From 4fb8f53679fb2724e3191bc58c24582e9205b8ec Mon Sep 17 00:00:00 2001
From: berenger-bramas <berenger-bramas@2616d619-271b-44dc-8df4-d4a8f33a7222>
Date: Wed, 2 Mar 2011 08:44:22 +0000
Subject: [PATCH] ScalFMM Octree & Utils Sources

git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/scalfmm/scalfmm/trunk@3 2616d619-271b-44dc-8df4-d4a8f33a7222
---
 .gitignore                             |   19 +
 Doc/Doxyfile                           | 1661 ++++++++++++++++++++++++
 Doc/doxygen.png                        |  Bin 0 -> 2033 bytes
 Sources/Containers/FList.hpp           |  220 ++++
 Sources/Containers/FOctree.hpp         |  444 +++++++
 Sources/Containers/FSubOctree.hpp      |  390 ++++++
 Sources/Containers/FTreeCoordinate.hpp |  155 +++
 Sources/Core/FAbstractParticule.hpp    |   34 +
 Sources/Core/FBasicParticule.hpp       |   64 +
 Sources/Files/FAbstractLoader.hpp      |   61 +
 Sources/Files/FBasicLoader.hpp         |  118 ++
 Sources/Utils/F3DPosition.hpp          |  164 +++
 Sources/Utils/FAbstractApplication.hpp |  202 +++
 Sources/Utils/FAbstractThreaded.hpp    |   74 ++
 Sources/Utils/FAssertable.cpp          |   16 +
 Sources/Utils/FAssertable.hpp          |   77 ++
 Sources/Utils/FDebug.cpp               |   12 +
 Sources/Utils/FDebug.hpp               |  162 +++
 Sources/Utils/FMath.hpp                |   47 +
 Sources/Utils/FMpiApplication.hpp      |   88 ++
 Sources/Utils/FNoThreaded.hpp          |   88 ++
 Sources/Utils/FOpenMPThreaded.hpp      |  123 ++
 Sources/Utils/FPosixThreaded.hpp       |  185 +++
 Sources/Utils/FSingleApplication.hpp   |   79 ++
 TODO                                   |    0
 Tests/FDebug.out                       |    1 +
 Tests/testApplication.cpp              |   61 +
 Tests/testAssert.cpp                   |   43 +
 Tests/testDebug.cpp                    |   31 +
 Tests/testLoader.cpp                   |   76 ++
 Tests/testOctree.cpp                   |   93 ++
 Tests/testOctreeIter.cpp               |  135 ++
 Tests/testThread.cpp                   |   74 ++
 UTests/FUTester.hpp                    |  192 +++
 UTests/flistUTest.cpp                  |  104 ++
 UTests/testUTest.cpp                   |   44 +
 36 files changed, 5337 insertions(+)
 create mode 100644 .gitignore
 create mode 100644 Doc/Doxyfile
 create mode 100644 Doc/doxygen.png
 create mode 100644 Sources/Containers/FList.hpp
 create mode 100644 Sources/Containers/FOctree.hpp
 create mode 100644 Sources/Containers/FSubOctree.hpp
 create mode 100644 Sources/Containers/FTreeCoordinate.hpp
 create mode 100644 Sources/Core/FAbstractParticule.hpp
 create mode 100644 Sources/Core/FBasicParticule.hpp
 create mode 100644 Sources/Files/FAbstractLoader.hpp
 create mode 100644 Sources/Files/FBasicLoader.hpp
 create mode 100644 Sources/Utils/F3DPosition.hpp
 create mode 100644 Sources/Utils/FAbstractApplication.hpp
 create mode 100644 Sources/Utils/FAbstractThreaded.hpp
 create mode 100644 Sources/Utils/FAssertable.cpp
 create mode 100644 Sources/Utils/FAssertable.hpp
 create mode 100644 Sources/Utils/FDebug.cpp
 create mode 100644 Sources/Utils/FDebug.hpp
 create mode 100644 Sources/Utils/FMath.hpp
 create mode 100644 Sources/Utils/FMpiApplication.hpp
 create mode 100644 Sources/Utils/FNoThreaded.hpp
 create mode 100644 Sources/Utils/FOpenMPThreaded.hpp
 create mode 100644 Sources/Utils/FPosixThreaded.hpp
 create mode 100644 Sources/Utils/FSingleApplication.hpp
 delete mode 100644 TODO
 create mode 100644 Tests/FDebug.out
 create mode 100644 Tests/testApplication.cpp
 create mode 100644 Tests/testAssert.cpp
 create mode 100644 Tests/testDebug.cpp
 create mode 100644 Tests/testLoader.cpp
 create mode 100644 Tests/testOctree.cpp
 create mode 100644 Tests/testOctreeIter.cpp
 create mode 100644 Tests/testThread.cpp
 create mode 100644 UTests/FUTester.hpp
 create mode 100644 UTests/flistUTest.cpp
 create mode 100644 UTests/testUTest.cpp

diff --git a/.gitignore b/.gitignore
new file mode 100644
index 000000000..90aa73913
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,19 @@
+#ignore building directory
+build/
+
+#ignore generated doc
+Doc/html/
+
+#ignore qt project file
+*.pro
+*.pro.*
+
+#ignore executables
+*.exe
+
+#ignore temporary files
+tmp/
+*.tmp
+*~
+*TAGS
+*#*#
diff --git a/Doc/Doxyfile b/Doc/Doxyfile
new file mode 100644
index 000000000..2629432ae
--- /dev/null
+++ b/Doc/Doxyfile
@@ -0,0 +1,1661 @@
+# Doxyfile 1.7.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file 
+# that follow. The default is UTF-8 which is also the encoding used for all 
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the 
+# iconv built into libc) for the transcoding. See 
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING      = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = FMB++
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = Beta
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = ../Doc
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, 
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English 
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, 
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, 
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE        = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = "The $name class" \
+                         "The $name widget" \
+                         "The $name file" \
+                         is \
+                         provides \
+                         specifies \
+                         contains \
+                         represents \
+                         a \
+                         an \
+                         the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = YES
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        = 
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = 
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like regular Qt-style comments 
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF      = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will 
+# interpret the first line (until the first dot) of a Qt-style 
+# comment as the brief description. If set to NO, the comments 
+# will behave just like regular Qt-style comments (thus requiring 
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF           = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 8
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Java. For instance, namespaces will be presented as packages, qualified 
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN   = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL 
+# sources. Doxygen will then generate output that is tailored for 
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL   = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it 
+# parses. With this tag you can assign which parser to use for a given extension. 
+# Doxygen has a built-in mapping, but you can override or extend it using this 
+# tag. The format is ext=language, where ext is a file extension, and language 
+# is one of the parsers supported by doxygen: IDL, Java, Javascript, CSharp, C, 
+# C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, C++. For instance to make 
+# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C 
+# (default is Fortran), use: inc=Fortran f=C. Note that for custom extensions 
+# you also need to set FILE_PATTERNS otherwise the files are not read by doxygen.
+
+EXTENSION_MAPPING      = 
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want 
+# to include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to 
+# enable parsing support.
+
+CPP_CLI_SUPPORT        = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. 
+# Doxygen will parse them like normal C++ but will assume all classes use public 
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT            = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate getter 
+# and setter methods for a property. Setting this option to YES (the default) 
+# will make doxygen to replace the get and set methods by a property in the 
+# documentation. This will only work if the methods are indeed getting or 
+# setting a simple type. If this is not the case, or you want to show the 
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT   = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum 
+# is documented as struct, union, or enum with the name of the typedef. So 
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct 
+# with name TypeT. When disabled the typedef will appear as a member of a file, 
+# namespace, or class. And the struct will be named TypeS. This can typically 
+# be useful for C code in case the coding convention dictates that all compound 
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT   = NO
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to 
+# determine which symbols to keep in memory and which to flush to disk. 
+# When the cache is full, less often used symbols will be written to disk. 
+# For small to medium size projects (<1000 input files) the default value is 
+# probably good enough. For larger projects a too small cache size can cause 
+# doxygen to be busy swapping symbols to and from disk most of the time 
+# causing a significant performance penality. 
+# If the system has enough physical memory increasing the cache will improve the 
+# performance by keeping more symbols in memory. Note that the value works on 
+# a logarithmic scale so increasing the size by one will rougly double the 
+# memory usage. The cache size is given by this formula: 
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, 
+# corresponding to a cache size of 2^16 = 65536 symbols
+
+SYMBOL_CACHE_SIZE      = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = YES
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be 
+# extracted and appear in the documentation as a namespace called 
+# 'anonymous_namespace{file}', where file will be replaced with the base 
+# name of the file that contains the anonymous namespace. By default 
+# anonymous namespace are hidden.
+
+EXTRACT_ANON_NSPACES   = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = NO
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen 
+# will list include files with double quotes in the documentation 
+# rather than with sharp brackets.
+
+FORCE_LOCAL_INCLUDES   = NO
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen 
+# will sort the (brief and detailed) documentation of class members so that 
+# constructors and destructors are listed first. If set to NO (the default) 
+# the constructors will appear in the respective orders defined by 
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. 
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO 
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the 
+# hierarchy of group names into alphabetical order. If set to NO (the default) 
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES       = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. 
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = NO
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. 
+# This will remove the Files entry from the Quick Index and from the 
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES             = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the 
+# Namespaces page.  This will remove the Namespaces entry from the Quick Index 
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES        = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from 
+# the version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed 
+# by doxygen. The layout file controls the global structure of the generated 
+# output files in an output format independent way. The create the layout file 
+# that represents doxygen's defaults, run doxygen with the -l option. 
+# You can optionally specify a file name after the option, if omitted 
+# DoxygenLayout.xml will be used as the name of the layout file.
+
+LAYOUT_FILE            = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                  = ../Sources
+
+# This tag can be used to specify the character encoding of the source files 
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 
+# also the default input encoding. Doxygen uses libiconv (or the iconv built 
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for 
+# the list of possible encodings.
+
+INPUT_ENCODING         = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
+
+FILE_PATTERNS          = *.c \
+                         *.cc \
+                         *.cxx \
+                         *.cpp \
+                         *.c++ \
+                         *.d \
+                         *.java \
+                         *.ii \
+                         *.ixx \
+                         *.ipp \
+                         *.i++ \
+                         *.inl \
+                         *.h \
+                         *.hh \
+                         *.hxx \
+                         *.hpp \
+                         *.h++ \
+                         *.idl \
+                         *.odl \
+                         *.cs \
+                         *.php \
+                         *.php3 \
+                         *.inc \
+                         *.m \
+                         *.mm \
+                         *.dox \
+                         *.py \
+                         *.f90 \
+                         *.f \
+                         *.vhd \
+                         *.vhdl
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = YES
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = 
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
+# (namespaces, classes, functions, etc.) that should be excluded from the 
+# output. The symbol name can be a fully qualified name, a word, or if the 
+# wildcard * is used, a substring. Examples: ANamespace, AClass, 
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS        = 
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = NO
+
+# If the REFERENCED_BY_RELATION tag is set to YES 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) 
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from 
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will 
+# link to the source code.  Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = NO
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. 
+# Doxygen will adjust the colors in the stylesheet and background images 
+# according to this color. Hue is specified as an angle on a colorwheel, 
+# see http://en.wikipedia.org/wiki/Hue for more information. 
+# For instance the value 0 represents red, 60 is yellow, 120 is green, 
+# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. 
+# The allowed range is 0 to 359.
+
+HTML_COLORSTYLE_HUE    = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of 
+# the colors in the HTML output. For a value of 0 the output will use 
+# grayscales only. A value of 255 will produce the most vivid colors.
+
+HTML_COLORSTYLE_SAT    = 100
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to 
+# the luminance component of the colors in the HTML output. Values below 
+# 100 gradually make the output lighter, whereas values above 100 make 
+# the output darker. The value divided by 100 is the actual gamma applied, 
+# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, 
+# and 100 does not change the gamma.
+
+HTML_COLORSTYLE_GAMMA  = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML 
+# page will contain the date and time when the page was generated. Setting 
+# this to NO can help when comparing the output of multiple runs.
+
+HTML_TIMESTAMP         = YES
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML 
+# documentation will contain sections that can be hidden and shown after the 
+# page has loaded. For this to work a browser that supports 
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox 
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS  = NO
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files 
+# will be generated that can be used as input for Apple's Xcode 3 
+# integrated development environment, introduced with OSX 10.5 (Leopard). 
+# To create a documentation set, doxygen will generate a Makefile in the 
+# HTML output directory. Running make will produce the docset in that 
+# directory and running "make install" will install the docset in 
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find 
+# it at startup. 
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html 
+# for more information.
+
+GENERATE_DOCSET        = NO
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the 
+# feed. A documentation feed provides an umbrella under which multiple 
+# documentation sets from a single provider (such as a company or product suite) 
+# can be grouped.
+
+DOCSET_FEEDNAME        = "Doxygen generated docs"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that 
+# should uniquely identify the documentation set bundle. This should be a 
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen 
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID       = org.doxygen.Project
+
+# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify 
+# the documentation publisher. This should be a reverse domain-name style 
+# string, e.g. com.mycompany.MyDocSet.documentation.
+
+DOCSET_PUBLISHER_ID    = org.doxygen.Publisher
+
+# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
+
+DOCSET_PUBLISHER_NAME  = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING 
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file 
+# content.
+
+CHM_INDEX_ENCODING     = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = NO
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and 
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated 
+# that can be used as input for Qt's qhelpgenerator to generate a 
+# Qt Compressed Help (.qch) of the generated HTML documentation.
+
+GENERATE_QHP           = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can 
+# be used to specify the file name of the resulting .qch file. 
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE               = 
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE          = org.doxygen.Project
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER     = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to 
+# add. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME   = 
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the 
+# custom filter to add. For more information please see 
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters"> 
+# Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS  = 
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this 
+# project's 
+# filter section matches. 
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes"> 
+# Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS  = 
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can 
+# be used to specify the location of Qt's qhelpgenerator. 
+# If non-empty doxygen will try to run qhelpgenerator on the generated 
+# .qhp file.
+
+QHG_LOCATION           = 
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files  
+# will be generated, which together with the HTML files, form an Eclipse help 
+# plugin. To install this plugin and make it available under the help contents 
+# menu in Eclipse, the contents of the directory containing the HTML and XML 
+# files needs to be copied into the plugins directory of eclipse. The name of 
+# the directory within the plugins directory should be the same as 
+# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before 
+# the help appears.
+
+GENERATE_ECLIPSEHELP   = NO
+
+# A unique identifier for the eclipse help plugin. When installing the plugin 
+# the directory name containing the HTML and XML files should also have 
+# this name.
+
+ECLIPSE_DOC_ID         = org.doxygen.Project
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index 
+# structure should be generated to display hierarchical information. 
+# If the tag value is set to YES, a side panel will be generated 
+# containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). 
+# Windows users are probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW      = YES
+
+# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, 
+# and Class Hierarchy pages using a tree view instead of an ordered list.
+
+USE_INLINE_TREES       = NO
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open 
+# links to external symbols imported via tag files in a separate window.
+
+EXT_LINKS_IN_WINDOW    = NO
+
+# Use this tag to change the font size of Latex formulas included 
+# as images in the HTML documentation. The default is 10. Note that 
+# when you change the font size after a successful doxygen run you need 
+# to manually remove any form_*.png images from the HTML output directory 
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE       = 10
+
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images 
+# generated for formulas are transparent PNGs. Transparent PNGs are 
+# not supported properly for IE 6.0, but are supported on all modern browsers. 
+# Note that when changing this option you need to delete any form_*.png files 
+# in the HTML output before the changes have effect.
+
+FORMULA_TRANSPARENT    = YES
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box 
+# for the HTML output. The underlying search engine uses javascript 
+# and DHTML and should work on any modern browser. Note that when using 
+# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets 
+# (GENERATE_DOCSET) there is already a search function so this one should 
+# typically be disabled. For large projects the javascript based search engine 
+# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
+
+SEARCHENGINE           = NO
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be 
+# implemented using a PHP enabled web server instead of at the web client 
+# using Javascript. Doxygen will generate the search PHP script and index 
+# file to put on the web server. The advantage of the server 
+# based approach is that it scales better to large projects and allows 
+# full text search. The disadvances is that it is more difficult to setup 
+# and does not have live searching capabilities.
+
+SERVER_BASED_SEARCH    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name. 
+# Note that when enabling USE_PDFLATEX this option is only used for 
+# generating bitmaps for formulas in the HTML output, but not in the 
+# Makefile that is written to the output directory.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include 
+# source code with syntax highlighting in the LaTeX output. 
+# Note that which sources are shown also depends on other settings 
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE      = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+
+INCLUDE_PATH           = 
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = 
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links. 
+# Note that each tag file must have a unique name 
+# (where the name does NOT include the path) 
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = NO
+
+# You can define message sequence charts within doxygen comments using the \msc 
+# command. Doxygen will then run the mscgen tool (see 
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the 
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where 
+# the mscgen tool resides. If left empty the tool is assumed to be found in the 
+# default search path.
+
+MSCGEN_PATH            = 
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = YES
+
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is 
+# allowed to run in parallel. When set to 0 (the default) doxygen will 
+# base this on the number of processors available in the system. You can set it 
+# explicitly to a value larger than 0 to get control over the balance 
+# between CPU load and processing speed.
+
+DOT_NUM_THREADS        = 0
+
+# By default doxygen will write a font called FreeSans.ttf to the output 
+# directory and reference it in all dot files that doxygen generates. This 
+# font does not include all possible unicode characters however, so when you need 
+# these (or just want a differently looking font) you can specify the font name 
+# using DOT_FONTNAME. You need need to make sure dot is able to find the font, 
+# which can be done by putting it in a standard location or by setting the 
+# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory 
+# containing the font.
+
+DOT_FONTNAME           = FreeSans.ttf
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. 
+# The default size is 10pt.
+
+DOT_FONTSIZE           = 10
+
+# By default doxygen will tell dot to use the output directory to look for the 
+# FreeSans.ttf font (which doxygen will put there itself). If you specify a 
+# different font using DOT_FONTNAME you can set the path where dot 
+# can find it using this tag.
+
+DOT_FONTPATH           = 
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.
+
+INCLUDE_GRAPH          = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = NO
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then 
+# doxygen will generate a call dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable call graphs 
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH             = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then 
+# doxygen will generate a caller dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable caller 
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH           = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include 
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif 
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = 
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of 
+# nodes that will be shown in the graph. If the number of nodes in a graph 
+# becomes larger than this value, doxygen will truncate the graph, which is 
+# visualized by representing a node as a red box. Note that doxygen if the 
+# number of direct children of the root node in a graph is already larger than 
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note 
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES    = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that the size of a graph can be further restricted by 
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH    = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, because dot on Windows does not 
+# seem to support this out of the box. Warning: Depending on the platform used, 
+# enabling this option may lead to badly anti-aliased labels on the edges of 
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
diff --git a/Doc/doxygen.png b/Doc/doxygen.png
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diff --git a/Sources/Containers/FList.hpp b/Sources/Containers/FList.hpp
new file mode 100644
index 000000000..71952fa35
--- /dev/null
+++ b/Sources/Containers/FList.hpp
@@ -0,0 +1,220 @@
+#ifndef FLIST_HPP
+#define FLIST_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+
+
+/**
+ * @author Berenger Bramas (berenger.bramas@inria.fr)
+ * @class FList
+ * Please read the license
+ *
+ * This class is a linked list container.
+ *
+ * Please refere to unit test flistUTest.cpp
+ */
+template< class Object >
+class FList {
+	/** A list node */
+	struct Node {
+		Object target;	//< Object of the node
+		Node* next;	//< Next node
+	};
+
+	Node* root;		//< Root node, NULL if size is 0
+
+        int size;		//< Elements in the list
+
+        /**
+        * Copy a list into current object
+        * The current list has to be empty when this function is called
+        */
+	void copy(const FList& other){
+		const Node* otherRoot = other.root;
+		Node ** myRoot = &this->root;
+		while(otherRoot){
+			(*myRoot) = new Node;
+			(*myRoot)->target = otherRoot->target;
+
+			myRoot = &(*myRoot)->next;
+			otherRoot = otherRoot->next;
+		}
+		*myRoot = 0;
+		this->size = other.size;
+	}
+
+public:
+        /** Constructor (of an empty list) */
+	FList() : root(0) , size(0) {		
+	}
+
+	/** Desctructor */
+        virtual ~FList(){
+		clear();
+	}
+
+	/**
+	* Copy operator
+	* This will clear the current list before copying
+	* @param other the source list
+        * @return the current list as a reference
+	*/
+	FList& operator=(const FList& other){
+		clear();
+		copy(other);
+		return *this;
+	}
+
+	/**
+	* Copy constructor
+	* @param other the source list
+	*/
+	FList(const FList& other): root(0) , size(0)  {
+		copy(other);
+	}
+
+	/**
+	* To clear the list
+	* Size is 0 after calling this function
+	*/
+	void clear(){
+		while(this->root){
+			Node* next(this->root->next);
+			delete this->root;
+			this->root = next;
+		}
+		this->size = 0;
+	}
+
+	/**
+	* Push an element in the front of the list
+	*/
+	void pushFront(Object& inObject){
+		Node* newNode 	= new Node;
+		newNode->target = inObject;
+		newNode->next 	= this->root;
+
+		this->root 	= newNode;
+		++size;
+	}
+
+        /**
+        * Push an element in the front of the list
+        * used when type is pointer and like [TYPE* const] object
+        */
+        void pushFront(Object const inObject){
+                    Node* newNode           = new Node;
+                    newNode->target         = inObject;
+                    newNode->next           = this->root;
+
+                    this->root  = newNode;
+                    ++size;
+        }
+
+        /**
+        * To get front value (last pushed value)
+        * if size == 0 then defaultValue is returned
+        * @param defaultValue as the returned value in case size == 0, equal Object() if no param as passed
+        * @return first value if exists or defaultValue otherwise
+        */
+        Object& front(Object& defaultValue = Object()){
+            if(size) return this->root->target;
+            else return defaultValue;
+        }
+
+        /**
+        * To get front value as const
+        * if size == 0 then defaultValue is return
+        * @param defaultValue as the returned value in case size == 0, equal Object() if no param as passed
+        * @return first value if exists or defaultValue otherwise
+        */
+        const Object& front(const Object& defaultValue = Object()) const {
+            if(size) return this->root->target;
+            else return defaultValue;
+        }
+
+        /**
+        * To get the front value and remove it from the list
+        * @return first value
+        * @warning you must check the list's size before calling this function!
+        */
+        Object popFront(){
+            --size;
+            Node* newNode   = this->root;
+            this->root      = this->root->next;
+
+            Object value    = newNode->target;
+            delete newNode;
+
+            return value;
+        }
+
+	/**
+	* To get the number of elements in the list
+	* @return size
+	*/
+	int getSize() const{
+		return size;
+	}
+
+        /**
+          * This iterator allow accessing list's elements
+          * If you change the target list pointed by an iterator
+          * you cannot used the iterator any more.
+          * <code>
+          * FList<int> values; <br>
+          * // inserting ... <br>
+          * FList<int>::BasicIterator iter(values); <br>
+          * while( iter.isValide() ){ <br>
+          *     iter.value() += 1; <br>
+          *     iter.progress(); <br>
+          * } <br>
+          * </code>
+          */
+        class BasicIterator {
+        private:
+            Node* iter; //< current node on the list
+
+        public:
+            /**
+              * Constructor needs the target list
+              * @param the list to iterate on
+              */
+            BasicIterator(FList& list) : iter(list.root){
+            }
+
+            /** to progress on the list */
+            void progress(){
+                if(iter) iter = iter->next;
+            }
+
+            /**
+            * Current pointed value
+            * current iterator must be valide (isValide()) to use this function
+            */
+            Object& value(){
+                return iter->target;
+            }
+
+            /**
+            * Current pointed value
+            * current iterator must be valide (isValide()) to use this function
+            */
+            const Object& value() const{
+                return iter->target;
+            }
+
+            /**
+            * To know if an iterator is at the end of the list
+            * @return true if the current iterator can progress and access to value, else false
+            */
+            bool isValide() const{
+                return iter;
+            }
+
+        };
+
+};
+
+#endif //FLIST_HPP
+// [--LICENSE--]
diff --git a/Sources/Containers/FOctree.hpp b/Sources/Containers/FOctree.hpp
new file mode 100644
index 000000000..78644c143
--- /dev/null
+++ b/Sources/Containers/FOctree.hpp
@@ -0,0 +1,444 @@
+#ifndef FOCTREE_HPP
+#define FOCTREE_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include "FSubOctree.hpp"
+
+#include "../Utils/F3DPosition.hpp"
+#include "../Utils/FMath.hpp"
+#include "FTreeCoordinate.hpp"
+
+#include "../Utils/FAssertable.hpp"
+
+/**
+ * @author Berenger Bramas (berenger.bramas@inria.fr)
+ * @class FOctree
+ * Please read the license
+ *
+ * This class is an octree container.
+ *
+ * Please refere to testOctree.cpp to see an example.
+ * <code>
+ * // can be used as : <br>
+ * FOctree<TestParticule, TestCell, 10, 3> tree(1.0,F3DPosition(0.5,0.5,0.5));
+ * </code>
+ */
+template< class ParticuleClass, class CellClass, int OctreeHeight, int SubtreeHeight = 3>
+class FOctree {
+        const int height;		//< tree height
+	const int leafIndex;		//< index of leaf int array
+
+        const double boxWidth;          //< the space system width
+	const F3DPosition boxCenter;	//< the space system center
+	const F3DPosition boxCorner;	//< the space system corner (used to compute morton index)
+
+	double boxWidthAtLevel[OctreeHeight];		//< to store the width of each boxs at all levels
+
+        FSubOctree< ParticuleClass, CellClass > root;//< root suboctree
+
+	/** Forbiden copy operator */
+	FOctree& operator=(const FOctree&) {
+		return *this;
+	}
+
+	/** Forbiden copy constructor */
+	FOctree(const FOctree&) {
+	}
+
+        /**
+        * Get morton index from a position for the leaf leavel
+        * @param inPosition position to compute
+        * @return the morton index
+        */
+        MortonIndex getLeafMortonFromPosition(const F3DPosition& inPosition){
+                // box coordinate to host the particule
+                FTreeCoordinate host;
+                // position has to be relative to corner not center
+                host.setX( getTreeCoordinate( inPosition.getX() - this->boxCorner.getX() ));
+                host.setY( getTreeCoordinate( inPosition.getY() - this->boxCorner.getY() ));
+                host.setZ( getTreeCoordinate( inPosition.getZ() - this->boxCorner.getZ() ));
+                return host.getMortonIndex(leafIndex);
+        }
+
+        /**
+        * Get the box number from a position
+        * at a position POS with a leaf level box width of WI, the position is RELATIVE_TO_CORNER(POS)/WI
+        * @param inRelativePosition a position from the corner of the box
+        * @return the box num at the leaf level that contains inRelativePosition
+        */
+        long getTreeCoordinate(const double inRelativePosition){
+                const double indexDouble = inRelativePosition / this->boxWidthAtLevel[this->leafIndex];
+                long index = FMath::dfloor(indexDouble);
+                if( index && FMath::LookEqual(inRelativePosition, this->boxWidthAtLevel[this->leafIndex] * index ) ){
+                        --index;
+                }
+                return index;
+        }
+
+public:
+	/**
+	* Constructor	
+	* @param inBoxWidth box width for this simulation
+	* @param inBoxCenter box center for this simulation
+	*/
+	FOctree(const double inBoxWidth, const F3DPosition& inBoxCenter)
+                        : boxWidth(inBoxWidth) , boxCenter(inBoxCenter), boxCorner(inBoxCenter - (inBoxWidth/2)),
+                        height(OctreeHeight) , leafIndex(OctreeHeight-1),
+                        root(0, 0, SubtreeHeight, 1){
+		double tempWidth = this->boxWidth;
+                // pre compute box width for each level
+                for(int indexLevel = 0; indexLevel < this->height; ++indexLevel ){
+			this->boxWidthAtLevel[indexLevel] = tempWidth;
+			tempWidth /= 2.0;
+		}
+	}
+
+	/** Desctructor */
+        virtual ~FOctree() {
+	}
+
+	/**
+	* Insert a particule on the tree
+	* algorithm is :
+	* Compute morton index for the particule
+	* ask node to insert this particule
+	* @param inParticule the particule to insert (must inherite from FAbstractParticule)
+	*/
+	void insert(ParticuleClass* const inParticule){
+		const MortonIndex particuleIndex = getLeafMortonFromPosition(inParticule->getPosition());
+		root.insert( particuleIndex, inParticule, height);
+	}
+
+
+        /**
+          * This has to be used to iterate on an octree
+          * It simply stores an pointer on a suboctree and moves to right/left/up/down.
+          * Please refere to testOctreeIter file to see how it works.
+          *
+          * <code>
+          * FOctree<TestParticule, TestCell, NbLevels, NbSubLevels>::Iterator octreeIterator(&tree); <br>
+          * octreeIterator.gotoBottomLeft(); <br>
+          * for(int idx = 0 ; idx < NbLevels - 1; ++idx ){ <br>
+          *     do{ <br>
+          *         // ...  <br>
+          *     } while(octreeIterator.moveRight()); <br>
+          *     octreeIterator.moveUp(); <br>
+          *     octreeIterator.gotoLeft(); <br>
+          * } <br>
+          * <code>
+          * Remark :
+          * It uses the left right limit on each suboctree and their morton index.
+          * Please have a look to the move functions to understand how the system is working.
+          */
+        class Iterator : public FAssertable {
+            /**
+              * The class works on suboctree. Most of the resources needed
+              * are avaiblable by using FAbstractSubOctree. But when accessing
+              * to the leaf we have to use FSubOctree or FSubOctreeWithLeafs
+              * depending if we are working on the bottom of the tree.
+              */
+            union SubOctreeTypes {
+                FAbstractSubOctree<ParticuleClass,CellClass>* tree;     //< Usual pointer to work
+                FSubOctree<ParticuleClass,CellClass>* middleTree;       //< To access to sub-octree under
+                FSubOctreeWithLeafs<ParticuleClass,CellClass>* leafTree;//< To access to particules lists
+            };
+
+
+            SubOctreeTypes current; //< Current suboctree
+
+            int currentLocalLevel;  //< Current level in the current suboctree
+            long currentLocalIndex; //< Current index (array position) in the current_suboctree.cells[ currentLocalLevel ]
+
+            /**
+              * To know what is the left limit on the current level on the current subtree
+              * @retrun suboctree.left_limit >> 3 * diff(leaf_index, current_index).
+              */
+            static long TransposeIndex(const long indexInLeafLevel, const int distanceFromLeafLevel) {
+                return indexInLeafLevel >> (3 * distanceFromLeafLevel);
+            }
+
+
+        public:
+            /**
+            * Constructor
+            * @param inTarget the octree to iterate on
+            * After building a iterator, this one is positioned at the level 0
+            * of the root (level 1 of octree) at the left limit index
+            */
+            Iterator(FOctree* const inTarget)
+                    : currentLocalLevel(0), currentLocalIndex(0) {
+                assert(inTarget, "Target for Octree::Iterator cannot be null", __LINE__, __FILE__);
+                assert(inTarget->root.getRightLeafIndex(), "Octree seems to be empty, getRightLeafIndex == 0", __LINE__, __FILE__);
+
+                // Start by the root
+                this->current.tree = &inTarget->root;
+                // On the left limit
+                this->currentLocalIndex = TransposeIndex(this->current.tree->getLeftLeafIndex(), (this->current.tree->getSubOctreeHeight() - this->currentLocalLevel - 1) );
+            }
+
+
+            /**
+              * Move iterator to the top! (level 0 of root, level 1 of octree)
+              * index = left limit at root level
+              */
+            void gotoTop(){
+                while(this->current.tree->hasParent()){
+                    this->current.tree = this->current.tree->getParent();
+                }
+                this->currentLocalLevel = 0;
+                this->currentLocalIndex = TransposeIndex(this->current.tree->getLeftLeafIndex(), (this->current.tree->getSubOctreeHeight() - 1) );
+            }
+
+            /**
+              * Move iterator to the bottom left place
+              * We are on a leaf
+              */
+            void gotoBottomLeft(){
+                gotoTop();
+                while(1) {
+                    this->currentLocalLevel = this->current.tree->getSubOctreeHeight() - 1;
+                    this->currentLocalIndex = this->current.tree->getLeftLeafIndex();
+                    if(isAtLeafLevel()){
+                        return;
+                    }
+                    this->current.tree = this->current.middleTree->leafs(this->currentLocalIndex);
+                }
+            }
+
+            /**
+              * Move iterator to the left place at the same level
+              */
+            void gotoLeft(){
+                //  Function variables
+                const int currentLevel = level();
+
+                // Goto root sutoctree
+                while(this->current.tree->hasParent()){
+                    this->current.tree = this->current.tree->getParent();
+                }
+
+                // Go down on the left until arriving on the same global level
+                while(this->current.tree->getSubOctreeHeight() + this->current.tree->getSubOctreePosition() - 1 < currentLevel) {
+                    this->current.tree = this->current.middleTree->leafs(this->current.tree->getLeftLeafIndex());
+                }
+
+                // Level still unchanged we only go to the left
+                // The left limit on this tree at the level we want to stay
+                this->currentLocalIndex = TransposeIndex(this->current.tree->getLeftLeafIndex(), (this->current.tree->getSubOctreeHeight() - this->currentLocalLevel - 1));
+            }
+
+            /**
+              * Move iterator to the left place at the same level
+              */
+            void gotoRight(){
+                //  Function variables
+                const int currentLevel = level();
+                // Goto root sutoctree
+                while(this->current.tree->hasParent()){
+                    this->current.tree = this->current.tree->getParent();
+                }
+                // Go down on the left until arriving on the same global level
+                while(this->current.tree->getSubOctreeHeight() + this->current.tree->getSubOctreePosition() - 1 < currentLevel) {
+                    this->current.tree = this->current.middleTree->leafs(this->current.tree->getRightLeafIndex());
+                }
+                // Level still unchanged we only go to the left
+                // The left limit on this tree at the level we want to stay
+                this->currentLocalIndex = TransposeIndex(this->current.tree->getRightLeafIndex(), (this->current.tree->getSubOctreeHeight() - this->currentLocalLevel - 1));
+            }
+
+            /**
+              * Goto the next value on the right at the same level
+              *
+              * The algorithm here is :
+              * As long as we are on the right limit, go to the parent suboctree
+              * if we are on the root and on the right then return (there is no more data on the right)
+              *
+              * After that point we do not know where we are but we know that there is some data
+              * on the right (without knowing our position!)
+              *
+              * We progress on the brother to find an allocated cell (->)
+              * for example if we are on index 2 we will look until 8 = 2 | 7 + 1
+              * if we arrive a 8 without finding a cell we go upper and do the same
+              * we know we will find something because we are not at the right limit
+              *
+              * We find an allocated cell.
+              * We have to go down, we go on the left child of this cells
+              * until : the current level if we did not have change the current suboctree
+              * or : the leaf level
+              *
+              * In the second case, it meanse we need to change octree downward
+              * but it is easy because we can use the left limit!
+              */
+            bool moveRight(){
+                //  Function variables
+                SubOctreeTypes workingTree = this->current;    // To cover parent other sub octre
+                long workingLevel = this->currentLocalLevel;        // To know where we are
+                long workingIndex = this->currentLocalIndex;        // To know where we are
+
+                // -- First we have to go in a tree where we can move on the right --
+                // Number of time we go into parent subtree
+                int countUpward = 0;
+                // We stop when we can right move or if there is no more parent (root)
+                while( workingIndex == TransposeIndex(workingTree.tree->getRightLeafIndex(), (workingTree.tree->getSubOctreeHeight() - workingLevel - 1) )
+                        && workingTree.tree->hasParent() ){
+                    // Goto the leaf level into parent at current_tree.position_into_parent_array
+                    workingIndex        = workingTree.tree->getIndexInParent();
+                    workingTree.tree    = workingTree.tree->getParent();
+                    workingLevel        = workingTree.tree->getSubOctreeHeight() - 1;
+                    // inc counter
+                    ++countUpward;
+                }
+
+                // Do we stop because we are on the root (means we cannot move right?)
+                if( workingIndex < TransposeIndex(workingTree.tree->getRightLeafIndex(), (workingTree.tree->getSubOctreeHeight() - workingLevel - 1) ) ){
+                    // Move to the first right cell pointer(!)
+                    ++workingIndex;
+
+                    // Maybe it is null, but we know there is almost one cell on the right
+                    // we need to find it
+                    if( !workingTree.tree->cellsAt(workingLevel)[workingIndex] ){
+                        // While we are not on a allocated cell
+                        while( true ){
+                            // Test element on the right (test brothers)
+                            const long rightLimite = (workingIndex | 7) + 1;
+                            while( workingIndex < rightLimite && !workingTree.tree->cellsAt(workingLevel)[workingIndex]){
+                                ++workingIndex;
+                            }
+                            // Stop if we are on an allocated cell
+                            if( workingTree.tree->cellsAt(workingLevel)[workingIndex] ){
+                                break;
+                            }
+                            // Else go to the upper level
+                            --workingLevel;
+                            workingIndex >>= 3;
+                        }
+                    }
+
+                    // if wokring tree != current tree => working tree leafs level ; else current level
+                    const int objectiveLevel = (countUpward ? workingTree.tree->getSubOctreeHeight() - 1 : this->currentLocalLevel );
+
+                    // We need to go down as left as possible
+                    while( workingLevel != objectiveLevel ){
+                        ++workingLevel;
+                        workingIndex <<= 3;
+                        const long rightLimite = (workingIndex | 7); // not + 1 because if the 7th first are null it must be the 8th!
+                        while( workingIndex < rightLimite && !workingTree.tree->cellsAt(workingLevel)[workingIndex]){
+                            ++workingIndex;
+                        }
+                    }
+
+                    // Do we change from the current sub octree?
+                    if( countUpward ){
+                        // Then we simply need to go down the same number of time
+                        workingTree.tree = workingTree.middleTree->leafs(workingIndex);
+                        while( --countUpward ){
+                            workingTree.tree = workingTree.middleTree->leafs(workingTree.tree->getLeftLeafIndex());
+                        }
+                        // level did not change, simpli set octree and get left limit of this octree at the current level
+                        this->current = workingTree;
+                        this->currentLocalIndex = TransposeIndex(workingTree.tree->getLeftLeafIndex(), (workingTree.tree->getSubOctreeHeight() - this->currentLocalLevel - 1) );
+                    }
+                    else{
+                        // We are on the right tree
+                        this->currentLocalIndex = workingIndex;
+                    }
+
+                    return true;
+                }
+                return false;
+            }
+            /**
+              * Move to the upper level
+              * It may cause to change the suboctree we are working on
+              */
+            bool moveUp() {
+                // It is on the top level?
+                if(this->currentLocalLevel){
+                    // No so simply go up
+                    --this->currentLocalLevel;
+                    this->currentLocalIndex >>= 3;
+                }
+                // Yes need to change suboctree
+                else if(this->current.tree->hasParent()){
+                    this->currentLocalIndex = this->current.tree->getIndexInParent();
+                    this->current.tree = this->current.tree->getParent();
+                    this->currentLocalLevel =  this->current.tree->getSubOctreeHeight() - 1;
+                }
+                else{
+                    return false;
+                }
+                return true;
+            }
+            /**
+              * Move down
+              * It may cause to change the suboctree we are working on
+              * We point on the first child found from left to right in the above
+              * level
+              */
+            bool moveDown(){
+                if( !isAtLeafLevel() ){
+                    // We are on the leaf of the current suboctree?
+                    if(this->currentLocalLevel + 1 == this->current.tree->getSubOctreeHeight()){
+                        // Yes change sub octree
+                        this->current.tree = this->current.middleTree->leafs[this->currentLocalLevel][this->currentLocalIndex];
+                        this->currentLocalIndex = 0;
+                        this->currentLocalLevel = 0;
+                    }
+                    // No simply go down
+                    else{
+                        ++this->currentLocalLevel;
+                        this->currentLocalIndex <<= 3;
+                    }
+                    // Find the first allocated cell from left to right
+                    while(this->current.tree->cellsAt(this->currentLocalLevel)[this->currentLocalIndex]){
+                        ++this->currentLocalIndex;
+                    }
+                    return true;
+                }
+                return false;
+            }
+
+
+            /**
+              * To know if we are not on the root level
+              * @return true if we can move up
+              */
+            bool canProgressToUp() const {
+                return this->currentLocalLevel || this->current.tree->hasParent();
+            }
+
+            /**
+              * To know if we are not on the leafs level
+              * @return true if we can move down
+              */
+            bool canProgressToDown() const {
+                return !isAtLeafLevel();
+            }
+
+            /**
+              * To know if we are on the leafs level
+              * @return true if we are at the bottom of the tree
+              */
+            bool isAtLeafLevel() const {
+                return level() + 1 == OctreeHeight;
+            }
+
+            /**
+              * To know the current level (not local but global)
+              * @return the level in the entire octree
+              */
+            int level() const {
+                return this->currentLocalLevel + this->current.tree->getSubOctreePosition();
+            }
+
+            FList<ParticuleClass*>* getCurrentList() const {
+                return this->current.leafTree->getLeaf(this->currentLocalIndex);
+            }
+        };
+
+        // To be able to access octree root
+        friend class Iterator;
+};
+
+#endif //FOCTREE_HPP
+// [--LICENSE--]
diff --git a/Sources/Containers/FSubOctree.hpp b/Sources/Containers/FSubOctree.hpp
new file mode 100644
index 000000000..ab72e71b6
--- /dev/null
+++ b/Sources/Containers/FSubOctree.hpp
@@ -0,0 +1,390 @@
+#ifndef FSUBOCTREE_HPP
+#define FSUBOCTREE_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include "../Utils/F3DPosition.hpp"
+#include "../Utils/FAssertable.hpp"
+#include "../Utils/FMath.hpp"
+
+#include "FTreeCoordinate.hpp"
+#include "FList.hpp"
+
+
+/**
+ * @author Berenger Bramas (berenger.bramas@inria.fr)
+ * @class FAbstractSubOctree
+ * Please read the license
+ *
+ * This class is a sub-octree container.
+ * This class is the main component of the octree.
+ * 
+ * This class does not have a main root. In fact, the root
+ * is contained in the parent sub-octree.
+ *
+ * If the sub-octree is a middle suboctree, the leaf level is pointers
+ * on other suboctrees.
+ *
+ * If the sub-octree is a bottom subtree then the leaf level is pointers on
+ * lists<particule>
+ *
+ * This two situations are implemented in tow different classes that inherite of FAbstractSubOctree.
+ *
+ * Please refere to testOctree.cpp to see an example
+ * @warning Give the particuleClass & cellClass
+ */
+template< class ParticuleClass, class CellClass >
+class FAbstractSubOctree : public FAssertable{
+protected:
+    const int subOctreeHeight;	            //< Height of this suboctree
+    const int subOctreePosition;	    //< Level of the current suboctree in the global tree (0 if node)
+
+    long leftLeafIndex;                     //< The leaf at the left position (this is the array index to start when iterate)
+    long rightLeafIndex;                    //< The leaf at the right position (this is the last array index when iterate)
+
+    CellClass*** cells;		            //< Potential cells, cells are allocated only if needed
+
+    FAbstractSubOctree* const parent;       //< Parent suboctree (null for root)
+
+    const long indexInParent;               //< This is the index of the current octree in the parent's array
+
+    /**
+     * This function compute the morton index for the last level of this suboctree.
+     * suppose we have an index like : 000.010.111.001.101.110
+     * and now considere that suboctree height is 2, the morton index have to be cut as :
+     * [000.010].[111.001].[101.110] each part correspond to a morton index a leaf level for the
+     * different suboctree.
+     * This is why depending on the level of the octree we need to remove extra part on the left and
+     * on the right.
+     */
+    MortonIndex getLeafIndex(const MortonIndex index, const int inTreeHeight) const {
+        // Remove right useless part - used by child
+        const MortonIndex fullIndex = index >> (3 * (inTreeHeight - (this->subOctreeHeight + this->subOctreePosition) ) );
+        // Remove left extra data part - used by parent
+        const MortonIndex treeLeafMask = ( (~0x00LL ^ (~0x00LL << (3 *  this->subOctreeHeight ))));
+        return treeLeafMask & fullIndex;
+    }
+
+    /**
+     * This function creats all the intermediates cells between
+     * a leaf and the root.
+     * It is used after inserting a new leaf to have cells from leaf to root
+     * when computing
+     * @param arrayIndex the index at the leaf index of the new element
+     */
+    void createPreviousCells(MortonIndex arrayIndex){
+        int indexLevel = this->subOctreeHeight - 1;
+        while(indexLevel >= 0 && !this->cells[indexLevel][arrayIndex]){
+            this->cells[indexLevel][arrayIndex] = new CellClass();
+            --indexLevel;
+            arrayIndex >>= 3;
+        }
+    }
+
+    /**
+      * This function is initializing variables when a new leaf is inserted in the tree
+      * for example it updates the leaf array marges and calls createPreviousCells()
+      * @param arrayIndex the position of the new leaf in the leafs array
+      */
+    void newLeafInserted(const long arrayIndex){
+        createPreviousCells(arrayIndex);
+        // Update if this is the bottom left
+        if(arrayIndex < this->leftLeafIndex) this->leftLeafIndex = arrayIndex;
+        if(arrayIndex > this->rightLeafIndex) this->rightLeafIndex = arrayIndex;
+    }
+
+public:
+    /**
+    * Constructor
+    * Allocate the cells arrays to be able to create every potential cells
+    * @param inParent the SubOctree parent (0 if node)
+    * @param inSubOctreeHeight Height of this suboctree
+    * @param inSubOctreePosition Level of the current suboctree in the global tree (1 if upper tree)
+    */
+    FAbstractSubOctree(FAbstractSubOctree* const inParent, const long inIndexInParent,
+                       const int inSubOctreeHeight, const int inSubOctreePosition) :
+                        parent( inParent ), indexInParent(inIndexInParent), subOctreePosition( inSubOctreePosition ),
+                        subOctreeHeight( inSubOctreeHeight ), leftLeafIndex(1 << (3 * inSubOctreeHeight)), rightLeafIndex(0) {
+
+        this->cells = new CellClass**[this->subOctreeHeight];
+        assert(this->cells, "Allocation failled", __LINE__, __FILE__);
+
+        // We start at a sub-level - 8^1
+        long cellsAtlevel = 8;
+        for( int indexLevel = 0 ; indexLevel < this->subOctreeHeight ; ++indexLevel ){
+            this->cells[indexLevel] = new CellClass*[cellsAtlevel];
+            assert(this->cells[indexLevel], "Allocation failled", __LINE__, __FILE__);
+
+            for( int indexCells = 0 ; indexCells < cellsAtlevel ; ++indexCells ){
+                this->cells[indexLevel][indexCells] = 0;
+            }
+
+            cellsAtlevel <<= 3; // => * 8 >> 8^indexLevel
+        }
+    }
+
+    /**
+    * Destructor
+    * Delete cells arrays and allocated cells
+    */
+    virtual ~FAbstractSubOctree(){
+        long cellsAtlevel = 8;
+        for( int indexLevel = 0 ; indexLevel < this->subOctreeHeight ; ++indexLevel ){
+            for( int indexCells = 0 ; indexCells < cellsAtlevel ; ++indexCells ){
+                if(this->cells[indexLevel][indexCells]){
+                    delete this->cells[indexLevel][indexCells];
+                }
+            }
+
+            delete [] this->cells[indexLevel];
+            cellsAtlevel <<= 3; // => * 8 >> 8^indexLevel
+        }
+
+        delete [] this->cells;
+    }
+
+
+    /**
+    * Insert a particule on the subtree
+    * @param index the morton index of the particule to insert
+    * @param inParticule the particule to insert (must inherite from FAbstractParticule)
+    * @param inParticule the inTreeHeight the height of the tree
+    */
+    virtual void insert(const MortonIndex index, ParticuleClass* const inParticule, const int inTreeHeight) = 0;
+
+    ///////////////////////////////////////
+    // This is the FOctree::Iterator Part
+    ///////////////////////////////////////
+
+    /** Suboctree height accessor (leaf level + 1)
+      * @return subOctreeHeight */
+    int getSubOctreeHeight() const{
+        return subOctreeHeight;
+    }
+
+    /** Suboctree position in the real tree
+      * @return subOctreePosition */
+    int getSubOctreePosition() const {
+        return subOctreePosition;
+    }
+
+    /** Return the more left leaf index
+      * the smallest index on the leafs array
+      * @return leftLeafIndex */
+    long getLeftLeafIndex() const {
+        return leftLeafIndex;
+    }
+
+    /** Return the more right leaf index
+      * the biggest index on the leafs array
+      * @return rightLeafIndex */
+    long getRightLeafIndex() const {
+        return rightLeafIndex;
+    }
+
+    /** Return the array of cells at a specious index
+      * @param level the level to access cells array (must be < subOctreeHeight)
+      * @return cells[level] */
+    CellClass** cellsAt(const int level){
+        assert(level < subOctreeHeight, "Level out of memory", __LINE__, __FILE__);
+        return cells[level];
+    }
+
+    /** To know if it is the root suboctree
+      * @return true if has parent otherwise return false */
+    bool hasParent() const {
+        return parent;
+    }
+
+    /** To get access to the parent suboctree
+      * @return parent */
+    FAbstractSubOctree* getParent(){
+        return parent;
+    }
+
+    /** To get the index of the current suboctree in the parent leafs array
+      * This index can is part of the morton index of the cells contains
+      * in this suboctree
+      * @return indexInParent */
+    long getIndexInParent() const{
+        return indexInParent;
+    }
+};
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////
+// Last level sub octree
+/////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * @author Berenger Bramas (berenger.bramas@inria.fr)
+ * @class FSubOctreeWithLeafs
+ * Please read the license
+ *
+ * This class is an sub-octree container.
