Maj terminée. Pour consulter la release notes associée voici le lien :
https://about.gitlab.com/releases/2021/07/07/critical-security-release-gitlab-14-0-4-released/

Commit 707a3826 authored by MURRAY David's avatar MURRAY David
Browse files

doc on multi-mat

parent 015916ef
......@@ -55,28 +55,28 @@
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc3.5">Emissive Materials</a>
</li>
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc3.6">Material Aggregate</a>
</li>
</ul>
</li>
<li class="current toctree_l2">
<a class="current" href="./scene_format.md.html#toc4">Indexed Material</a>
</li>
<li class="current toctree_l2">
<a class="current" href="./scene_format.md.html#toc4">Light Sources</a>
<a class="current" href="./scene_format.md.html#toc5">Light Sources</a>
<ul class="current toctree_l2">
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc4.1">Point Light</a>
<a class="current" href="./scene_format.md.html#toc5.1">Point Light</a>
</li>
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc4.2">Directional Light</a>
<a class="current" href="./scene_format.md.html#toc5.2">Directional Light</a>
</li>
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc4.3">Background and Environment map</a>
<a class="current" href="./scene_format.md.html#toc5.3">Background and Environment map</a>
</li>
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc4.4">Quad Light</a>
<a class="current" href="./scene_format.md.html#toc5.4">Quad Light</a>
</li>
<li class="current toctree_l3">
<a class="current" href="./scene_format.md.html#toc4.5">Sphere Light</a>
<a class="current" href="./scene_format.md.html#toc5.5">Sphere Light</a>
</li>
</ul>
</li>
......@@ -843,7 +843,7 @@ Note that emittance materials need to be defined inside
a light source markup (e.g., `<area_light>`, `<sphere_light>`)
## Per-face Indexed Material
# Indexed Material
A single mesh may use several materials on a per-face basis. MRF handles this situation by using a proxy material aggregating all these materials.
This proxy material is declared as:
......
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