Commit 9bf72fb0 authored by GILLES Sebastien's avatar GILLES Sebastien

#1235 New LuaOptionFile is now used in place of Ops.

parent 80a73b62
......@@ -91,6 +91,7 @@ set(MOREFEM_COMMON_DEP
${LIB_BOOST_FILESYSTEM}
${LIB_BOOST_SYSTEM}
${LIB_BLAS}
${LIB_LUA}
)
......
This diff is collapsed.
......@@ -99,7 +99,7 @@ target_link_libraries(morefem_cmake INTERFACE ${MOREFEM_MODEL} )
include(CMakePackageConfigHelpers)
install(TARGETS morefem_cmake ${MOREFEM_MAIN_LIBS} Ops Seldon MoReFEMPostProcessing_lib
install(TARGETS morefem_cmake ${MOREFEM_MAIN_LIBS} Seldon MoReFEMPostProcessing_lib
EXPORT ${PROJECT_NAME}-targets
LIBRARY DESTINATION ${MOREFEM_INSTALL_DIR_LIB}
ARCHIVE DESTINATION ${MOREFEM_INSTALL_DIR_LIB}
......
......@@ -96,7 +96,7 @@ namespace MoReFEM
const std::string& Component::Constraint()
{
static std::string ret("ops_in(v, {'Comp1', 'Comp2', 'Comp3', 'Comp12', 'Comp23', 'Comp13', 'Comp123'})");
static std::string ret("value_in(v, {'Comp1', 'Comp2', 'Comp3', 'Comp12', 'Comp23', 'Comp13', 'Comp123'})");
return ret;
}
......
......@@ -54,8 +54,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -97,8 +97,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -141,8 +141,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -185,8 +185,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -229,8 +229,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -272,8 +272,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -315,8 +315,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -51,8 +51,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -93,8 +93,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -134,8 +134,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -175,8 +175,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -217,8 +217,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -53,8 +53,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -95,8 +95,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -74,7 +74,7 @@ namespace MoReFEM
const std::string& Nature::Constraint()
{
static std::string ret("ops_in(v, {'scalar', 'vectorial'})");
static std::string ret("value_in(v, {'scalar', 'vectorial'})");
return ret;
}
......
......@@ -51,8 +51,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -93,8 +93,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -79,7 +79,7 @@ namespace MoReFEM
const std::string& DimensionList::Constraint()
{
static std::string ret("ops_in(v, {0, 1, 2, 3})");
static std::string ret("value_in(v, {0, 1, 2, 3})");
return ret;
}
......
......@@ -54,8 +54,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -96,8 +96,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -138,8 +138,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -180,8 +180,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -55,8 +55,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -97,8 +97,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -138,8 +138,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -71,7 +71,7 @@ namespace MoReFEM
const std::string& FormatImpl::Constraint()
{
static std::string ret("ops_in(v, {'Ensight', 'Medit'})");
static std::string ret("value_in(v, {'Ensight', 'Medit'})");
return ret;
}
......
......@@ -54,8 +54,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -100,8 +100,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -144,8 +144,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -188,8 +188,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -54,8 +54,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -100,8 +100,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -50,8 +50,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -42,7 +42,7 @@ namespace MoReFEM
const std::string& Nature::Constraint()
{
static std::string ret("ops_in(v, {'ignore', 'constant', 'lua_function'})");
static std::string ret("value_in(v, {'ignore', 'constant', 'lua_function'})");
return ret;
}
......
......@@ -59,8 +59,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -108,8 +108,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -141,7 +141,7 @@ namespace MoReFEM
//! Convenient alias.
using storage_type = Utilities::InputParameterListNS::OpsFunction<double(double, double, double)>;
using storage_type = Utilities::InputParameterListNS::LuaFunction<double(double, double, double)>;
//! Description of the input parameter.
......@@ -158,8 +158,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -68,8 +68,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -109,8 +109,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -54,8 +54,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -97,8 +97,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -72,8 +72,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -115,8 +115,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -158,8 +158,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -200,8 +200,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -242,8 +242,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -78,7 +78,7 @@ namespace MoReFEM
template<unsigned int IndexT>
const std::string& OutputDeformedMesh<IndexT>::OutputFormat::Constraint()
{
static std::string ret("ops_in(v, {'Ensight', 'Medit'})");
static std::string ret("value_in(v, {'Ensight', 'Medit'})");
return ret;
}
......
......@@ -89,8 +89,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -191,8 +191,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -98,8 +98,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......
......@@ -200,7 +200,7 @@ namespace MoReFEM
const std::string& ElectricalActivation::Type::Constraint()
{
static std::string ret( "ops_in(v, {'analytic', 'prescribed'})");
static std::string ret( "value_in(v, {'analytic', 'prescribed'})");
return ret;
}
......
......@@ -68,8 +68,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*
* It is possible to check whether a variable is in a set of acceptable
* value. This is performed with 'ops_in' (a Lua function defined by Ops).
* \a constraint = "ops_in(v, {'Messiah', 'Water Music'})"
* value. This is performed with 'value_in' (a Lua function defined by Ops).
* \a constraint = "value_in(v, {'Messiah', 'Water Music'})"
*
* If a vector is retrieved, the constraint must be satisfied on every
* element of the vector.
......@@ -112,8 +112,8 @@ namespace MoReFEM
* \a constraint = "v >= 0 and v < 150"
*