the form: name +# or name=definition (no spaces). If the definition and the = are +# omitted =1 is assumed. To prevent a macro definition from being +# undefined via #undef or recursively expanded use the := operator +# instead of the = operator. + +PREDEFINED = + +# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then +# this tag can be used to specify a list of macro names that should be expanded. +# The macro definition that is found in the sources will be used. +# Use the PREDEFINED tag if you want to use a different macro definition. + +EXPAND_AS_DEFINED = + +# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then +# doxygen's preprocessor will remove all function-like macros that are alone +# on a line, have an all uppercase name, and do not end with a semicolon. Such +# function macros are typically used for boiler-plate code, and will confuse +# the parser if not removed. + +SKIP_FUNCTION_MACROS = YES + +#--------------------------------------------------------------------------- +# Configuration::additions related to external references +#--------------------------------------------------------------------------- + +# The TAGFILES option can be used to specify one or more tagfiles. +# Optionally an initial location of the external documentation +# can be added for each tagfile. The format of a tag file without +# this location is as follows: +# TAGFILES = file1 file2 ... +# Adding location for the tag files is done as follows: +# TAGFILES = file1=loc1 "file2 = loc2" ... +# where "loc1" and "loc2" can be relative or absolute paths or +# URLs. If a location is present for each tag, the installdox tool +# does not have to be run to correct the links. +# Note that each tag file must have a unique name +# (where the name does NOT include the path) +# If a tag file is not located in the directory in which doxygen +# is run, you must also specify the path to the tagfile here. + +TAGFILES = + +# When a file name is specified after GENERATE_TAGFILE, doxygen will create +# a tag file that is based on the input files it reads. + +GENERATE_TAGFILE = + +# If the ALLEXTERNALS tag is set to YES all external classes will be listed +# in the class index. If set to NO only the inherited external classes +# will be listed. + +ALLEXTERNALS = NO + +# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed +# in the modules index. If set to NO, only the current project's groups will +# be listed. + +EXTERNAL_GROUPS = YES + +# The PERL_PATH should be the absolute path and name of the perl script +# interpreter (i.e. the result of `which perl'). + +PERL_PATH = /usr/bin/perl + +#--------------------------------------------------------------------------- +# Configuration options related to the dot tool +#--------------------------------------------------------------------------- + +# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will +# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base +# or super classes. Setting the tag to NO turns the diagrams off. Note that +# this option is superseded by the HAVE_DOT option below. This is only a +# fallback. It is recommended to install and use dot, since it yields more +# powerful graphs. + +CLASS_DIAGRAMS = NO + +# You can define message sequence charts within doxygen comments using the \msc +# command. Doxygen will then run the mscgen tool (see +# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the +# documentation. The MSCGEN_PATH tag allows you to specify the directory where +# the mscgen tool resides. If left empty the tool is assumed to be found in the +# default search path. + +MSCGEN_PATH = + +# If set to YES, the inheritance and collaboration graphs will hide +# inheritance and usage relations if the target is undocumented +# or is not a class. + +HIDE_UNDOC_RELATIONS = YES + +# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is +# available from the path. This tool is part of Graphviz, a graph visualization +# toolkit from AT&T and Lucent Bell Labs. The other options in this section +# have no effect if this option is set to NO (the default) + +HAVE_DOT = YES + +# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is +# allowed to run in parallel. When set to 0 (the default) doxygen will +# base this on the number of processors available in the system. You can set it +# explicitly to a value larger than 0 to get control over the balance +# between CPU load and processing speed. + +DOT_NUM_THREADS = 0 + +# By default doxygen will write a font called FreeSans.ttf to the output +# directory and reference it in all dot files that doxygen generates. This +# font does not include all possible unicode characters however, so when you need +# these (or just want a differently looking font) you can specify the font name +# using DOT_FONTNAME. You need need to make sure dot is able to find the font, +# which can be done by putting it in a standard location or by setting the +# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory +# containing the font. + +DOT_FONTNAME = FreeSans.ttf + +# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. +# The default size is 10pt. + +DOT_FONTSIZE = 10 + +# By default doxygen will tell dot to use the output directory to look for the +# FreeSans.ttf font (which doxygen will put there itself). If you specify a +# different font using DOT_FONTNAME you can set the path where dot +# can find it using this tag. + +DOT_FONTPATH = + +# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for each documented class showing the direct and +# indirect inheritance relations. Setting this tag to YES will force the +# the CLASS_DIAGRAMS tag to NO. + +CLASS_GRAPH = YES + +# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for each documented class showing the direct and +# indirect implementation dependencies (inheritance, containment, and +# class references variables) of the class with other documented classes. + +COLLABORATION_GRAPH = YES + +# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for groups, showing the direct groups dependencies + +GROUP_GRAPHS = YES + +# If the UML_LOOK tag is set to YES doxygen will generate inheritance and +# collaboration diagrams in a style similar to the OMG's Unified Modeling +# Language. + +UML_LOOK = NO + +# If set to YES, the inheritance and collaboration graphs will show the +# relations between templates and their instances. + +TEMPLATE_RELATIONS = NO + +# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT +# tags are set to YES then doxygen will generate a graph for each documented +# file showing the direct and indirect include dependencies of the file with +# other documented files. + +INCLUDE_GRAPH = NO + +# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and +# HAVE_DOT tags are set to YES then doxygen will generate a graph for each +# documented header file showing the documented files that directly or +# indirectly include this file. + +INCLUDED_BY_GRAPH = NO + +# If the CALL_GRAPH and HAVE_DOT options are set to YES then +# doxygen will generate a call dependency graph for every global function +# or class method. Note that enabling this option will significantly increase +# the time of a run. So in most cases it will be better to enable call graphs +# for selected functions only using the \callgraph command. + +CALL_GRAPH = NO + +# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then +# doxygen will generate a caller dependency graph for every global function +# or class method. Note that enabling this option will significantly increase +# the time of a run. So in most cases it will be better to enable caller +# graphs for selected functions only using the \callergraph command. + +CALLER_GRAPH = NO + +# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen +# will graphical hierarchy of all classes instead of a textual one. + +GRAPHICAL_HIERARCHY = YES + +# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES +# then doxygen will show the dependencies a directory has on other directories +# in a graphical way. The dependency relations are determined by the #include +# relations between the files in the directories. + +DIRECTORY_GRAPH = YES + +# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images +# generated by dot. Possible values are png, jpg, or gif +# If left blank png will be used. + +DOT_IMAGE_FORMAT = png + +# The tag DOT_PATH can be used to specify the path where the dot tool can be +# found. If left blank, it is assumed the dot tool can be found in the path. + +DOT_PATH = + +# The DOTFILE_DIRS tag can be used to specify one or more directories that +# contain dot files that are included in the documentation (see the +# \dotfile command). + +DOTFILE_DIRS = + +# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of +# nodes that will be shown in the graph. If the number of nodes in a graph +# becomes larger than this value, doxygen will truncate the graph, which is +# visualized by representing a node as a red box. Note that doxygen if the +# number of direct children of the root node in a graph is already larger than +# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note +# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. + +DOT_GRAPH_MAX_NODES = 50 + +# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the +# graphs generated by dot. A depth value of 3 means that only nodes reachable +# from the root by following a path via at most 3 edges will be shown. Nodes +# that lay further from the root node will be omitted. Note that setting this +# option to 1 or 2 may greatly reduce the computation time needed for large +# code bases. Also note that the size of a graph can be further restricted by +# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. + +MAX_DOT_GRAPH_DEPTH = 0 + +# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent +# background. 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//< Object of the node + Node* next; //< Next node + }; + + Node* root; //< Root node, NULL if size is 0 + + int size; //< Elements in the list + + /** + * Copy a list into current object + * The current list has to be empty when this function is called + */ + void copy(const FList& other){ + const Node* otherRoot = other.root; + Node ** myRoot = &this->root; + while(otherRoot){ + (*myRoot) = new Node; + (*myRoot)->target = otherRoot->target; + + myRoot = &(*myRoot)->next; + otherRoot = otherRoot->next; + } + *myRoot = 0; + this->size = other.size; + } + +public: + /** Constructor (of an empty list) */ + FList() : root(0) , size(0) { + } + + /** Desctructor */ + virtual ~FList(){ + clear(); + } + + /** + * Copy operator + * This will clear the current list before copying + * @param other the source list + * @return the current list as a reference + */ + FList& operator=(const FList& other){ + clear(); + copy(other); + return *this; + } + + /** + * Copy constructor + * @param other the source list + */ + FList(const FList& other): root(0) , size(0) { + copy(other); + } + + /** + * To clear the list + * Size is 0 after calling this function + */ + void clear(){ + while(this->root){ + Node* next(this->root->next); + delete this->root; + this->root = next; + } + this->size = 0; + } + + /** + * Push an element in the front of the list + */ + void pushFront(Object& inObject){ + Node* newNode = new Node; + newNode->target = inObject; + newNode->next = this->root; + + this->root = newNode; + ++size; + } + + /** + * Push an element in the front of the list + * used when type is pointer and like [TYPE* const] object + */ + void pushFront(Object const inObject){ + Node* newNode = new Node; + newNode->target = inObject; + newNode->next = this->root; + + this->root = newNode; + ++size; + } + + /** + * To get front value (last pushed value) + * if size == 0 then defaultValue is returned + * @param defaultValue as the returned value in case size == 0, equal Object() if no param as passed + * @return first value if exists or defaultValue otherwise + */ + Object& front(Object& defaultValue = Object()){ + if(size) return this->root->target; + else return defaultValue; + } + + /** + * To get front value as const + * if size == 0 then defaultValue is return + * @param defaultValue as the returned value in case size == 0, equal Object() if no param as passed + * @return first value if exists or defaultValue otherwise + */ + const Object& front(const Object& defaultValue = Object()) const { + if(size) return this->root->target; + else return defaultValue; + } + + /** + * To get the front value and remove it from the list + * @return first value + * @warning you must check the list's size before calling this function! + */ + Object popFront(){ + --size; + Node* newNode = this->root; + this->root = this->root->next; + + Object value = newNode->target; + delete newNode; + + return value; + } + + /** + * To get the number of elements in the list + * @return size + */ + int getSize() const{ + return size; + } + + /** + * This iterator allow accessing list's elements + * If you change the target list pointed by an iterator + * you cannot used the iterator any more. + * <code> + * FList<int> values; <br> + * // inserting ... <br> + * FList<int>::BasicIterator iter(values); <br> + * while( iter.isValide() ){ <br> + * iter.value() += 1; <br> + * iter.progress(); <br> + * } <br> + * </code> + */ + class BasicIterator { + private: + Node* iter; //< current node on the list + + public: + /** + * Constructor needs the target list + * @param the list to iterate on + */ + BasicIterator(FList& list) : iter(list.root){ + } + + /** to progress on the list */ + void progress(){ + if(iter) iter = iter->next; + } + + /** + * Current pointed value + * current iterator must be valide (isValide()) to use this function + */ + Object& value(){ + return iter->target; + } + + /** + * Current pointed value + * current iterator must be valide (isValide()) to use this function + */ + const Object& value() const{ + return iter->target; + } + + /** + * To know if an iterator is at the end of the list + * @return true if the current iterator can progress and access to value, else false + */ + bool isValide() const{ + return iter; + } + + }; + +}; + +#endif //FLIST_HPP +// [--LICENSE--] diff --git a/Sources/Containers/FOctree.hpp b/Sources/Containers/FOctree.hpp new file mode 100644 index 000000000..78644c143 --- /dev/null +++ b/Sources/Containers/FOctree.hpp @@ -0,0 +1,444 @@ +#ifndef FOCTREE_HPP +#define FOCTREE_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include "FSubOctree.hpp" + +#include "../Utils/F3DPosition.hpp" +#include "../Utils/FMath.hpp" +#include "FTreeCoordinate.hpp" + +#include "../Utils/FAssertable.hpp" + +/** + * @author Berenger Bramas (berenger.bramas@inria.fr) + * @class FOctree + * Please read the license + * + * This class is an octree container. + * + * Please refere to testOctree.cpp to see an example. + * <code> + * // can be used as : <br> + * FOctree<TestParticule, TestCell, 10, 3> tree(1.0,F3DPosition(0.5,0.5,0.5)); + * </code> + */ +template< class ParticuleClass, class CellClass, int OctreeHeight, int SubtreeHeight = 3> +class FOctree { + const int height; //< tree height + const int leafIndex; //< index of leaf int array + + const double boxWidth; //< the space system width + const F3DPosition boxCenter; //< the space system center + const F3DPosition boxCorner; //< the space system corner (used to compute morton index) + + double boxWidthAtLevel[OctreeHeight]; //< to store the width of each boxs at all levels + + FSubOctree< ParticuleClass, CellClass > root;//< root suboctree + + /** Forbiden copy operator */ + FOctree& operator=(const FOctree&) { + return *this; + } + + /** Forbiden copy constructor */ + FOctree(const FOctree&) { + } + + /** + * Get morton index from a position for the leaf leavel + * @param inPosition position to compute + * @return the morton index + */ + MortonIndex getLeafMortonFromPosition(const F3DPosition& inPosition){ + // box coordinate to host the particule + FTreeCoordinate host; + // position has to be relative to corner not center + host.setX( getTreeCoordinate( inPosition.getX() - this->boxCorner.getX() )); + host.setY( getTreeCoordinate( inPosition.getY() - this->boxCorner.getY() )); + host.setZ( getTreeCoordinate( inPosition.getZ() - this->boxCorner.getZ() )); + return host.getMortonIndex(leafIndex); + } + + /** + * Get the box number from a position + * at a position POS with a leaf level box width of WI, the position is RELATIVE_TO_CORNER(POS)/WI + * @param inRelativePosition a position from the corner of the box + * @return the box num at the leaf level that contains inRelativePosition + */ + long getTreeCoordinate(const double inRelativePosition){ + const double indexDouble = inRelativePosition / this->boxWidthAtLevel[this->leafIndex]; + long index = FMath::dfloor(indexDouble); + if( index && FMath::LookEqual(inRelativePosition, this->boxWidthAtLevel[this->leafIndex] * index ) ){ + --index; + } + return index; + } + +public: + /** + * Constructor + * @param inBoxWidth box width for this simulation + * @param inBoxCenter box center for this simulation + */ + FOctree(const double inBoxWidth, const F3DPosition& inBoxCenter) + : boxWidth(inBoxWidth) , boxCenter(inBoxCenter), boxCorner(inBoxCenter - (inBoxWidth/2)), + height(OctreeHeight) , leafIndex(OctreeHeight-1), + root(0, 0, SubtreeHeight, 1){ + double tempWidth = this->boxWidth; + // pre compute box width for each level + for(int indexLevel = 0; indexLevel < this->height; ++indexLevel ){ + this->boxWidthAtLevel[indexLevel] = tempWidth; + tempWidth /= 2.0; + } + } + + /** Desctructor */ + virtual ~FOctree() { + } + + /** + * Insert a particule on the tree + * algorithm is : + * Compute morton index for the particule + * ask node to insert this particule + * @param inParticule the particule to insert (must inherite from FAbstractParticule) + */ + void insert(ParticuleClass* const inParticule){ + const MortonIndex particuleIndex = getLeafMortonFromPosition(inParticule->getPosition()); + root.insert( particuleIndex, inParticule, height); + } + + + /** + * This has to be used to iterate on an octree + * It simply stores an pointer on a suboctree and moves to right/left/up/down. + * Please refere to testOctreeIter file to see how it works. + * + * <code> + * FOctree<TestParticule, TestCell, NbLevels, NbSubLevels>::Iterator octreeIterator(&tree); <br> + * octreeIterator.gotoBottomLeft(); <br> + * for(int idx = 0 ; idx < NbLevels - 1; ++idx ){ <br> + * do{ <br> + * // ... <br> + * } while(octreeIterator.moveRight()); <br> + * octreeIterator.moveUp(); <br> + * octreeIterator.gotoLeft(); <br> + * } <br> + * <code> + * Remark : + * It uses the left right limit on each suboctree and their morton index. + * Please have a look to the move functions to understand how the system is working. + */ + class Iterator : public FAssertable { + /** + * The class works on suboctree. Most of the resources needed + * are avaiblable by using FAbstractSubOctree. But when accessing + * to the leaf we have to use FSubOctree or FSubOctreeWithLeafs + * depending if we are working on the bottom of the tree. + */ + union SubOctreeTypes { + FAbstractSubOctree<ParticuleClass,CellClass>* tree; //< Usual pointer to work + FSubOctree<ParticuleClass,CellClass>* middleTree; //< To access to sub-octree under + FSubOctreeWithLeafs<ParticuleClass,CellClass>* leafTree;//< To access to particules lists + }; + + + SubOctreeTypes current; //< Current suboctree + + int currentLocalLevel; //< Current level in the current suboctree + long currentLocalIndex; //< Current index (array position) in the current_suboctree.cells[ currentLocalLevel ] + + /** + * To know what is the left limit on the current level on the current subtree + * @retrun suboctree.left_limit >> 3 * diff(leaf_index, current_index). + */ + static long TransposeIndex(const long indexInLeafLevel, const int distanceFromLeafLevel) { + return indexInLeafLevel >> (3 * distanceFromLeafLevel); + } + + + public: + /** + * Constructor + * @param inTarget the octree to iterate on + * After building a iterator, this one is positioned at the level 0 + * of the root (level 1 of octree) at the left limit index + */ + Iterator(FOctree* const inTarget) + : currentLocalLevel(0), currentLocalIndex(0) { + assert(inTarget, "Target for Octree::Iterator cannot be null", __LINE__, __FILE__); + assert(inTarget->root.getRightLeafIndex(), "Octree seems to be empty, getRightLeafIndex == 0", __LINE__, __FILE__); + + // Start by the root + this->current.tree = &inTarget->root; + // On the left limit + this->currentLocalIndex = TransposeIndex(this->current.tree->getLeftLeafIndex(), (this->current.tree->getSubOctreeHeight() - this->currentLocalLevel - 1) ); + } + + + /** + * Move iterator to the top! (level 0 of root, level 1 of octree) + * index = left limit at root level + */ + void gotoTop(){ + while(this->current.tree->hasParent()){ + this->current.tree = this->current.tree->getParent(); + } + this->currentLocalLevel = 0; + this->currentLocalIndex = TransposeIndex(this->current.tree->getLeftLeafIndex(), (this->current.tree->getSubOctreeHeight() - 1) ); + } + + /** + * Move iterator to the bottom left place + * We are on a leaf + */ + void gotoBottomLeft(){ + gotoTop(); + while(1) { + this->currentLocalLevel = this->current.tree->getSubOctreeHeight() - 1; + this->currentLocalIndex = this->current.tree->getLeftLeafIndex(); + if(isAtLeafLevel()){ + return; + } + this->current.tree = this->current.middleTree->leafs(this->currentLocalIndex); + } + } + + /** + * Move iterator to the left place at the same level + */ + void gotoLeft(){ + // Function variables + const int currentLevel = level(); + + // Goto root sutoctree + while(this->current.tree->hasParent()){ + this->current.tree = this->current.tree->getParent(); + } + + // Go down on the left until arriving on the same global level + while(this->current.tree->getSubOctreeHeight() + this->current.tree->getSubOctreePosition() - 1 < currentLevel) { + this->current.tree = this->current.middleTree->leafs(this->current.tree->getLeftLeafIndex()); + } + + // Level still unchanged we only go to the left + // The left limit on this tree at the level we want to stay + this->currentLocalIndex = TransposeIndex(this->current.tree->getLeftLeafIndex(), (this->current.tree->getSubOctreeHeight() - this->currentLocalLevel - 1)); + } + + /** + * Move iterator to the left place at the same level + */ + void gotoRight(){ + // Function variables + const int currentLevel = level(); + // Goto root sutoctree + while(this->current.tree->hasParent()){ + this->current.tree = this->current.tree->getParent(); + } + // Go down on the left until arriving on the same global level + while(this->current.tree->getSubOctreeHeight() + this->current.tree->getSubOctreePosition() - 1 < currentLevel) { + this->current.tree = this->current.middleTree->leafs(this->current.tree->getRightLeafIndex()); + } + // Level still unchanged we only go to the left + // The left limit on this tree at the level we want to stay + this->currentLocalIndex = TransposeIndex(this->current.tree->getRightLeafIndex(), (this->current.tree->getSubOctreeHeight() - this->currentLocalLevel - 1)); + } + + /** + * Goto the next value on the right at the same level + * + * The algorithm here is : + * As long as we are on the right limit, go to the parent suboctree + * if we are on the root and on the right then return (there is no more data on the right) + * + * After that point we do not know where we are but we know that there is some data + * on the right (without knowing our position!) + * + * We progress on the brother to find an allocated cell (->) + * for example if we are on index 2 we will look until 8 = 2 | 7 + 1 + * if we arrive a 8 without finding a cell we go upper and do the same + * we know we will find something because we are not at the right limit + * + * We find an allocated cell. + * We have to go down, we go on the left child of this cells + * until : the current level if we did not have change the current suboctree + * or : the leaf level + * + * In the second case, it meanse we need to change octree downward + * but it is easy because we can use the left limit! + */ + bool moveRight(){ + // Function variables + SubOctreeTypes workingTree = this->current; // To cover parent other sub octre + long workingLevel = this->currentLocalLevel; // To know where we are + long workingIndex = this->currentLocalIndex; // To know where we are + + // -- First we have to go in a tree where we can move on the right -- + // Number of time we go into parent subtree + int countUpward = 0; + // We stop when we can right move or if there is no more parent (root) + while( workingIndex == TransposeIndex(workingTree.tree->getRightLeafIndex(), (workingTree.tree->getSubOctreeHeight() - workingLevel - 1) ) + && workingTree.tree->hasParent() ){ + // Goto the leaf level into parent at current_tree.position_into_parent_array + workingIndex = workingTree.tree->getIndexInParent(); + workingTree.tree = workingTree.tree->getParent(); + workingLevel = workingTree.tree->getSubOctreeHeight() - 1; + // inc counter + ++countUpward; + } + + // Do we stop because we are on the root (means we cannot move right?) + if( workingIndex < TransposeIndex(workingTree.tree->getRightLeafIndex(), (workingTree.tree->getSubOctreeHeight() - workingLevel - 1) ) ){ + // Move to the first right cell pointer(!) + ++workingIndex; + + // Maybe it is null, but we know there is almost one cell on the right + // we need to find it + if( !workingTree.tree->cellsAt(workingLevel)[workingIndex] ){ + // While we are not on a allocated cell + while( true ){ + // Test element on the right (test brothers) + const long rightLimite = (workingIndex | 7) + 1; + while( workingIndex < rightLimite && !workingTree.tree->cellsAt(workingLevel)[workingIndex]){ + ++workingIndex; + } + // Stop if we are on an allocated cell + if( workingTree.tree->cellsAt(workingLevel)[workingIndex] ){ + break; + } + // Else go to the upper level + --workingLevel; + workingIndex >>= 3; + } + } + + // if wokring tree != current tree => working tree leafs level ; else current level + const int objectiveLevel = (countUpward ? workingTree.tree->getSubOctreeHeight() - 1 : this->currentLocalLevel ); + + // We need to go down as left as possible + while( workingLevel != objectiveLevel ){ + ++workingLevel; + workingIndex <<= 3; + const long rightLimite = (workingIndex | 7); // not + 1 because if the 7th first are null it must be the 8th! + while( workingIndex < rightLimite && !workingTree.tree->cellsAt(workingLevel)[workingIndex]){ + ++workingIndex; + } + } + + // Do we change from the current sub octree? + if( countUpward ){ + // Then we simply need to go down the same number of time + workingTree.tree = workingTree.middleTree->leafs(workingIndex); + while( --countUpward ){ + workingTree.tree = workingTree.middleTree->leafs(workingTree.tree->getLeftLeafIndex()); + } + // level did not change, simpli set octree and get left limit of this octree at the current level + this->current = workingTree; + this->currentLocalIndex = TransposeIndex(workingTree.tree->getLeftLeafIndex(), (workingTree.tree->getSubOctreeHeight() - this->currentLocalLevel - 1) ); + } + else{ + // We are on the right tree + this->currentLocalIndex = workingIndex; + } + + return true; + } + return false; + } + /** + * Move to the upper level + * It may cause to change the suboctree we are working on + */ + bool moveUp() { + // It is on the top level? + if(this->currentLocalLevel){ + // No so simply go up + --this->currentLocalLevel; + this->currentLocalIndex >>= 3; + } + // Yes need to change suboctree + else if(this->current.tree->hasParent()){ + this->currentLocalIndex = this->current.tree->getIndexInParent(); + this->current.tree = this->current.tree->getParent(); + this->currentLocalLevel = this->current.tree->getSubOctreeHeight() - 1; + } + else{ + return false; + } + return true; + } + /** + * Move down + * It may cause to change the suboctree we are working on + * We point on the first child found from left to right in the above + * level + */ + bool moveDown(){ + if( !isAtLeafLevel() ){ + // We are on the leaf of the current suboctree? + if(this->currentLocalLevel + 1 == this->current.tree->getSubOctreeHeight()){ + // Yes change sub octree + this->current.tree = this->current.middleTree->leafs[this->currentLocalLevel][this->currentLocalIndex]; + this->currentLocalIndex = 0; + this->currentLocalLevel = 0; + } + // No simply go down + else{ + ++this->currentLocalLevel; + this->currentLocalIndex <<= 3; + } + // Find the first allocated cell from left to right + while(this->current.tree->cellsAt(this->currentLocalLevel)[this->currentLocalIndex]){ + ++this->currentLocalIndex; + } + return true; + } + return false; + } + + + /** + * To know if we are not on the root level + * @return true if we can move up + */ + bool canProgressToUp() const { + return this->currentLocalLevel || this->current.tree->hasParent(); + } + + /** + * To know if we are not on the leafs level + * @return true if we can move down + */ + bool canProgressToDown() const { + return !isAtLeafLevel(); + } + + /** + * To know if we are on the leafs level + * @return true if we are at the bottom of the tree + */ + bool isAtLeafLevel() const { + return level() + 1 == OctreeHeight; + } + + /** + * To know the current level (not local but global) + * @return the level in the entire octree + */ + int level() const { + return this->currentLocalLevel + this->current.tree->getSubOctreePosition(); + } + + FList<ParticuleClass*>* getCurrentList() const { + return this->current.leafTree->getLeaf(this->currentLocalIndex); + } + }; + + // To be able to access octree root + friend class Iterator; +}; + +#endif //FOCTREE_HPP +// [--LICENSE--] diff --git a/Sources/Containers/FSubOctree.hpp b/Sources/Containers/FSubOctree.hpp new file mode 100644 index 000000000..ab72e71b6 --- /dev/null +++ b/Sources/Containers/FSubOctree.hpp @@ -0,0 +1,390 @@ +#ifndef FSUBOCTREE_HPP +#define FSUBOCTREE_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include "../Utils/F3DPosition.hpp" +#include "../Utils/FAssertable.hpp" +#include "../Utils/FMath.hpp" + +#include "FTreeCoordinate.hpp" +#include "FList.hpp" + + +/** + * @author Berenger Bramas (berenger.bramas@inria.fr) + * @class FAbstractSubOctree + * Please read the license + * + * This class is a sub-octree container. + * This class is the main component of the octree. + * + * This class does not have a main root. In fact, the root + * is contained in the parent sub-octree. + * + * If the sub-octree is a middle suboctree, the leaf level is pointers + * on other suboctrees. + * + * If the sub-octree is a bottom subtree then the leaf level is pointers on + * lists<particule> + * + * This two situations are implemented in tow different classes that inherite of FAbstractSubOctree. + * + * Please refere to testOctree.cpp to see an example + * @warning Give the particuleClass & cellClass + */ +template< class ParticuleClass, class CellClass > +class FAbstractSubOctree : public FAssertable{ +protected: + const int subOctreeHeight; //< Height of this suboctree + const int subOctreePosition; //< Level of the current suboctree in the global tree (0 if node) + + long leftLeafIndex; //< The leaf at the left position (this is the array index to start when iterate) + long rightLeafIndex; //< The leaf at the right position (this is the last array index when iterate) + + CellClass*** cells; //< Potential cells, cells are allocated only if needed + + FAbstractSubOctree* const parent; //< Parent suboctree (null for root) + + const long indexInParent; //< This is the index of the current octree in the parent's array + + /** + * This function compute the morton index for the last level of this suboctree. + * suppose we have an index like : 000.010.111.001.101.110 + * and now considere that suboctree height is 2, the morton index have to be cut as : + * [000.010].[111.001].[101.110] each part correspond to a morton index a leaf level for the + * different suboctree. + * This is why depending on the level of the octree we need to remove extra part on the left and + * on the right. + */ + MortonIndex getLeafIndex(const MortonIndex index, const int inTreeHeight) const { + // Remove right useless part - used by child + const MortonIndex fullIndex = index >> (3 * (inTreeHeight - (this->subOctreeHeight + this->subOctreePosition) ) ); + // Remove left extra data part - used by parent + const MortonIndex treeLeafMask = ( (~0x00LL ^ (~0x00LL << (3 * this->subOctreeHeight )))); + return treeLeafMask & fullIndex; + } + + /** + * This function creats all the intermediates cells between + * a leaf and the root. + * It is used after inserting a new leaf to have cells from leaf to root + * when computing + * @param arrayIndex the index at the leaf index of the new element + */ + void createPreviousCells(MortonIndex arrayIndex){ + int indexLevel = this->subOctreeHeight - 1; + while(indexLevel >= 0 && !this->cells[indexLevel][arrayIndex]){ + this->cells[indexLevel][arrayIndex] = new CellClass(); + --indexLevel; + arrayIndex >>= 3; + } + } + + /** + * This function is initializing variables when a new leaf is inserted in the tree + * for example it updates the leaf array marges and calls createPreviousCells() + * @param arrayIndex the position of the new leaf in the leafs array + */ + void newLeafInserted(const long arrayIndex){ + createPreviousCells(arrayIndex); + // Update if this is the bottom left + if(arrayIndex < this->leftLeafIndex) this->leftLeafIndex = arrayIndex; + if(arrayIndex > this->rightLeafIndex) this->rightLeafIndex = arrayIndex; + } + +public: + /** + * Constructor + * Allocate the cells arrays to be able to create every potential cells + * @param inParent the SubOctree parent (0 if node) + * @param inSubOctreeHeight Height of this suboctree + * @param inSubOctreePosition Level of the current suboctree in the global tree (1 if upper tree) + */ + FAbstractSubOctree(FAbstractSubOctree* const inParent, const long inIndexInParent, + const int inSubOctreeHeight, const int inSubOctreePosition) : + parent( inParent ), indexInParent(inIndexInParent), subOctreePosition( inSubOctreePosition ), + subOctreeHeight( inSubOctreeHeight ), leftLeafIndex(1 << (3 * inSubOctreeHeight)), rightLeafIndex(0) { + + this->cells = new CellClass**[this->subOctreeHeight]; + assert(this->cells, "Allocation failled", __LINE__, __FILE__); + + // We start at a sub-level - 8^1 + long cellsAtlevel = 8; + for( int indexLevel = 0 ; indexLevel < this->subOctreeHeight ; ++indexLevel ){ + this->cells[indexLevel] = new CellClass*[cellsAtlevel]; + assert(this->cells[indexLevel], "Allocation failled", __LINE__, __FILE__); + + for( int indexCells = 0 ; indexCells < cellsAtlevel ; ++indexCells ){ + this->cells[indexLevel][indexCells] = 0; + } + + cellsAtlevel <<= 3; // => * 8 >> 8^indexLevel + } + } + + /** + * Destructor + * Delete cells arrays and allocated cells + */ + virtual ~FAbstractSubOctree(){ + long cellsAtlevel = 8; + for( int indexLevel = 0 ; indexLevel < this->subOctreeHeight ; ++indexLevel ){ + for( int indexCells = 0 ; indexCells < cellsAtlevel ; ++indexCells ){ + if(this->cells[indexLevel][indexCells]){ + delete this->cells[indexLevel][indexCells]; + } + } + + delete [] this->cells[indexLevel]; + cellsAtlevel <<= 3; // => * 8 >> 8^indexLevel + } + + delete [] this->cells; + } + + + /** + * Insert a particule on the subtree + * @param index the morton index of the particule to insert + * @param inParticule the particule to insert (must inherite from FAbstractParticule) + * @param inParticule the inTreeHeight the height of the tree + */ + virtual void insert(const MortonIndex index, ParticuleClass* const inParticule, const int inTreeHeight) = 0; + + /////////////////////////////////////// + // This is the FOctree::Iterator Part + /////////////////////////////////////// + + /** Suboctree height accessor (leaf level + 1) + * @return subOctreeHeight */ + int getSubOctreeHeight() const{ + return subOctreeHeight; + } + + /** Suboctree position in the real tree + * @return subOctreePosition */ + int getSubOctreePosition() const { + return subOctreePosition; + } + + /** Return the more left leaf index + * the smallest index on the leafs array + * @return leftLeafIndex */ + long getLeftLeafIndex() const { + return leftLeafIndex; + } + + /** Return the more right leaf index + * the biggest index on the leafs array + * @return rightLeafIndex */ + long getRightLeafIndex() const { + return rightLeafIndex; + } + + /** Return the array of cells at a specious index + * @param level the level to access cells array (must be < subOctreeHeight) + * @return cells[level] */ + CellClass** cellsAt(const int level){ + assert(level < subOctreeHeight, "Level out of memory", __LINE__, __FILE__); + return cells[level]; + } + + /** To know if it is the root suboctree + * @return true if has parent otherwise return false */ + bool hasParent() const { + return parent; + } + + /** To get access to the parent suboctree + * @return parent */ + FAbstractSubOctree* getParent(){ + return parent; + } + + /** To get the index of the current suboctree in the parent leafs array + * This index can is part of the morton index of the cells contains + * in this suboctree + * @return indexInParent */ + long getIndexInParent() const{ + return indexInParent; + } +}; + + + +///////////////////////////////////////////////////////////////////////////////////// +// Last level sub octree +///////////////////////////////////////////////////////////////////////////////////// + +/** + * @author Berenger Bramas (berenger.bramas@inria.fr) + * @class FSubOctreeWithLeafs + * Please read the license + * + * This class is an sub-octree container. + * But this is the specialized bottom part, in fact the last level is composed by + * a cells array (managing by abstract class) and lists of particules. + * + * Please refere to testOctree.cpp to see an example. + * @warning Give the particuleClass & cellClass + */ +template< class ParticuleClass, class CellClass > +class FSubOctreeWithLeafs : public FAbstractSubOctree<ParticuleClass,CellClass> { +private: + + FList<ParticuleClass*>** leafs; //< Leafs array +public: + /** + * Constructor + * Allocate the leafs array + * @param inParent the SubOctree parent (0 if node) + * @param inSubOctreeHeight Height of this suboctree + * @param inSubOctreePosition Level of the current suboctree in the global tree (1 if upper tree) + */ + FSubOctreeWithLeafs(FAbstractSubOctree<ParticuleClass,CellClass>* const inParent, const long inIndexInParent, + const int inSubOctreeHeight, const int inSubOctreePosition) : + FAbstractSubOctree<ParticuleClass,CellClass>(inParent, inIndexInParent, inSubOctreeHeight, inSubOctreePosition) { + + const long cellsAtLeafLevel = 1 << (3 * inSubOctreeHeight); + + this->leafs = new FList<ParticuleClass*>*[cellsAtLeafLevel]; + assert(this->leafs, "Allocation failled", __LINE__, __FILE__); + + for( long indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){ + this->leafs[indexLeaf] = 0; + } + } + + /** + * Destructor dealloc all leafs & the leaf array + */ + virtual ~FSubOctreeWithLeafs(){ + const int cellsAtLeafLevel = 1 << (3 * this->subOctreeHeight ); + for( int indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){ + if(this->leafs[indexLeaf]){ + delete this->leafs[indexLeaf]; + } + } + delete [] this->leafs; + } + + /** + * Refer to FAbstractSubOctree::insert + */ + void insert(const MortonIndex index, ParticuleClass* const inParticule, const int inTreeHeight){ + // Get the morton index for the leaf level + const MortonIndex arrayIndex = FAbstractSubOctree<ParticuleClass,CellClass>::getLeafIndex(index,inTreeHeight); + // is there already a leaf? + if( !this->leafs[arrayIndex] ){ + this->leafs[arrayIndex] = new FList<ParticuleClass*>(); + FAbstractSubOctree<ParticuleClass,CellClass>::newLeafInserted( arrayIndex ); + } + // add particule to leaf list + this->leafs[arrayIndex]->pushFront(inParticule); + } + + /** To get access leafs elements + * @param index the position of the leaf + * @return the list of particules at this index */ + FList<ParticuleClass*>* getLeaf(const int index){ + return this->leafs[index]; + } + +}; + + + +///////////////////////////////////////////////////////////////////////////////////// +// Middle level sub octree +///////////////////////////////////////////////////////////////////////////////////// + +/** + * @author Berenger Bramas (berenger.bramas@inria.fr) + * @class FSubOctree + * Please read the license + * + * This class is an sub-octree container. + * This is the middle level specialized suboctree, it means that it does not contain + * leaf but pointers to other suboctree. + * These suboctrees at the last level can be FSubOctree of FSubOctreeWithLeafs depending + * if they are at the bottom of the tree or not + * + * @warning Give the particuleClass & cellClass + */ +template< class ParticuleClass, class CellClass > +class FSubOctree : public FAbstractSubOctree<ParticuleClass,CellClass> { +private: + FAbstractSubOctree<ParticuleClass,CellClass>** subleafs; //< Last levels is composed of suboctree + +public: + /** + * Constructor + * Allocate the subleafs array + * @param inParent the SubOctree parent (0 if node) + * @param inSubOctreeHeight Height of this suboctree + * @param inSubOctreePosition Level of the current suboctree in the global tree (0 if upper tree) + */ + FSubOctree(FAbstractSubOctree<ParticuleClass,CellClass>* const inParent, const long inIndexInParent, + const int inSubOctreeHeight, const int inSubOctreePosition) : + FAbstractSubOctree<ParticuleClass,CellClass>(inParent, inIndexInParent, inSubOctreeHeight, inSubOctreePosition) { + + const long cellsAtLeafLevel = 1 << (3 * inSubOctreeHeight); + this->subleafs = new FAbstractSubOctree<ParticuleClass,CellClass>*[cellsAtLeafLevel]; + assert(this->subleafs, "Allocation failled", __LINE__, __FILE__); + + for( int indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){ + this->subleafs[indexLeaf] = 0; + } + } + + /** + * Destructor dealloc all suboctrees leafs & leafs array + */ + virtual ~FSubOctree(){ + const long cellsAtLeafLevel = 1 << (3 * this->subOctreeHeight); + for( int indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){ + if(this->subleafs[indexLeaf]) delete this->subleafs[indexLeaf]; + } + delete [] this->subleafs; + } + + /** + * Refer to FAbstractSubOctree::insert + */ + void insert(const MortonIndex index, ParticuleClass* const inParticule, const int inTreeHeight){ + // We need the morton index at the bottom level of this sub octree + // so we remove the right side + const MortonIndex arrayIndex = FAbstractSubOctree<ParticuleClass,CellClass>::getLeafIndex(index,inTreeHeight); + // Is there already a leaf? + if( !this->subleafs[arrayIndex] ){ + // We need to create leaf sub octree + const int nextSubOctreePosition = this->subOctreePosition + this->subOctreeHeight; + const int nextSubOctreeHeight = FMath::Min(inTreeHeight - nextSubOctreePosition, this->subOctreeHeight); + + // Next suboctree is a middle suboctree + if(inTreeHeight > nextSubOctreeHeight + nextSubOctreePosition){ + this->subleafs[arrayIndex] = new FSubOctree(this,arrayIndex,nextSubOctreeHeight,nextSubOctreePosition); + } + // Or next suboctree contains the reail leaf! + else{ + this->subleafs[arrayIndex] = new FSubOctreeWithLeafs<ParticuleClass,CellClass>(this,arrayIndex,nextSubOctreeHeight,nextSubOctreePosition); + } + + // We need to inform parent class + FAbstractSubOctree<ParticuleClass,CellClass>::newLeafInserted( arrayIndex ); + } + // Ask next suboctree to insert the particule + this->subleafs[arrayIndex]->insert( index, inParticule, inTreeHeight); + } + + /** To get access to leafs elements (child suboctree) + * @param index the position of the leaf/child suboctree + * @return child at this index */ + FAbstractSubOctree<ParticuleClass,CellClass>* leafs(const int index){ + return this->subleafs[index]; + } +}; + + +#endif //FSUBOCTREE_HPP +// [--LICENSE--] diff --git a/Sources/Containers/FTreeCoordinate.hpp b/Sources/Containers/FTreeCoordinate.hpp new file mode 100644 index 000000000..005603fe3 --- /dev/null +++ b/Sources/Containers/FTreeCoordinate.hpp @@ -0,0 +1,155 @@ +#ifndef FTREECOORDINATE_HPP +#define FTREECOORDINATE_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <cstring> + +/** Morton index */ +typedef long long MortonIndex; + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FTreeCoordinate +* Please read the license +* +* This class represents tree coordinate. It is used to save +* the position in "box unit" (not system unit!). +*/ +class FTreeCoordinate{ +private: + long x; //< x box-th position + long y; //< y box-th position + long z; //< z box-th position + +public: + /** Default constructor */ + FTreeCoordinate() : x(0), y(0), z(0){ + } + + /** + * Default constructor + * @param inX the x + * @param inY the y + * @param inZ the z + */ + FTreeCoordinate(const long inX,const long inY,const long inZ) + : x(inX), y(inY), z(inZ){ + } + + /** Default destructor */ + virtual ~FTreeCoordinate(){ + } + + /** + * Copy constructor + * @param other the source class to copy + */ + FTreeCoordinate(const FTreeCoordinate& other):x(other.x), y(other.y), z(other.z){ + } + + /** + * Copy constructor + * @param other the source class to copy + * @return this a reference to the current object + */ + FTreeCoordinate& operator=(const FTreeCoordinate& other){ + memcpy(this, &other, sizeof(other)); + return *this; + } + + /** + * Position setter + * @param inX the new x + * @param inY the new y + * @param inZ the new z + */ + void setPosition(const long inX,const long inY,const long inZ){ + this->x = inX; + this->y = inY; + this->z = inZ; + } + + /** + * X Getter + * @return this->x + */ + long getX() const{ + return this->x; + } + + /** + * Y Getter + * @return this->y + */ + long getY() const{ + return this->y; + } + + /** + * Z Getter + * @return this->z + */ + long getZ() const{ + return this->z; + } + + /** + * X Setter, simply change x position + * @param the new x + */ + void setX(const long inX){ + this->x = inX; + } + + /** + * Y Setter, simply change y position + * @param the new y + */ + void setY(const long inY){ + this->y = inY; + } + + /** + * Z Setter, simply change z position + * @param the new z + */ + void setZ(const long inZ){ + this->z = inZ; + } + + /** + * To get the morton index of the current position + * @complexity inLevel + * @param inLevel the level of the component + * @return morton index + */ + MortonIndex getMortonIndex(const int inLevel) const{ + MortonIndex index = 0x0LL; + MortonIndex mask = 0x1LL; + + MortonIndex mx = this->x << 2; + MortonIndex my = this->y << 1; + MortonIndex mz = this->z; + + for(int indexLevel = 0; indexLevel < inLevel ; ++indexLevel){ + index |= (mz & mask); + mask <<= 1; + index |= (my & mask); + mask <<= 1; + index |= (mx & mask); + mask <<= 1; + + mz <<= 2; + my <<= 2; + mx <<= 2; + } + + return index; + } + +}; + + +#endif //FTREECOORDINATE_HPP + +// [--LICENSE--] diff --git a/Sources/Core/FAbstractParticule.hpp b/Sources/Core/FAbstractParticule.hpp new file mode 100644 index 000000000..5b0034253 --- /dev/null +++ b/Sources/Core/FAbstractParticule.hpp @@ -0,0 +1,34 @@ +#ifndef FABSTRACTPARTICULE_HPP +#define FABSTRACTPARTICULE_HPP +// /!\ Please, you must read the license at the bottom of this page + +/* forward declaration to avoid include */ +class F3DPosition; + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FAbstractBody +* @brief +* Please read the license +* +* This class define the method that every particule class +* has to implement. +* @warning Inherite from this class when implement a specific particule type +*/ +class FAbstractParticule{ +public: + /** Default destructor */ + virtual ~FAbstractParticule(){ + } + + /** + * Must be implemented by each user Particule class + * @return the position of the current cell + */ + virtual F3DPosition getPosition() const = 0; +}; + + +#endif //FABSTRACTPARTICULE_HPP + +// [--LICENSE--] diff --git a/Sources/Core/FBasicParticule.hpp b/Sources/Core/FBasicParticule.hpp new file mode 100644 index 000000000..c63069397 --- /dev/null +++ b/Sources/Core/FBasicParticule.hpp @@ -0,0 +1,64 @@ +#ifndef FBASICPARTICULE_HPP +#define FBASICPARTICULE_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include "FAbstractParticule.hpp" +#include "../Utils/F3DPosition.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FBasicParticule +* Please read the license +* +* This class defines a basic particule used for examples. +*/ +class FBasicParticule : public FAbstractParticule{ +protected: + F3DPosition pos; //< Particule's position + +public: + /** + * Constructor with a position + * @param inX x position + * @param inY y position + * @param inZ z position + */ + FBasicParticule(const double inX, const double inY, const double inZ) : pos(inX,inY,inZ) { + } + + /** + * Constructor with a position object + * @param inPos particule position + */ + FBasicParticule(const F3DPosition& inPos) : pos(inPos) { + } + + /** Default constructor */ + FBasicParticule(){ + } + + /** Default destructor */ + virtual ~FBasicParticule(){ + } + + /** + * From the FAbstractParticule definition + * @return the position of the current cell + */ + F3DPosition getPosition() const { + return pos; + } + + /** + * This function is needed by the basic loader to fill the current particule + * @param inPos the position given by the basic loader + */ + void setPosition(const F3DPosition& inPos) { + pos = inPos; + } +}; + + +#endif //FBASICPARTICULE_HPP + +// [--LICENSE--] diff --git a/Sources/Files/FAbstractLoader.hpp b/Sources/Files/FAbstractLoader.hpp new file mode 100644 index 000000000..c7ec6f649 --- /dev/null +++ b/Sources/Files/FAbstractLoader.hpp @@ -0,0 +1,61 @@ +#ifndef FABSTRACTLOADER_HPP +#define FABSTRACTLOADER_HPP +// /!\ Please, you must read the license at the bottom of this page + +class F3DPosition; + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FAbstractLoader +* Please read the license +* +* This class defined the FMB usual loader. A loader is the component +* that fills an octree. +* +* If you want to use a specific file format you then need to inherite from this loader +* and implemente several methods. +* +* @warning Inherite from this class when defining a loader class +*/ +template <class ParticuleClass> +class FAbstractLoader { +public: + /** Default destructor */ + virtual ~FAbstractLoader(){ + } + + /** + * Get the number of particules for this simulation + * @return number of particules that the loader can fill + */ + virtual long getNumberOfParticules() const = 0; + + /** + * Get the center of the simulation box + * @return box center needed by the octree + */ + virtual F3DPosition getCenterOfBox() const = 0; + + /** + * Get the simulation box width + * @return box width needed by the octree + */ + virtual double getBoxWidth() const = 0; + + /** + * To know if the loader is valide (file opened, etc.) + * @return true if file is open + */ + virtual bool isValide() const = 0; + + /** + * Fill the next particule + * @param inParticule the particule to fill + */ + virtual void fillParticule(ParticuleClass* const inParticule) = 0; +}; + + +#endif //FABSTRACTLOADER_HPP + +// [--LICENSE--] diff --git a/Sources/Files/FBasicLoader.hpp b/Sources/Files/FBasicLoader.hpp new file mode 100644 index 000000000..26b407b8f --- /dev/null +++ b/Sources/Files/FBasicLoader.hpp @@ -0,0 +1,118 @@ +#ifndef FBASICLOADER_HPP +#define FBASICLOADER_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <iostream> +#include <fstream> + +#include "FAbstractLoader.hpp" +#include "../Utils/F3DPosition.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FBasicLoader +* Please read the license +* +* Load a file with a format like : +* NB_particules Box_width Box_X Box_Y Box_Z // init +* X Y Z // one particule by line +* .... +* <code> +* FBasicLoader<FBasicParticule> loader("../FMB++/Tests/particules.basic.txt"); <br> +* if(!loader.isValide()){ <br> +* std::cout << "Loader Error\n"; <br> +* return 1; <br> +* } <br> +* <br> +* FOctree<FBasicParticule, TestCell, 10, 3> tree(loader.getBoxWidth(),loader.getCenterOfBox()); <br> +* <br> +* for(int idx = 0 ; idx < loader.getNumberOfParticules() ; ++idx){ <br> +* FBasicParticule* const part = new FBasicParticule(); <br> +* loader.fillParticule(part); <br> +* tree.insert(part); <br> +* } <br> +* </code> +*/ +template <class ParticuleClass> +class FBasicLoader : public FAbstractLoader<ParticuleClass> { +protected: + std::ifstream file; //< The file to read + F3DPosition centerOfBox; //< The center of box read from file + double boxWidth; //< the box width read from file + int nbParticules; //< the number of particules read from file + +public: + /** + * The constructor need the file name + * @param filename the name of the file to open + * you can test if file is successfuly open by calling isValide() + */ + FBasicLoader(const char* const filename): file(filename,std::ifstream::in){ + // test if open + if(this->file.is_open()){ + double x,y,z; + this->file >> this->nbParticules >> this->boxWidth >> x >> y >> z; + this->centerOfBox.setPosition(x,y,z); + } + else { + this->boxWidth = 0; + this->nbParticules = 0; + } + } + + /** + * Default destructor, simply close the file + */ + virtual ~FBasicLoader(){ + file.close(); + } + + /** + * To know if file is open and ready to read + * @return true if loader can work + */ + bool isValide() const{ + return this->file.is_open() && !this->file.eof(); + } + + /** + * To get the number of particules from this loader + * @param the number of particules the loader can fill + */ + long getNumberOfParticules() const{ + return this->nbParticules; + } + + /** + * The center of the box from the simulation file opened by the loader + * @return box center + */ + F3DPosition getCenterOfBox() const{ + return this->centerOfBox; + } + + /** + * The box width from the simulation file opened by the loader + * @return box width + */ + double getBoxWidth() const{ + return this->boxWidth; + } + + /** + * Fill a particule + * @warning to work with the loader, particules has to expose a setPosition method + * @param the particule to fill + */ + void fillParticule(ParticuleClass* const inParticule){ + double x,y,z; + this->file >> x >> y >> z; + inParticule->setPosition(F3DPosition(x,y,z)); + } + +}; + + +#endif //FBASICLOADER_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/F3DPosition.hpp b/Sources/Utils/F3DPosition.hpp new file mode 100644 index 000000000..2757600f3 --- /dev/null +++ b/Sources/Utils/F3DPosition.hpp @@ -0,0 +1,164 @@ +#ifndef F3DPOSITION_HPP +#define F3DPOSITION_HPP +// /!\ Please, you must read the license at the bottom of this page + +// To get memcpy +#include <cstring> + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class F3DPosition +* Please read the license +* +*/ +class F3DPosition{ +private: + double x; //< x position + double y; //< y position + double z; //< z position + +public: + /** Default constructor */ + F3DPosition() : x(0.0), y(0.0), z(0.0){ + } + + /** Default constructor */ + F3DPosition(const double inX,const double inY,const double inZ) + : x(inX), y(inY), z(inZ){ + } + + /** Default destructor */ + virtual ~F3DPosition(){ + } + + /** + * Copy constructor + * @param other the source class to copy + */ + F3DPosition(const F3DPosition& other):x(other.x), y(other.y), z(other.z){ + } + + /** + * Copy constructor + * @param other the source class to copy + * @return this a reference to the current class + */ + F3DPosition& operator=(const F3DPosition& other){ + memcpy(this, &other, sizeof(F3DPosition)); + return *this; + } + + /** + * Position setter + * @param other the source class to copy + * @return this a reference to the current class + */ + void setPosition(const double inX,const double inY,const double inZ){ + this->x = inX; + this->y = inY; + this->z = inZ; + } + + /** + * Get x + * @return this->x + */ + double getX() const{ + return this->x; + } + + /** + * Get y + * @return this->y + */ + double getY() const{ + return this->y; + } + + /** + * Get z + * @return this->z + */ + double getZ() const{ + return this->z; + } + + /** + * Set x + * @param the new x + */ + void setX(const double inX){ + this->x = inX; + } + + /** + * Set y + * @param the new y + */ + void setY(const double inY){ + this->y = inY; + } + + /** + * Set z + * @param the new z + */ + void setZ(const double inZ){ + this->z = inZ; + } + + /** + * Subtract to all dim the inValue + * @param inValue the value to substract + * @return the current object after being subtracted + */ + F3DPosition& operator-=(const double inValue){ + this->x -= inValue; + this->y -= inValue; + this->z -= inValue; + return *this; + } + + /** + * Affect to all dim the inValue + * @param inValue the value to afect + * @return the current object after being affected + */ + F3DPosition& operator+=(const double inValue){ + this->x += inValue; + this->y += inValue; + this->z += inValue; + return *this; + } + +}; + +/** +* Operator F3Position minus double +* This substract inValue to all dimensions of the inPosition +* @param inPosition the position to compute +* @param inValue the value to decrease/substract position +* @return the resulting position +*/ +F3DPosition operator-(const F3DPosition& inPosition, const double inValue){ + F3DPosition position(inPosition); + position -= inValue; + return position; +} + +/** +* Operator F3Position plus double +* This affect from inValue all dimensions of the inPosition +* @param inPosition the position to compute +* @param inValue the value to increase/affect position +* @return the resulting position +*/ +F3DPosition operator+(const F3DPosition& inPosition, const double inValue){ + F3DPosition position(inPosition); + position += inValue; + return position; +} + +#endif //F3DPOSITION_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FAbstractApplication.hpp b/Sources/Utils/FAbstractApplication.hpp new file mode 100644 index 000000000..fa774f0aa --- /dev/null +++ b/Sources/Utils/FAbstractApplication.hpp @@ -0,0 +1,202 @@ +#ifndef FABSTRACTAPPLICATION_HPP +#define FABSTRACTAPPLICATION_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <sstream> +#include <iostream> +#include <string.h> + +#include "FAssertable.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FAbstractApplication +* Please read the license +* +* This class is an interface for main application. +* It represents the core of the system +* Only one app can be instancied by program. +* +* @warning you have to implement run() and call execute to start the app +* +* Please refere to testApplication.cpp to see an example. +* <code> +* </code> +*/ +class FAbstractApplication { +private: + const int argc; //< argc from command line + + char ** const argv; //< argv from command line + +protected: + /** + * This will be called as the main method + * @warning Must be impleted in the derived class + */ + virtual void run() = 0; + + /** + * This function is called before the run if the process is the master one + */ + virtual void initMaster(){} + + /** + * This function is called before the run if the process is a slave + */ + virtual void initSlave(){} + +private: + + /** Forbiden (private) default constructor */ + FAbstractApplication():argc(0), argv(0){} + + /** Forbiden (private) copy constructor */ + FAbstractApplication(const FAbstractApplication&):argc(0), argv(0){} + + /** Forbiden (private) copy */ + FAbstractApplication& operator=(const FAbstractApplication&){} + +public: + /** + * Constructor + * @param inArgc argc from command line + * @param inArgv argv from command line + * This will also set the current app in the assert system + */ + FAbstractApplication(const int inArgc, char ** const inArgv ) + : argc(inArgc), argv(inArgv) { + FAssertable::SetCurrentApp(this); + } + + /** Destructor */ + virtual ~FAbstractApplication(){} + + /** + * This function has to be called to execute the process run + * @return 0 if success + */ + int execute(){ + if( isMaster() ) initMaster(); + else initSlave(); + run(); + return 0; + } + + /** + * To get the current process id + * @return the process numeber [0 ; processCount [ + */ + virtual int processId() const = 0; + + /** + * To get the number of process + * @return process count + */ + virtual int processCount() const = 0; + + /** + * To make a barrier between process + */ + virtual void processBarrier() const = 0; + + /** + * To kill all process + * @param inErrorCode the error to return to OS (default is 1) + */ + virtual void abort(const int inErrorCode = 1) const = 0; + + /** + * This function has to be used to know if the current app is the master + * @return true if id() == 0 + */ + bool isMaster() const { + return !processId(); + } + + /** + * This function has to be used to know if the current app is alone + * @return true if processCount() == 1 + */ + bool isAlone() const { + return processCount() == 1; + } + + /** + * This function has to be used to know if the current app is a slave + * @return true if id() != 0 + */ + bool isSlave() const { + return processId(); + } + + /** + * This function gives the number of parameters (argc) + * @return argc + */ + int userParemetersCount() const{ + return this->argc; + } + + /** + * This function gives a parameter + * @parameter inArg parameter position has to be strictly less than argc/userParemetersCount + * @return argv[inArg] + */ + const char* userParemeterAt(const int inArg) const{ + return this->argv[inArg]; + } + + /** + * This function gives a parameter in a standart type + * @parameter inArg parameter position has to be strictly less than argc/userParemetersCount + * @return argv[inArg] in the template VariableType form + * @warning VariableType need to work with istream >> operator + * <code> const int argInt = userParemetersAt<int>(1,-1); </code> + */ + template <class VariableType> + const VariableType userParemeterAt(const int inArg, const VariableType& defaultValue = VariableType()) const{ + std::istringstream iss(this->argv[inArg],std::istringstream::in); + VariableType value; + iss >> value; + if( /*iss.tellg()*/ iss.eof() ) return value; + return defaultValue; + } + + /** + * This function gives the parameter in a standart type after a key parameter + * Do not use pointer in template type! + * @parameter inArg parameter key + * @return argv[inArg.position + 1] in the template VariableType form + * @warning VariableType need to work with istream >> operator + * <code> const int argInt = userParemetersAt<int>(1,-1); </code> + */ + template <class VariableType> + const VariableType userParemeterFromKey(const char* const inKey, const VariableType& defaultValue = VariableType(), bool* const inState = 0) const{ + const int keysArgc= this->argc - 1; + // loop from 1 to argc 1 + for(int indexArg = 1 ; indexArg < keysArgc ; ++indexArg){ + // if argv == inArg + if(strcmp(this->argv[indexArg] , inKey) == 0){ + // the argv + 1 => variable to use + std::istringstream iss(this->argv[indexArg + 1],std::istringstream::in); + VariableType value; + iss >> value; + // if we can cast to the template type + if( iss.eof() ){ + if( inState ) *inState = true; + return value; + } + break; + } + } + // cannot cast to template or key not found + if( inState ) *inState = false; + return defaultValue; + } + +}; + +#endif //FABSTRACTAPPLICATION_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FAbstractThreaded.hpp b/Sources/Utils/FAbstractThreaded.hpp new file mode 100644 index 000000000..1eaed0664 --- /dev/null +++ b/Sources/Utils/FAbstractThreaded.hpp @@ -0,0 +1,74 @@ +#ifndef FABSTRACTTHREADED_HPP +#define FABSTRACTTHREADED_HPP +// /!\ Please, you must read the license at the bottom of this page + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FAbstractThreaded +* Please read the license +* +* This class is an interface for threaded class. +* Each class that wants to use thread must inherited from FOpenMPThreaded or FPosixThreaded. +* +* Please refere to testThread.cpp to see an example. +* <code> +* // Example with FOpenMPThreaded <br> +* class TOpen : public FOpenMPThreaded<TOpen>{ <br> +* public: <br> +* void threadCallback(const int inThreadId, const int){ <br> +* printf("I am %d\n",inThreadId); <br> +* } <br> +* }; <br> +* // ... <br> +* TOpen open; <br> +* open.executeThreads(10); <br> +* </code> +*/ +template <class Derived> +class FAbstractThreaded{ +public: + /** + * This function is used to create inThreadsNumber threads with inCallback as the callback. + * @param inCallback the callback (must be a object method) + * @param inThreadsNumber the number of threads to create + */ + virtual void executeThreads(void (Derived::*inCallback)(const int,const int), const int inThreadsNumber) = 0; + + /** + * This function is used to create inThreadsNumber threads with Object::threadCallback as the callback. + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * @warning You have to implement threadCallback + */ + virtual void executeThreads(const int inThreadsNumber) = 0; + + /** + * This function executed by each thread after executeThreads has been called + * @param inThreadId the current thread index + * @param inThreadNumbers the number of threads started + * @warning Must be impleted in the derived class + */ + virtual void threadCallback(const int inThreadId,const int inThreadNumbers) = 0; + + /** Useless Virtual Destructor */ + virtual ~FAbstractThreaded(){} + +protected: + /** + * This function lock a thread-type spefic mutex + */ + virtual void lock() const = 0; + + /** + * This function unlock a thread-type spefic mutex + */ + virtual void unlock() const = 0; + + /** + * Barrier to sync all thread + */ + virtual void barrier() const = 0; +}; + +#endif //FABSTRACTTHREADED_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FAssertable.cpp b/Sources/Utils/FAssertable.cpp new file mode 100644 index 000000000..6d3f7589b --- /dev/null +++ b/Sources/Utils/FAssertable.cpp @@ -0,0 +1,16 @@ +#include "FAssertable.hpp" +#include "FAbstractApplication.hpp" + +/** +* Current application +*/ +FAbstractApplication* FAssertable::CurrentApp(0); + +// Simply quit the current app +void FAssertable::exitApplication(const int inExitCode) const{ + if(CurrentApp) CurrentApp->abort(inExitCode); +} + + + + diff --git a/Sources/Utils/FAssertable.hpp b/Sources/Utils/FAssertable.hpp new file mode 100644 index 000000000..87f9c1816 --- /dev/null +++ b/Sources/Utils/FAssertable.hpp @@ -0,0 +1,77 @@ +#ifndef FASSERTABLE_HPP +#define FASSERTABLE_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <sstream> +#include <iostream> + +class FAbstractApplication; + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FAssertable +* Please read the license +* +* This class is an interface for managing error. +* +* Please refere to testAssert.cpp to see an example +* <code> +* </code> +*/ +class FAssertable { +private: + static FAbstractApplication* CurrentApp; //< You must have only one app + + /** + * Called by Fapplication instance to set the current app + * @param inCurrentApp current app + */ + static void SetCurrentApp(FAbstractApplication* const inCurrentApp){ + CurrentApp = inCurrentApp; + } + + /** To set CurrentApp */ + friend class FAbstractApplication; + + /** To quit current application */ + void exitApplication(const int inExitCode) const; + +protected: + /** Empty Destructor */ + virtual ~FAssertable(){} + + /** + * to write debug data with line & file + * @param inTest if false, application will stop + * @param inMessage a message - from any type - to print + * @param inLinePosition line number + * @param inFilePosition file name + * + * <code> assert(toto == titi, "toto is not equal titi!", __LINE__, __FILE__); </code> + * + * To prevent use from multiple thread we use a ostringstream before printing + */ + template <class Tmess, class Tline, class Tfile> + void assert(const bool inTest, const Tmess& inMessage, const Tline& inLinePosition, const Tfile& inFilePosition, const int inExitCode = 1) const { + if(!inTest){ + calledBeforeExit(); + + std::ostringstream oss; + oss << "Error in " << inFilePosition << " at line " << inLinePosition <<" :\n"; + oss << inMessage << "\n"; + + std::cerr << oss.str(); + exitApplication(inExitCode); + } + } + + /** + * May be implemented in the derived class to know when app will quit + */ + virtual void calledBeforeExit() const {} + +}; + +#endif //FASSERTABLE_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FDebug.cpp b/Sources/Utils/FDebug.cpp new file mode 100644 index 000000000..5ceb2e00c --- /dev/null +++ b/Sources/Utils/FDebug.cpp @@ -0,0 +1,12 @@ +#include "FDebug.hpp" +#ifdef FUSE_DEBUG + +/** +* Singleton debug +*/ +FDebug FDebug::Controller; + + + +#endif // FUSE_DEBUG + diff --git a/Sources/Utils/FDebug.hpp b/Sources/Utils/FDebug.hpp new file mode 100644 index 000000000..bdaef7dae --- /dev/null +++ b/Sources/Utils/FDebug.hpp @@ -0,0 +1,162 @@ +#ifndef FDEBUG_HPP +#define FDEBUG_HPP +// /!\ Please, you must read the license at the bottom of this page + +// Uncomment next line to use debug mode +#define FUSE_DEBUG + +#ifndef FUSE_DEBUG +#define FDEBUG( X ) +#else +#define FDEBUG( X ) X + +#include <iostream> +#include <fstream> +#include <sstream> + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FDebug +* Please read the license +* +* This class is used to print debug data durint processing. +* You have to use the DEBUG macro as shown in the example. +* +* <code> +* FDEBUG( FDebug::Controller.writeFromLine("hello World", __LINE__, __FILE__); ) <br> +* FDEBUG( FDebug::Controller << "I want to debug " << toto << "\n"; ) +* </code> +*/ +class FDebug{ +private: + std::ostream* stream; //< Standart c++ ostream + + /** Default constructor forbiden */ + FDebug(){ + stream = &std::cout; + } + + /** Default destructor forbiden */ + virtual ~FDebug(){ + close(); + } + + /** + * Close the current debug stream + * dealloc the stream if differents from cout. + * after this call stream is useless + */ + void close(){ + stream->flush(); + if(stream != &std::cout) delete(stream); + } + + /** + * Copy constructor forbiden + * @param other the source class to copy + */ + FDebug(const FDebug& ){} + + /** + * Copy constructor forbiden + * @param other the source class to copy + * @return this a reference to the current class + */ + FDebug& operator=(const FDebug& ){return *this;} + + +public: + static FDebug Controller; //< Singleton + + /** + * To set the debug stream to write into a file + * @param filename the file to write + */ + void writeToFile(const char* const filename){ + close(); + + std::ofstream* const file = new std::ofstream(); + file->open(filename); + + stream = file; + } + + /** + * To set the debug stream to write to std::cout + */ + void writeToCout(){ + close(); + stream = &std::cout; + } + + /** + * stream operator to print debug data + * @param inMessage a message - from any type - to print + * @return current FDebug + */ + template <class T> + FDebug& operator<<(const T& inMessage){ + (*stream) << inMessage; + return *this; + } + + /** + * to write debug data + * @param inMessage a message - from any type - to print + * @return current FDebug + */ + template <class T> + FDebug& write(const T& inMessage){ + (*stream) << inMessage; + return *this; + } + + /** + * to write debug data with line & file + * @param inMessage a message - from any type - to print + * @param inLinePosition line number + * @param inFilePosition file name + * @return current FDebug + * + * <code> FDebug::Controller.writeFromLine("hello World", __LINE__, __FILE__); </code> + * + * To prevent use from multiple thread we use a ostringstream before printing + */ + template <class T, class Tline, class Tfile> + FDebug& writeFromLine(const T& inMessage, const Tline& inLinePosition, const Tfile& inFilePosition){ + std::ostringstream oss; + oss << "Message from " << inFilePosition << " (at line " << inLinePosition <<")\n"; + oss << ">> " << inMessage << "\n"; + + (*stream) << oss.str(); + return *this; + } + + /** + * to write debug data with line & file + * @param inVariable variable name + * @param inValue variable value + * @param inLinePosition line number + * @param inFilePosition file name + * @return current FDebug + * + * <code> FDebug::Controller.writeVariableFromLine( "toto", toto, __LINE__, __FILE__); </code> + * + * To prevent use from multiple thread we use a ostringstream before printing + */ + template <class T, class Tline, class Tfile> + FDebug& writeVariableFromLine(const char* const inVariable, const T& inValue, const Tline& inLinePosition, const Tfile& inFilePosition){ + std::ostringstream oss; + oss << "[Value] " << inVariable << " = " << inValue << " at line " << inLinePosition <<" (file " << inFilePosition << ")\n"; + + (*stream) << oss.str(); + return *this; + } + +}; + +#endif //FUSE_DEBUG + +#endif //FDEBUG_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FMath.hpp b/Sources/Utils/FMath.hpp new file mode 100644 index 000000000..e27707f9a --- /dev/null +++ b/Sources/Utils/FMath.hpp @@ -0,0 +1,47 @@ +#ifndef FMATH_HPP +#define FMATH_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <math.h> + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class +* Please read the license +* +* Propose basic math function or indirection +*/ +struct FMath{ + /** To get absolute value */ + template <class NumType> + static NumType Abs(const NumType inV){ + return (inV < 0 ? -inV : inV); + } + /** To get max between 2 values */ + template <class NumType> + static NumType Max(const NumType inV1, const NumType inV2){ + return (inV1 > inV2 ? inV1 : inV2); + } + /** To get min between 2 values */ + template <class NumType> + static NumType Min(const NumType inV1, const NumType inV2){ + return (inV1 < inV2 ? inV1 : inV2); + } + /** To know if 2 values seems to be equal */ + template <class NumType> + static bool LookEqual(const NumType inV1, const NumType inV2){ + /*const double relTol = 0.00001; + const double absTol = 0.00001; + return (Abs(inV1 - inV2) <= Max(absTol, relTol * Max(Abs(inV1), Abs(inV2))));*/ + return Abs(inV1 - inV2) <= (Abs(inV1 < Abs(inV2) ? Abs(inV2) : Abs(inV1)) * 0.00001); + } + /** To get floor of a double */ + static double dfloor(const double inValue){ + return floor(inValue); + } +}; + + +#endif //FMATH_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FMpiApplication.hpp b/Sources/Utils/FMpiApplication.hpp new file mode 100644 index 000000000..f85ab0950 --- /dev/null +++ b/Sources/Utils/FMpiApplication.hpp @@ -0,0 +1,88 @@ +#ifndef FMPIAPPLICATION_HPP +#define FMPIAPPLICATION_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <mpi.h> + +#include "FAbstractApplication.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FMpiApplication +* Please read the license +* +* This class is an implementation of the abstract application with mpi +* +* @warning you have to implement run() and call execute to start the app +* +* Please refere to testApplication.cpp to see an example +* <code> +* </code> +*/ +class FMpiApplication : public FAbstractApplication { +protected: + /** + * This will be called as the main method + * @warning Must be impleted in the derived class + */ + virtual void run() = 0; + + +public: + /** + * Constructor + * @param inArgc argc from command line + * @param inArgv argv from command line + */ + FMpiApplication(int inArgc, char ** inArgv ) + : FAbstractApplication(inArgc,inArgv) { + MPI_Init(&inArgc,&inArgv); + } + + /** Destructor */ + virtual ~FMpiApplication(){ + MPI_Finalize(); + } + + /** + * To get the current process id + * @return the process numeber [0 ; processCount [ + */ + int processId() const { + int id; + MPI_Comm_rank(MPI_COMM_WORLD,&id); + return id; + } + + /** + * To get the number of process + * @return process count + */ + int processCount() const { + int count; + MPI_Comm_size(MPI_COMM_WORLD,&count); + return count; + } + + /** + * To make a barrier between process + */ + void processBarrier() const{ + MPI_Barrier(MPI_COMM_WORLD); + } + + /** + * To kill all process + * @param inErrorCode the error to return to OS (default is 1) + */ + void abort(const int inErrorCode = 1) const { + MPI_Abort(MPI_COMM_WORLD, inErrorCode); + } + + + +}; + +#endif //FMPIAPPLICATION_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FNoThreaded.hpp b/Sources/Utils/FNoThreaded.hpp new file mode 100644 index 000000000..16246fcd1 --- /dev/null +++ b/Sources/Utils/FNoThreaded.hpp @@ -0,0 +1,88 @@ +#ifndef FNOTHREADED_HPP +#define FNOTHREADED_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <omp.h> + +#include "FAbstractThreaded.hpp" +#include "FDebug.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FNoThreaded +* Please read the license +* +* This class do not use thread. It is used on system that do not allow openmp or posix threads, +* or to make some test without these libs. +* +* @warning You have to put your class name as the template when inheriting. +* +* <code> +* // Example with FNoThreaded <br> +* class TNo : public FNoThreaded<TNo>{ <br> +* public: <br> +* void threadCallback(const int inThreadId, const int){ <br> +* printf("I am %d\n",inThreadId); <br> +* } <br> +* }; <br> +* // ... <br> +* TNo notd; <br> +* notd.executeThreads(10); <br> +* </code> +*/ +template <class Derived, int DefaultThreadsNumber = 1> +class FNoThreaded : public FAbstractThreaded<Derived> { +public: + /** + * This function is used to create inThreadsNumber threads with inCallback as the callback. + * @param inCallback the callback (must be a object method) + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * <code> open.executeThreads(&TOpen::threadCallback,10); </code> + */ + void executeThreads(void (Derived::*inCallback)(const int, const int), const int inThreadsNumber = DefaultThreadsNumber){ + Derived* const thisDerived = dynamic_cast<Derived*>(this); + (thisDerived->*inCallback)(0, 1); + } + + /** + * This function is used to create inThreadsNumber threads with Object::threadCallback as the callback. + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * @warning You have to implement threadCallback + */ + void executeThreads(const int inThreadsNumber = DefaultThreadsNumber){ + threadCallback(0, 1); + } + + /** + * This function executed by each thread after executeThreads has been called + * @param inThreadId the current thread index (equal 0 for no thread) + * @param inThreadNumbers the number of threads started (equal 1 for no thread) + * @warning Must be impleted in the derived class + */ + virtual void threadCallback(const int inThreadId, const int inThreadNumbers){ + FDEBUG( FDebug::Controller.writeFromLine("[W] You called executeThreads() but did not implement threadCallback", __LINE__, __FILE__); ) + }; + + /** Useless Virtual Destructor */ + virtual ~FNoThreaded(){} + +protected: + /** + * This function lock a thread-type spefic mutex - here it does nothing + */ + void lock() const {} + + /** + * This function unlock a thread-type spefic mutex - here it does nothing + */ + void unlock() const {} + + /** + * Barrier to sync all thread - here it does nothing + */ + void barrier() const {} +}; + +#endif //FNOTHREADED_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FOpenMPThreaded.hpp b/Sources/Utils/FOpenMPThreaded.hpp new file mode 100644 index 000000000..a16d80167 --- /dev/null +++ b/Sources/Utils/FOpenMPThreaded.hpp @@ -0,0 +1,123 @@ +#ifndef FOPENMPTHREADED_HPP +#define FOPENMPTHREADED_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <omp.h> + +#include "FAbstractThreaded.hpp" +#include "FDebug.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FOpenMPThreaded +* Please read the license +* +* This class enable openmp threading. +* +* @warning You have to put your class name as the template when inheriting. +* +* <code> +* // Example with FOpenMPThreaded <br> +* class TOpen : public FOpenMPThreaded<TOpen>{ <br> +* public: <br> +* void threadCallback(const int inThreadId, const int){ <br> +* printf("I am %d\n",inThreadId); <br> +* } <br> +* }; <br> +* // ... <br> +* TOpen open; <br> +* open.executeThreads(10); <br> +* </code> +*/ +template <class Derived, int DefaultThreadsNumber = 5> +class FOpenMPThreaded : public FAbstractThreaded<Derived> { +private: + mutable omp_lock_t mutex; //< openmp mutex + +public: + /** + * Constructor + * just init mutex + */ + FOpenMPThreaded(){ + omp_init_lock(&this->mutex); + } + + /** + * Copy constructor + * just init mutex + */ + FOpenMPThreaded(const FOpenMPThreaded&){ + omp_init_lock(&this->mutex); + } + + /** + * Destructor + * just destroy mutex + */ + virtual ~FOpenMPThreaded(){ + omp_destroy_lock(&this->mutex); + } + + /** + * This function is used to create inThreadsNumber threads with inCallback as the callback. + * @param inCallback the callback (must be a object method) + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * <code> open.executeThreads(&TOpen::threadCallback,10); </code> + */ + void executeThreads(void (Derived::*inCallback)(const int, const int), const int inThreadsNumber = DefaultThreadsNumber){ + Derived* const thisDerived = dynamic_cast<Derived*>(this); + #pragma omp parallel num_threads(inThreadsNumber) + { + (thisDerived->*inCallback)(omp_get_thread_num(), omp_get_num_threads()); + } + } + + /** + * This function is used to create inThreadsNumber threads with Object::threadCallback as the callback. + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * @warning You have to implement threadCallback + */ + void executeThreads(const int inThreadsNumber = DefaultThreadsNumber){ + #pragma omp parallel num_threads(inThreadsNumber) + { + threadCallback(omp_get_thread_num(), omp_get_num_threads()); + } + } + + /** + * This function executed by each thread after executeThreads has been called + * @param inThreadId the current thread index + * @param inThreadNumbers the number of threads started + * @warning Must be impleted in the derived class + */ + virtual void threadCallback(const int inThreadId, const int inThreadNumbers){ + FDEBUG( FDebug::Controller.writeFromLine("[W] You called executeThreads() but did not implement threadCallback", __LINE__, __FILE__); ) + }; + +protected: + /** + * This function lock an openmp mutex + */ + void lock() const { + omp_set_lock(&this->mutex); + } + + /** + * This function unlock an openmp mutex + */ + void unlock() const { + omp_unset_lock(&this->mutex); + } + + /** + * Barrier to sync all thread + */ + void barrier() const { + #pragma omp barrier + } +}; + +#endif //FOPENMPTHREADED_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FPosixThreaded.hpp b/Sources/Utils/FPosixThreaded.hpp new file mode 100644 index 000000000..eef7988d6 --- /dev/null +++ b/Sources/Utils/FPosixThreaded.hpp @@ -0,0 +1,185 @@ +#ifndef FPOSIXTHREADED_HPP +#define FPOSIXTHREADED_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <pthread.h> + +#include "FAbstractThreaded.hpp" +#include "FDebug.hpp" + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FPosixThreaded +* Please read the license +* +* This class enable posix threading. +* +* @warning You have to put your class name as the template when inheriting. +* +* <code> +* // Example with FPosixThreaded <br> +* class TPosix : public FPosixThreaded<TOpen>{ <br> +* public: <br> +* void threadCallback(const int inThreadId, const int){ <br> +* printf("I am %d\n",inThreadId); <br> +* } <br> +* }; <br> +* // ... <br> +* TPosix posix; <br> +* posix.executeThreads(10); <br> +* </code> +*/ +template <class Derived, int DefaultThreadsNumber = 5> +class FPosixThreaded : public FAbstractThreaded<Derived> { +private: + mutable pthread_mutex_t mutex; //< Posix mutex + mutable pthread_barrier_t pbarrier; //< To use a barrier + +public: + /** + * Constructor + * just init mutex + */ + FPosixThreaded(){ + initMutex(); + } + + /** + * Copy constructor + * just init mutex + */ + FPosixThreaded(const FPosixThreaded&){ + initMutex(); + } + + /** + * Destructor + * just destroy mutex + */ + virtual ~FPosixThreaded(){ + pthread_mutex_unlock(&this->mutex); + pthread_mutex_destroy(&this->mutex); + } + + /** + * This function is used to create inThreadsNumber threads with inCallback as the callback. + * @param inCallback the callback (must be a object method) + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * <code> posix.executeThreads(&TPosix::threadCallback,10); </code> + */ + void executeThreads(void (Derived::*inCallback)(const int, const int), const int inThreadsNumber = DefaultThreadsNumber){ + // init barrier + pthread_barrier_init( &this->pbarrier, 0, inThreadsNumber); + + // Get current object address as a Derived class + Derived* const thisDerived = dynamic_cast<Derived*>(this); + + // One descriptor per thread + PosixDescriptor descriptors[inThreadsNumber]; + + // Create thread + for(long indexThread = 1 ; indexThread < inThreadsNumber ; ++indexThread){ + descriptors[indexThread].target = thisDerived; + descriptors[indexThread].callback = inCallback; + descriptors[indexThread].threadId = indexThread; + descriptors[indexThread].numThreads = inThreadsNumber; + + pthread_create(&descriptors[indexThread].thread, 0, PthreadCallback, (void*)&descriptors[indexThread]); + } + + // Master thread + (thisDerived->*inCallback)(0 , inThreadsNumber); + + // Wait each thread to finish + for(long indexThread = 1 ; indexThread < inThreadsNumber ; ++indexThread){ + pthread_join(descriptors[indexThread].thread, 0); + } + + // destroy barrier + pthread_barrier_destroy( &this->pbarrier ); + } + + /** + * This function is used to create inThreadsNumber threads with Object::threadCallback as the callback. + * @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber) + * @warning You have to implement threadCallback + */ + void executeThreads(const int inThreadsNumber = DefaultThreadsNumber){ + executeThreads( &FPosixThreaded::threadCallback , inThreadsNumber); + } + + /** + * This function executed by each thread after executeThreads has been called + * @param inThreadId the current thread index + * @param inThreadNumbers the number of threads started + * @warning Must be impleted in the derived class + */ + virtual void threadCallback(const int inThreadId, const int inThreadNumbers){ + FDEBUG( FDebug::Controller.writeFromLine("[W] You called executeThreads() but did not implement threadCallback", __LINE__, __FILE__); ) + }; + +protected: + /** + * Init mutext + * Equal this->mutex = PTHREAD_MUTEX_INITIALIZER; + */ + void initMutex(){ + pthread_mutexattr_t attr; + pthread_mutexattr_init(&attr); + pthread_mutexattr_settype(&attr,PTHREAD_MUTEX_RECURSIVE); + pthread_mutex_init(&this->mutex,&attr); + pthread_mutexattr_destroy(&attr); + } + + /** + * This function lock a posix mutex + */ + void lock() const { + pthread_mutex_lock( &this->mutex ); + } + + /** + * This function unlock a posix mutex + */ + void unlock() const { + pthread_mutex_unlock( &this->mutex ); + } + + /** + * Barrier to sync all thread + */ + void barrier() const { + pthread_barrier_wait( &this->pbarrier ); + } + +private: + + /** + * This struct is useless for users, it is use to describe a posix thread + */ + typedef void (Derived::*Callback)(const int, const int); + struct PosixDescriptor{ + Derived * target; //< object to call + Callback callback; //< method to call + int threadId; //< current thread position + int numThreads; //< number of threads + pthread_t thread; //< posix descriptor to enable wait/join functions + }; + + /** + * This function is the normal posix thread callback + * @param inThreadDescriptor a PosixDescriptor of the current thread + * @return 0 + */ + static void* PthreadCallback(void* const inThreadDescriptor) + { + // Simply cast the parameter and call the function + PosixDescriptor* const threadDescriptor = (PosixDescriptor*) inThreadDescriptor; + (threadDescriptor->target->*threadDescriptor->callback)(threadDescriptor->threadId,threadDescriptor->numThreads); + return 0; + } +}; + +#endif //FPOSIXTHREADED_HPP + +// [--LICENSE--] diff --git a/Sources/Utils/FSingleApplication.hpp b/Sources/Utils/FSingleApplication.hpp new file mode 100644 index 000000000..808ad8022 --- /dev/null +++ b/Sources/Utils/FSingleApplication.hpp @@ -0,0 +1,79 @@ +#ifndef FSINGLEAPPLICATION_HPP +#define FSINGLEAPPLICATION_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <stdlib.h> + + +#include "FAbstractApplication.hpp" + + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* @class FSingleApplication +* Please read the license +* +* This class is an application of abstract application with as a standalone process +* +* @warning you have to implement run() and call execute to start the app +* +* Please refere to testApplication.cpp to see an example +* <code> +* </code> +*/ +class FSingleApplication : public FAbstractApplication { +protected: + /** + * This will be called as the main method + * @warning Must be impleted in the derived class + */ + virtual void run() = 0; + + +public: + /** + * Constructor + * @param inArgc argc from command line + * @param inArgv argv from command line + */ + FSingleApplication(const int inArgc, char ** const inArgv ) + : FAbstractApplication(inArgc,inArgv) { + } + + /** Destructor */ + virtual ~FSingleApplication(){} + + /** + * To get the current process id + * @return the process numeber [0 ; processCount [ + */ + int processId() const { + return 0; + } + + /** + * To get the number of process + * @return process count + */ + int processCount() const { + return 1; + } + + /** + * To make a barrier between process + */ + void processBarrier() const{} + + /** + * To kill all process + * @param inErrorCode the error to return to OS (default is 1) + */ + void abort(const int inErrorCode = 1) const { + exit(inErrorCode); + } + +}; + +#endif //FSINGLEAPPLICATION_HPP + +// [--LICENSE--] diff --git a/TODO b/TODO deleted file mode 100644 index e69de29bb..000000000 diff --git a/Tests/FDebug.out b/Tests/FDebug.out new file mode 100644 index 000000000..768050eb7 --- /dev/null +++ b/Tests/FDebug.out @@ -0,0 +1 @@ +Hello Wordl 2 the return diff --git a/Tests/testApplication.cpp b/Tests/testApplication.cpp new file mode 100644 index 000000000..5e501f499 --- /dev/null +++ b/Tests/testApplication.cpp @@ -0,0 +1,61 @@ +// /!\ Please, you must read the license at the bottom of this page + +//#define FUSE_MPI + +#ifdef FUSE_MPI +// Compile by mpic++ testApplication.cpp -o testApplication.exe +// run by mpirun -np 4 ./testApplication +#include "../Sources/Utils/FMpiApplication.hpp" +#define ApplicationImplementation FMpiApplication +#else +// Compile by g++ testApplication.cpp -o testApplication.exe +#include "../Sources/Utils/FSingleApplication.hpp" +#define ApplicationImplementation FSingleApplication +#endif + +#include <stdio.h> + + +/** +* In this file we show how to use the application module +* please refere to the source of testApplication.cpp directly to know more +*/ + +/** +* FApp is an example of the FApplication +*/ +class FApp : public ApplicationImplementation{ +public: + FApp(const int inArgc, char ** const inArgv ) + : ApplicationImplementation(inArgc,inArgv) { + } + +protected: + void initMaster(){ + printf("I am %d on %d, I am master\n", processId(), processCount()); + + const std::string argStr = userParemeterAt<std::string>(0); + printf("[Master] arg str = %s\n", argStr.c_str()); // will print ./testApplication + const int argInt = userParemeterAt<int>(0,-1); + printf("[Master] arg int = %d\n", argInt); // will print -1 + } + void initSlave(){ + printf("I am %d on %d, I am slave\n", processId(), processCount()); + } + + void run(){ + printf("I am %d, I start to work\n",processId()); + for(long idx = 0 ; idx < 50000000 ; ++idx) {++idx;--idx;} + processBarrier(); + printf("I am %d, I just finished\n",processId()); + } +}; + +// Usual Main +int main(int argc, char ** argv){ + FApp app(argc,argv); + return app.execute(); +} + + +// [--LICENSE--] diff --git a/Tests/testAssert.cpp b/Tests/testAssert.cpp new file mode 100644 index 000000000..e0dcfe429 --- /dev/null +++ b/Tests/testAssert.cpp @@ -0,0 +1,43 @@ +// /!\ Please, you must read the license at the bottom of this page + +#include <iostream> + +#include "../Sources/Utils/FSingleApplication.hpp" +#include "../Sources/Utils/FAssertable.hpp" + +// Compile by : g++ testAssert.cpp ../Sources/Utils/FAssertable.cpp -o testAssert.exe + +/** +* In this file we show how to use assert and error managing module +*/ + +// This class is a basic application that need to be assertable +class FApp : public FSingleApplication, public FAssertable { +public: + FApp(const int inArgc, char ** const inArgv ) + : FSingleApplication(inArgc,inArgv) { + } + +protected: + void run(){ + int* pt = new int; + assert(pt, "pt allocation failled!", __LINE__, __FILE__); + delete pt; + + assert(false, "Error in doing some stuff", __LINE__, __FILE__); + } + + // optional : doing something before assert calls FApp->exit + void calledBeforeExit() const { + std::cout << "assert is false we will quit what can I do...?\n"; + } +}; + +// Usual Main +int main(int argc, char ** argv){ + FApp app(argc,argv); + return app.execute(); +} + + +// [--LICENSE--] diff --git a/Tests/testDebug.cpp b/Tests/testDebug.cpp new file mode 100644 index 000000000..128932b42 --- /dev/null +++ b/Tests/testDebug.cpp @@ -0,0 +1,31 @@ +// /!\ Please, you must read the license at the bottom of this page + +#include "../Sources/Utils/FDebug.hpp" + +// Compile by : g++ testDebug.cpp ../Sources/Utils/FDebug.cpp -o testFDebug.exe + +/** +* In this file we show how to use the debug module +* please refere to the source of testDebug.cpp directly to knwo more +*/ + +int main(void){ + // Print data simply + FDEBUG( FDebug::Controller << "Hello Wordl\n"); + + // Print a variable (formated print) + int i = 50; + FDEBUG( FDebug::Controller.writeVariableFromLine( "i", i, __LINE__, __FILE__);); + + // Write a developer information + FDEBUG( FDebug::Controller.writeFromLine("Strange things happend here!", __LINE__, __FILE__); ) + + // Change stream type + FDEBUG( FDebug::Controller.writeToFile("FDebug.out"); ) + FDEBUG( FDebug::Controller << "Hello Wordl 2 the return\n"); + + return 0; +} + + +// [--LICENSE--] diff --git a/Tests/testLoader.cpp b/Tests/testLoader.cpp new file mode 100644 index 000000000..0a6ff401c --- /dev/null +++ b/Tests/testLoader.cpp @@ -0,0 +1,76 @@ +// /!\ Please, you must read the license at the bottom of this page + +#include <iostream> + +#include <stdio.h> +#include <stdlib.h> +#include <time.h> + +#include <omp.h> + +#include "../Sources/Containers/FOctree.hpp" +#include "../Sources/Containers/FList.hpp" + +#include "../Sources/Utils/FAssertable.hpp" +#include "../Sources/Utils/F3DPosition.hpp" + +#include "../Sources/Core/FBasicParticule.hpp" + +#include "../Sources/Files/FBasicLoader.hpp" + +// Compile by : g++ testLoader.cpp ../Sources/Utils/FAssertable.cpp -o testLoader.exe + + +class TestCell{ +}; + +/** + * In this file we show an example of BasicParticule and BasicLoader use +* Démarrage de /home/berenger/Dropbox/Personnel/FMB++/FMB++-build-desktop/FMB++... +* Inserting particules ... +* Done (5.77996). +* Deleting particules ... +* Done (0.171918). + */ + +int main(int , char ** ){ + // we store all particules to be able to dealloc + FList<FBasicParticule*> particules; + + // open basic particules loader + FBasicLoader<FBasicParticule> loader("../FMB++/Tests/particules.basic.txt"); + if(!loader.isValide()){ + std::cout << "Loader Error\n"; + return 1; + } + + // otree + FOctree<FBasicParticule, TestCell, 10, 3> tree(loader.getBoxWidth(),loader.getCenterOfBox()); + + // ----------------------------------------------------- + std::cout << "Inserting particules ..." << std::endl; + const double InsertingStartTime = omp_get_wtime(); + for(int idx = 0 ; idx < loader.getNumberOfParticules() ; ++idx){ + FBasicParticule* const part = new FBasicParticule(); + particules.pushFront(part); + loader.fillParticule(part); + tree.insert(part); + } + const double InsertingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (InsertingEndTime-InsertingStartTime) << ")." << std::endl; + + // ----------------------------------------------------- + std::cout << "Deleting particules ..." << std::endl; + const double DeletingStartTime = omp_get_wtime(); + while(particules.getSize()){ + delete particules.popFront(); + } + const double DeletingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (DeletingEndTime-DeletingStartTime) << ")." << std::endl; + // ----------------------------------------------------- + + return 0; +} + + +// [--LICENSE--] diff --git a/Tests/testOctree.cpp b/Tests/testOctree.cpp new file mode 100644 index 000000000..786bce03a --- /dev/null +++ b/Tests/testOctree.cpp @@ -0,0 +1,93 @@ +// /!\ Please, you must read the license at the bottom of this page + +#include <iostream> + +#include <stdio.h> +#include <stdlib.h> +#include <time.h> + +#include <omp.h> + +#include "../Sources/Containers/FOctree.hpp" +#include "../Sources/Containers/FList.hpp" + +#include "../Sources/Utils/FAssertable.hpp" +#include "../Sources/Utils/F3DPosition.hpp" + +#include "../Sources/Core/FAbstractParticule.hpp" + +// Compile by : g++ testOctree.cpp ../Sources/Utils/FAssertable.cpp -o testOctree.exe + +/** +* In this file we show how to use octree +* Démarrage de /home/berenger/Dropbox/Personnel/FMB++/FMB++-build-desktop/FMB++... +* Creating particules ... +* Done (0.268113). +* Inserting particules ... +* Done (2.70836). +* Deleting particules ... +* Done (0.0791715). +*/ +class TestParticule : public FAbstractParticule { + F3DPosition pos; +public: + TestParticule(const F3DPosition& inPos) : pos(inPos) { + } + + F3DPosition getPosition() const { + return pos; + } +}; + +class TestCell{ +}; + + +int main(int , char ** ){ + const long NbPart = 2000000; + FList<TestParticule*> particules; + + srand ( time(NULL) ); + + + // ----------------------------------------------------- + std::cout << "Creating particules ..." << std::endl; + const double CreatingStartTime = omp_get_wtime(); + for(long idxPart = 0 ; idxPart < NbPart ; ++idxPart){ + particules.pushFront(new TestParticule(F3DPosition(double(rand())/RAND_MAX,double(rand())/RAND_MAX,double(rand())/RAND_MAX))); + } + const double CreatingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (CreatingEndTime-CreatingStartTime) << ")." << std::endl; + // ----------------------------------------------------- + + FOctree<TestParticule, TestCell, 10, 3> tree(1.0,F3DPosition(0.5,0.5,0.5)); + FList<TestParticule*>::BasicIterator iter(particules); + + // ----------------------------------------------------- + std::cout << "Inserting particules ..." << std::endl; + const double InsertingStartTime = omp_get_wtime(); + while( iter.isValide() ){ + tree.insert(iter.value()); + iter.progress(); + } + const double InsertingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (InsertingEndTime-InsertingStartTime) << ")." << std::endl; + // ----------------------------------------------------- + + // ----------------------------------------------------- + std::cout << "Deleting particules ..." << std::endl; + const double DeletingStartTime = omp_get_wtime(); + while(particules.getSize()){ + delete particules.popFront(); + } + const double DeletingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (DeletingEndTime-DeletingStartTime) << ")." << std::endl; + // ----------------------------------------------------- + + + + return 0; +} + + +// [--LICENSE--] diff --git a/Tests/testOctreeIter.cpp b/Tests/testOctreeIter.cpp new file mode 100644 index 000000000..f13bf87c2 --- /dev/null +++ b/Tests/testOctreeIter.cpp @@ -0,0 +1,135 @@ +// /!\ Please, you must read the license at the bottom of this page + +#include <iostream> + +#include <stdio.h> +#include <stdlib.h> +#include <time.h> + +#include <omp.h> + +#include "../Sources/Containers/FOctree.hpp" +#include "../Sources/Containers/FList.hpp" + +#include "../Sources/Utils/FAssertable.hpp" +#include "../Sources/Utils/F3DPosition.hpp" + +#include "../Sources/Core/FAbstractParticule.hpp" + +// Compile by : g++ testOctreeIter.cpp ../Sources/Utils/FAssertable.cpp -o testOctreeIter.exe + +/** +* In this file we show how to use octree with iteration +NbLevels = 5 & NbSubLevels = 2 & NbPart = 2000000 +Creating particules ... +Done (0.263944s). +Inserting particules ... +Done (0.349972s). +Itering on particules ... +Next level (4096)... +Next level (512)... +Next level (64)... +Next level (8)... +Done (5.742e-05s). +Deleting particules ... +Done (0.075429s). + +NbLevels = 10 & NbSubLevels = 3 & NbPart = 2000000 +Creating particules ... +Done (0.261834s). +Inserting particules ... +Done (2.68187s). +Itering on particules ... +Next level (1985191)... +Next level (1885276)... +Next level (1289097)... +Next level (262019)... +Next level (32768)... +Next level (4096)... +Next level (512)... +Next level (64)... +Next level (8)... +Done (0.716064s). +Deleting particules ... +Done (0.0830964s). +*/ +class TestParticule : public FAbstractParticule { + F3DPosition pos; +public: + TestParticule(const F3DPosition& inPos) : pos(inPos) { + } + + F3DPosition getPosition() const { + return pos; + } +}; + +class TestCell{ +}; + + +int main(int , char ** ){ + const int NbLevels = 10; + const int NbSubLevels = 3; + const long NbPart = 2E5; + FList<TestParticule*> particules; + + srand ( 1 ); // volontary set seed to constant + + // ----------------------------------------------------- + std::cout << "Creating particules ..." << std::endl; + const double CreatingStartTime = omp_get_wtime(); + for(long idxPart = 0 ; idxPart < NbPart ; ++idxPart){ + particules.pushFront(new TestParticule(F3DPosition(double(rand())/RAND_MAX,double(rand())/RAND_MAX,double(rand())/RAND_MAX))); + } + const double CreatingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (CreatingEndTime-CreatingStartTime) << "s)." << std::endl; + // ----------------------------------------------------- + + FOctree<TestParticule, TestCell, NbLevels, NbSubLevels> tree(1.0,F3DPosition(0.5,0.5,0.5)); + FList<TestParticule*>::BasicIterator iter(particules); + + // ----------------------------------------------------- + std::cout << "Inserting particules ..." << std::endl; + const double InsertingStartTime = omp_get_wtime(); + while( iter.isValide() ){ + tree.insert(iter.value()); + iter.progress(); + } + const double InsertingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (InsertingEndTime-InsertingStartTime) << "s)." << std::endl; + // ----------------------------------------------------- + + std::cout << "Itering on particules ..." << std::endl; + const double InteringStartTime = omp_get_wtime(); + + FOctree<TestParticule, TestCell, NbLevels, NbSubLevels>::Iterator octreeIterator(&tree); + octreeIterator.gotoBottomLeft(); + for(int idx = 0 ; idx < NbLevels - 1; ++idx ){ + int counter = 0; + do{ + ++counter; + //counter += octreeIterator.getCurrentList()->getSize(); + } while(octreeIterator.moveRight()); + octreeIterator.moveUp(); + octreeIterator.gotoLeft(); + std::cout << "Next level (" << counter << ")...\n"; + } + const double IteringEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (IteringEndTime-InteringStartTime) << "s)." << std::endl; + + // ----------------------------------------------------- + std::cout << "Deleting particules ..." << std::endl; + const double DeletingStartTime = omp_get_wtime(); + while(particules.getSize()){ + delete particules.popFront(); + } + const double DeletingEndTime = omp_get_wtime(); + std::cout << "Done " << "(" << (DeletingEndTime-DeletingStartTime) << "s)." << std::endl; + // ----------------------------------------------------- + + return 0; +} + + +// [--LICENSE--] diff --git a/Tests/testThread.cpp b/Tests/testThread.cpp new file mode 100644 index 000000000..9c8acd2ad --- /dev/null +++ b/Tests/testThread.cpp @@ -0,0 +1,74 @@ +// /!\ Please, you must read the license at the bottom of this page + +#include "../Sources/Utils/FAbstractThreaded.hpp" +#include "../Sources/Utils/FOpenMPThreaded.hpp" +#include "../Sources/Utils/FPosixThreaded.hpp" +#include "../Sources/Utils/FNoThreaded.hpp" + +#include <stdio.h> + +// Compile by g++ testThread.cpp ../Sources/Utils/FDebug.cpp -lgomp -lpthread -fopenmp -o testThread.exe + +/** +* In this file we show how to use the thread module +* please refere to the source of testDebug.cpp directly to knwo more +*/ + + +/** +* TOpen is an example of the FOpenMPThreaded implementation class +*/ +class TOpen : public FOpenMPThreaded<TOpen>{ +public: + void threadCallback(const int inThreadId, const int inThreadsNum){ + printf("I am %d on %d, \n",inThreadId, inThreadsNum); + } + + void threadCallbackMutex(const int inThreadId, const int inThreadsNum){ + lock(); + for(long idx = 0 ; idx < 50000000 ; ++idx) {++idx;--idx;} + printf("I am %d on %d, \n",inThreadId, inThreadsNum); + unlock(); + + barrier(); + printf("I am %d ok\n",inThreadId); + } +}; + +/** +* TPosix is an example of the FPosixThreaded implementation class +*/ +class TPosix : public FPosixThreaded<TPosix>{ +public: + void threadCallback(const int inThreadId, const int inThreadsNum){ + printf("I am %d on %d, \n",inThreadId, inThreadsNum); + } + + void threadCallbackMutex(const int inThreadId, const int inThreadsNum){ + lock(); + for(long idx = 0 ; idx < 50000000 ; ++idx) {++idx;--idx;} + printf("I am %d on %d, \n",inThreadId, inThreadsNum); + unlock(); + + barrier(); + printf("I am %d ok\n",inThreadId); + } +}; + + +int main(void){ + // create openmp thread derived class + TOpen open; + open.executeThreads(10); + open.executeThreads(&TOpen::threadCallbackMutex,5); + + // create posix thread derived class + TPosix posix; + posix.executeThreads(10); + posix.executeThreads(&TPosix::threadCallbackMutex,5); + + return 0; +} + + +// [--LICENSE--] diff --git a/UTests/FUTester.hpp b/UTests/FUTester.hpp new file mode 100644 index 000000000..8f57fc698 --- /dev/null +++ b/UTests/FUTester.hpp @@ -0,0 +1,192 @@ +#ifndef UTESTER_HPP +#define UTESTER_HPP +// /!\ Please, you must read the license at the bottom of this page + +#include <iostream> +#include <list> +#include <string> +#include <stdio.h> + + +#define TestClass(X)\ +int main(void){\ + X Controller;\ + Controller.Run();\ + return 0;\ +}\ + + +/** +* @author Berenger Bramas (berenger.bramas@inria.fr) +* Please read the license +* +* This class is used to make simple unit test cases +* +* Please refer to testUTest.cpp to see an example +* @warning Create a derived that implement SetTests() and use TestClass() macro +*/ +template <class TestClass> +class FUTester{ + // Test function pointer + typedef void (TestClass::*TestFunc)(void); + + /** Test descriptor */ + struct TestFuncDescriptor{ + TestFunc func; //< Test adress + std::string name; //< Test name + }; + + + std::list<TestFuncDescriptor> tests; //< all tests + + int totalTests; //< number of tests + + int currentTest; //< current processing test in the run + int currentStep; //< current processing step in the run + + int failledSteps; //< number of failled step in the current test + int failledTests; //< number of failled tests + +protected: + /** Constructor */ + FUTester(){ + totalTests = 0; + } + + /** Callback before processing test */ + virtual void Before(){} + + /** Callback after processing test */ + virtual void After(){} + + /** Callback before each unit test */ + virtual void PreTest(){} + + /** Callback after each unit test */ + virtual void PostTest(){} + + /** + * This function has to add tests + * <code> AddTest(&MyTest::TestOne); </code> + */ + virtual void SetTests() = 0; + + /** + * Add a test without giving a name + * @param inFunc test function address + */ + void AddTest(TestFunc inFunc){ + char buff[256]; + sprintf(buff,"Unamed Test number %d",totalTests+1); + AddTest(inFunc,buff); + } + + /** + * Add a test with a name + * @param inFunc test function address + * @param inFuncName function name + */ + void AddTest(TestFunc inFunc, const std::string& inFuncName){ + ++totalTests; + TestFuncDescriptor desc; + desc.func = inFunc; + desc.name = inFuncName; + tests.push_back(desc); + } + + /** + * To print a message manually in the test + * @param value a object that ostream can work on + */ + template <class Output> + void Print(const Output& value){ + std::cout<< "--- Output from program : " << value << "\n"; + } + + /** + * To test + * @param result the test result + * if result is false test failled + */ + void assert(const bool result){ + ++currentStep; + if(!result){ + std::cout << ">> Step " << currentStep << " Failled\n"; + ++failledSteps; + } + } + + /** + * To test equality + * @param v1 value one + * @param v2 value 2 + * if v1 is not equal v2 test failled + */ + template <class T> + void equal(const T& v1, const T& v2){ + assert(v1 == v2); + } + + /** + * To test equality + * @param v1 value one + * @param v2 value 2 + * if v1 is equal v2 test failled + */ + template <class T> + void different(const T& v1, const T& v2){ + assert(v1 != v2); + } + +public : + /** + * Processing the test + */ + void Run(){ + tests.clear(); + // register tests + SetTests(); + + TestClass* const toTest = static_cast<TestClass*>(this); + currentTest = 0; + failledTests = 0; + + Before(); + + // for each tests + const typename std::list<TestFuncDescriptor>::const_iterator end = tests.end(); + for(typename std::list<TestFuncDescriptor>::iterator iter = tests.begin() ; iter != end ; ++iter){ + currentStep = 0; + failledSteps = 0; + + std::cout << "[Start] " << (*iter).name << "\n"; + + PreTest(); + TestFunc ff = (*iter).func; + (toTest->*ff)(); + PostTest(); + + if(failledSteps){ + std::cout << "[Finished] FAILLED (" << failledSteps << "/" << currentStep<< " steps failled)\n"; + ++failledTests; + } + else{ + std::cout << "[Finished] PASSED (" << currentStep << " steps)\n"; + } + + ++currentTest; + } + + + After(); + + std::cout <<"Test is over, " << (totalTests-failledTests) << " Passed, " << failledTests << " Failled\n"; + } + +}; + + + + + +#endif diff --git a/UTests/flistUTest.cpp b/UTests/flistUTest.cpp new file mode 100644 index 000000000..36cbab79b --- /dev/null +++ b/UTests/flistUTest.cpp @@ -0,0 +1,104 @@ +#include "FUTester.hpp" + +#include "../Sources/Containers/FList.hpp" + +// compile by g++ flistUTest.cpp -o testFile.exe + +/** +* This file is a unit test for the FList class +*/ + +/** +* This class is simply used to count alloc dealloc +*/ +class TestObject{ +public: + static int counter; + static int dealloced; + + TestObject(){ + ++counter; + } + TestObject(const TestObject&){ + ++counter; + } + ~TestObject(){ + ++dealloced; + } +}; + +int TestObject::counter(0); +int TestObject::dealloced(0); + + +/** this class test the list container */ +class TestList : public FUTester<TestList> { + // Called before each test : simply set counter to 0 + void PreTest(){ + TestObject::counter = 0; + TestObject::dealloced = 0; + } + + // test size + void TestSize(){ + FList<TestObject> list; + list.pushFront(TestObject()); + list.pushFront(TestObject()); + list.pushFront(TestObject()); + assert(list.getSize() == 3); + + assert((TestObject::counter - TestObject::dealloced) == list.getSize()); + + list.clear(); + assert(list.getSize() == 0); + + assert(TestObject::counter == TestObject::dealloced); + } + + // test copy + void TestCopy(){ + FList<TestObject> list; + list.pushFront(TestObject()); + list.pushFront(TestObject()); + list.pushFront(TestObject()); + + FList<TestObject> list2 = list; + assert(list.getSize() == list2.getSize()); + + assert((TestObject::counter - TestObject::dealloced) == (list.getSize() + list2.getSize())); + } + + // test iter + void TestIter(){ + FList<TestObject> list; + { + FList<TestObject>::BasicIterator iter(list); + assert(!iter.isValide()); + } + { + list.pushFront(TestObject()); + list.pushFront(TestObject()); + list.pushFront(TestObject()); + + FList<TestObject>::BasicIterator iter(list); + assert(iter.isValide()); + + int counter = 0; + while(iter.isValide()){ iter.progress(); ++counter; } + assert(!iter.isValide()); + assert(counter == list.getSize()); + } + } + + // set test + void SetTests(){ + AddTest(&TestList::TestSize,"Test Size"); + AddTest(&TestList::TestCopy,"Test Copy"); + AddTest(&TestList::TestIter,"Test Iter"); + } +}; + +// You must do this +TestClass(TestList) + + diff --git a/UTests/testUTest.cpp b/UTests/testUTest.cpp new file mode 100644 index 000000000..7ada6af86 --- /dev/null +++ b/UTests/testUTest.cpp @@ -0,0 +1,44 @@ +#include "FUTester.hpp" + +// compile by g++ testUTest.cpp -o test.exe + +/** this class show a simple example of unit test */ +class MyTest : public FUTester<MyTest> { + void Before(){ + Print("Before running the test"); + } + + void TestOne(){ + assert(true); + assert(false); + assert(1 == 1); + } + + void TestTwo(){ + equal(1 , 1); + different(1 , 1); + } + + void After(){ + Print("After running the test"); + } + + void PreTest(){ + Print("Before each test"); + } + + void PostTest(){ + Print("After each test"); + } + + // You must implement it + void SetTests(){ + AddTest(&MyTest::TestOne); + AddTest(&MyTest::TestTwo,"My Second Test"); + } +}; + +// You must do this +TestClass(MyTest) + + -- GitLab