diff --git a/examples/50-shadertoy/main.cpp b/examples/50-shadertoy/main.cpp index 76ddb232d4414ad70176a9acdfaa19426b2f09aa..5e47ae27f6c2a3fd69023b8c205a33da1171f8bf 100644 --- a/examples/50-shadertoy/main.cpp +++ b/examples/50-shadertoy/main.cpp @@ -1,7 +1,6 @@ #include <iostream> #include <string> #include <sstream> -#include <regex> #include <curl/curl.h> #include <json/json.h> @@ -161,8 +160,6 @@ int loadRemote(const string &shaderId, const string &shaderApiKey, dump.close(); // Create buffer configs for each render pass - regex rxiGlobalTime("\\biGlobalTime\\b"); - for (int i = 0; i < shaderSpec["Shader"]["renderpass"].size(); ++i) { auto &pass(shaderSpec["Shader"]["renderpass"][i]); @@ -188,9 +185,7 @@ int loadRemote(const string &shaderId, const string &shaderApiKey, if (!fs::exists(p)) { ofstream ofs(p.string()); - ofs << regex_replace(pass["code"].asString(), - rxiGlobalTime, - "iTime"); + ofs << pass["code"].asString(); ofs.close(); } diff --git a/shaders/wrapper_header.fsh b/shaders/wrapper_header.fsh index 20d8e53632b249f83aacef84372ced44d9c56f39..1f0f2a6bee9fc7c6f78a9b2edb14f7d8d1b100b1 100644 --- a/shaders/wrapper_header.fsh +++ b/shaders/wrapper_header.fsh @@ -8,3 +8,5 @@ precision highp sampler2D; in vec2 vtexCoord; // Output fragment color out vec4 fragColor; +// Compatibility with legacy iGlobalTime +#define iGlobalTime iTime