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Commit e878739b authored by Elian Dib's avatar Elian Dib
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Added additional default HEVC config files

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#======== File I/O =====================
InputFile : ./Totoro_denoised/seq_Totoro_lozange_8bit.yuv
BitstreamFile : TotoroLos_QP20.hevc
ReconFile : ./Totoro_denoised/seq_Totoro_lozange_8bit_QP20_out.yuv
FrameRate : 25 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 376 # Input frame width
SourceHeight : 376 # Input frame height
FramesToBeEncoded : 117 # Number of frames to be coded
InputChromaFormat : 400 # YUV format
#======== Profile ================
Profile : main-RExt
Level : 5.2
#======== Unit definition ================
MaxCUWidth : 64 # Maximum coding unit width in pixel
MaxCUHeight : 64 # Maximum coding unit height in pixel
MaxPartitionDepth : 4 # Maximum coding unit depth
QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTUMaxDepthInter : 3
QuadtreeTUMaxDepthIntra : 3
#======== Coding Structure =============
IntraPeriod : -1 # Period of I-Frame ( -1 = only first)
DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
GOPSize : 4 # GOP Size (number of B slice = GOPSize-1)
# Type POC QPoffset CbQPoffset CrQPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs
Frame1: P 4 1 0 0 0.4624 0 0 0 1 1 -4 0
Frame2: B 2 2 0 0 0.4624 1 0 1 1 2 -2 2 1 2 2 1 1
Frame3: B 1 3 0 0 0.4624 2 0 2 1 3 -1 1 3 1 1 3 1 1 1
Frame4: B 3 3 0 0 0.4624 2 0 2 1 2 -1 1 1 -2 4 0 1 1 0
# Type POC QPoffset CbQPoffset CrQPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs
#Frame1: B 1 0 0 0 0.4624 0 0 0 4 4 -1 -5 -9 -13 0
#Frame2: B 2 0 0 0 0.4624 0 0 0 4 4 -1 -2 -6 -10 1 -1 5 1 1 1 0 1
#Frame3: B 3 0 0 0 0.4624 0 0 0 4 4 -1 -3 -7 -11 1 -1 5 0 1 1 1 1
#Frame4: B 4 0 0 0 0.4624 0 0 0 4 4 -1 -4 -8 -12 1 -1 5 0 1 1 1 1s
# Type POC QPoffset CbQPoffset CrQPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs
#Frame1: B 8 0 0 0 0.4624 0 0 0 2 3 -8 -12 -16 0
#Frame2: B 4 0 0 0 0.4624 0 0 1 2 3 -4 -8 4 1 4 4 1 1 0 1
#Frame3: B 2 0 0 0 0.4624 0 0 2 2 4 -2 -6 2 6 1 2 4 1 1 1 1
#Frame4: B 1 0 0 0 0.4624 0 0 3 2 4 -1 1 3 7 1 1 5 1 0 1 1 1
#Frame5: B 3 0 0 0 0.4624 0 0 3 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0
#Frame6: B 6 0 0 0 0.4624 0 0 2 2 3 -2 -6 2 1 -3 5 0 1 1 1 0
#Frame7: B 5 0 0 0 0.4624 0 0 3 2 4 -1 -5 1 3 1 1 4 1 1 1 1
#Frame8: B 7 0 0 0 0.4624 0 0 3 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0
#=========== Motion Search =============
FastSearch : 1 # 0:Full search 1:TZ search
SearchRange : 64 # (0: Search range is a Full frame)
BipredSearchRange : 4 # Search range for bi-prediction refinement
HadamardME : 1 # Use of hadamard measure for fractional ME
FEN : 1 # Fast encoder decision
FDM : 1 # Fast Decision for Merge RD cost
#======== Quantization =============
QP : 20 # Quantization parameter(0-51)
MaxDeltaQP : 0 # CU-based multi-QP optimization
MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP
DeltaQpRD : 0 # Slice-based multi-QP optimization
RDOQ : 1 # RDOQ
RDOQTS : 1 # RDOQ for transform skip
#=========== Deblock Filter ============
#DeblockingFilterControlPresent: 0 # Dbl control params present (0=not present, 1=present)
LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
LoopFilterDisable : 1 # Disable deblocking filter (0=Filter, 1=No Filter)
LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6
LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6
DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream)
#=========== Misc. ============
InternalBitDepth : 8 # codec operating bit-depth
#=========== Coding Tools =================
SAO : 1 # Sample adaptive offset (0: OFF, 1: ON)
AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON)
TransformSkip : 1 # Transform skipping (0: OFF, 1: ON)
TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON)
SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
#============ Slices ================
SliceMode : 0 # 0: Disable all slice options.
# 1: Enforce maximum number of LCU in an slice,
# 2: Enforce maximum number of bytes in an 'slice'
# 3: Enforce maximum number of tiles in a slice
SliceArgument : 1500 # Argument for 'SliceMode'.
# If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
# If SliceMode==2 it represents max. bytes per slice.
# If SliceMode==3 it represents max. tiles per slice.
LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary.
# 0:not across, 1: across
#============ PCM ================
PCMEnabledFlag : 0 # 0: No PCM mode
PCMLog2MaxSize : 5 # Log2 of maximum PCM block size.
PCMLog2MinSize : 3 # Log2 of minimum PCM block size.
PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
#============ Tiles ================
TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
# 1: the column and row boundaries are distributed uniformly
NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1
TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture)
NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1
TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture)
LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
# 0:not across, 1: across
#============ WaveFront ================
WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
# >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
#=========== Quantization Matrix =================
ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read
ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix.
#============ Lossless ================
TransquantBypassEnableFlag: 0 # Value of PPS flag.
CUTransquantBypassFlagForce: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
#============ Rate Control ======================
RateControl : 0 # Rate control: enable rate control
TargetBitrate : 1000000 # Rate control: target bitrate, in bps
KeepHierarchicalBit : 2 # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
LCULevelRateControl : 1 # Rate control: 1: LCU level RC; 0: picture level RC
RCLCUSeparateModel : 1 # Rate control: use LCU level separate R-lambda model
InitialQP : 0 # Rate control: initial QP
RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP
### DO NOT ADD ANYTHING BELOW THIS LINE ###
### DO NOT DELETE THE EMPTY LINE BELOW ###
#======== File I/O =====================
InputFile : ./Beers/seq_Beers_k5_p1_16bit.yuv
BitstreamFile : ./Beers/Beers_k5_p1_QP38.hevc
ReconFile : ./Beers/seq_Beers_k5_p1_QP38_16bit_out.yuv
FrameRate : 25 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 376 # Input frame width
SourceHeight : 376 # Input frame height
FramesToBeEncoded : 5 # Number of frames to be coded
InputChromaFormat : 400 # YUV format
#======== Profile ================
Profile : main-RExt
Level : 5.2
#======== Unit definition ================
MaxCUWidth : 64 # Maximum coding unit width in pixel
MaxCUHeight : 64 # Maximum coding unit height in pixel
MaxPartitionDepth : 4 # Maximum coding unit depth
QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTUMaxDepthInter : 3
QuadtreeTUMaxDepthIntra : 3
#======== Coding Structure =============
IntraPeriod : 1 # Period of I-Frame ( -1 = only first)
DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
GOPSize : 1 # GOP Size (number of B slice = GOPSize-1)
# Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs
#Frame1: P 4 1 0.4624 0 0 0 1 1 -4 0
#Frame2: B 2 2 0.4624 1 0 1 1 2 -2 2 1 2 2 #1 1
#Frame3: B 1 3 0.4624 2 0 2 1 3 -1 1 3 1 1 3 #1 1 1
#Frame4: B 3 3 0.4624 2 0 2 1 2 -1 1 1 -2 4 #0 1 1 0
#=========== Motion Search =============
FastSearch : 1 # 0:Full search 1:TZ search
SearchRange : 64 # (0: Search range is a Full frame)
BipredSearchRange : 4 # Search range for bi-prediction refinement
HadamardME : 1 # Use of hadamard measure for fractional ME
FEN : 1 # Fast encoder decision
FDM : 1 # Fast Decision for Merge RD cost
#======== Quantization =============
QP : 38 # Quantization parameter(0-51)
MaxDeltaQP : 0 # CU-based multi-QP optimization
MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP
DeltaQpRD : 0 # Slice-based multi-QP optimization
RDOQ : 1 # RDOQ
RDOQTS : 1 # RDOQ for transform skip
#=========== Deblock Filter ============
#DeblockingFilterControlPresent: 0 # Dbl control params present (0=not present, 1=present)
LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
LoopFilterDisable : 1 # Disable deblocking filter (0=Filter, 1=No Filter)
LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6
LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6
DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream)
#=========== Misc. ============
InternalBitDepth : 16 # codec operating bit-depth
InputBitDepth : 16
#=========== Coding Tools =================
SAO : 1 # Sample adaptive offset (0: OFF, 1: ON)
AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON)
TransformSkip : 1 # Transform skipping (0: OFF, 1: ON)
TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON)
SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
#============ Slices ================
SliceMode : 0 # 0: Disable all slice options.
# 1: Enforce maximum number of LCU in an slice,
# 2: Enforce maximum number of bytes in an 'slice'
# 3: Enforce maximum number of tiles in a slice
SliceArgument : 1500 # Argument for 'SliceMode'.
# If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
# If SliceMode==2 it represents max. bytes per slice.
# If SliceMode==3 it represents max. tiles per slice.
LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary.
# 0:not across, 1: across
#============ PCM ================
PCMEnabledFlag : 0 # 0: No PCM mode
PCMLog2MaxSize : 5 # Log2 of maximum PCM block size.
PCMLog2MinSize : 3 # Log2 of minimum PCM block size.
PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
#============ Tiles ================
TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
# 1: the column and row boundaries are distributed uniformly
NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1
TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture)
NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1
TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture)
LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
# 0:not across, 1: across
#============ WaveFront ================
WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
# >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
#=========== Quantization Matrix =================
ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read
ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix.
#============ Lossless ================
TransquantBypassEnableFlag: 0 # Value of PPS flag.
CUTransquantBypassFlagForce: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
#============ Rate Control ======================
RateControl : 0 # Rate control: enable rate control
TargetBitrate : 1000000 # Rate control: target bitrate, in bps
KeepHierarchicalBit : 2 # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
LCULevelRateControl : 1 # Rate control: 1: LCU level RC; 0: picture level RC
RCLCUSeparateModel : 1 # Rate control: use LCU level separate R-lambda model
InitialQP : 0 # Rate control: initial QP
RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP
### DO NOT ADD ANYTHING BELOW THIS LINE ###
### DO NOT DELETE THE EMPTY LINE BELOW ###
#======== File I/O =====================
InputFile : ./Beers/seq_Beers_k5_p1_16bit.yuv
BitstreamFile : ./Beers/Beers_k5_p1_QP38.hevc
ReconFile : ./Beers/seq_Beers_k5_p1_QP38_16bit_out.yuv
FrameRate : 25 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 376 # Input frame width
SourceHeight : 376 # Input frame height
FramesToBeEncoded : 5 # Number of frames to be coded
InputChromaFormat : 400 # YUV format
#======== Profile ================
Profile : main-RExt
Level : 5.2
#======== Unit definition ================
MaxCUWidth : 64 # Maximum coding unit width in pixel
MaxCUHeight : 64 # Maximum coding unit height in pixel
MaxPartitionDepth : 4 # Maximum coding unit depth
QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for
# quadtree-based TU coding (2...6)
QuadtreeTUMaxDepthInter : 3
QuadtreeTUMaxDepthIntra : 3
#======== Coding Structure =============
IntraPeriod : 2 # Period of I-Frame ( -1 = only first)
DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
GOPSize : 1 # GOP Size (number of B slice = GOPSize-1)
# Type POC QPoffset CbQPoffset CrQPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs
Frame1: P 1 0 0 0 0.4624 0 0 0 1 1 -1 0
#=========== Motion Search =============
FastSearch : 1 # 0:Full search 1:TZ search
SearchRange : 64 # (0: Search range is a Full frame)
BipredSearchRange : 4 # Search range for bi-prediction refinement
HadamardME : 1 # Use of hadamard measure for fractional ME
FEN : 1 # Fast encoder decision
FDM : 1 # Fast Decision for Merge RD cost
#======== Quantization =============
QP : 38 # Quantization parameter(0-51)
MaxDeltaQP : 0 # CU-based multi-QP optimization
MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP
DeltaQpRD : 0 # Slice-based multi-QP optimization
RDOQ : 1 # RDOQ
RDOQTS : 1 # RDOQ for transform skip
#=========== Deblock Filter ============
#DeblockingFilterControlPresent: 0 # Dbl control params present (0=not present, 1=present)
LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
LoopFilterDisable : 1 # Disable deblocking filter (0=Filter, 1=No Filter)
LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6
LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6
DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream)
#=========== Misc. ============
InternalBitDepth : 16 # codec operating bit-depth
InputBitDepth : 16
#=========== Coding Tools =================
SAO : 1 # Sample adaptive offset (0: OFF, 1: ON)
AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON)
TransformSkip : 1 # Transform skipping (0: OFF, 1: ON)
TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON)
SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
#============ Slices ================
SliceMode : 0 # 0: Disable all slice options.
# 1: Enforce maximum number of LCU in an slice,
# 2: Enforce maximum number of bytes in an 'slice'
# 3: Enforce maximum number of tiles in a slice
SliceArgument : 1500 # Argument for 'SliceMode'.
# If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
# If SliceMode==2 it represents max. bytes per slice.
# If SliceMode==3 it represents max. tiles per slice.
LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary.
# 0:not across, 1: across
#============ PCM ================
PCMEnabledFlag : 0 # 0: No PCM mode
PCMLog2MaxSize : 5 # Log2 of maximum PCM block size.
PCMLog2MinSize : 3 # Log2 of minimum PCM block size.
PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
#============ Tiles ================
TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
# 1: the column and row boundaries are distributed uniformly
NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1
TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture)
NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1
TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture)
LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
# 0:not across, 1: across
#============ WaveFront ================
WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
# >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
#=========== Quantization Matrix =================
ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read
ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix.
#============ Lossless ================
TransquantBypassEnableFlag: 0 # Value of PPS flag.
CUTransquantBypassFlagForce: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
#============ Rate Control ======================
RateControl : 0 # Rate control: enable rate control
TargetBitrate : 1000000 # Rate control: target bitrate, in bps
KeepHierarchicalBit : 2 # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
LCULevelRateControl : 1 # Rate control: 1: LCU level RC; 0: picture level RC
RCLCUSeparateModel : 1 # Rate control: use LCU level separate R-lambda model
InitialQP : 0 # Rate control: initial QP
RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP
### DO NOT ADD ANYTHING BELOW THIS LINE ###
### DO NOT DELETE THE EMPTY LINE BELOW ###
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