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  • Julien Wintz's avatar
    Adding overlay rope PoC together with an example application. · b9bf97b9
    Julien Wintz authored
    To be integrated on top on the view layout manager, identifying
    underlying target to make the view connections for synchronization.
    
    So far the example provides a collider to test the physics engine but
    it has to be changed to control the end of the rope.
    
    Colliders will must likely not be used in the case of
    dtkVisualizationViewer.
    
    So far many attributes can be tweaked, however default values have
    been empirically chosen to decrease CPU usage and increase visual
    feedback.
    
    These are:
    
    - Rope vertices count
    - Rope vertices interaval (or distance in pixels)
    - Integration factor (for computing gravity and velocity)
    
    The rope's implementation topology is piecewise linear, which handy
    when it comes to adjust joints attributes (velocity, mass ...).
    
    No parametric representation is whatsoever needed, besides, the number
    of vertices can be dramatically improved without performance
    loss. Beware to decrease vertices interval in this case or the rope
    length will grow significantly.
    b9bf97b9