Commit 2936a5b9 by Laurent Belcour

### Compiling first version of the parametrization change.

parent 67969a04
 ... ... @@ -75,6 +75,7 @@ class params { // 3D Parametrization case params::RUSIN_TH_PH_TD: // Calculate the half vector half[0] = sin(invec[0])*cos(invec[1]); half[1] = sin(invec[0])*sin(invec[1]); half[2] = cos(invec[0]); ... ... @@ -85,30 +86,38 @@ class params rotate_binormal(outvec, invec[0]); rotate_normal(outvec, invec[1]); // \todo what is the out vector ? //outvec[3] = ; //outvec[4] = ; //outvec[5] = ; // Compute the out vector from the in vector and the half // vector. { const double dot = outvec[0]*half[0] + outvec[1]*half[1] + outvec[2]*half[2]; outvec[3] = -outvec[0] + 2.0*dot * half[0]; outvec[4] = -outvec[1] + 2.0*dot * half[1]; outvec[5] = -outvec[2] + 2.0*dot * half[2]; } break; // 4D Parametrization case params::RUSIN_TH_PH_TD_PD: // Calculate the half vector half[0] = sin(invec[0])*cos(invec[1]); half[1] = sin(invec[0])*sin(invec[1]); half[2] = cos(invec[0]); // Compute the light vector using the rotation formula. outvec[0] = sin(invec[2])*cos(invec[3]); outvec[1] = sin(invec[2])*sin(invec[3]); outvec[2] = cos(invec[2]); rotate_binormal(outvec, invec[0]); rotate_normal(outvec, invec[1]); // \todo what is the out vector ? //outvec[3] = ; //outvec[4] = ; //outvec[5] = ; // Compute the out vector from the in vector and the half // vector. { const double dot = outvec[0]*half[0] + outvec[1]*half[1] + outvec[2]*half[2]; outvec[3] = -outvec[0] + 2.0*dot * half[0]; outvec[4] = -outvec[1] + 2.0*dot * half[1]; outvec[5] = -outvec[2] + 2.0*dot * half[2]; } break; ... ...
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