+ * But this is the specialized bottom part, in fact the last level is composed by
+ * a cells array (managing by abstract class) and lists of particules.
+ *
+ * Please refere to testOctree.cpp to see an example.
+ * @warning Give the particuleClass & cellClass
+ */
+template< class ParticuleClass, class CellClass >
+class FSubOctreeWithLeafs : public FAbstractSubOctree<ParticuleClass,CellClass> {
+private:
+
+    FList<ParticuleClass*>** leafs;            //< Leafs array
+public:     
+    /**
+    * Constructor
+    * Allocate the leafs array
+    * @param inParent the SubOctree parent (0 if node)
+    * @param inSubOctreeHeight Height of this suboctree
+    * @param inSubOctreePosition Level of the current suboctree in the global tree (1 if upper tree)
+    */
+    FSubOctreeWithLeafs(FAbstractSubOctree<ParticuleClass,CellClass>* const inParent, const long inIndexInParent,
+                        const int inSubOctreeHeight, const int inSubOctreePosition) :
+                        FAbstractSubOctree<ParticuleClass,CellClass>(inParent, inIndexInParent, inSubOctreeHeight, inSubOctreePosition) {
+
+        const long cellsAtLeafLevel = 1 << (3 * inSubOctreeHeight);
+
+        this->leafs = new FList<ParticuleClass*>*[cellsAtLeafLevel];
+        assert(this->leafs, "Allocation failled", __LINE__, __FILE__);
+
+        for( long indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){
+            this->leafs[indexLeaf] = 0;
+        }
+    }
+
+    /**
+    * Destructor dealloc all leafs & the leaf array
+    */
+    virtual ~FSubOctreeWithLeafs(){
+        const int cellsAtLeafLevel = 1 << (3 * this->subOctreeHeight );
+        for( int indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){
+            if(this->leafs[indexLeaf]){
+                delete this->leafs[indexLeaf];
+            }
+        }
+        delete [] this->leafs;
+    }
+
+    /**
+    * Refer to FAbstractSubOctree::insert
+    */
+    void insert(const MortonIndex index, ParticuleClass* const inParticule, const int inTreeHeight){
+        // Get the morton index for the leaf level
+        const MortonIndex arrayIndex = FAbstractSubOctree<ParticuleClass,CellClass>::getLeafIndex(index,inTreeHeight);
+        // is there already a leaf?
+        if( !this->leafs[arrayIndex] ){
+            this->leafs[arrayIndex] = new FList<ParticuleClass*>();
+            FAbstractSubOctree<ParticuleClass,CellClass>::newLeafInserted( arrayIndex );
+        }
+        // add particule to leaf list
+        this->leafs[arrayIndex]->pushFront(inParticule);
+    }
+
+    /** To get access leafs elements
+      * @param index the position of the leaf
+      * @return the list of particules at this index */
+    FList<ParticuleClass*>* getLeaf(const int index){
+        return this->leafs[index];
+    }
+
+};
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////
+// Middle level sub octree
+/////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * @author Berenger Bramas (berenger.bramas@inria.fr)
+ * @class FSubOctree
+ * Please read the license
+ *
+ * This class is an sub-octree container.
+ * This is the middle level specialized suboctree, it means that it does not contain
+ * leaf but pointers to other suboctree.
+ * These suboctrees at the last level can be FSubOctree of FSubOctreeWithLeafs depending
+ * if they are at the bottom of the tree or not
+ *
+ * @warning Give the particuleClass & cellClass
+ */
+template< class ParticuleClass, class CellClass >
+class FSubOctree : public FAbstractSubOctree<ParticuleClass,CellClass> {
+private:
+    FAbstractSubOctree<ParticuleClass,CellClass>** subleafs;    //< Last levels is composed of suboctree
+
+public:	
+    /**
+    * Constructor
+    * Allocate the subleafs array
+    * @param inParent the SubOctree parent (0 if node)
+    * @param inSubOctreeHeight Height of this suboctree
+    * @param inSubOctreePosition Level of the current suboctree in the global tree (0 if upper tree)
+    */
+    FSubOctree(FAbstractSubOctree<ParticuleClass,CellClass>* const inParent,  const long inIndexInParent,
+               const int inSubOctreeHeight, const int inSubOctreePosition) :
+            FAbstractSubOctree<ParticuleClass,CellClass>(inParent, inIndexInParent, inSubOctreeHeight, inSubOctreePosition) {
+
+        const long cellsAtLeafLevel = 1 << (3 * inSubOctreeHeight);
+        this->subleafs = new FAbstractSubOctree<ParticuleClass,CellClass>*[cellsAtLeafLevel];
+        assert(this->subleafs, "Allocation failled", __LINE__, __FILE__);
+
+        for( int indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){
+            this->subleafs[indexLeaf] = 0;
+        }
+    }
+
+    /**
+    * Destructor dealloc all suboctrees leafs & leafs array
+    */
+    virtual ~FSubOctree(){
+        const long cellsAtLeafLevel = 1 << (3 * this->subOctreeHeight);
+        for( int indexLeaf = 0 ; indexLeaf < cellsAtLeafLevel ; ++indexLeaf ){
+            if(this->subleafs[indexLeaf]) delete this->subleafs[indexLeaf];
+        }
+        delete [] this->subleafs;
+    }
+
+    /**
+    * Refer to FAbstractSubOctree::insert
+    */
+    void insert(const MortonIndex index, ParticuleClass* const inParticule, const int inTreeHeight){
+        // We need the morton index at the bottom level of this sub octree
+        // so we remove the right side
+        const MortonIndex arrayIndex = FAbstractSubOctree<ParticuleClass,CellClass>::getLeafIndex(index,inTreeHeight);
+        // Is there already a leaf?
+        if( !this->subleafs[arrayIndex] ){
+            // We need to create leaf sub octree
+            const int nextSubOctreePosition = this->subOctreePosition + this->subOctreeHeight;
+            const int nextSubOctreeHeight = FMath::Min(inTreeHeight - nextSubOctreePosition, this->subOctreeHeight);
+
+            // Next suboctree is a middle suboctree
+            if(inTreeHeight > nextSubOctreeHeight + nextSubOctreePosition){
+                this->subleafs[arrayIndex] = new FSubOctree(this,arrayIndex,nextSubOctreeHeight,nextSubOctreePosition);
+            }
+            // Or next suboctree contains the reail leaf!
+            else{
+                this->subleafs[arrayIndex] = new FSubOctreeWithLeafs<ParticuleClass,CellClass>(this,arrayIndex,nextSubOctreeHeight,nextSubOctreePosition);
+            }
+
+            // We need to inform parent class
+            FAbstractSubOctree<ParticuleClass,CellClass>::newLeafInserted( arrayIndex );
+        }
+        // Ask next suboctree to insert the particule
+        this->subleafs[arrayIndex]->insert( index, inParticule, inTreeHeight);
+    }
+
+    /** To get access to leafs elements (child suboctree)
+      * @param index the position of the leaf/child suboctree
+      * @return child at this index */
+    FAbstractSubOctree<ParticuleClass,CellClass>* leafs(const int index){
+        return this->subleafs[index];
+    }
+};
+
+
+#endif //FSUBOCTREE_HPP
+// [--LICENSE--]
diff --git a/Sources/Containers/FTreeCoordinate.hpp b/Sources/Containers/FTreeCoordinate.hpp
new file mode 100644
index 000000000..005603fe3
--- /dev/null
+++ b/Sources/Containers/FTreeCoordinate.hpp
@@ -0,0 +1,155 @@
+#ifndef FTREECOORDINATE_HPP
+#define FTREECOORDINATE_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <cstring>
+
+/** Morton index */
+typedef long long MortonIndex;
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FTreeCoordinate
+* Please read the license
+*
+* This class represents tree coordinate. It is used to save
+* the position in "box unit" (not system unit!).
+*/
+class FTreeCoordinate{
+private:
+	long x;	//< x box-th position
+	long y;	//< y box-th position
+	long z;	//< z box-th position
+
+public:	
+	/** Default constructor */
+	FTreeCoordinate() : x(0), y(0), z(0){
+	}
+
+        /**
+        * Default constructor
+        * @param inX the x
+        * @param inY the y
+        * @param inZ the z
+        */
+	FTreeCoordinate(const long inX,const long inY,const long inZ)
+		: x(inX), y(inY), z(inZ){
+	}
+
+	/** Default destructor */
+	virtual ~FTreeCoordinate(){
+	}
+
+	/**
+	* Copy constructor
+	* @param other the source class to copy
+	*/
+	FTreeCoordinate(const FTreeCoordinate& other):x(other.x), y(other.y), z(other.z){
+	}
+
+	/**
+	* Copy constructor
+	* @param other the source class to copy
+	* @return this a reference to the current object
+	*/
+	FTreeCoordinate& operator=(const FTreeCoordinate& other){
+		memcpy(this, &other, sizeof(other));
+		return *this;
+	}
+
+	/**
+	* Position setter
+        * @param inX the new x
+        * @param inY the new y
+        * @param inZ the new z
+	*/
+	void setPosition(const long inX,const long inY,const long inZ){
+		this->x = inX;
+		this->y = inY;
+		this->z = inZ;
+	}
+
+	/**
+	* X Getter
+	* @return this->x
+	*/
+	long getX() const{
+		return this->x;
+	}
+
+	/**
+	* Y Getter
+	* @return this->y
+	*/
+	long getY() const{
+		return this->y;
+	}
+
+	/**
+	* Z Getter
+	* @return this->z
+	*/
+	long getZ() const{
+		return this->z;
+	}
+
+	/**
+	* X Setter, simply change x position
+	* @param the new x
+	*/
+	void setX(const long inX){
+		this->x = inX;
+	}
+
+	/**
+	* Y Setter, simply change y position
+	* @param the new y
+	*/
+	void setY(const long inY){
+		this->y = inY;
+	}
+
+	/**
+	* Z Setter, simply change z position
+	* @param the new z
+	*/
+	void setZ(const long inZ){
+		this->z = inZ;
+	}
+
+	/**
+	* To get the morton index of the current position
+	* @complexity inLevel
+	* @param inLevel the level of the component
+	* @return morton index
+	*/
+	MortonIndex getMortonIndex(const int inLevel) const{
+		MortonIndex index = 0x0LL;
+		MortonIndex mask = 0x1LL;
+	
+                MortonIndex mx = this->x << 2;
+                MortonIndex my = this->y << 1;
+		MortonIndex mz = this->z;
+  
+                for(int indexLevel = 0; indexLevel < inLevel ; ++indexLevel){
+			index |= (mz & mask); 
+			mask <<= 1;
+			index |= (my & mask);
+			mask <<= 1;
+			index |= (mx & mask);
+			mask <<= 1;
+
+			mz <<= 2;
+			my <<= 2;
+			mx <<= 2;
+		}
+
+		return index;
+	}
+
+};
+
+
+#endif //FTREECOORDINATE_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Core/FAbstractParticule.hpp b/Sources/Core/FAbstractParticule.hpp
new file mode 100644
index 000000000..5b0034253
--- /dev/null
+++ b/Sources/Core/FAbstractParticule.hpp
@@ -0,0 +1,34 @@
+#ifndef FABSTRACTPARTICULE_HPP
+#define FABSTRACTPARTICULE_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+/* forward declaration to avoid include */
+class F3DPosition;
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FAbstractBody
+* @brief
+* Please read the license
+*
+* This class define the method that every particule class
+* has to implement.
+* @warning Inherite from this class when implement a specific particule type
+*/
+class FAbstractParticule{
+public:	
+	/** Default destructor */
+	virtual ~FAbstractParticule(){
+	}
+
+	/**
+	* Must be implemented by each user Particule class
+	* @return the position of the current cell
+	*/
+	virtual F3DPosition getPosition() const = 0;
+};
+
+
+#endif //FABSTRACTPARTICULE_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Core/FBasicParticule.hpp b/Sources/Core/FBasicParticule.hpp
new file mode 100644
index 000000000..c63069397
--- /dev/null
+++ b/Sources/Core/FBasicParticule.hpp
@@ -0,0 +1,64 @@
+#ifndef FBASICPARTICULE_HPP
+#define FBASICPARTICULE_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include "FAbstractParticule.hpp"
+#include "../Utils/F3DPosition.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FBasicParticule
+* Please read the license
+*
+* This class defines a basic particule used for examples.
+*/
+class FBasicParticule : public FAbstractParticule{
+protected:
+    F3DPosition pos;    //< Particule's position
+
+public:
+    /**
+    * Constructor with a position
+    * @param inX x position
+    * @param inY y position
+    * @param inZ z position
+    */
+    FBasicParticule(const double inX, const double inY, const double inZ) : pos(inX,inY,inZ) {
+    }
+
+    /**
+    * Constructor with a position object
+    * @param inPos particule position
+    */
+    FBasicParticule(const F3DPosition& inPos) : pos(inPos) {
+    }
+
+    /** Default constructor */
+    FBasicParticule(){
+    }
+
+    /** Default destructor */
+    virtual ~FBasicParticule(){
+    }
+
+    /**
+    * From the FAbstractParticule definition
+    * @return the position of the current cell
+    */
+    F3DPosition getPosition() const {
+        return pos;
+    }
+
+    /**
+      * This function is needed by the basic loader to fill the current particule
+      * @param inPos the position given by the basic loader
+      */
+    void setPosition(const F3DPosition& inPos) {
+        pos = inPos;
+    }
+};
+
+
+#endif //FBASICPARTICULE_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Files/FAbstractLoader.hpp b/Sources/Files/FAbstractLoader.hpp
new file mode 100644
index 000000000..c7ec6f649
--- /dev/null
+++ b/Sources/Files/FAbstractLoader.hpp
@@ -0,0 +1,61 @@
+#ifndef FABSTRACTLOADER_HPP
+#define FABSTRACTLOADER_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+class F3DPosition;
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FAbstractLoader
+* Please read the license
+*
+* This class defined the FMB usual loader. A loader is the component
+* that fills an octree.
+*
+* If you want to use a specific file format you then need to inherite from this loader
+* and implemente several methods.
+*
+* @warning Inherite from this class when defining a loader class
+*/
+template <class ParticuleClass>
+class FAbstractLoader {
+public:	
+	/** Default destructor */
+	virtual ~FAbstractLoader(){
+	}
+
+        /**
+        * Get the number of particules for this simulation
+        * @return number of particules that the loader can fill
+        */
+        virtual long getNumberOfParticules() const = 0;
+
+        /**
+        * Get the center of the simulation box
+        * @return box center needed by the octree
+        */
+        virtual F3DPosition getCenterOfBox() const = 0;
+
+        /**
+        * Get the simulation box width
+        * @return box width needed by the octree
+        */
+        virtual double getBoxWidth() const = 0;
+
+        /**
+        * To know if the loader is valide (file opened, etc.)
+        * @return true if file is open
+        */
+        virtual bool isValide() const = 0;
+
+        /**
+        * Fill the next particule
+        * @param inParticule the particule to fill
+        */
+        virtual void fillParticule(ParticuleClass* const inParticule) = 0;
+};
+
+
+#endif //FABSTRACTLOADER_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Files/FBasicLoader.hpp b/Sources/Files/FBasicLoader.hpp
new file mode 100644
index 000000000..26b407b8f
--- /dev/null
+++ b/Sources/Files/FBasicLoader.hpp
@@ -0,0 +1,118 @@
+#ifndef FBASICLOADER_HPP
+#define FBASICLOADER_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <iostream>
+#include <fstream>
+
+#include "FAbstractLoader.hpp"
+#include "../Utils/F3DPosition.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FBasicLoader
+* Please read the license
+*
+* Load a file with a format like :
+* NB_particules Box_width Box_X Box_Y Box_Z // init
+* X Y Z // one particule by line
+* ....
+* <code>
+*    FBasicLoader<FBasicParticule> loader("../FMB++/Tests/particules.basic.txt"); <br>
+*    if(!loader.isValide()){ <br>
+*        std::cout << "Loader Error\n"; <br>
+*        return 1; <br>
+*    } <br>
+* <br>
+*    FOctree<FBasicParticule, TestCell, 10, 3> tree(loader.getBoxWidth(),loader.getCenterOfBox()); <br>
+* <br>
+*    for(int idx = 0 ; idx < loader.getNumberOfParticules() ; ++idx){ <br>
+*        FBasicParticule* const part = new FBasicParticule(); <br>
+*        loader.fillParticule(part); <br>
+*        tree.insert(part); <br>
+*    } <br>
+* </code>
+*/
+template <class ParticuleClass>
+class FBasicLoader : public FAbstractLoader<ParticuleClass> {
+protected:
+    std::ifstream file;         //< The file to read
+    F3DPosition centerOfBox;    //< The center of box read from file
+    double boxWidth;            //< the box width read from file
+    int nbParticules;           //< the number of particules read from file
+
+public:
+    /**
+    * The constructor need the file name
+    * @param filename the name of the file to open
+    * you can test if file is successfuly open by calling isValide()
+    */
+    FBasicLoader(const char* const filename): file(filename,std::ifstream::in){
+        // test if open
+        if(this->file.is_open()){
+            double x,y,z;
+            this->file >> this->nbParticules >> this->boxWidth >> x >> y >> z;
+            this->centerOfBox.setPosition(x,y,z);
+        }
+        else {
+             this->boxWidth = 0;
+             this->nbParticules = 0;
+        }
+    }
+
+    /**
+    * Default destructor, simply close the file
+    */
+    virtual ~FBasicLoader(){
+        file.close();
+    }
+
+    /**
+      * To know if file is open and ready to read
+      * @return true if loader can work
+      */
+    bool isValide() const{
+        return this->file.is_open() && !this->file.eof();
+    }
+
+    /**
+      * To get the number of particules from this loader
+      * @param the number of particules the loader can fill
+      */
+    long getNumberOfParticules() const{
+        return this->nbParticules;
+    }
+
+    /**
+      * The center of the box from the simulation file opened by the loader
+      * @return box center
+      */
+    F3DPosition getCenterOfBox() const{
+        return this->centerOfBox;
+    }
+
+    /**
+      * The box width from the simulation file opened by the loader
+      * @return box width
+      */
+    double getBoxWidth() const{
+        return this->boxWidth;
+    }
+
+    /**
+      * Fill a particule
+      * @warning to work with the loader, particules has to expose a setPosition method
+      * @param the particule to fill
+      */
+    void fillParticule(ParticuleClass* const inParticule){
+        double x,y,z;
+        this->file >> x >> y >> z;
+        inParticule->setPosition(F3DPosition(x,y,z));
+    }
+
+};
+
+
+#endif //FBASICLOADER_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/F3DPosition.hpp b/Sources/Utils/F3DPosition.hpp
new file mode 100644
index 000000000..2757600f3
--- /dev/null
+++ b/Sources/Utils/F3DPosition.hpp
@@ -0,0 +1,164 @@
+#ifndef F3DPOSITION_HPP
+#define F3DPOSITION_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+// To get memcpy
+#include <cstring>
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class F3DPosition
+* Please read the license
+*
+*/
+class F3DPosition{
+private:
+	double x; //< x position
+	double y; //< y position
+	double z; //< z position
+
+public:	
+	/** Default constructor */
+	F3DPosition() : x(0.0), y(0.0), z(0.0){
+	}
+
+	/** Default constructor */
+	F3DPosition(const double inX,const double inY,const double inZ)
+		: x(inX), y(inY), z(inZ){
+	}
+
+	/** Default destructor */
+	virtual ~F3DPosition(){
+	}
+
+	/**
+	* Copy constructor
+	* @param other the source class to copy
+	*/
+	F3DPosition(const F3DPosition& other):x(other.x), y(other.y), z(other.z){
+	}
+
+	/**
+	* Copy constructor
+	* @param other the source class to copy
+	* @return this a reference to the current class
+	*/
+	F3DPosition& operator=(const F3DPosition& other){
+                memcpy(this, &other, sizeof(F3DPosition));
+		return *this;
+	}
+
+	/**
+	* Position setter
+	* @param other the source class to copy
+	* @return this a reference to the current class
+	*/
+	void setPosition(const double inX,const double inY,const double inZ){
+		this->x = inX;
+		this->y = inY;
+		this->z = inZ;
+	}
+
+	/**
+	* Get x
+	* @return this->x
+	*/
+	double getX() const{
+		return this->x;
+	}
+
+	/**
+	* Get y
+	* @return this->y
+	*/
+	double getY() const{
+		return this->y;
+	}
+
+	/**
+	* Get z
+	* @return this->z
+	*/
+	double getZ() const{
+		return this->z;
+	}
+
+	/**
+	* Set x
+	* @param the new x
+	*/
+	void setX(const double inX){
+		this->x = inX;
+	}
+
+	/**
+	* Set y
+	* @param the new y
+	*/
+	void setY(const double inY){
+		this->y = inY;
+	}
+
+	/**
+	* Set z
+	* @param the new z
+	*/
+	void setZ(const double inZ){
+		this->z = inZ;
+	}
+
+	/**
+	* Subtract to all dim the inValue
+	* @param inValue the value to substract
+	* @return the current object after being subtracted
+	*/
+	F3DPosition& operator-=(const double inValue){
+		this->x -= inValue;
+		this->y -= inValue;
+		this->z -= inValue;
+                return *this;
+	}
+
+	/**
+	* Affect to all dim the inValue
+	* @param inValue the value to afect
+	* @return the current object after being affected
+	*/
+	F3DPosition& operator+=(const double inValue){
+		this->x += inValue;
+		this->y += inValue;
+		this->z += inValue;
+                return *this;
+	}
+
+};
+
+/**
+* Operator F3Position minus double
+* This substract inValue to all dimensions of the inPosition
+* @param inPosition the position to compute
+* @param inValue the value to decrease/substract position
+* @return the resulting position
+*/
+F3DPosition operator-(const F3DPosition& inPosition, const double inValue){
+	F3DPosition position(inPosition);
+	position -= inValue;
+	return position;
+}
+
+/**
+* Operator F3Position plus double
+* This affect from inValue all dimensions of the inPosition
+* @param inPosition the position to compute
+* @param inValue the value to increase/affect position
+* @return the resulting position
+*/
+F3DPosition operator+(const F3DPosition& inPosition, const double inValue){
+	F3DPosition position(inPosition);
+	position += inValue;
+	return position;
+}
+
+#endif //F3DPOSITION_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FAbstractApplication.hpp b/Sources/Utils/FAbstractApplication.hpp
new file mode 100644
index 000000000..fa774f0aa
--- /dev/null
+++ b/Sources/Utils/FAbstractApplication.hpp
@@ -0,0 +1,202 @@
+#ifndef FABSTRACTAPPLICATION_HPP
+#define FABSTRACTAPPLICATION_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <sstream>
+#include <iostream>
+#include <string.h>
+
+#include "FAssertable.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FAbstractApplication
+* Please read the license
+*
+* This class is an interface for main application.
+* It represents the core of the system
+* Only one app can be instancied by program.
+*
+* @warning you have to implement run() and call execute to start the app
+*
+* Please refere to testApplication.cpp to see an example.
+* <code>
+* </code>
+*/
+class FAbstractApplication {
+private:	
+	const int argc;			//< argc from command line
+
+	char ** const argv;		//< argv from command line
+
+protected:
+	/**
+	* This will be called as the main method
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void run() = 0;
+
+	/**
+	* This function is called before the run if the process is the master one
+	*/
+	virtual void initMaster(){}
+
+	/**
+	* This function is called before the run if the process is a slave
+	*/
+	virtual void initSlave(){}
+
+private:
+
+	/** Forbiden (private) default constructor */
+	FAbstractApplication():argc(0), argv(0){}
+
+	/** Forbiden (private) copy constructor */
+	FAbstractApplication(const FAbstractApplication&):argc(0), argv(0){}
+	
+	/** Forbiden (private) copy */
+	FAbstractApplication& operator=(const FAbstractApplication&){}
+
+public:
+	/**
+	* Constructor
+	* @param inArgc argc from command line
+	* @param inArgv argv from command line
+        * This will also set the current app in the assert system
+	*/
+	FAbstractApplication(const int inArgc, char ** const inArgv )
+		: argc(inArgc), argv(inArgv) {
+		FAssertable::SetCurrentApp(this);
+	}
+
+	/** Destructor */
+	virtual ~FAbstractApplication(){}
+
+	/**
+	* This function has to be called to execute the process run	
+	* @return 0 if success
+	*/
+	int execute(){
+		if( isMaster() ) initMaster();
+		else initSlave();
+		run();
+		return 0;
+	}
+
+	/**
+	* To get the current process id	
+	* @return the process numeber [0 ; processCount [
+	*/
+	virtual int processId() const = 0;
+
+	/**
+	* To get the number of process
+	* @return process count
+	*/
+	virtual int processCount() const = 0;
+
+	/**
+	* To make a barrier between process
+	*/
+	virtual void processBarrier() const = 0;
+
+	/**
+	* To kill all process
+	* @param inErrorCode the error to return to OS (default is 1)
+	*/
+	virtual void abort(const int inErrorCode = 1) const = 0;	
+
+	/**
+	* This function has to be used to know if the current app is the master
+	* @return true if id() == 0
+	*/	
+	bool isMaster() const {
+		return !processId();
+	}
+
+	/**
+	* This function has to be used to know if the current app is alone
+	* @return true if processCount() == 1
+	*/	
+	bool isAlone() const {
+		return processCount() == 1;
+	}
+
+	/**
+	* This function has to be used to know if the current app is a slave
+	* @return true if id() != 0
+	*/
+	bool isSlave() const {
+		return processId();
+	}
+
+	/**
+	* This function gives the number of parameters (argc)
+	* @return argc
+	*/
+	int userParemetersCount() const{
+		return this->argc;
+	}
+
+	/**
+	* This function gives a parameter
+	* @parameter inArg parameter position has to be strictly less than argc/userParemetersCount
+	* @return argv[inArg]
+	*/
+	const char* userParemeterAt(const int inArg) const{
+		return this->argv[inArg];
+	}
+
+	/**
+	* This function gives a parameter in a standart type
+	* @parameter inArg parameter position has to be strictly less than argc/userParemetersCount
+	* @return argv[inArg] in the template VariableType form
+        * @warning VariableType need to work with istream >> operator
+        * <code> const int argInt = userParemetersAt<int>(1,-1); </code>
+	*/
+	template <class VariableType>
+	const VariableType userParemeterAt(const int inArg, const VariableType& defaultValue = VariableType()) const{
+		std::istringstream iss(this->argv[inArg],std::istringstream::in);
+		VariableType value;
+		iss >> value;
+		if( /*iss.tellg()*/ iss.eof() ) return value;
+		return defaultValue;
+	}
+
+	/**
+	* This function gives the parameter in a standart type after a key parameter
+	* Do not use pointer in template type!
+	* @parameter inArg parameter key
+	* @return argv[inArg.position + 1] in the template VariableType form
+        * @warning VariableType need to work with istream >> operator
+        * <code> const int argInt = userParemetersAt<int>(1,-1); </code>
+	*/
+	template <class VariableType>
+	const VariableType userParemeterFromKey(const char* const inKey, const VariableType& defaultValue = VariableType(), bool* const inState = 0) const{
+		const int keysArgc= this->argc - 1;
+		// loop from 1 to argc  1
+		for(int indexArg = 1 ; indexArg < keysArgc ; ++indexArg){
+			// if argv == inArg
+			if(strcmp(this->argv[indexArg] , inKey) == 0){
+				// the argv + 1 => variable to use
+				std::istringstream iss(this->argv[indexArg + 1],std::istringstream::in);
+				VariableType value;
+				iss >> value;
+				// if we can cast to the template type
+				if( iss.eof() ){
+					if( inState ) *inState = true;
+					return value;
+				}
+				break;
+			}
+		}
+		// cannot cast to template or key not found
+		if( inState ) *inState = false;
+		return defaultValue;
+	}
+
+};
+
+#endif //FABSTRACTAPPLICATION_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FAbstractThreaded.hpp b/Sources/Utils/FAbstractThreaded.hpp
new file mode 100644
index 000000000..1eaed0664
--- /dev/null
+++ b/Sources/Utils/FAbstractThreaded.hpp
@@ -0,0 +1,74 @@
+#ifndef FABSTRACTTHREADED_HPP
+#define FABSTRACTTHREADED_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FAbstractThreaded
+* Please read the license
+*
+* This class is an interface for threaded class.
+* Each class that wants to use thread must inherited from FOpenMPThreaded or FPosixThreaded.
+*
+* Please refere to testThread.cpp to see an example.
+* <code>
+* // Example with FOpenMPThreaded <br>
+* class TOpen : public FOpenMPThreaded<TOpen>{ <br>
+* public: <br>
+*	void threadCallback(const int inThreadId, const int){ <br>
+*		printf("I am %d\n",inThreadId); <br>
+*	} <br>
+* }; <br>
+* // ... <br>
+* TOpen open; <br>
+* open.executeThreads(10); <br>
+* </code>
+*/
+template <class Derived>
+class FAbstractThreaded{
+public:
+	/**
+	* This function is used to create inThreadsNumber threads with inCallback as the callback.
+	* @param inCallback the callback (must be a object method)
+	* @param inThreadsNumber the number of threads to create
+	*/
+	virtual void executeThreads(void (Derived::*inCallback)(const int,const int), const int inThreadsNumber) = 0;
+
+	/**
+	* This function is used to create inThreadsNumber threads with Object::threadCallback as the callback.
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * @warning You have to implement threadCallback
+	*/
+	virtual void executeThreads(const int inThreadsNumber) = 0;
+
+	/**
+	* This function executed by each thread after executeThreads has been called
+	* @param inThreadId the current thread index
+	* @param inThreadNumbers the number of threads started
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void threadCallback(const int inThreadId,const int inThreadNumbers) = 0;
+
+	/** Useless Virtual Destructor */
+	virtual ~FAbstractThreaded(){}
+
+protected:
+	/**
+	* This function lock a thread-type spefic mutex
+	*/
+	virtual void lock() const = 0;
+
+	/**
+	* This function unlock a thread-type spefic mutex
+	*/
+	virtual void unlock() const = 0;
+
+	/**
+	* Barrier to sync all thread
+	*/
+	virtual void barrier() const = 0;
+};
+
+#endif //FABSTRACTTHREADED_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FAssertable.cpp b/Sources/Utils/FAssertable.cpp
new file mode 100644
index 000000000..6d3f7589b
--- /dev/null
+++ b/Sources/Utils/FAssertable.cpp
@@ -0,0 +1,16 @@
+#include "FAssertable.hpp"
+#include "FAbstractApplication.hpp"
+
+/**
+* Current application
+*/
+FAbstractApplication* FAssertable::CurrentApp(0);
+
+// Simply quit the current app
+void FAssertable::exitApplication(const int inExitCode) const{
+	if(CurrentApp) CurrentApp->abort(inExitCode);
+}
+
+
+
+
diff --git a/Sources/Utils/FAssertable.hpp b/Sources/Utils/FAssertable.hpp
new file mode 100644
index 000000000..87f9c1816
--- /dev/null
+++ b/Sources/Utils/FAssertable.hpp
@@ -0,0 +1,77 @@
+#ifndef FASSERTABLE_HPP
+#define FASSERTABLE_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <sstream>
+#include <iostream>
+
+class FAbstractApplication;
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FAssertable
+* Please read the license
+*
+* This class is an interface for managing error.
+*
+* Please refere to testAssert.cpp to see an example
+* <code>
+* </code>
+*/
+class FAssertable {
+private:	
+	static FAbstractApplication* CurrentApp;	//< You must have only one app
+
+	/** 
+	* Called by Fapplication instance to set the current app
+	* @param inCurrentApp current app
+	*/
+	static void SetCurrentApp(FAbstractApplication* const inCurrentApp){
+		CurrentApp = inCurrentApp;
+	}
+
+	/** To set CurrentApp */
+	friend class FAbstractApplication;
+
+	/** To quit current application */
+	void exitApplication(const int inExitCode) const;
+
+protected:
+	/** Empty Destructor */
+	virtual ~FAssertable(){}
+
+	/**
+	* to write debug data with line & file
+	* @param inTest if false, application will stop
+	* @param inMessage a message - from any type - to print
+	* @param inLinePosition line number
+	* @param inFilePosition file name
+	*
+        * <code> assert(toto == titi, "toto is not equal titi!", __LINE__, __FILE__); </code>
+	*
+	* To prevent use from multiple thread we use a ostringstream before printing
+	*/
+	template <class Tmess, class Tline, class Tfile>
+	void assert(const bool inTest, const Tmess& inMessage, const Tline& inLinePosition, const Tfile& inFilePosition, const int inExitCode = 1) const {
+		if(!inTest){
+			calledBeforeExit();
+
+			std::ostringstream oss;
+			oss << "Error in " << inFilePosition << " at line " << inLinePosition <<" :\n";
+			oss << inMessage << "\n";
+		
+			std::cerr << oss.str();
+			exitApplication(inExitCode);
+		}
+	}
+
+	/**
+	* May be implemented in the derived class to know when app will quit
+	*/
+	virtual void calledBeforeExit() const {}
+
+};
+
+#endif //FASSERTABLE_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FDebug.cpp b/Sources/Utils/FDebug.cpp
new file mode 100644
index 000000000..5ceb2e00c
--- /dev/null
+++ b/Sources/Utils/FDebug.cpp
@@ -0,0 +1,12 @@
+#include "FDebug.hpp"
+#ifdef FUSE_DEBUG
+
+/**
+* Singleton debug
+*/
+FDebug FDebug::Controller;
+
+
+
+#endif // FUSE_DEBUG
+
diff --git a/Sources/Utils/FDebug.hpp b/Sources/Utils/FDebug.hpp
new file mode 100644
index 000000000..bdaef7dae
--- /dev/null
+++ b/Sources/Utils/FDebug.hpp
@@ -0,0 +1,162 @@
+#ifndef FDEBUG_HPP
+#define FDEBUG_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+// Uncomment next line to use debug mode
+#define FUSE_DEBUG
+
+#ifndef FUSE_DEBUG
+#define FDEBUG( X )
+#else
+#define FDEBUG( X ) X
+
+#include <iostream>
+#include <fstream>
+#include <sstream>
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FDebug
+* Please read the license
+*
+* This class is used to print debug data durint processing.
+* You have to use the DEBUG macro as shown in the example.
+*
+* <code>
+* FDEBUG( FDebug::Controller.writeFromLine("hello World", __LINE__, __FILE__); ) <br>
+* FDEBUG( FDebug::Controller << "I want to debug " << toto << "\n"; )
+* </code>
+*/
+class FDebug{
+private:
+	std::ostream* stream;	//< Standart c++ ostream
+
+	/** Default constructor forbiden */
+	FDebug(){
+		stream = &std::cout;
+	}
+
+	/** Default destructor forbiden */
+	virtual ~FDebug(){
+		close();
+	}
+
+	/**
+	* Close the current debug stream
+	* dealloc the stream if differents from cout.
+	* after this call stream is useless
+	*/
+	void close(){
+		stream->flush();
+		if(stream != &std::cout) delete(stream);
+	}
+
+	/**
+	* Copy constructor forbiden
+	* @param other the source class to copy
+	*/
+        FDebug(const FDebug& ){}
+
+	/**
+	* Copy constructor forbiden
+	* @param other the source class to copy
+	* @return this a reference to the current class
+	*/
+        FDebug& operator=(const FDebug& ){return *this;}
+
+
+public:
+	static FDebug Controller; 	//< Singleton
+
+	/**
+	* To set the debug stream to write into a file
+	* @param filename the file to write
+	*/
+	void writeToFile(const char* const filename){
+		close();
+
+		std::ofstream* const file = new std::ofstream();
+		file->open(filename);
+
+		stream = file;
+	}
+
+	/**
+	* To set the debug stream to write to std::cout
+	*/
+	void writeToCout(){
+		close();
+		stream = &std::cout;
+	}
+
+	/**
+	* stream operator to print debug data
+	* @param inMessage a message - from any type - to print
+	* @return current FDebug
+	*/
+	template <class T>
+	FDebug& operator<<(const T& inMessage){
+		(*stream) << inMessage;
+		return *this;
+	}
+
+	/**
+	* to write debug data
+	* @param inMessage a message - from any type - to print
+	* @return current FDebug
+	*/
+	template <class T>
+	FDebug& write(const T& inMessage){
+		(*stream) << inMessage;
+		return *this;
+	}
+
+	/**
+	* to write debug data with line & file
+	* @param inMessage a message - from any type - to print
+	* @param inLinePosition line number
+	* @param inFilePosition file name
+	* @return current FDebug
+	*
+        * <code> FDebug::Controller.writeFromLine("hello World", __LINE__, __FILE__); </code>
+	*
+	* To prevent use from multiple thread we use a ostringstream before printing
+	*/
+	template <class T, class Tline, class Tfile>
+	FDebug& writeFromLine(const T& inMessage, const Tline& inLinePosition, const Tfile& inFilePosition){
+		std::ostringstream oss;
+		oss << "Message from " << inFilePosition << " (at line " << inLinePosition <<")\n";
+		oss << ">> " << inMessage << "\n";
+
+		(*stream) << oss.str();
+		return *this;
+	}
+
+	/**
+	* to write debug data with line & file
+	* @param inVariable variable name
+	* @param inValue variable value
+	* @param inLinePosition line number
+	* @param inFilePosition file name
+	* @return current FDebug
+	*
+        * <code> FDebug::Controller.writeVariableFromLine( "toto", toto, __LINE__, __FILE__); </code>
+	*
+	* To prevent use from multiple thread we use a ostringstream before printing
+	*/
+	template <class T, class Tline, class Tfile>
+	FDebug& writeVariableFromLine(const char* const inVariable, const T& inValue, const Tline& inLinePosition, const Tfile& inFilePosition){
+		std::ostringstream oss;
+		oss << "[Value] " << inVariable << " = " << inValue << " at line " << inLinePosition <<" (file " << inFilePosition << ")\n";
+
+		(*stream) << oss.str();
+		return *this;
+	}
+
+};
+
+#endif //FUSE_DEBUG
+
+#endif //FDEBUG_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FMath.hpp b/Sources/Utils/FMath.hpp
new file mode 100644
index 000000000..e27707f9a
--- /dev/null
+++ b/Sources/Utils/FMath.hpp
@@ -0,0 +1,47 @@
+#ifndef FMATH_HPP
+#define FMATH_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <math.h>
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class 
+* Please read the license
+*
+* Propose basic math function or indirection
+*/
+struct FMath{
+    /** To get absolute value */
+    template <class NumType>
+            static NumType Abs(const NumType inV){
+        return (inV < 0 ? -inV : inV);
+    }
+    /** To get max between 2 values */
+    template <class NumType>
+            static NumType Max(const NumType inV1, const NumType inV2){
+        return (inV1 > inV2 ? inV1 : inV2);
+    }
+    /** To get min between 2 values */
+    template <class NumType>
+            static NumType Min(const NumType inV1, const NumType inV2){
+        return (inV1 < inV2 ? inV1 : inV2);
+    }
+    /** To know if 2 values seems to be equal */
+    template <class NumType>
+            static bool LookEqual(const NumType inV1, const NumType inV2){
+        /*const double relTol = 0.00001;
+		const double absTol = 0.00001;
+                return (Abs(inV1 - inV2) <= Max(absTol, relTol * Max(Abs(inV1), Abs(inV2))));*/
+        return Abs(inV1 - inV2) <= (Abs(inV1 < Abs(inV2) ? Abs(inV2) : Abs(inV1)) * 0.00001);
+    }
+    /** To get floor of a double */
+    static double dfloor(const double inValue){
+        return floor(inValue);
+    }
+};
+
+
+#endif //FMATH_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FMpiApplication.hpp b/Sources/Utils/FMpiApplication.hpp
new file mode 100644
index 000000000..f85ab0950
--- /dev/null
+++ b/Sources/Utils/FMpiApplication.hpp
@@ -0,0 +1,88 @@
+#ifndef FMPIAPPLICATION_HPP
+#define FMPIAPPLICATION_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <mpi.h>
+
+#include "FAbstractApplication.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FMpiApplication
+* Please read the license
+*
+* This class is an implementation of the abstract application with mpi
+*
+* @warning you have to implement run() and call execute to start the app
+*
+* Please refere to testApplication.cpp to see an example
+* <code>
+* </code>
+*/
+class FMpiApplication : public FAbstractApplication {
+protected:
+	/**
+	* This will be called as the main method
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void run() = 0;
+
+
+public:
+	/**
+	* Constructor
+	* @param inArgc argc from command line
+	* @param inArgv argv from command line
+	*/
+	FMpiApplication(int inArgc, char **  inArgv )
+		: FAbstractApplication(inArgc,inArgv) {
+		MPI_Init(&inArgc,&inArgv);
+	}
+
+	/** Destructor */
+	virtual ~FMpiApplication(){
+		MPI_Finalize();
+	}
+
+	/**
+	* To get the current process id	
+	* @return the process numeber [0 ; processCount [
+	*/
+	int processId() const {
+		int id;
+    		MPI_Comm_rank(MPI_COMM_WORLD,&id); 
+		return id;
+	}
+
+	/**
+	* To get the number of process
+	* @return process count
+	*/
+	int processCount() const {
+		int count;
+		MPI_Comm_size(MPI_COMM_WORLD,&count);
+		return count;
+	}
+
+	/**
+	* To make a barrier between process
+	*/
+	void processBarrier() const{
+		MPI_Barrier(MPI_COMM_WORLD);
+	}
+
+	/**
+	* To kill all process
+	* @param inErrorCode the error to return to OS (default is 1)
+	*/
+	void abort(const int inErrorCode = 1) const {
+		MPI_Abort(MPI_COMM_WORLD, inErrorCode);
+	}	
+
+	
+
+};
+
+#endif //FMPIAPPLICATION_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FNoThreaded.hpp b/Sources/Utils/FNoThreaded.hpp
new file mode 100644
index 000000000..16246fcd1
--- /dev/null
+++ b/Sources/Utils/FNoThreaded.hpp
@@ -0,0 +1,88 @@
+#ifndef FNOTHREADED_HPP
+#define FNOTHREADED_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <omp.h>
+
+#include "FAbstractThreaded.hpp"
+#include "FDebug.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FNoThreaded
+* Please read the license
+*
+* This class do not use thread. It is used on system that do not allow openmp or posix threads,
+* or to make some test without these libs.
+*
+* @warning You have to put your class name as the template when inheriting.
+*
+* <code>
+* // Example with FNoThreaded <br>
+* class TNo : public FNoThreaded<TNo>{ <br>
+* public: <br>
+*	void threadCallback(const int inThreadId, const int){ <br>
+*		printf("I am %d\n",inThreadId); <br>
+*	} <br>
+* }; <br>
+* // ... <br>
+* TNo notd; <br>
+* notd.executeThreads(10); <br>
+* </code>
+*/
+template <class Derived, int DefaultThreadsNumber = 1>
+class FNoThreaded : public FAbstractThreaded<Derived> {
+public:
+	/**
+	* This function is used to create inThreadsNumber threads with inCallback as the callback.
+	* @param inCallback the callback (must be a object method)
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * <code> open.executeThreads(&TOpen::threadCallback,10); </code>
+	*/
+	void executeThreads(void (Derived::*inCallback)(const int, const int), const int inThreadsNumber = DefaultThreadsNumber){
+		Derived* const thisDerived = dynamic_cast<Derived*>(this);
+		(thisDerived->*inCallback)(0, 1);
+	}
+
+	/**
+	* This function is used to create inThreadsNumber threads with Object::threadCallback as the callback.
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * @warning You have to implement threadCallback
+	*/
+	void executeThreads(const int inThreadsNumber = DefaultThreadsNumber){
+		threadCallback(0, 1);
+	}
+
+	/**
+	* This function executed by each thread after executeThreads has been called
+	* @param inThreadId the current thread index (equal 0 for no thread)
+	* @param inThreadNumbers the number of threads started (equal 1 for no thread)
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void threadCallback(const int inThreadId, const int inThreadNumbers){
+		FDEBUG( FDebug::Controller.writeFromLine("[W] You called executeThreads() but did not implement threadCallback", __LINE__, __FILE__); )
+	};
+
+	/** Useless Virtual Destructor */
+	virtual ~FNoThreaded(){}
+
+protected:
+	/**
+	* This function lock a thread-type spefic mutex - here it does nothing
+	*/
+	void lock() const {}
+
+	/**
+	* This function unlock a thread-type spefic mutex - here it does nothing
+	*/
+	void unlock() const {}
+
+	/**
+	* Barrier to sync all thread - here it does nothing
+	*/
+	void barrier() const {}
+};
+
+#endif //FNOTHREADED_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FOpenMPThreaded.hpp b/Sources/Utils/FOpenMPThreaded.hpp
new file mode 100644
index 000000000..a16d80167
--- /dev/null
+++ b/Sources/Utils/FOpenMPThreaded.hpp
@@ -0,0 +1,123 @@
+#ifndef FOPENMPTHREADED_HPP
+#define FOPENMPTHREADED_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <omp.h>
+
+#include "FAbstractThreaded.hpp"
+#include "FDebug.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FOpenMPThreaded
+* Please read the license
+*
+* This class enable openmp threading.
+*
+* @warning You have to put your class name as the template when inheriting.
+*
+* <code>
+* // Example with FOpenMPThreaded <br>
+* class TOpen : public FOpenMPThreaded<TOpen>{ <br>
+* public: <br>
+*	void threadCallback(const int inThreadId, const int){ <br>
+*		printf("I am %d\n",inThreadId); <br>
+*	} <br>
+* }; <br>
+* // ... <br>
+* TOpen open; <br>
+* open.executeThreads(10); <br>
+* </code>
+*/
+template <class Derived, int DefaultThreadsNumber = 5>
+class FOpenMPThreaded : public FAbstractThreaded<Derived> {
+private:
+	mutable omp_lock_t mutex;	//< openmp mutex
+
+public:
+	/**
+	* Constructor
+	* just init mutex
+	*/
+	FOpenMPThreaded(){
+		omp_init_lock(&this->mutex);
+	}
+
+	/**
+	* Copy constructor
+	* just init mutex
+	*/
+	FOpenMPThreaded(const FOpenMPThreaded&){
+		omp_init_lock(&this->mutex);
+	}
+
+	/** 
+	* Destructor
+	* just destroy mutex
+	*/
+	virtual ~FOpenMPThreaded(){
+		omp_destroy_lock(&this->mutex);
+	}
+
+	/**
+	* This function is used to create inThreadsNumber threads with inCallback as the callback.
+	* @param inCallback the callback (must be a object method)
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * <code> open.executeThreads(&TOpen::threadCallback,10); </code>
+	*/
+	void executeThreads(void (Derived::*inCallback)(const int, const int), const int inThreadsNumber = DefaultThreadsNumber){
+		Derived* const thisDerived = dynamic_cast<Derived*>(this);
+		#pragma omp parallel num_threads(inThreadsNumber)
+		{
+			(thisDerived->*inCallback)(omp_get_thread_num(), omp_get_num_threads());
+		}
+	}
+
+	/**
+	* This function is used to create inThreadsNumber threads with Object::threadCallback as the callback.
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * @warning You have to implement threadCallback
+	*/
+	void executeThreads(const int inThreadsNumber = DefaultThreadsNumber){
+		#pragma omp parallel num_threads(inThreadsNumber)
+		{
+			threadCallback(omp_get_thread_num(), omp_get_num_threads());
+		}
+	}
+
+	/**
+	* This function executed by each thread after executeThreads has been called
+	* @param inThreadId the current thread index
+	* @param inThreadNumbers the number of threads started
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void threadCallback(const int inThreadId, const int inThreadNumbers){
+		FDEBUG( FDebug::Controller.writeFromLine("[W] You called executeThreads() but did not implement threadCallback", __LINE__, __FILE__); )
+	};
+
+protected:
+	/**
+	* This function lock an openmp mutex
+	*/
+	void lock() const {
+		omp_set_lock(&this->mutex);	
+	}
+
+	/**
+	* This function unlock an openmp mutex
+	*/
+	void unlock() const {
+		omp_unset_lock(&this->mutex);
+	}
+
+	/**
+	* Barrier to sync all thread
+	*/
+	void barrier() const {
+		#pragma omp barrier
+	}
+};
+
+#endif //FOPENMPTHREADED_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FPosixThreaded.hpp b/Sources/Utils/FPosixThreaded.hpp
new file mode 100644
index 000000000..eef7988d6
--- /dev/null
+++ b/Sources/Utils/FPosixThreaded.hpp
@@ -0,0 +1,185 @@
+#ifndef FPOSIXTHREADED_HPP
+#define FPOSIXTHREADED_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <pthread.h>
+
+#include "FAbstractThreaded.hpp"
+#include "FDebug.hpp"
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FPosixThreaded
+* Please read the license
+*
+* This class enable posix threading.
+*
+* @warning You have to put your class name as the template when inheriting.
+*
+* <code>
+* // Example with FPosixThreaded <br>
+* class TPosix : public FPosixThreaded<TOpen>{ <br>
+* public: <br>
+*	void threadCallback(const int inThreadId, const int){ <br>
+*		printf("I am %d\n",inThreadId); <br>
+*	} <br>
+* }; <br>
+* // ... <br>
+* TPosix posix; <br>
+* posix.executeThreads(10); <br>
+* </code>
+*/
+template <class Derived, int DefaultThreadsNumber = 5>
+class FPosixThreaded : public FAbstractThreaded<Derived> {
+private:
+	mutable pthread_mutex_t mutex;		//< Posix mutex
+	mutable pthread_barrier_t pbarrier;	//< To use a barrier
+
+public:
+	/**
+	* Constructor
+	* just init mutex
+	*/
+	FPosixThreaded(){
+		initMutex();
+	}
+
+	/**
+	* Copy constructor
+	* just init mutex
+	*/
+	FPosixThreaded(const FPosixThreaded&){
+		initMutex();
+	}
+
+	/** 
+	* Destructor
+	* just destroy mutex
+	*/
+	virtual ~FPosixThreaded(){
+		pthread_mutex_unlock(&this->mutex);
+        	pthread_mutex_destroy(&this->mutex);
+	}
+
+	/**
+	* This function is used to create inThreadsNumber threads with inCallback as the callback.
