Commit 04b032b0 authored by BRUNEAU Julien's avatar BRUNEAU Julien
Browse files

+ Fix example follow

+ Add License to Menu.cs
parent d57f23d7
using System.Collections;
/* Crowd Simulator Engine
** Copyright (C) 2018 - Inria Rennes - Rainbow - Julien Pettre
**
** This program is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License
** as published by the Free Software Foundation; either version 2
** of the License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**
** Authors: Julien Bruneau
**
** Contact: crowd_group@inria.fr
*/
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
......
<?xml version="1.0" encoding="utf-8"?>
<ConfigData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<env_filesPath>.\Scenarios\ExampleLookAt\</env_filesPath>
<env_filesPath>.\Scenarios\ExampleFollow\</env_filesPath>
<cam>
<position x="-28" y="-7" z="5" />
<rotation x="30.0000038" y="0" z="90" />
<position x="-28" y="-2" z="5" />
<rotation x="30.0000076" y="0" z="90" />
<lookAtAgent agentID="-1" />
<followAgent agentID="0" followOnX="true" followOnY="false" />
</cam>
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment