MRF issueshttps://gitlab.inria.fr/pacanows/MRF/-/issues2020-11-04T20:37:18+01:00https://gitlab.inria.fr/pacanows/MRF/-/issues/162Better naming of Blender bridge options2020-11-04T20:37:18+01:00MURRAY DavidBetter naming of Blender bridge optionshttps://gitlab.inria.fr/pacanows/MRF/-/issues/110[Blender 2.8 Export] Export Spectral Environment Map as well when the backgro...2020-11-04T20:46:18+01:00PACANOWSKI Romain[Blender 2.8 Export] Export Spectral Environment Map as well when the background is present in the scene--> Call rgb2spec if the png or exr image needs to be converted as Spectral Image
--> use the same number of wavelength as rendering parameters for now (or add option in the export toolbox)--> Call rgb2spec if the png or exr image needs to be converted as Spectral Image
--> use the same number of wavelength as rendering parameters for now (or add option in the export toolbox)https://gitlab.inria.fr/pacanows/MRF/-/issues/109[Blender 2.8 Export] Add a Button to render only the current camera2020-11-04T20:47:11+01:00PACANOWSKI Romain[Blender 2.8 Export] Add a Button to render only the current cameraThis could be useful instead of rendering the whole animation
OR another button "Render Full Sequence"This could be useful instead of rendering the whole animation
OR another button "Render Full Sequence"https://gitlab.inria.fr/pacanows/MRF/-/issues/53Materials: Add support for anisotropic BSDF from Blender Cycles2021-07-05T11:21:55+02:00PACANOWSKI RomainMaterials: Add support for anisotropic BSDF from Blender Cycleshttps://gitlab.inria.fr/pacanows/MRF/-/issues/52Support of Blender Cycles Mix Shader2021-07-05T11:21:36+02:00MURRAY DavidSupport of Blender Cycles Mix ShaderThe mix shader is often used in cycle. It allows one to mix the output of two shaders (linear interpolation) to emulate complex material.
Currently the python script to export a cycle scene does not support this shader, leading to many...The mix shader is often used in cycle. It allows one to mix the output of two shaders (linear interpolation) to emulate complex material.
Currently the python script to export a cycle scene does not support this shader, leading to many glossy-like material exported as lambertian.
Furthermore, this shader is often used to combine a texture (as a diffuse component) and a glossy BSDF.
It seems important that the script handles this kind of shaders.MURRAY DavidMURRAY David