Commit 12ce337a authored by BRAMAS Berenger's avatar BRAMAS Berenger
Browse files
parents 832799c1 c0ed83d4
...@@ -170,7 +170,7 @@ public: ...@@ -170,7 +170,7 @@ public:
} }
const SymmetryHandlerClass *const getPtrToSymHandler() const const SymmetryHandlerClass * getPtrToSymHandler() const
{ return SymHandler.getPtr(); } { return SymHandler.getPtr(); }
......
...@@ -576,11 +576,11 @@ public: ...@@ -576,11 +576,11 @@ public:
/*! return the t-th approximated far-field interactions*/ /*! return the t-th approximated far-field interactions*/
const FReal *const getK(const int, const unsigned int t) const const FReal * getK(const int, const unsigned int t) const
{ return K[t]; } { return K[t]; }
/*! return the t-th approximated far-field interactions*/ /*! return the t-th approximated far-field interactions*/
const int getLowRank(const int, const unsigned int t) const int getLowRank(const int, const unsigned int t) const
{ return LowRank[t]; } { return LowRank[t]; }
}; };
...@@ -668,11 +668,11 @@ public: ...@@ -668,11 +668,11 @@ public:
} }
/*! return the t-th approximated far-field interactions*/ /*! return the t-th approximated far-field interactions*/
const FReal *const getK(const int l, const unsigned int t) const const FReal * getK(const int l, const unsigned int t) const
{ return K[l][t]; } { return K[l][t]; }
/*! return the t-th approximated far-field interactions*/ /*! return the t-th approximated far-field interactions*/
const int getLowRank(const int l, const unsigned int t) const int getLowRank(const int l, const unsigned int t) const
{ return LowRank[l][t]; } { return LowRank[l][t]; }
}; };
......
...@@ -116,7 +116,7 @@ public: ...@@ -116,7 +116,7 @@ public:
} }
} }
const int getNVALS() const { int getNVALS() const {
return NVALS; return NVALS;
} }
......
...@@ -92,7 +92,7 @@ public: ...@@ -92,7 +92,7 @@ public:
return local_exp; return local_exp;
} }
const int getArraySize() const int getArraySize() const
{ {
return MultipoleSize; return MultipoleSize;
} }
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment