Commit 3561e4de authored by Simon Boyé's avatar Simon Boyé

mesh_curvature now use spacial partitioning instead of walking the mesh. Now...

mesh_curvature now use spacial partitioning instead of walking the mesh. Now faster with less artifacts.
parent af3a306f
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment