diff --git a/Assets/AddOns/UMANS_plugin/SimUMANS.cs b/Assets/AddOns/UMANS_plugin/SimUMANS.cs index 985b87741d96318e55fbe86426b631b5de93ec45..77985ffe1ea1c04631ccb877380de4e6164f3396 100644 --- a/Assets/AddOns/UMANS_plugin/SimUMANS.cs +++ b/Assets/AddOns/UMANS_plugin/SimUMANS.cs @@ -84,7 +84,7 @@ namespace CrowdMP.Core } else { - Debug.Log("Counter Clockwise"); + // Debug.Log("Counter Clockwise"); poly.Add(-wall.A.x); poly.Add(wall.A.z); diff --git a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/agent.cs b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/CB_agent.cs similarity index 94% rename from Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/agent.cs rename to Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/CB_agent.cs index f1f81d7033f0a4b0a392b27e7eb8f9608cc56028..d31e18f880cd4fdd64ebb017beb1624910ebd6d2 100644 --- a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/agent.cs +++ b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/CB_agent.cs @@ -2,9 +2,9 @@ using System; using System.Collections.Generic; using UnityEngine; -namespace CrowdBot +namespace crowdbotsim { - public class Agent + public class CB_Agent { public int id_; public int maxNeighbors_; @@ -17,7 +17,7 @@ namespace CrowdBot private Vector3 velocity_; public Vector3 pref_velocity_; - public Agent() + public CB_Agent() { id_ = -1; maxNeighbors_ = 10; diff --git a/Assets/Robots/Scripts/pepper_controller.cs.meta b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/CB_agent.cs.meta similarity index 83% rename from Assets/Robots/Scripts/pepper_controller.cs.meta rename to Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/CB_agent.cs.meta index 0671b98df55911f39e7bd20533cab838ab565749..e54f67fd27269fdd8c9d2b994c9a42f70b002d13 100644 --- a/Assets/Robots/Scripts/pepper_controller.cs.meta +++ b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/CB_agent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: bbe842e37e97e75b6b6a7aa1b3ce111e +guid: 56ecf5a7639ca61178c0ec6cd0113462 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/RosCrowdSimulator.cs b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/RosCrowdSimulator.cs index 7739a452fc42865e1c900aa7268abe19c95e506b..a8a953da4c8b0cf05ac04a9f628ee904839c985c 100644 --- a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/RosCrowdSimulator.cs +++ b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/RosCrowdSimulator.cs @@ -3,11 +3,11 @@ using System.Collections.Generic; using UnityEngine; using CrowdMP.Core; -namespace CrowdBot +namespace crowdbotsim { public class Simulator { - List<Agent> agents_; + List<CB_Agent> agents_; List<ObstWall> walls_; float timeStep_ = 0.01f; @@ -33,13 +33,13 @@ namespace CrowdBot public Simulator() { - agents_ = new List<Agent>(); + agents_ = new List<CB_Agent>(); walls_ = new List<ObstWall>(); } public int addAgent(Vector3 position, float neighborDist, int maxNeighbors, float timeHorizon, float timeHorizonObst, float radius, float maxSpeed, Vector3 velocity) { - Agent agent = new Agent(); + CB_Agent agent = new CB_Agent(); agent.id_ = agents_.Count; agent.maxNeighbors_ = maxNeighbors; agent.maxSpeed_ = maxSpeed; @@ -68,7 +68,7 @@ namespace CrowdBot { Vector3[] new_vels = new Vector3[agents_.Count]; //Do the magic here - foreach(Agent a in agents_) + foreach(CB_Agent a in agents_) { Vector3 Gradient = new Vector3(); Vector3 Vnorm = a.getVelocity().normalized; @@ -226,7 +226,7 @@ namespace CrowdBot // Debug.DrawLine(a.getPosition(), a.getPosition() + Gradient*10.0f); } - foreach(Agent a in agents_) + foreach(CB_Agent a in agents_) { a.setVelocity(new_vels[a.id_]); a.setPosition(a.getPosition() + a.getVelocity() * timeStep_); diff --git a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/RosSim.cs b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/RosSim.cs index d720ac4856bfd4be0ee6ff3adf3098872b4fdda6..93f5da9b5693c76b66526541e507c575989f0563 100644 --- a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/RosSim.cs +++ b/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/RosSim.cs @@ -2,16 +2,17 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using CrowdMP.Core; +using crowdbotsim; public class RosSim : ControlSim { int ConfigId; - CrowdBot.Simulator sim; + Simulator sim; public RosSim(int id) { ConfigId = id; - sim = new CrowdBot.Simulator(); + sim = new Simulator(); } public void addAgent(Vector3 position, TrialControlSim infos) diff --git a/Assets/MainAssets/Scripts/Agents/ControlSim/Simulations.cs b/Assets/MainAssets/Scripts/Agents/ControlSim/Simulations.cs index 5ccad18efb1d863b543213bb1a216c47c9286e78..e25b5f665b77b7c1668dda6ba412d36ab7d4da6f 100644 --- a/Assets/MainAssets/Scripts/Agents/ControlSim/Simulations.cs +++ b/Assets/MainAssets/Scripts/Agents/ControlSim/Simulations.cs @@ -11,8 +11,6 @@ public class SimManager { public List<ControlSim> simulators; List<int> agentToSim; - Vector3 repeat; - /// <summary> /// Initialize the class /// </summary> @@ -38,7 +36,6 @@ public class SimManager { /// </summary> public void initSimulations(Obstacles obst) { - repeat = new Vector3(49.0f, 1.0f, 10.0f); // Create simulators if(((TrialCamPlayer)LoaderConfig.playerInfo).in_sim) @@ -250,14 +247,7 @@ public class SimManager { simId = agentToSim[i]; if (simId >= 0) { - Vector3 posAgent = new Vector3( Mathf.Repeat(simulators[simId].getAgentPos2d(i).x + repeat.x/2 , repeat.x) - repeat.x/2, - Mathf.Repeat(simulators[simId].getAgentPos2d(i).y + repeat.y/2 , repeat.y) - repeat.y/2, - Mathf.Repeat(simulators[simId].getAgentPos2d(i).z + repeat.z/2 , repeat.z) - repeat.z/2); - - //crappy stuff here for toric world - Vector3 speedAgent = Vector3.Min(simulators[simId].getAgentSpeed2d(i), new Vector3(1/deltaTime, 1/deltaTime, 1/deltaTime)); - - a.simOverride(posAgent+new Vector3(0,a.transform.position.y,0), speedAgent); + a.simOverride(simulators[simId].getAgentPos2d(i) + new Vector3(0, a.transform.position.y, 0), simulators[simId].getAgentSpeed2d(i)); } diff --git a/Assets/MainAssets/Scripts/Agents/RegularRobot.cs b/Assets/MainAssets/Scripts/Agents/RegularRobot.cs index 4478899c4e8db9a7c2baa25121e2d7df4f06ca92..b578463730596c3d78cd34605fd2538ebc021c52 100644 --- a/Assets/MainAssets/Scripts/Agents/RegularRobot.cs +++ b/Assets/MainAssets/Scripts/Agents/RegularRobot.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Xml.Serialization; using UnityEngine; using CrowdMP.Core; -using CrowdBot; +using crowdbotsim; using RosSharp.RosBridgeClient; /// <summary> diff --git a/Assets/MainAssets/Scripts/Managers/CrowdBotSim_MainManager.cs b/Assets/MainAssets/Scripts/Managers/CrowdBotSim_MainManager.cs index bdb6d8492e770e1e6b6931a322bf71d98c50b707..7c2f7b85143ae2966bd599025ece38b665dbdd0f 100644 --- a/Assets/MainAssets/Scripts/Managers/CrowdBotSim_MainManager.cs +++ b/Assets/MainAssets/Scripts/Managers/CrowdBotSim_MainManager.cs @@ -22,6 +22,19 @@ public class CrowdBotSim_MainManager : MonoBehaviour, MainManager { protected GameObject sceneGameObject; protected TrialManager currentTrialManager; + public enum MainManagerState + { + idle, + next, + reset, + previous, + first, + last, + stop + } + + public MainManagerState state = MainManagerState.idle; + public void Awake() { UnityEngine.Random.InitState(454682); @@ -38,6 +51,11 @@ public class CrowdBotSim_MainManager : MonoBehaviour, MainManager { ToolsDebug.Quit(); } + for (int i = 1; i < Display.displays.Length; i++) + { + Display.displays[i].Activate(); + } + isEndXP = false; startTrial(); startTransition(); @@ -178,6 +196,41 @@ public class CrowdBotSim_MainManager : MonoBehaviour, MainManager { { ToolsDebug.Quit(); } + + switch (state) + { + case MainManagerState.next: + state = MainManagerState.idle; + endTrial(); + break; + + case MainManagerState.previous: + state = MainManagerState.idle; + endTrial(-1); + break; + + case MainManagerState.reset: + state = MainManagerState.idle; + endTrial(0); + break; + + case MainManagerState.first: + state = MainManagerState.idle; + endTrial(-1*LoaderConfig.xpCurrentTrial); + break; + + case MainManagerState.last: + state = MainManagerState.idle; + endTrial(LoaderConfig.xpMaxTrial); + break; + + case MainManagerState.stop: + ToolsDebug.Quit(); + break; + + default: //idle + break; + } } /// <summary> diff --git a/Assets/MainAssets/Scripts/Managers/CrowdBotSim_TrialManager.cs b/Assets/MainAssets/Scripts/Managers/CrowdBotSim_TrialManager.cs index 852633885ef9f5fa1e803289a320f24e0846ff05..99a40da95b09ea9d48a69a418f5ab6891321c8fd 100644 --- a/Assets/MainAssets/Scripts/Managers/CrowdBotSim_TrialManager.cs +++ b/Assets/MainAssets/Scripts/Managers/CrowdBotSim_TrialManager.cs @@ -34,6 +34,8 @@ public class CrowdBotSim_TrialManager : MonoBehaviour, TrialManager { public GameObject obstaclesContainer; + public Vector3 ToricWorldDimensions = new Vector3(-1, -1, -1); + /// <summary> /// Reset trial /// </summary> @@ -71,6 +73,9 @@ public class CrowdBotSim_TrialManager : MonoBehaviour, TrialManager { GameObject[] my_robots = GameObject.FindGameObjectsWithTag("Robot"); foreach(GameObject r in my_robots) { + r.transform.Find("base_link").localPosition = new Vector3(0,0,0); + r.transform.Find("base_link").localRotation = Quaternion.identity; + DestroyImmediate(r.GetComponent<RegularRobot>()); DestroyImmediate(r.GetComponent<UnityEngine.AI.NavMeshAgent>()); } @@ -86,6 +91,12 @@ public class CrowdBotSim_TrialManager : MonoBehaviour, TrialManager { } + public List<Agent> get_agents_list() + { + if(agentsList == null) + agentsList = new List<Agent>(); + return agentsList; + } private void lookForObst(Transform container, ref Obstacles obst) { @@ -248,7 +259,7 @@ public class CrowdBotSim_TrialManager : MonoBehaviour, TrialManager { TcpPublishers.AddRange(new List<TcpPublisher>(TcpCon.GetComponents<TcpPublisher>())); foreach(TcpPublisher script in TcpPublishers) { - // TODO + // TODO : no need TODO anymore thanks to CrowdTcpPublisher // if(script.GetType() == typeof(TwistArrayStampedPublisher) ) // { @@ -364,15 +375,26 @@ public class CrowdBotSim_TrialManager : MonoBehaviour, TrialManager { a.doStep(); } + int start_index = 0; + if(player_in_sim) start_index++; //player + if(robots != null) start_index += robots.Count; if( crowdpub != null) { - int start_index = 0; - if(player_in_sim) start_index++; //player - if(robots != null) start_index += robots.Count; if(currPos.Count - start_index > 0) crowdpub.UpdateAgents(currPos.GetRange(start_index, currPos.Count-start_index), agentsList); } sims.doStep(ToolsTime.DeltaTime, currPos, player, agentsList, robots); + + int i = start_index; + foreach(Agent a in agentsList) + { + Vector3 posAgent = new Vector3( Mathf.Repeat(a.Position.x + ToricWorldDimensions.x/2 , ToricWorldDimensions.x) - ToricWorldDimensions.x/2, + a.Position.y, + Mathf.Repeat(a.Position.z + ToricWorldDimensions.z/2 , ToricWorldDimensions.z) - ToricWorldDimensions.z/2); + + a.transform.position = posAgent; + i++; + } foreach(Publisher script in Ros_Publishers) { diff --git a/Assets/MainAssets/Scripts/Tools/ToolsTime.cs b/Assets/MainAssets/Scripts/Tools/ToolsTime.cs index c42ffc1945f75d65e7e6f321c29624083154a33d..64c7b339a4692fb645320380a21632aa1619e213 100644 --- a/Assets/MainAssets/Scripts/Tools/ToolsTime.cs +++ b/Assets/MainAssets/Scripts/Tools/ToolsTime.cs @@ -68,12 +68,11 @@ public static class ToolsTime { realDeltaTime = dt; - Physics.Simulate(0.01f); - // if(realDeltaTime > 0) - // { - // // for(int i = 0; i < realDeltaTime/0.01f; i++) - // // Physics.Simulate(0.01f); - // } + if(realDeltaTime > 0) + { + for(int i = 0; i < realDeltaTime/0.01f; i++) + Physics.Simulate(0.01f); + } } else realDeltaTime = Time.deltaTime; diff --git a/Assets/Robots/RosSharp/Scripts/RosBridgeClient/RosCommuncation/OdometryPublisher.cs b/Assets/Robots/RosSharp/Scripts/RosBridgeClient/RosCommuncation/OdometryPublisher.cs index 294de0532e235a1a3f83cfe00910b720f96da9a6..b6566379eea58b2ca746ef9fb73d8cba04bfb608 100644 --- a/Assets/Robots/RosSharp/Scripts/RosBridgeClient/RosCommuncation/OdometryPublisher.cs +++ b/Assets/Robots/RosSharp/Scripts/RosBridgeClient/RosCommuncation/OdometryPublisher.cs @@ -1,5 +1,5 @@ using UnityEngine; -using CrowdBot; +using crowdbotsim; namespace RosSharp.RosBridgeClient { diff --git a/Assets/Robots/RosSharp/Scripts/Urdf/UrdfComponents/UrdfRobot.cs b/Assets/Robots/RosSharp/Scripts/Urdf/UrdfComponents/UrdfRobot.cs index 4361ec68062ea40049aa126b43f3730db4b3a5d7..27be5b2f4b8418045a22c7a786c77b81764e6263 100644 --- a/Assets/Robots/RosSharp/Scripts/Urdf/UrdfComponents/UrdfRobot.cs +++ b/Assets/Robots/RosSharp/Scripts/Urdf/UrdfComponents/UrdfRobot.cs @@ -16,6 +16,7 @@ limitations under the License. */ using UnityEngine; +using crowdbotsim; namespace RosSharp.Urdf { diff --git a/Assets/Robots/Scripts/CollisionReport.cs b/Assets/Robots/Scripts/CollisionReport.cs index 77e9ac9d77d8e238a81d0813ca3c89c58e9f4bdc..300f13f42f0050835db44acb0eb46237fe4b19df 100644 --- a/Assets/Robots/Scripts/CollisionReport.cs +++ b/Assets/Robots/Scripts/CollisionReport.cs @@ -19,15 +19,13 @@ public class CollisionReport : MonoBehaviour updated = true; } - public void Get_report() + public string Get_report() { - int i = 0; - foreach(string report in reports) - { - Debug.Log(report); - i++; - } - reports.RemoveRange(0,i); + string str_report = string.Join("|", reports); + + reports.Clear(); + + return str_report; } } \ No newline at end of file diff --git a/Assets/Robots/Scripts/OdomProvider.cs b/Assets/Robots/Scripts/OdomProvider.cs index 81f8ae90eb594d9f857c26ebae9df024715269ad..e066910d528e09f52429c10ef4a2d9df79969e0e 100644 --- a/Assets/Robots/Scripts/OdomProvider.cs +++ b/Assets/Robots/Scripts/OdomProvider.cs @@ -4,10 +4,16 @@ using UnityEngine; using RosSharp.RosBridgeClient; using CrowdMP; -namespace CrowdBot +namespace crowdbotsim { public class OdomProvider : MonoBehaviour { + public enum mobile_base_type {differential_drive, other} + + [SerializeField] + [Tooltip ("Type of wheels.")] + public mobile_base_type type = mobile_base_type.other; + [SerializeField] [Tooltip ("ticks per wheel turn.")] protected float steps = 2578.33f; @@ -20,6 +26,8 @@ namespace CrowdBot [Tooltip ("Spacing between wheels (m).")] protected float spacing = 0.3f; + private Rigidbody base_link; + [SerializeField] [Tooltip ("List of all additive noise generator associated with this sensor.")] protected