Commit 3bdce54a authored by Romain Pacanowski's avatar Romain Pacanowski

Correct path to other mrf files when including

parent f32eba60
......@@ -13,7 +13,7 @@
#include "mrf/math/mat3.hpp"
#include "mrf/math/vec3.hpp"
#include "mrf/math/math.hpp"
#include "radiometry/illuminants.hpp"
#include "mrf/radiometry/illuminants.hpp"
#include <algorithm>
#include <iostream>
......
......@@ -12,7 +12,7 @@
#include <iostream>
#include <cmath>
#include "math/math.hpp"
#include "mrf/math/math.hpp"
namespace mrf
{
......
......@@ -17,7 +17,7 @@
#include <iostream>
//MRF
#include "math/math.hpp"
#include "mrf/math/math.hpp"
namespace mrf
......
......@@ -10,10 +10,10 @@
#include "mrf/mrf_types.hpp"
//MRF
#include "lighting/ray.hpp"
#include "math/vec3.hpp"
#include "geometry/intersecter.hpp"
#include "geometry/aabbox.hpp"
#include "mrf/lighting/ray.hpp"
#include "mrf/math/vec3.hpp"
#include "mrf/geometry/intersecter.hpp"
#include "mrf/geometry/aabbox.hpp"
namespace mrf
......
......@@ -16,12 +16,12 @@
//MRF
#include "math/math.hpp"
#include "lighting/ray.hpp"
#include "lighting/particle.hpp"
#include "mrf/math/math.hpp"
#include "mrf/lighting/ray.hpp"
#include "mrf/lighting/particle.hpp"
#include "geometry/aabbox.hpp"
#include "geometry/computation.hpp"
#include "mrf/geometry/aabbox.hpp"
#include "mrf/geometry/computation.hpp"
namespace mrf
{
......
......@@ -12,12 +12,12 @@
#include <cassert>
#include <tuple>
#include "math/vec3.hpp"
#include "math/mat3.hpp"
#include "geometry/aabbox.hpp"
#include "geometry/intersectable.hpp"
#include "geometry/meshable.hpp"
#include "geometry/object.hpp"
#include "mrf/math/vec3.hpp"
#include "mrf/math/mat3.hpp"
#include "mrf/geometry/aabbox.hpp"
#include "mrf/geometry/intersectable.hpp"
#include "mrf/geometry/meshable.hpp"
#include "mrf/geometry/object.hpp"
namespace mrf
......
......@@ -11,8 +11,8 @@
//MRF
#include "geometry/aabbox.hpp"
#include "math/vec3.hpp"
#include "mrf/geometry/aabbox.hpp"
#include "mrf/math/vec3.hpp"
namespace mrf
{
......
......@@ -9,10 +9,10 @@
#include "mrf/mrf_dll.hpp"
#include "mrf/mrf_types.hpp"
#include "materials/materials.hpp"
#include "radiometry/spectrum.hpp"
#include "color/color.hpp"
#include "math/vec3.hpp"
#include "mrf/materials/materials.hpp"
#include "mrf/radiometry/spectrum.hpp"
#include "mrf/color/color.hpp"
#include "mrf/math/vec3.hpp"
namespace mrf
{
......
......@@ -12,8 +12,8 @@
//STL
#include <iostream>
//MRF
#include "math/math.hpp"
#include "materials/ior.hpp"
#include "mrf/math/math.hpp"
#include "mrf/materials/ior.hpp"
namespace mrf
......
......@@ -11,7 +11,7 @@
#include "mrf/mrf_dll.hpp"
#include "mrf/mrf_types.hpp"
#include "materials/materials.hpp"
#include "mrf/materials/materials.hpp"
namespace mrf
{
......
......@@ -8,10 +8,10 @@
#pragma once
#include "color/color.hpp"
#include "mrf/color/color.hpp"
#ifdef MRF_RENDERING_MODE_SPECTRAL
#include "radiometry/spectrum.hpp"
#include "mrf/radiometry/spectrum.hpp"
#endif
......
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