+	* @param inCallback the callback (must be a object method)
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * <code> posix.executeThreads(&TPosix::threadCallback,10); </code>
+	*/
+	void executeThreads(void (Derived::*inCallback)(const int, const int), const int inThreadsNumber = DefaultThreadsNumber){
+		// init barrier
+		pthread_barrier_init( &this->pbarrier, 0, inThreadsNumber);
+
+		// Get current object address as a Derived class
+		Derived* const thisDerived = dynamic_cast<Derived*>(this);
+
+		// One descriptor per thread
+		PosixDescriptor descriptors[inThreadsNumber];
+
+		// Create thread
+		for(long indexThread = 1 ; indexThread < inThreadsNumber ; ++indexThread){
+			descriptors[indexThread].target = 	thisDerived;
+			descriptors[indexThread].callback = 	inCallback;
+			descriptors[indexThread].threadId = 	indexThread;
+			descriptors[indexThread].numThreads = 	inThreadsNumber;
+
+			pthread_create(&descriptors[indexThread].thread, 0, PthreadCallback, (void*)&descriptors[indexThread]);
+		}
+
+		// Master thread
+		(thisDerived->*inCallback)(0 , inThreadsNumber);
+
+		// Wait each thread to finish
+		for(long indexThread = 1 ; indexThread < inThreadsNumber ; ++indexThread){
+			pthread_join(descriptors[indexThread].thread, 0);
+		}
+
+		// destroy barrier
+		pthread_barrier_destroy( &this->pbarrier );
+	}
+
+	/**
+	* This function is used to create inThreadsNumber threads with Object::threadCallback as the callback.
+	* @param inThreadsNumber the number of threads to create (default is DefaultThreadsNumber)
+        * @warning You have to implement threadCallback
+	*/
+	void executeThreads(const int inThreadsNumber = DefaultThreadsNumber){
+		executeThreads( &FPosixThreaded::threadCallback , inThreadsNumber);
+	}
+
+	/**
+	* This function executed by each thread after executeThreads has been called
+	* @param inThreadId the current thread index
+	* @param inThreadNumbers the number of threads started
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void threadCallback(const int inThreadId, const int inThreadNumbers){
+		FDEBUG( FDebug::Controller.writeFromLine("[W] You called executeThreads() but did not implement threadCallback", __LINE__, __FILE__); )
+	};
+
+protected:
+	/**
+	* Init mutext
+	* Equal this->mutex = PTHREAD_MUTEX_INITIALIZER;
+	*/
+	void initMutex(){
+		pthread_mutexattr_t attr;
+		pthread_mutexattr_init(&attr);
+		pthread_mutexattr_settype(&attr,PTHREAD_MUTEX_RECURSIVE);
+		pthread_mutex_init(&this->mutex,&attr);
+		pthread_mutexattr_destroy(&attr);
+	}
+
+	/**
+	* This function lock a posix mutex
+	*/
+	void lock() const {
+		pthread_mutex_lock( &this->mutex );
+	}
+
+	/**
+	* This function unlock a posix mutex
+	*/
+	void unlock() const {
+		pthread_mutex_unlock( &this->mutex );
+	}
+	
+	/**
+	* Barrier to sync all thread
+	*/
+	void barrier() const {
+		pthread_barrier_wait( &this->pbarrier );
+	}
+
+private:
+
+	/**
+	* This struct is useless for users, it is use to describe a posix thread
+	*/
+	typedef void (Derived::*Callback)(const int, const int);
+	struct PosixDescriptor{
+		Derived * target;	//< object to call
+		Callback callback;	//< method to call
+		int threadId;		//< current thread position
+		int numThreads;		//< number of threads
+		pthread_t thread;	//< posix descriptor to enable wait/join functions
+	};
+
+	/**
+	* This function is the normal posix thread callback
+	* @param inThreadDescriptor a PosixDescriptor of the current thread
+	* @return 0
+	*/
+	static void* PthreadCallback(void* const inThreadDescriptor)
+	{
+		// Simply cast the parameter and call the function
+		PosixDescriptor* const threadDescriptor = (PosixDescriptor*) inThreadDescriptor;
+		(threadDescriptor->target->*threadDescriptor->callback)(threadDescriptor->threadId,threadDescriptor->numThreads);
+		return 0;
+	}
+};
+
+#endif //FPOSIXTHREADED_HPP
+
+// [--LICENSE--]
diff --git a/Sources/Utils/FSingleApplication.hpp b/Sources/Utils/FSingleApplication.hpp
new file mode 100644
index 000000000..808ad8022
--- /dev/null
+++ b/Sources/Utils/FSingleApplication.hpp
@@ -0,0 +1,79 @@
+#ifndef FSINGLEAPPLICATION_HPP
+#define FSINGLEAPPLICATION_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <stdlib.h>
+
+
+#include "FAbstractApplication.hpp"
+
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* @class FSingleApplication
+* Please read the license
+*
+* This class is an application of abstract application with as a standalone process
+*
+* @warning you have to implement run() and call execute to start the app
+*
+* Please refere to testApplication.cpp to see an example
+* <code>
+* </code>
+*/
+class FSingleApplication : public FAbstractApplication {
+protected:
+	/**
+	* This will be called as the main method
+        * @warning Must be impleted in the derived class
+	*/
+	virtual void run() = 0;
+
+
+public:
+	/**
+	* Constructor
+	* @param inArgc argc from command line
+	* @param inArgv argv from command line
+	*/
+	FSingleApplication(const int inArgc, char ** const inArgv )
+		: FAbstractApplication(inArgc,inArgv) {
+	}
+
+	/** Destructor */
+	virtual ~FSingleApplication(){}
+
+	/**
+	* To get the current process id	
+	* @return the process numeber [0 ; processCount [
+	*/
+	int processId() const {
+		return 0;
+	}
+
+	/**
+	* To get the number of process
+	* @return process count
+	*/
+	int processCount() const {
+		return 1;
+	}
+
+	/**
+	* To make a barrier between process
+	*/
+	void processBarrier() const{}
+
+	/**
+	* To kill all process
+	* @param inErrorCode the error to return to OS (default is 1)
+	*/
+	void abort(const int inErrorCode = 1) const {
+		exit(inErrorCode);
+	}	
+
+};
+
+#endif //FSINGLEAPPLICATION_HPP
+
+// [--LICENSE--]
diff --git a/TODO b/TODO
deleted file mode 100644
index e69de29bb..000000000
diff --git a/Tests/FDebug.out b/Tests/FDebug.out
new file mode 100644
index 000000000..768050eb7
--- /dev/null
+++ b/Tests/FDebug.out
@@ -0,0 +1 @@
+Hello Wordl 2 the return
diff --git a/Tests/testApplication.cpp b/Tests/testApplication.cpp
new file mode 100644
index 000000000..5e501f499
--- /dev/null
+++ b/Tests/testApplication.cpp
@@ -0,0 +1,61 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+//#define FUSE_MPI
+
+#ifdef FUSE_MPI
+// Compile by mpic++ testApplication.cpp -o testApplication.exe
+// run by mpirun -np 4 ./testApplication
+#include "../Sources/Utils/FMpiApplication.hpp"
+#define ApplicationImplementation FMpiApplication
+#else
+// Compile by g++ testApplication.cpp -o testApplication.exe
+#include "../Sources/Utils/FSingleApplication.hpp"
+#define ApplicationImplementation FSingleApplication
+#endif
+
+#include <stdio.h>
+
+
+/**
+* In this file we show how to use the application module
+* please refere to the source of testApplication.cpp directly to know more
+*/
+
+/**
+* FApp is an example of the FApplication
+*/
+class FApp : public ApplicationImplementation{
+public:
+	FApp(const int inArgc, char ** const inArgv )
+		: ApplicationImplementation(inArgc,inArgv) {
+	}
+
+protected:
+	void initMaster(){
+		printf("I am %d on %d, I am master\n", processId(), processCount());
+
+		const std::string argStr = userParemeterAt<std::string>(0);
+		printf("[Master] arg str = %s\n", argStr.c_str());	// will print ./testApplication
+		const int argInt = userParemeterAt<int>(0,-1);
+		printf("[Master] arg int = %d\n", argInt);		// will print -1
+	}
+	void initSlave(){
+		printf("I am %d on %d, I am slave\n", processId(), processCount());
+	}
+
+	void run(){
+		printf("I am %d, I start to work\n",processId());		
+		for(long idx = 0 ; idx < 50000000 ; ++idx) {++idx;--idx;}
+		processBarrier();
+		printf("I am %d, I just finished\n",processId());
+	}
+};
+
+// Usual Main
+int main(int argc, char ** argv){
+	FApp app(argc,argv);
+	return app.execute();
+}
+
+
+// [--LICENSE--]
diff --git a/Tests/testAssert.cpp b/Tests/testAssert.cpp
new file mode 100644
index 000000000..e0dcfe429
--- /dev/null
+++ b/Tests/testAssert.cpp
@@ -0,0 +1,43 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <iostream>
+
+#include "../Sources/Utils/FSingleApplication.hpp"
+#include "../Sources/Utils/FAssertable.hpp"
+
+// Compile by : g++ testAssert.cpp ../Sources/Utils/FAssertable.cpp -o testAssert.exe
+
+/**
+* In this file we show how to use assert and error managing module
+*/
+
+// This class is a basic application that need to be assertable
+class FApp : public FSingleApplication, public FAssertable {
+public:
+	FApp(const int inArgc, char ** const inArgv )
+		: FSingleApplication(inArgc,inArgv) {
+	}
+
+protected:
+	void run(){
+		int* pt = new int;
+		assert(pt, "pt allocation failled!", __LINE__, __FILE__);
+		delete pt;
+
+		assert(false, "Error in doing some stuff", __LINE__, __FILE__);
+	}
+
+	// optional : doing something before assert calls FApp->exit
+	void calledBeforeExit() const {
+		std::cout << "assert is false we will quit what can I do...?\n";
+	}
+};
+
+// Usual Main
+int main(int argc, char ** argv){
+	FApp app(argc,argv);
+	return app.execute();
+}
+
+
+// [--LICENSE--]
diff --git a/Tests/testDebug.cpp b/Tests/testDebug.cpp
new file mode 100644
index 000000000..128932b42
--- /dev/null
+++ b/Tests/testDebug.cpp
@@ -0,0 +1,31 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+#include "../Sources/Utils/FDebug.hpp"
+
+// Compile by : g++ testDebug.cpp ../Sources/Utils/FDebug.cpp -o testFDebug.exe
+
+/**
+* In this file we show how to use the debug module
+* please refere to the source of testDebug.cpp directly to knwo more
+*/
+
+int main(void){
+	// Print data simply
+	FDEBUG( FDebug::Controller << "Hello Wordl\n");
+
+	// Print a variable (formated print)
+	int i = 50;
+	FDEBUG( FDebug::Controller.writeVariableFromLine( "i", i, __LINE__, __FILE__););
+
+	// Write a developer information
+	FDEBUG( FDebug::Controller.writeFromLine("Strange things happend here!", __LINE__, __FILE__); )
+
+	// Change stream type
+	FDEBUG( FDebug::Controller.writeToFile("FDebug.out"); )
+	FDEBUG( FDebug::Controller << "Hello Wordl 2 the return\n");
+
+	return 0;
+}
+
+
+// [--LICENSE--]
diff --git a/Tests/testLoader.cpp b/Tests/testLoader.cpp
new file mode 100644
index 000000000..0a6ff401c
--- /dev/null
+++ b/Tests/testLoader.cpp
@@ -0,0 +1,76 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <iostream>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+
+#include <omp.h>
+
+#include "../Sources/Containers/FOctree.hpp"
+#include "../Sources/Containers/FList.hpp"
+
+#include "../Sources/Utils/FAssertable.hpp"
+#include "../Sources/Utils/F3DPosition.hpp"
+
+#include "../Sources/Core/FBasicParticule.hpp"
+
+#include "../Sources/Files/FBasicLoader.hpp"
+
+// Compile by : g++ testLoader.cpp ../Sources/Utils/FAssertable.cpp -o testLoader.exe
+
+
+class TestCell{
+};
+
+/**
+  * In this file we show an example of BasicParticule and BasicLoader use
+* Démarrage de /home/berenger/Dropbox/Personnel/FMB++/FMB++-build-desktop/FMB++...
+* Inserting particules ...
+* Done  (5.77996).
+* Deleting particules ...
+* Done  (0.171918).
+  */
+
+int main(int , char ** ){
+    // we store all particules to be able to dealloc
+    FList<FBasicParticule*> particules;
+
+    // open basic particules loader
+    FBasicLoader<FBasicParticule> loader("../FMB++/Tests/particules.basic.txt");
+    if(!loader.isValide()){
+        std::cout << "Loader Error\n";
+        return 1;
+    }
+
+    // otree
+    FOctree<FBasicParticule, TestCell, 10, 3> tree(loader.getBoxWidth(),loader.getCenterOfBox());
+
+    // -----------------------------------------------------
+    std::cout << "Inserting particules ..." << std::endl;
+    const double InsertingStartTime = omp_get_wtime();
+    for(int idx = 0 ; idx < loader.getNumberOfParticules() ; ++idx){
+        FBasicParticule* const part = new FBasicParticule();
+        particules.pushFront(part);
+        loader.fillParticule(part);
+        tree.insert(part);
+    }
+    const double InsertingEndTime = omp_get_wtime();
+    std::cout << "Done  " << "(" << (InsertingEndTime-InsertingStartTime) << ")." << std::endl;
+
+    // -----------------------------------------------------
+    std::cout << "Deleting particules ..." << std::endl;
+    const double DeletingStartTime = omp_get_wtime();
+    while(particules.getSize()){
+        delete particules.popFront();
+    }
+    const double DeletingEndTime = omp_get_wtime();
+    std::cout << "Done  " << "(" << (DeletingEndTime-DeletingStartTime) << ")." << std::endl;
+    // -----------------------------------------------------
+
+    return 0;
+}
+
+
+// [--LICENSE--]
diff --git a/Tests/testOctree.cpp b/Tests/testOctree.cpp
new file mode 100644
index 000000000..786bce03a
--- /dev/null
+++ b/Tests/testOctree.cpp
@@ -0,0 +1,93 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <iostream>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+
+#include <omp.h>
+
+#include "../Sources/Containers/FOctree.hpp"
+#include "../Sources/Containers/FList.hpp"
+
+#include "../Sources/Utils/FAssertable.hpp"
+#include "../Sources/Utils/F3DPosition.hpp"
+
+#include "../Sources/Core/FAbstractParticule.hpp"
+
+// Compile by : g++ testOctree.cpp ../Sources/Utils/FAssertable.cpp -o testOctree.exe
+
+/**
+* In this file we show how to use octree
+* Démarrage de /home/berenger/Dropbox/Personnel/FMB++/FMB++-build-desktop/FMB++...
+* Creating particules ...
+* Done  (0.268113).
+* Inserting particules ...
+* Done  (2.70836).
+* Deleting particules ...
+* Done  (0.0791715).
+*/
+class TestParticule : public FAbstractParticule {
+    F3DPosition pos;
+public:
+    TestParticule(const F3DPosition& inPos) : pos(inPos) {
+    }
+
+    F3DPosition getPosition() const {
+            return pos;
+    }
+};
+
+class TestCell{
+};
+
+
+int main(int , char ** ){
+        const long NbPart = 2000000;
+        FList<TestParticule*> particules;
+
+        srand ( time(NULL) );
+
+
+        // -----------------------------------------------------
+        std::cout << "Creating particules ..." << std::endl;
+        const double CreatingStartTime = omp_get_wtime();
+        for(long idxPart = 0 ; idxPart < NbPart ; ++idxPart){
+            particules.pushFront(new TestParticule(F3DPosition(double(rand())/RAND_MAX,double(rand())/RAND_MAX,double(rand())/RAND_MAX)));
+        }
+        const double CreatingEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (CreatingEndTime-CreatingStartTime) << ")." << std::endl;
+        // -----------------------------------------------------
+
+        FOctree<TestParticule, TestCell, 10, 3> tree(1.0,F3DPosition(0.5,0.5,0.5));
+        FList<TestParticule*>::BasicIterator iter(particules);
+
+        // -----------------------------------------------------
+        std::cout << "Inserting particules ..." << std::endl;
+        const double InsertingStartTime = omp_get_wtime();
+        while( iter.isValide() ){
+            tree.insert(iter.value());
+            iter.progress();
+        }
+        const double InsertingEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (InsertingEndTime-InsertingStartTime) << ")." << std::endl;
+        // -----------------------------------------------------
+
+        // -----------------------------------------------------
+        std::cout << "Deleting particules ..." << std::endl;
+        const double DeletingStartTime = omp_get_wtime();
+        while(particules.getSize()){
+            delete particules.popFront();
+        }
+        const double DeletingEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (DeletingEndTime-DeletingStartTime) << ")." << std::endl;
+        // -----------------------------------------------------
+
+
+
+	return 0;
+}
+
+
+// [--LICENSE--]
diff --git a/Tests/testOctreeIter.cpp b/Tests/testOctreeIter.cpp
new file mode 100644
index 000000000..f13bf87c2
--- /dev/null
+++ b/Tests/testOctreeIter.cpp
@@ -0,0 +1,135 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <iostream>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+
+#include <omp.h>
+
+#include "../Sources/Containers/FOctree.hpp"
+#include "../Sources/Containers/FList.hpp"
+
+#include "../Sources/Utils/FAssertable.hpp"
+#include "../Sources/Utils/F3DPosition.hpp"
+
+#include "../Sources/Core/FAbstractParticule.hpp"
+
+// Compile by : g++ testOctreeIter.cpp ../Sources/Utils/FAssertable.cpp -o testOctreeIter.exe
+
+/**
+* In this file we show how to use octree with iteration
+NbLevels = 5 & NbSubLevels = 2 & NbPart = 2000000
+Creating particules ...
