From f12e85a68e3dcb39c0571c7a90fa78e495f36a8e Mon Sep 17 00:00:00 2001
From: Thibaut <thibaut.monseigne@inria.fr>
Date: Mon, 30 Mar 2020 14:42:03 +0200
Subject: [PATCH] :fire: Remove Original examples & demos

---
 Demos.meta                                    |    9 -
 Demos/CubeRotation.cs                         |   25 -
 Demos/CubeRotation.cs.meta                    |   12 -
 Demos/Demo_IncomingStreams.unity              |  446 -------
 Demos/Demo_IncomingStreams.unity.meta         |    8 -
 Demos/Demo_RotatingCube.unity                 | 1068 -----------------
 Demos/Demo_RotatingCube.unity.meta            |    8 -
 Demos/LSLTransformDemoOutlet.cs               |   68 --
 Demos/LSLTransformDemoOutlet.cs.meta          |   12 -
 Demos/RandomMarker.cs                         |   31 -
 Demos/RandomMarker.cs.meta                    |   12 -
 Demos/StreamInfo.cs                           |   39 -
 Demos/StreamInfo.cs.meta                      |   12 -
 Scripts/AInlet.cs                             |  622 ----------
 Scripts/AInlet.cs.meta                        |   12 -
 Scripts/BaseInlet.cs                          |  291 -----
 Scripts/BaseInlet.cs.meta                     |   12 -
 Scripts/Examples.meta                         |    9 -
 Scripts/Examples/DemoInletForFloatSamples.cs  |   67 --
 .../Examples/DemoInletForFloatSamples.cs.meta |   12 -
 Scripts/Examples/ExampleFloatInlet.cs         |   16 -
 Scripts/Examples/ExampleFloatInlet.cs.meta    |    8 -
 Scripts/Examples/ScaleMapping.cs              |   24 -
 Scripts/Examples/ScaleMapping.cs.meta         |   12 -
 Scripts/Examples/TransformMapping.cs          |   23 -
 Scripts/Examples/TransformMapping.cs.meta     |   12 -
 26 files changed, 2870 deletions(-)
 delete mode 100644 Demos.meta
 delete mode 100644 Demos/CubeRotation.cs
 delete mode 100644 Demos/CubeRotation.cs.meta
 delete mode 100644 Demos/Demo_IncomingStreams.unity
 delete mode 100644 Demos/Demo_IncomingStreams.unity.meta
 delete mode 100644 Demos/Demo_RotatingCube.unity
 delete mode 100644 Demos/Demo_RotatingCube.unity.meta
 delete mode 100644 Demos/LSLTransformDemoOutlet.cs
 delete mode 100644 Demos/LSLTransformDemoOutlet.cs.meta
 delete mode 100644 Demos/RandomMarker.cs
 delete mode 100644 Demos/RandomMarker.cs.meta
 delete mode 100644 Demos/StreamInfo.cs
 delete mode 100644 Demos/StreamInfo.cs.meta
 delete mode 100644 Scripts/AInlet.cs
 delete mode 100644 Scripts/AInlet.cs.meta
 delete mode 100644 Scripts/BaseInlet.cs
 delete mode 100644 Scripts/BaseInlet.cs.meta
 delete mode 100644 Scripts/Examples.meta
 delete mode 100644 Scripts/Examples/DemoInletForFloatSamples.cs
 delete mode 100644 Scripts/Examples/DemoInletForFloatSamples.cs.meta
 delete mode 100644 Scripts/Examples/ExampleFloatInlet.cs
 delete mode 100644 Scripts/Examples/ExampleFloatInlet.cs.meta
 delete mode 100644 Scripts/Examples/ScaleMapping.cs
 delete mode 100644 Scripts/Examples/ScaleMapping.cs.meta
 delete mode 100644 Scripts/Examples/TransformMapping.cs
 delete mode 100644 Scripts/Examples/TransformMapping.cs.meta

diff --git a/Demos.meta b/Demos.meta
deleted file mode 100644
index 4baef76..0000000
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@@ -1,9 +0,0 @@
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diff --git a/Demos/CubeRotation.cs b/Demos/CubeRotation.cs
deleted file mode 100644
index 4ba1894..0000000
--- a/Demos/CubeRotation.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using UnityEngine;
-
-namespace LSL4Unity.Demos
-{
-	public class CubeRotation : MonoBehaviour
-	{
-		private float yawSpeed   = 1.0f;
-		private float pitchSpeed = 1.0f;
-		private float rollSpeed  = 1.0f;
-
-		private void Update()
-		{
-			if (Input.GetKey("a")) { yawSpeed                 += 1; }
-			if (Input.GetKey("d") && yawSpeed > 0) { yawSpeed -= 1; }
-
-			if (Input.GetKey("w")) { pitchSpeed                   += 1; }
-			if (Input.GetKey("s") && pitchSpeed > 0) { pitchSpeed -= 1; }
-
-			if (Input.GetKey("e")) { rollSpeed                  += 1; }
-			if (Input.GetKey("q") && rollSpeed > 0) { rollSpeed -= 1; }
-
-			transform.rotation *= Quaternion.Euler(yawSpeed * Time.deltaTime, pitchSpeed * Time.deltaTime, rollSpeed * Time.deltaTime);
-		}
-	}
-}
diff --git a/Demos/CubeRotation.cs.meta b/Demos/CubeRotation.cs.meta
deleted file mode 100644
index 22ed545..0000000
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diff --git a/Demos/Demo_IncomingStreams.unity b/Demos/Demo_IncomingStreams.unity
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diff --git a/Demos/Demo_IncomingStreams.unity.meta b/Demos/Demo_IncomingStreams.unity.meta
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diff --git a/Demos/Demo_RotatingCube.unity b/Demos/Demo_RotatingCube.unity
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diff --git a/Demos/Demo_RotatingCube.unity.meta b/Demos/Demo_RotatingCube.unity.meta
deleted file mode 100644
index 1ed776b..0000000
--- a/Demos/Demo_RotatingCube.unity.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 2ffabf00099d5d949bff8fc861a8f09a
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diff --git a/Demos/LSLTransformDemoOutlet.cs b/Demos/LSLTransformDemoOutlet.cs
deleted file mode 100644
index 3061194..0000000
--- a/Demos/LSLTransformDemoOutlet.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-using UnityEngine;
-
-namespace LSL4Unity.Demos
-{
-	/// <summary> An reusable example of an outlet which provides the orientation of an entity to LSL. </summary>
-	public class LSLTransformDemoOutlet : MonoBehaviour
-	{
-		private const string UNIQUE_SOURCE_ID = "D256CFBDBA3145978CFA641403219531";
-
-		private liblsl.StreamOutlet outlet;
-
-		private liblsl.StreamInfo info;
-		//public  liblsl.StreamInfo   GetStreamInfo() { return info; }
-
-		public string streamName   = "BeMoBI.Unity.Orientation.<Add_a_entity_id_here>";
-		public string streamType   = "Unity.Quaternion";
-		public int    channelCount = 4;
-
-		public MomentForSampling sampling;
-		public Transform         sampleSource;
-
-		/// <summary> Use a array to reduce allocation costs. </summary>
-		private float[] sample;
-
-		private double dataRate;
-
-		public double GetDataRate() { return dataRate; }
-		public bool   HasConsumer() { return outlet != null && outlet.HaveConsumers(); }
-
-		private void Start()
-		{
-			// initialize the array once
-			sample   = new float[channelCount];
-			dataRate = LSLUtils.GetSamplingRateFor(sampling);
-			info     = new liblsl.StreamInfo(streamName, streamType, channelCount, dataRate, liblsl.channel_format_t.cf_float32, UNIQUE_SOURCE_ID);
-			outlet   = new liblsl.StreamOutlet(info);
-		}
-
-		private void PushSample()
-		{
-			if (outlet == null) { return; }
-			var rotation = sampleSource.rotation;
-
-			// reuse the array for each sample to reduce allocation costs
-			sample[0] = rotation.x;
-			sample[1] = rotation.y;
-			sample[2] = rotation.z;
-			sample[3] = rotation.w;
-
-			outlet.PushSample(sample, liblsl.LocalClock());
-		}
-
-		private void FixedUpdate()
-		{
-			if (sampling == MomentForSampling.FixedUpdate) { PushSample(); }
-		}
-
-		private void Update()
-		{
-			if (sampling == MomentForSampling.Update) { PushSample(); }
-		}
-
-		private void LateUpdate()
-		{
-			if (sampling == MomentForSampling.LateUpdate) { PushSample(); }
-		}
-	}
-}
diff --git a/Demos/LSLTransformDemoOutlet.cs.meta b/Demos/LSLTransformDemoOutlet.cs.meta
deleted file mode 100644
index 079e20a..0000000
--- a/Demos/LSLTransformDemoOutlet.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 357857a4b3c756d4aa4c765f4b02f577
-timeCreated: 1470250104
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
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diff --git a/Demos/RandomMarker.cs b/Demos/RandomMarker.cs
deleted file mode 100644
index 4532f94..0000000
--- a/Demos/RandomMarker.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using System.Collections;
-using UnityEngine;
-using UnityEngine.Assertions;
-
-namespace LSL4Unity.Demos
-{
-	public class RandomMarker : MonoBehaviour
-	{
-		public LSLMarkerStream stream;
-
-		private void Start()
-		{
-			Assert.IsNotNull(stream, "You forgot to assign the reference to a marker stream implementation!");
-
-			if (stream != null) { StartCoroutine(WriteContinouslyMarkerEachSecond()); }
-		}
-
-		private IEnumerator WriteContinouslyMarkerEachSecond()
-		{
-			while (true)
-			{
-				// an example for demonstrating the usage of marker stream
-				string currentMarker = GetARandomMarker();
-				stream.Write(currentMarker);
-				yield return new WaitForSecondsRealtime(1f);
-			}
-		}
-
-		private static string GetARandomMarker() { return Random.value > 0.5 ? "A" : "B"; }
-	}
-}
diff --git a/Demos/RandomMarker.cs.meta b/Demos/RandomMarker.cs.meta
deleted file mode 100644
index 405b13a..0000000
--- a/Demos/RandomMarker.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 04edb71db3ae93943b11404c7012e4e8
-timeCreated: 1471591971
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
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diff --git a/Demos/StreamInfo.cs b/Demos/StreamInfo.cs
deleted file mode 100644
index e0e195c..0000000
--- a/Demos/StreamInfo.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-using UnityEngine;
-using UnityEngine.UI;
-
-namespace LSL4Unity.Demos
-{
-	public class StreamInfo : MonoBehaviour
-	{
-		public LSLTransformDemoOutlet outlet;
-
-		public Text streamNameLabel;
-		public Text streamTypeLabel;
-		public Text dataRate;
-		public Text hasConsumerLabel;
-
-		// Use this for initialization
-		private void Start()
-		{
-			streamNameLabel.text  = outlet.streamName;
-			streamTypeLabel.text  = outlet.streamType;
-			dataRate.text         = $"Data Rate: {outlet.GetDataRate()}";
-			hasConsumerLabel.text = "Has no consumers";
-		}
-
-		// Update is called once per frame
-		private void Update()
-		{
-			if (outlet.HasConsumer())
-			{
-				hasConsumerLabel.text  = "Has consumers";
-				hasConsumerLabel.color = Color.green;
-			}
-			else
-			{
-				hasConsumerLabel.text  = "No Consumers";
-				hasConsumerLabel.color = Color.black;
-			}
-		}
-	}
-}
diff --git a/Demos/StreamInfo.cs.meta b/Demos/StreamInfo.cs.meta
deleted file mode 100644
index ef145f0..0000000
--- a/Demos/StreamInfo.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 1a5f5978f3c997a4e83f46f049b25b66
-timeCreated: 1470246118
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Scripts/AInlet.cs b/Scripts/AInlet.cs
deleted file mode 100644
index fb5d50a..0000000
--- a/Scripts/AInlet.cs
+++ /dev/null
@@ -1,622 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Linq;
-using LSL4Unity.OV;
-using UnityEngine;
-
-namespace LSL4Unity
-{
-	/// <summary> Float Inlet. </summary>
-	/// <seealso cref="UnityEngine.MonoBehaviour" />
-	public abstract class AFloatInlet : MonoBehaviour
-	{
-		public enum UpdateMoment { FixedUpdate, Update }
-
-		public UpdateMoment moment;
-
-		public string streamName;
-		public string streamType;
-
-		private liblsl.StreamInlet        inlet;
-		private liblsl.ContinuousResolver resolver;
-
-		private int expectedChannels = 0;
-
-		private float[] sample;
-
-		private void Start()
-		{
-			bool hasAName = streamName.Length != 0;
-			bool hasAType = streamType.Length != 0;
-
-			if (!hasAName && !hasAType)
-			{
-				Debug.LogError("Inlet has to specify a name or a type before it is able to lookup a stream.");
-				enabled = false;
-				return;
-			}
-
-			if (hasAName)
-			{
-				Debug.Log("Creating LSL resolver for stream " + streamName);
-				resolver = new liblsl.ContinuousResolver("name", streamName);
-			}
-			else // if (hasAType) // Useless with the first if
-			{
-				Debug.Log("Creating LSL resolver for stream with type " + streamType);
-				resolver = new liblsl.ContinuousResolver("type ", streamType);
-			}
-
-			StartCoroutine(ResolveExpectedStream());
-
-			AdditionalStart();
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen during Start(). </summary>
-		protected void AdditionalStart() { } //By default, do nothing.
-
-		private IEnumerator ResolveExpectedStream()
-		{
-			var results = resolver.Results();
-
-			yield return new WaitUntil(() => results.Length > 0);
-
-			Debug.Log($"Resolving Stream: {streamName}");
-
-			inlet = new liblsl.StreamInlet(results[0]);
-
-			expectedChannels = inlet.Info().ChannelCount();
-
-			yield return null;
-		}
-
-		protected void PullSamples()
-		{
-			sample = new float[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen when samples are available. </summary>
-		/// <param name="sample"> The Incomming Sample. </param>
-		/// <param name="time"> The current Time. </param>
-		protected abstract void Process(float[] sample, double time);
-
-		private void FixedUpdate()
-		{
-			if (moment == UpdateMoment.FixedUpdate && inlet != null) { PullSamples(); }
-		}
-
-		private void Update()
-		{
-			if (moment == UpdateMoment.Update && inlet != null) { PullSamples(); }
-		}
-	}
-
-	/// <summary> Double Inlet. </summary>
-	/// <seealso cref="UnityEngine.MonoBehaviour" />
-	public abstract class ADoubleInlet : MonoBehaviour
-	{
-		public enum UpdateMoment { FixedUpdate, Update }
-
-		public UpdateMoment moment;
-
-		public string streamName;
-		public string streamType;
-
-		private liblsl.StreamInlet        inlet;
-		private liblsl.ContinuousResolver resolver;
-
-		private int expectedChannels = 0;
-
-		private double[] sample;
-
-		private void Start()
-		{
-			bool hasAName = streamName.Length != 0;
-			bool hasAType = streamType.Length != 0;
-
-			if (!hasAName && !hasAType)
-			{
-				Debug.LogError("Inlet has to specify a name or a type before it is able to lookup a stream.");
-				enabled = false;
-				return;
-			}
-
-			if (hasAName)
-			{
-				Debug.Log("Creating LSL resolver for stream " + streamName);
-				resolver = new liblsl.ContinuousResolver("name", streamName);
-			}
-			else // if (hasAType) // Useless with the first if
-			{
-				Debug.Log("Creating LSL resolver for stream with type " + streamType);
-				resolver = new liblsl.ContinuousResolver("type", streamType);
-			}
-
-			StartCoroutine(ResolveExpectedStream());
-
-			AdditionalStart();
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen during Start(). </summary>
-		protected virtual void AdditionalStart() { } //By default, do nothing.
-
-		private IEnumerator ResolveExpectedStream()
-		{
-			var results = resolver.Results();
-
-			while (inlet == null)
-			{
-				yield return new WaitUntil(() => results.Length > 0);
-
-				inlet = new liblsl.StreamInlet(GetStreamInfoFrom(results));
-
-				expectedChannels = inlet.Info().ChannelCount();
-			}
-
-			yield return null;
-		}
-
-		private liblsl.StreamInfo GetStreamInfoFrom(IEnumerable<liblsl.StreamInfo> results)
-		{
-			var targetInfo = results.First(r => r.Name().Equals(streamName));
-			return targetInfo;
-		}
-
-		protected void PullSamples()
-		{
-			sample = new double[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-
-		/// <inheritdoc cref="AFloatInlet.Process"/>
-		protected abstract void Process(double[] sample, double time);
-
-		private void FixedUpdate()
-		{
-			if (moment == UpdateMoment.FixedUpdate && inlet != null) { PullSamples(); }
-		}
-
-		private void Update()
-		{
-			if (moment == UpdateMoment.Update && inlet != null) { PullSamples(); }
-		}
-	}
-
-	/// <summary> Char Inlet. </summary>
-	/// <seealso cref="UnityEngine.MonoBehaviour" />
-	public abstract class ACharInlet : MonoBehaviour
-	{
-		public enum UpdateMoment { FixedUpdate, Update }
-
-		public UpdateMoment moment;
-
-		public string streamName;
-		public string streamType;
-
-		private liblsl.StreamInlet        inlet;
-		private liblsl.ContinuousResolver resolver;
-
-		private int expectedChannels = 0;
-
-		private char[] sample;
-
-		private void Start()
-		{
-			bool hasAName = streamName.Length != 0;
-			bool hasAType = streamType.Length != 0;
-
-			if (!hasAName && !hasAType)
-			{
-				Debug.LogError("Inlet has to specify a name or a type before it is able to lookup a stream.");
-				enabled = false;
-				return;
-			}
-
-			if (hasAName)
-			{
-				Debug.Log("Creating LSL resolver for stream " + streamName);
-				resolver = new liblsl.ContinuousResolver("name", streamName);
-			}
-			else // if (hasAType) // Useless with the first if
-			{
-				Debug.Log("Creating LSL resolver for stream with type " + streamType);
-				resolver = new liblsl.ContinuousResolver("type", streamType);
-			}
-
-			StartCoroutine(ResolveExpectedStream());
-
-			AdditionalStart();
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen during Start(). </summary>
-		protected virtual void AdditionalStart() { } //By default, do nothing.
-
-
-		private IEnumerator ResolveExpectedStream()
-		{
-			var results = resolver.Results();
-
-			yield return new WaitUntil(() => results.Length > 0);
-
-			inlet = new liblsl.StreamInlet(results[0]);
-
-			expectedChannels = inlet.Info().ChannelCount();
-
-			yield return null;
-		}
-
-		protected void PullSamples()
-		{
-			sample = new char[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-
-		/// <inheritdoc cref="AFloatInlet.Process"/>
-		protected abstract void Process(char[] sample, double time);
-
-		private void FixedUpdate()
-		{
-			if (moment == UpdateMoment.FixedUpdate && inlet != null) { PullSamples(); }
-		}
-
-		private void Update()
-		{
-			if (moment == UpdateMoment.Update && inlet != null) { PullSamples(); }
-		}
-	}
-
-	/// <summary> Float Inlet. </summary>
-	/// <seealso cref="UnityEngine.MonoBehaviour" />
-	public abstract class AShortInlet : MonoBehaviour
-	{
-		public enum UpdateMoment { FixedUpdate, Update }
-
-		public UpdateMoment moment;
-
-		public string streamName;
-		public string streamType;
-
-		private liblsl.StreamInlet        inlet;
-		private liblsl.ContinuousResolver resolver;
-
-		private int expectedChannels = 0;
-
-		private short[] sample;
-
-		private void Start()
-		{
-			bool hasAName = streamName.Length != 0;
-			bool hasAType = streamType.Length != 0;
-
-			if (!hasAName && !hasAType)
-			{
-				Debug.LogError("Inlet has to specify a name or a type before it is able to lookup a stream.");
-				enabled = false;
-				return;
-			}
-
-			if (hasAName)
-			{
-				Debug.Log("Creating LSL resolver for stream " + streamName);
-				resolver = new liblsl.ContinuousResolver("name", streamName);
-			}
-			else // if (hasAType) // Useless with the first if
-			{
-				Debug.Log("Creating LSL resolver for stream with type " + streamType);
-				resolver = new liblsl.ContinuousResolver("type", streamType);
-			}
-
-			StartCoroutine(ResolveExpectedStream());
-
-			AdditionalStart();
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen during Start(). </summary>
-		protected virtual void AdditionalStart() { } //By default, do nothing.
-
-		private IEnumerator ResolveExpectedStream()
-		{
-			var results = resolver.Results();
-
-			yield return new WaitUntil(() => results.Length > 0);
-
-			inlet = new liblsl.StreamInlet(results[0]);
-
-			expectedChannels = inlet.Info().ChannelCount();
-
-			yield return null;
-		}
-
-		protected void PullSamples()
-		{
-			sample = new short[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-
-		/// <inheritdoc cref="AFloatInlet.Process"/>
-		protected abstract void Process(short[] sample, double time);
-
-		private void FixedUpdate()
-		{
-			if (moment == UpdateMoment.FixedUpdate && inlet != null) { PullSamples(); }
-		}
-
-		private void Update()
-		{
-			if (moment == UpdateMoment.Update && inlet != null) { PullSamples(); }
-		}
-	}
-
-	/// <summary> Int Inlet. </summary>
-	/// <seealso cref="UnityEngine.MonoBehaviour" />
-	public abstract class AIntInlet : MonoBehaviour
-	{
-		public enum UpdateMoment { FixedUpdate, Update }
-
-		public UpdateMoment moment;
-
-		public string streamName;
-		public string streamType;
-
-		private liblsl.StreamInlet        inlet;
-		private liblsl.ContinuousResolver resolver;
-
-		private int expectedChannels = 0;
-
-		private int[] sample;
-
-		private void Start()
-		{
-			bool hasAName = streamName.Length != 0;
-			bool hasAType = streamType.Length != 0;
-
-			if (!hasAName && !hasAType)
-			{
-				Debug.LogError("Inlet has to specify a name or a type before it is able to lookup a stream.");
-				enabled = false;
-				return;
-			}
-
-			if (hasAName)
-			{
-				Debug.Log("Creating LSL resolver for stream " + streamName);
-				resolver = new liblsl.ContinuousResolver("name", streamName);
-			}
-			else // if (hasAType) // Useless with the first if
-			{
-				Debug.Log("Creating LSL resolver for stream with type " + streamType);
-				resolver = new liblsl.ContinuousResolver("type", streamType);
-			}
-
-			StartCoroutine(ResolveExpectedStream());
-
-			AdditionalStart();
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen during Start(). </summary>
-		protected virtual void AdditionalStart() { } //By default, do nothing.
-
-		private IEnumerator ResolveExpectedStream()
-		{
-			var results = resolver.Results();
-
-			yield return new WaitUntil(() => results.Length > 0);
-
-			inlet            = new liblsl.StreamInlet(results[0]);
-			expectedChannels = inlet.Info().ChannelCount();
-
-			yield return null;
-		}
-
-		protected void PullSamples()
-		{
-			sample = new int[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-
-		/// <inheritdoc cref="AFloatInlet.Process"/>
-		protected abstract void Process(int[] sample, double time);
-
-		private void FixedUpdate()
-		{
-			if (moment == UpdateMoment.FixedUpdate && inlet != null) { PullSamples(); }
-		}
-
-		private void Update()
-		{
-			if (moment == UpdateMoment.Update && inlet != null) { PullSamples(); }
-		}
-	}
-
-	/// <summary> String Inlet. </summary>
-	/// <seealso cref="UnityEngine.MonoBehaviour" />
-	public abstract class AStringInlet : MonoBehaviour
-	{
-		public enum UpdateMoment { FixedUpdate, Update }
-
-		public UpdateMoment moment;
-
-		public string streamName;
-		public string streamType;
-
-		private liblsl.StreamInlet        inlet;
-		private liblsl.ContinuousResolver resolver;
-
-		private int expectedChannels = 0;
-
-		private string[] sample;
-
-		private void Start()
-		{
-			bool hasAName = streamName.Length != 0;
-			bool hasAType = streamType.Length != 0;
-
-			if (!hasAName && !hasAType)
-			{
-				Debug.LogError("Inlet has to specify a name or a type before it is able to lookup a stream.");
-				enabled = false;
-				return;
-			}
-
-			if (hasAName)
-			{
-				Debug.Log("Creating LSL resolver for stream " + streamName);
-				resolver = new liblsl.ContinuousResolver("name", streamName);
-			}
-			else // if (hasAType) // Useless with the first if
-			{
-				Debug.Log("Creating LSL resolver for stream with type " + streamType);
-				resolver = new liblsl.ContinuousResolver("type", streamType);
-			}
-
-			StartCoroutine(ResolveExpectedStream());
-
-			AdditionalStart();
-		}
-
-		/// <summary> Override this method in the subclass to specify what should happen during Start(). </summary>
-		protected virtual void AdditionalStart() { } //By default, do nothing.
-
-		private IEnumerator ResolveExpectedStream()
-		{
-			var results = resolver.Results();
-
-			yield return new WaitUntil(() => results.Length > 0);
-
-			inlet = new liblsl.StreamInlet(results[0]);
-
-			expectedChannels = inlet.Info().ChannelCount();
-
-			yield return null;
-		}
-
-		protected void PullSamples()
-		{
-			sample = new string[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-
-		/// <inheritdoc cref="AFloatInlet.Process"/>
-		protected abstract void Process(string[] sample, double time);
-
-		private void FixedUpdate()
-		{
-			if (moment == UpdateMoment.FixedUpdate && inlet != null) { PullSamples(); }
-		}
-
-		private void Update()
-		{
-			if (moment == UpdateMoment.Update && inlet != null) { PullSamples(); }
-		}
-	}
-}
diff --git a/Scripts/AInlet.cs.meta b/Scripts/AInlet.cs.meta
deleted file mode 100644
index dd27035..0000000
--- a/Scripts/AInlet.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: e4dbfc4bac1d43d4c85a008a0e3f3aad
-timeCreated: 1469171488
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Scripts/BaseInlet.cs b/Scripts/BaseInlet.cs
deleted file mode 100644
index 167cf9c..0000000
--- a/Scripts/BaseInlet.cs
+++ /dev/null
@@ -1,291 +0,0 @@
-using System;
-using System.Linq;
-using LSL4Unity.OV;
-using UnityEngine;
-
-namespace LSL4Unity
-{
-	public abstract class ABaseInlet : MonoBehaviour
-	{
-		public string streamName;
-		public string streamType;
-
-		protected liblsl.StreamInlet inlet;
-
-		protected int expectedChannels;
-
-		protected Resolver resolver;
-
-		/// <summary> Call this method when your inlet implementation got created at runtime. </summary>
-		protected virtual void RegisterAndLookUpStream()
-		{
-			resolver = FindObjectOfType<Resolver>();
-
-			//Resolver.OnStreamFound.AddListener(new UnityAction<LSLStreamInfoWrapper>(AStreamIsFound));	// Redundant to explicit delegate creation
-			//Resolver.OnStreamLost.AddListener(new UnityAction<LSLStreamInfoWrapper>(AStreamGotLost));		// Redundant to explicit delegate creation
-			resolver.onStreamFound.AddListener(AStreamIsFound);
-			resolver.onStreamLost.AddListener(AStreamGotLost);
-
-			if (resolver.streams.Any(IsTheExpected))
-			{
-				var stream = resolver.streams.First(IsTheExpected);
-				AStreamIsFound(stream);
-			}
-		}
-
-		/// <summary> Callback method for the Resolver gets called each time the resolver found a stream. </summary>
-		/// <param name="stream"> The stream. </param>
-		public virtual void AStreamIsFound(LSLStreamInfoWrapper stream)
-		{
-			if (!IsTheExpected(stream)) { return; }
-
-			Debug.Log($"LSL Stream {stream.name} found for {name}");
-
-			inlet            = new liblsl.StreamInlet(stream.Item);
-			expectedChannels = stream.ChannelCount;
-
-			OnStreamAvailable();
-		}
-
-		/// <summary> Callback method for the Resolver gets called each time the resolver misses a stream within its cache. </summary>
-		/// <param name="stream"> The stream. </param>
-		public virtual void AStreamGotLost(LSLStreamInfoWrapper stream)
-		{
-			if (!IsTheExpected(stream)) { return; }
-
-			Debug.Log($"LSL Stream {stream.name} Lost for {name}");
-
-			OnStreamLost();
-		}
-
-		/// <summary> Determines if the specified stream is the expected stream. </summary>
-		/// <param name="stream"> The stream. </param>
-		/// <returns> <c>true</c> if if the specified stream is the expected stream; otherwise, <c>false</c>. </returns>
-		protected virtual bool IsTheExpected(LSLStreamInfoWrapper stream)
-		{
-			bool predicate = streamName.Equals(stream.name);
-			predicate &= streamType.Equals(stream.type);
-
-			return predicate;
-		}
-
-		/// <summary> Pull the samples. </summary>
-		protected abstract void PullSamples();
-
-		/// <summary> Called when a stream is available. </summary>
-		/// <exception cref="NotImplementedException">Please override this method in a derived class!</exception>
-		protected virtual void OnStreamAvailable()
-		{
-			// base implementation may not decide what happens when the stream gets available
-			throw new NotImplementedException("Please override this method in a derived class!");
-		}
-
-		/// <summary> Called when a stream is lost. </summary>
-		/// <exception cref="NotImplementedException">Please override this method in a derived class!</exception>
-		protected virtual void OnStreamLost()
-		{
-			// base implementation may not decide what happens when the stream gets lost
-			throw new NotImplementedException("Please override this method in a derived class!");
-		}
-	}
-
-	/// <inheritdoc/>
-	public abstract class InletFloatSamples : ABaseInlet
-	{
-		/// <summary> Override this method in the subclass to specify what should happen when samples are available. </summary>
-		/// <param name="data"> The Incomming Sample. </param>
-		/// <param name="time"> The current Time. </param>
-		protected abstract void Process(float[] data, double time);
-
-		protected float[] sample;
-
-		protected override void PullSamples()
-		{
-			sample = new float[expectedChannels];
-
-			try
-			{
-				double time = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(time) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, time);
-					// pull as long samples are available
-					while (Math.Abs(time = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, time); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-	}
-
-	/// <inheritdoc/>
-	public abstract class InletDoubleSamples : ABaseInlet
-	{
-		/// <inheritdoc cref="InletFloatSamples.Process"/>
-		protected abstract void Process(double[] sample, double time);
-
-		protected double[] sample;
-
-		protected override void PullSamples()
-		{
-			sample = new double[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-	}
-
-	/// <inheritdoc/>
-	public abstract class InletIntSamples : ABaseInlet
-	{
-		/// <inheritdoc cref="InletFloatSamples.Process"/>
-		protected abstract void Process(int[] sample, double time);
-
-		protected int[] sample;
-
-		protected override void PullSamples()
-		{
-			sample = new int[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-	}
-
-	/// <inheritdoc/>
-	public abstract class InletCharSamples : ABaseInlet
-	{
-		/// <inheritdoc cref="InletFloatSamples.Process"/>
-		protected abstract void Process(char[] sample, double time);
-
-		protected char[] sample;
-
-		protected override void PullSamples()
-		{
-			sample = new char[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-	}
-
-	/// <inheritdoc/>
-	public abstract class InletStringSamples : ABaseInlet
-	{
-		/// <inheritdoc cref="InletFloatSamples.Process"/>
-		protected abstract void Process(string[] sample, double time);
-
-		protected string[] sample;
-
-		protected override void PullSamples()
-		{
-			sample = new string[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-	}
-
-	/// <inheritdoc/>
-	public abstract class InletShortSamples : ABaseInlet
-	{
-		/// <inheritdoc cref="InletFloatSamples.Process"/>
-		protected abstract void Process(short[] sample, double time);
-
-		protected short[] sample;
-
-		protected override void PullSamples()
-		{
-			sample = new short[expectedChannels];
-
-			try
-			{
-				double lastTimeStamp = inlet.PullSample(sample, 0.0f);
-
-				if (Math.Abs(lastTimeStamp) > Constants.TOLERANCE)
-				{
-					// do not miss the first one found
-					Process(sample, lastTimeStamp);
-					// pull as long samples are available
-					while (Math.Abs(lastTimeStamp = inlet.PullSample(sample, 0.0f)) > Constants.TOLERANCE) { Process(sample, lastTimeStamp); }
-				}
-			}
-			catch (ArgumentException e)
-			{
-				Debug.LogError("An Error on pulling samples deactivating LSL inlet on...", this);
-				enabled = false;
-				Debug.LogException(e, this);
-			}
-		}
-	}
-}
diff --git a/Scripts/BaseInlet.cs.meta b/Scripts/BaseInlet.cs.meta
deleted file mode 100644
index a624d9a..0000000
--- a/Scripts/BaseInlet.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1482355052
-licenseType: Free
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-  icon: {instanceID: 0}
-  userData: 
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diff --git a/Scripts/Examples.meta b/Scripts/Examples.meta
deleted file mode 100644
index 6bcce04..0000000
--- a/Scripts/Examples.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 6659c9ee82049744b8389fb20566159f
-folderAsset: yes
-timeCreated: 1469175164
-licenseType: Free
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-  userData: 
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diff --git a/Scripts/Examples/DemoInletForFloatSamples.cs b/Scripts/Examples/DemoInletForFloatSamples.cs
deleted file mode 100644
index bd3eda4..0000000
--- a/Scripts/Examples/DemoInletForFloatSamples.cs
+++ /dev/null
@@ -1,67 +0,0 @@
-using UnityEngine;
-
-namespace LSL4Unity.Examples
-{
-	/// <summary>
-	/// Example that works with the Resolver component.
-	/// This script waits for the resolver to resolve a Stream which matches the Name and Type.
-	/// See the base class for more details. 
-	/// 
-	/// The specific implementation should only deal with the moment when the samples need to be pulled
-	/// and how they should processed in your game logic
-	///
-	/// </summary>
-	public class DemoInletForFloatSamples : InletFloatSamples
-	{
-		public  Transform targetTransform;
-		public  bool      useX, useY, useZ;
-		private bool      pullContinuously = false;
-
-		//void Start()
-		//{
-		//	[optional] call this only, if your gameobject hosting this component
-		//	got instantiated during runtime
-		//	registerAndLookUpStream();
-		//}
-
-		protected override bool IsTheExpected(LSLStreamInfoWrapper stream)
-		{
-			// the base implementation just checks for stream name and type
-			bool predicate = base.IsTheExpected(stream);
-			// add a more specific description for your stream here specifying hostname etc.
-			//predicate &= stream.HostName.Equals("Expected Hostname");
-			return predicate;
-		}
-
-		/// <summary>
-		/// Override this method to implement whatever should happen with the samples...
-		/// IMPORTANT: Avoid heavy processing logic within this method, update a state and use
-		/// coroutines for more complexe processing tasks to distribute processing time over
-		/// several frames
-		/// </summary>
-		/// <param name="data"> The Incomming Sample. </param>
-		/// <param name="time"> The current Time. </param>
-		protected override void Process(float[] data, double time)
-		{
-			//Assuming that a samples contains at least 3 values for x,y,z
-			float x = useX ? data[0] : 1;
-			float y = useY ? data[1] : 1;
-			float z = useZ ? data[2] : 1;
-
-			// we map the data to the scale factors
-			Vector3 targetScale = new Vector3(x, y, z);
-
-			// apply the rotation to the target transform
-			targetTransform.localScale = targetScale;
-		}
-
-		protected override void OnStreamAvailable() { pullContinuously = true; }
-
-		protected override void OnStreamLost() { pullContinuously = false; }
-
-		private void Update()
-		{
-			if (pullContinuously) { PullSamples(); }
-		}
-	}
-}
diff --git a/Scripts/Examples/DemoInletForFloatSamples.cs.meta b/Scripts/Examples/DemoInletForFloatSamples.cs.meta
deleted file mode 100644
index 4d89483..0000000
--- a/Scripts/Examples/DemoInletForFloatSamples.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1482351815
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diff --git a/Scripts/Examples/ExampleFloatInlet.cs b/Scripts/Examples/ExampleFloatInlet.cs
deleted file mode 100644
index f31fb23..0000000
--- a/Scripts/Examples/ExampleFloatInlet.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using UnityEngine;
-
-namespace LSL4Unity.Examples
-{
-	/// <summary> Just an example implementation for a Inlet recieving float values. </summary>
-	public class ExampleFloatInlet : AFloatInlet
-	{
-		public float[] lastSample;
-
-		protected override void Process(float[] sample, double time)
-		{
-			lastSample = sample;
-			Debug.Log($"Got {sample.Length} samples at {time}");
-		}
-	}
-}
diff --git a/Scripts/Examples/ExampleFloatInlet.cs.meta b/Scripts/Examples/ExampleFloatInlet.cs.meta
deleted file mode 100644
index 2df0f2b..0000000
--- a/Scripts/Examples/ExampleFloatInlet.cs.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Scripts/Examples/ScaleMapping.cs b/Scripts/Examples/ScaleMapping.cs
deleted file mode 100644
index e93049c..0000000
--- a/Scripts/Examples/ScaleMapping.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using UnityEngine;
-
-namespace LSL4Unity.Examples
-{
-	public class ScaleMapping : AFloatInlet
-	{
-		public Transform targetTransform;
-		public bool      useX, useY, useZ;
-
-		protected override void Process(float[] sample, double time)
-		{
-			//Assuming that a sample contains at least 3 values for x,y,z
-			float x = useX ? sample[0] : 1;
-			float y = useY ? sample[1] : 1;
-			float z = useZ ? sample[2] : 1;
-
-			// we map the data to the scale factors
-			var targetScale = new Vector3(x, y, z);
-
-			// apply the rotation to the target transform
-			targetTransform.localScale = targetScale;
-		}
-	}
-}
diff --git a/Scripts/Examples/ScaleMapping.cs.meta b/Scripts/Examples/ScaleMapping.cs.meta
deleted file mode 100644
index 6797511..0000000
--- a/Scripts/Examples/ScaleMapping.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1469177646
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diff --git a/Scripts/Examples/TransformMapping.cs b/Scripts/Examples/TransformMapping.cs
deleted file mode 100644
index 440c93b..0000000
--- a/Scripts/Examples/TransformMapping.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using UnityEngine;
-
-namespace LSL4Unity.Examples
-{
-	public class TransformMapping : AFloatInlet
-	{
-		public Transform targetTransform;
-
-		protected override void Process(float[] sample, double time)
-		{
-			//Assuming that a sample contains at least 3 values for x,y,z
-			float x = sample[0];
-			float y = sample[1];
-			float z = sample[2];
-
-			// we map the coordinates to a rotation
-			var targetRotation = Quaternion.Euler(x, y, z);
-
-			// apply the rotation to the target transform
-			targetTransform.rotation = targetRotation;
-		}
-	}
-}
diff --git a/Scripts/Examples/TransformMapping.cs.meta b/Scripts/Examples/TransformMapping.cs.meta
deleted file mode 100644
index 512fc59..0000000
--- a/Scripts/Examples/TransformMapping.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-- 
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