+Done  (0.263944s).
+Inserting particules ...
+Done  (0.349972s).
+Itering on particules ...
+Next level (4096)...
+Next level (512)...
+Next level (64)...
+Next level (8)...
+Done  (5.742e-05s).
+Deleting particules ...
+Done  (0.075429s).
+
+NbLevels = 10 & NbSubLevels = 3 & NbPart = 2000000
+Creating particules ...
+Done  (0.261834s).
+Inserting particules ...
+Done  (2.68187s).
+Itering on particules ...
+Next level (1985191)...
+Next level (1885276)...
+Next level (1289097)...
+Next level (262019)...
+Next level (32768)...
+Next level (4096)...
+Next level (512)...
+Next level (64)...
+Next level (8)...
+Done  (0.716064s).
+Deleting particules ...
+Done  (0.0830964s).
+*/
+class TestParticule : public FAbstractParticule {
+    F3DPosition pos;
+public:
+    TestParticule(const F3DPosition& inPos) : pos(inPos) {
+    }
+
+    F3DPosition getPosition() const {
+            return pos;
+    }
+};
+
+class TestCell{
+};
+
+
+int main(int , char ** ){
+        const int NbLevels = 10;
+        const int NbSubLevels = 3;
+        const long NbPart = 2E5;
+        FList<TestParticule*> particules;
+
+        srand ( 1 ); // volontary set seed to constant
+
+        // -----------------------------------------------------
+        std::cout << "Creating particules ..." << std::endl;
+        const double CreatingStartTime = omp_get_wtime();
+        for(long idxPart = 0 ; idxPart < NbPart ; ++idxPart){
+            particules.pushFront(new TestParticule(F3DPosition(double(rand())/RAND_MAX,double(rand())/RAND_MAX,double(rand())/RAND_MAX)));
+        }
+        const double CreatingEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (CreatingEndTime-CreatingStartTime) << "s)." << std::endl;
+        // -----------------------------------------------------
+
+        FOctree<TestParticule, TestCell, NbLevels, NbSubLevels> tree(1.0,F3DPosition(0.5,0.5,0.5));
+        FList<TestParticule*>::BasicIterator iter(particules);
+
+        // -----------------------------------------------------
+        std::cout << "Inserting particules ..." << std::endl;
+        const double InsertingStartTime = omp_get_wtime();
+        while( iter.isValide() ){
+            tree.insert(iter.value());
+            iter.progress();
+        }
+        const double InsertingEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (InsertingEndTime-InsertingStartTime) << "s)." << std::endl;
+        // -----------------------------------------------------
+
+        std::cout << "Itering on particules ..." << std::endl;
+        const double InteringStartTime = omp_get_wtime();
+
+        FOctree<TestParticule, TestCell, NbLevels, NbSubLevels>::Iterator octreeIterator(&tree);
+        octreeIterator.gotoBottomLeft();
+        for(int idx = 0 ; idx < NbLevels - 1; ++idx ){
+            int counter = 0;
+            do{
+                ++counter;
+                //counter += octreeIterator.getCurrentList()->getSize();
+            } while(octreeIterator.moveRight());
+            octreeIterator.moveUp();
+            octreeIterator.gotoLeft();
+            std::cout << "Next level (" << counter << ")...\n";
+        }
+        const double IteringEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (IteringEndTime-InteringStartTime) << "s)." << std::endl;
+
+        // -----------------------------------------------------
+        std::cout << "Deleting particules ..." << std::endl;
+        const double DeletingStartTime = omp_get_wtime();
+        while(particules.getSize()){
+            delete particules.popFront();
+        }
+        const double DeletingEndTime = omp_get_wtime();
+        std::cout << "Done  " << "(" << (DeletingEndTime-DeletingStartTime) << "s)." << std::endl;
+        // -----------------------------------------------------
+
+	return 0;
+}
+
+
+// [--LICENSE--]
diff --git a/Tests/testThread.cpp b/Tests/testThread.cpp
new file mode 100644
index 000000000..9c8acd2ad
--- /dev/null
+++ b/Tests/testThread.cpp
@@ -0,0 +1,74 @@
+// /!\ Please, you must read the license at the bottom of this page
+
+#include "../Sources/Utils/FAbstractThreaded.hpp"
+#include "../Sources/Utils/FOpenMPThreaded.hpp"
+#include "../Sources/Utils/FPosixThreaded.hpp"
+#include "../Sources/Utils/FNoThreaded.hpp"
+
+#include <stdio.h>
+
+// Compile by g++ testThread.cpp ../Sources/Utils/FDebug.cpp -lgomp -lpthread -fopenmp -o testThread.exe
+
+/**
+* In this file we show how to use the thread module
+* please refere to the source of testDebug.cpp directly to knwo more
+*/
+
+
+/**
+* TOpen is an example of the FOpenMPThreaded implementation class
+*/
+class TOpen : public FOpenMPThreaded<TOpen>{
+public:
+	void threadCallback(const int inThreadId, const int inThreadsNum){
+		printf("I am %d on %d, \n",inThreadId, inThreadsNum);
+	}
+
+	void threadCallbackMutex(const int inThreadId, const int inThreadsNum){
+		lock();
+		for(long idx = 0 ; idx < 50000000 ; ++idx) {++idx;--idx;}
+		printf("I am %d on %d, \n",inThreadId, inThreadsNum);
+		unlock();
+
+		barrier();
+		printf("I am %d ok\n",inThreadId);
+	}
+};
+
+/**
+* TPosix is an example of the FPosixThreaded implementation class
+*/
+class TPosix : public FPosixThreaded<TPosix>{
+public:
+	void threadCallback(const int inThreadId, const int inThreadsNum){
+		printf("I am %d on %d, \n",inThreadId, inThreadsNum);
+	}
+
+	void threadCallbackMutex(const int inThreadId, const int inThreadsNum){
+		lock();
+		for(long idx = 0 ; idx < 50000000 ; ++idx) {++idx;--idx;}
+		printf("I am %d on %d, \n",inThreadId, inThreadsNum);
+		unlock();
+
+		barrier();
+		printf("I am %d ok\n",inThreadId);
+	}
+};
+
+
+int main(void){
+	// create openmp thread derived class
+	TOpen open;
+	open.executeThreads(10);
+	open.executeThreads(&TOpen::threadCallbackMutex,5);
+
+	// create posix thread derived class
+	TPosix posix;
+	posix.executeThreads(10);
+	posix.executeThreads(&TPosix::threadCallbackMutex,5);
+
+	return 0;
+}
+
+
+// [--LICENSE--]
diff --git a/UTests/FUTester.hpp b/UTests/FUTester.hpp
new file mode 100644
index 000000000..8f57fc698
--- /dev/null
+++ b/UTests/FUTester.hpp
@@ -0,0 +1,192 @@
+#ifndef UTESTER_HPP
+#define UTESTER_HPP
+// /!\ Please, you must read the license at the bottom of this page
+
+#include <iostream>
+#include <list>
+#include <string>
+#include <stdio.h>
+
+
+#define TestClass(X)\
+int main(void){\
+	X Controller;\
+	Controller.Run();\
+	return 0;\
+}\
+
+
+/**
+* @author Berenger Bramas (berenger.bramas@inria.fr)
+* Please read the license
+*
+* This class is used to make simple unit test cases
+*
+* Please refer to testUTest.cpp to see an example
+* @warning Create a derived that implement SetTests() and use TestClass() macro
+*/
+template <class TestClass>
+class FUTester{
+	// Test function pointer
+	typedef void (TestClass::*TestFunc)(void);
+	
+	/** Test descriptor */
+	struct TestFuncDescriptor{
+		TestFunc func;		//< Test adress
+		std::string name;	//< Test name
+	};
+	
+
+	std::list<TestFuncDescriptor> tests;	//< all tests
+	
+	int totalTests;				//< number of tests
+	
+	int currentTest;			//< current processing test in the run
+	int currentStep;			//< current processing step in the run
+
+	int failledSteps;			//< number of failled step in the current test
+	int failledTests;			//< number of failled tests
+	
+protected:
+	/** Constructor */
+	FUTester(){
+		totalTests = 0;
+	}
+
+	/** Callback before processing test */
+	virtual void Before(){}
+	
+	/** Callback after processing test */
+	virtual void After(){}
+	
+	/** Callback before each unit test */
+	virtual void PreTest(){}
+	
+	/** Callback after each unit test */
+	virtual void PostTest(){}
+	
+	/**
+	* This function has to add tests
+        * <code> AddTest(&MyTest::TestOne); </code>
+	*/
+        virtual void SetTests() = 0;
+
+	/**
+	* Add a test without giving a name
+	* @param inFunc test function address
+	*/
+        void AddTest(TestFunc inFunc){
+		char buff[256];
+		sprintf(buff,"Unamed Test number %d",totalTests+1);
+		AddTest(inFunc,buff);
+	}
+	
+	/**
+	* Add a test with a name
+	* @param inFunc test function address
+	* @param inFuncName function name
+	*/
+        void AddTest(TestFunc inFunc, const std::string& inFuncName){
+		++totalTests;
+		TestFuncDescriptor desc;
+		desc.func = inFunc;
+                desc.name = inFuncName;
+		tests.push_back(desc);
+	}
+	
+	/**
+	* To print a message manually in the test
+	* @param value a object that ostream can work on
+	*/
+        template <class Output>
+	void Print(const Output& value){
+		std::cout<< "--- Output from program : " << value << "\n";
+	}
+	
+	/**
+	* To test
+	* @param result the test result
+	* if result is false test failled
+	*/
+        void assert(const bool result){
+		++currentStep;
+		if(!result){
+			std::cout << ">> Step " << currentStep << " Failled\n";
+			++failledSteps;
+		}
+	}
+	
+	/**
+	* To test equality
+	* @param v1 value one
+	* @param v2 value 2
+	* if v1 is not equal v2 test failled
+	*/
+	template <class T>
+        void equal(const T& v1, const T& v2){
+		assert(v1 == v2);
+	}
+	
+	/**
+	* To test equality
+	* @param v1 value one
+	* @param v2 value 2
+	* if v1 is equal v2 test failled
+	*/
+	template <class T>
+        void different(const T& v1, const T& v2){
+		assert(v1 != v2);
+	}
+	
+public :
+	/**
+	* Processing the test
+	*/
+	void Run(){
+		tests.clear();
+		// register tests
+		SetTests();
+	
+		TestClass* const toTest = static_cast<TestClass*>(this);
+		currentTest = 0;
+		failledTests = 0;
+
+		Before();
+		
+		// for each tests
+                const typename std::list<TestFuncDescriptor>::const_iterator end = tests.end();
+                for(typename std::list<TestFuncDescriptor>::iterator iter = tests.begin() ; iter != end ; ++iter){
+			currentStep = 0;
+			failledSteps = 0;
+			
+			std::cout << "[Start] " << (*iter).name << "\n";
+			
+			PreTest();
+			TestFunc ff = (*iter).func;
+			(toTest->*ff)();
+			PostTest();
+			
+			if(failledSteps){
+				std::cout << "[Finished] FAILLED (" << failledSteps << "/" << currentStep<< " steps failled)\n";
+				++failledTests;
+			}
+                        else{
+				std::cout << "[Finished] PASSED (" << currentStep << " steps)\n";
+			}
+			
+			++currentTest;
+		}
+		
+		
+		After();
+
+		std::cout <<"Test is over, " << (totalTests-failledTests) << " Passed, " << failledTests << " Failled\n";
+	}
+
+};
+
+
+
+
+
+#endif
diff --git a/UTests/flistUTest.cpp b/UTests/flistUTest.cpp
new file mode 100644
index 000000000..36cbab79b
--- /dev/null
+++ b/UTests/flistUTest.cpp
@@ -0,0 +1,104 @@
+#include "FUTester.hpp"
+
+#include "../Sources/Containers/FList.hpp"
+
+// compile by g++ flistUTest.cpp -o testFile.exe
+
+/**
+* This file is a unit test for the FList class
+*/
+
+/**
+* This class is simply used to count alloc dealloc
+*/
+class TestObject{
+public:
+	static int counter;
+	static int dealloced;
+
+	TestObject(){
+		++counter;
+	}
+	TestObject(const TestObject&){
+		++counter;
+	}
+	~TestObject(){
+		++dealloced;
+	}
+};
+
+int TestObject::counter(0);
+int TestObject::dealloced(0);
+
+
+/** this class test the list container */
+class TestList : public FUTester<TestList> {
+	// Called before each test : simply set counter to 0
+	void PreTest(){
+		TestObject::counter = 0;
+		TestObject::dealloced = 0;
+	}
+
+	// test size
+	void TestSize(){
+		FList<TestObject> list;
+		list.pushFront(TestObject());
+		list.pushFront(TestObject());
+		list.pushFront(TestObject());
+		assert(list.getSize() == 3);
+		
+		assert((TestObject::counter - TestObject::dealloced) == list.getSize());
+
+		list.clear();
+		assert(list.getSize() == 0);
+
+		assert(TestObject::counter == TestObject::dealloced);
+	}
+	
+	// test copy
+	void TestCopy(){
+		FList<TestObject> list;
+		list.pushFront(TestObject());
+		list.pushFront(TestObject());
+		list.pushFront(TestObject());
+
+		FList<TestObject> list2 = list;
+		assert(list.getSize() == list2.getSize());
+		
+		assert((TestObject::counter - TestObject::dealloced) == (list.getSize() + list2.getSize()));
+	}
+
+	// test iter
+	void TestIter(){		
+		FList<TestObject> list;
+		{
+			FList<TestObject>::BasicIterator iter(list);
+			assert(!iter.isValide());
+		}
+		{
+			list.pushFront(TestObject());
+			list.pushFront(TestObject());
+			list.pushFront(TestObject());
+
+			FList<TestObject>::BasicIterator iter(list);
+			assert(iter.isValide());
+
+			int counter = 0;
+			while(iter.isValide()){ iter.progress(); ++counter; }
+			assert(!iter.isValide());
+			assert(counter == list.getSize());
+		}
+	}
+		
+	// set test
+	void SetTests(){
+            AddTest(&TestList::TestSize,"Test Size");
+            AddTest(&TestList::TestCopy,"Test Copy");
+            AddTest(&TestList::TestIter,"Test Iter");
+	}
+};
+
+// You must do this
+TestClass(TestList)
+
+
diff --git a/UTests/testUTest.cpp b/UTests/testUTest.cpp
new file mode 100644
index 000000000..7ada6af86
--- /dev/null
+++ b/UTests/testUTest.cpp
@@ -0,0 +1,44 @@
+#include "FUTester.hpp"
+
+// compile by g++ testUTest.cpp -o test.exe
+
+/** this class show a simple example of unit test */
+class MyTest : public FUTester<MyTest> {
+	void Before(){
+		Print("Before running the test");
+	}
+
+	void TestOne(){
+		assert(true);
+		assert(false);
+		assert(1 == 1);
+	}
+	
+	void TestTwo(){
+		equal(1 , 1);
+		different(1 , 1);
+	}
+	
+	void After(){
+		Print("After running the test");
+	}
+	
+	void PreTest(){
+		Print("Before each test");
+	}
+	
+	void PostTest(){
+		Print("After each test");
+	}
+	
+	// You must implement it
+	void SetTests(){
+            AddTest(&MyTest::TestOne);
+            AddTest(&MyTest::TestTwo,"My Second Test");
+	}
+};
+
+// You must do this
+TestClass(MyTest)
+
+
-- 
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