List<AdditiveNoiseGenerator> AdditiveNoiseGenerators; @@ -65,64 +73,90 @@ namespace CrowdBot public virtual void Start () { p_t = new Pose_and_twist(0,0,0,0,0,0); last_time = ToolsTime.AbsoluteTime; + base_link = GetComponent<Rigidbody>(); } public void Update() { - r_wheel.Read( out _, out float r_p, out float r_v, out float r_effort); - l_wheel.Read( out _, out float l_p, out float l_v, out float l_effort); - - foreach( AdditiveNoiseGenerator n in AdditiveNoiseGenerators) - { - r_v += (float)(n.GetValue()); - r_p += (float)(n.GetValue()); - r_effort += (float)(n.GetValue()); - l_v += (float)(n.GetValue()); - l_p += (float)(n.GetValue()); - l_effort += (float)(n.GetValue()); - } - - // http://rossum.sourceforge.net/papers/DiffSteer/ - // get timestamp - - // // Quantesize the raw computation with the steps of the odometry sensor - // float delta_r_p = (Mathf.Round(r_p - last_r_pos)*(steps/360))/(steps/360); - // float delta_l_p = (Mathf.Round(l_p - last_l_pos)*(steps/360))/(steps/360); - - // // inverse kinematic - // float delta_p = (radius*delta_l_p + radius*delta_r_p) / 2; - // float delta_curv = (spacing/2) * ((delta_r_p + delta_l_p) / (delta_r_p - delta_l_p)); - - // float delta_o = delta_l_p/delta_curv; // R * dtheta = dX - - - float now = ToolsTime.AbsoluteTime; - float dt = now - last_time; - - // inverse kinematic - p_t.dthetadt = radius * (r_v - l_v) / spacing; - p_t.theta = p_t.dthetadt * dt + p_t.theta; - - if(p_t.theta >= 2*Mathf.PI) - { - p_t.theta -= 2*Mathf.PI; - } - if(p_t.theta < 0) + if (ToolsTime.DeltaTime > 0) { - p_t.theta += 2*Mathf.PI; + switch (type) + { + case mobile_base_type.differential_drive: + r_wheel.Read( out _, out float r_p, out float r_v, out float r_effort); + l_wheel.Read( out _, out float l_p, out float l_v, out float l_effort); + + foreach( AdditiveNoiseGenerator n in AdditiveNoiseGenerators) + { + r_v += (float)(n.GetValue()); + r_p += (float)(n.GetValue()); + r_effort += (float)(n.GetValue()); + l_v += (float)(n.GetValue()); + l_p += (float)(n.GetValue()); + l_effort += (float)(n.GetValue()); + } + + // http://rossum.sourceforge.net/papers/DiffSteer/ + // get timestamp + + // // Quantesize the raw computation with the steps of the odometry sensor + // float delta_r_p = (Mathf.Round(r_p - last_r_pos)*(steps/360))/(steps/360); + // float delta_l_p = (Mathf.Round(l_p - last_l_pos)*(steps/360))/(steps/360); + + // // inverse kinematic + // float delta_p = (radius*delta_l_p + radius*delta_r_p) / 2; + // float delta_curv = (spacing/2) * ((delta_r_p + delta_l_p) / (delta_r_p - delta_l_p)); + + // float delta_o = delta_l_p/delta_curv; // R * dtheta = dX + + + float now = ToolsTime.AbsoluteTime; + float dt = now - last_time; + + // inverse kinematic + p_t.dthetadt = radius * (r_v - l_v) / spacing; + p_t.theta = p_t.dthetadt * dt + p_t.theta; + + if(p_t.theta >= 2*Mathf.PI) + { + p_t.theta -= 2*Mathf.PI; + } + if(p_t.theta < 0) + { + p_t.theta += 2*Mathf.PI; + } + + float v = radius * (r_v + l_v) / 2; + p_t.dxdt = v * Mathf.Cos(p_t.theta); + p_t.dydt = v * Mathf.Sin(p_t.theta); + + p_t.x = p_t.dxdt * dt + p_t.x; + p_t.y = p_t.dydt * dt + p_t.y; + + last_time = ToolsTime.AbsoluteTime; + + if(DebugInfo) + Debug.Log(p_t.x + " " + p_t.y + " " + p_t.theta*Mathf.Rad2Deg); + + break; + + default: + Pose_and_twist p_t_now = new Pose_and_twist( + transform.position.x, + //careful: y and z + transform.position.z, + transform.rotation.eulerAngles.y, + 0,0,0); + + p_t.dxdt = p_t_now.x - p_t.x; + p_t.dydt = p_t_now.y - p_t.y; + p_t.dthetadt = p_t_now.theta - p_t_now.theta; + p_t.x = p_t_now.x; + p_t.y = p_t_now.y; + p_t.theta = p_t_now.theta; + break; + } } - - float v = radius * (r_v + l_v) / 2; - p_t.dxdt = v * Mathf.Cos(p_t.theta); - p_t.dydt = v * Mathf.Sin(p_t.theta); - - p_t.x = p_t.dxdt * dt + p_t.x; - p_t.y = p_t.dydt * dt + p_t.y; - - last_time = ToolsTime.AbsoluteTime; - - if(DebugInfo) - Debug.Log(p_t.x + " " + p_t.y + " " + p_t.theta*Mathf.Rad2Deg); } public Pose_and_twist get_pose_and_twist() diff --git a/Assets/Robots/Scripts/SensorPatcher.cs b/Assets/Robots/Scripts/SensorPatcher.cs index 5998f6d6aea8184d88e788667e156414c43d1482..50fa84fbaca4aee1b11e7b7160770fbc4793a3a7 100644 --- a/Assets/Robots/Scripts/SensorPatcher.cs +++ b/Assets/Robots/Scripts/SensorPatcher.cs @@ -1,7 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -using CrowdBot; +using crowdbotsim; using RosSharp.RosBridgeClient; public class SensorPatcher : MonoBehaviour diff --git a/Assets/Robots/Scripts/Sensors/Lidar/LidarProvider.cs b/Assets/Robots/Scripts/Sensors/Lidar/LidarProvider.cs index 2c9e122a0c40ddc7ea11fdc8ea3d38ee54ce0897..225a851052b25bf3d4e8ba4df312fc172238982f 100644 --- a/Assets/Robots/Scripts/Sensors/Lidar/LidarProvider.cs +++ b/Assets/Robots/Scripts/Sensors/Lidar/LidarProvider.cs @@ -25,14 +25,14 @@ public class LidarProvider : SensorProvider2D protected float[] Intensities; - protected float[] SegMask; + protected int[] SegMask; // Use this for initialization public override void Start () { base.Start(); Intensities = new float[0]; - SegMask = new float[0]; + SegMask = new int[0]; } public static class CoroutineUtil @@ -56,7 +56,7 @@ public class LidarProvider : SensorProvider2D int nbMeasures = Mathf.RoundToInt((EndAngle - StartAngle) / AngularResolution); SensorValues = new float[nbMeasures]; Intensities = new float[nbMeasures]; - SegMask = new float[nbMeasures]; + SegMask = new int[nbMeasures]; RaycastHit hit; for(int i = 0; i < nbMeasures; ++i) { @@ -69,7 +69,7 @@ public class LidarProvider : SensorProvider2D float incidenceAngle = Vector3.Angle(hit.normal, -direction); Intensities[i] = Mathf.Cos(incidenceAngle*Mathf.Deg2Rad); Agent a = hit.transform.root.GetComponent<Agent>(); - if(a != null) SegMask[i] = (float)(a.GetID()); + if(a != null) SegMask[i] = (int)(a.GetID()); SensorValues[i] = hit.distance; foreach (AdditiveNoiseGenerator gen in AdditiveNoiseGenerators) { @@ -96,7 +96,7 @@ public class LidarProvider : SensorProvider2D { return Intensities; } - public float[] GetSegMask() + public int[] GetSegMask() { return SegMask; } diff --git a/Assets/Robots/Scripts/Sensors/Lidar/LidarPublisher.cs b/Assets/Robots/Scripts/Sensors/Lidar/LidarPublisher.cs index 550671f34a0566a055ee54ab007f9ef0c5b3fd2f..51897b107b316db2792fc67579643328850e3e61 100644 --- a/Assets/Robots/Scripts/Sensors/Lidar/LidarPublisher.cs +++ b/Assets/Robots/Scripts/Sensors/Lidar/LidarPublisher.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using UnityEngine; using RosSharp; using System; +using System.Linq; namespace RosSharp.RosBridgeClient{ public class LidarPublisher : Publisher<Messages.Sensor.LaserScan>, Publisher @@ -68,7 +69,7 @@ public class LidarPublisher : Publisher<Messages.Sensor.LaserScan>, Publisher message.ranges = Sensor.GetData(); if(publish_seg_mask) { - message.intensities = Sensor.GetSegMask(); + message.intensities = Sensor.GetSegMask().Select(a => (float)a).ToArray(); } else { diff --git a/Assets/Robots/Scripts/network/SensorProperties.cs b/Assets/Robots/Scripts/Sensors/SensorProperties.cs similarity index 100% rename from Assets/Robots/Scripts/network/SensorProperties.cs rename to Assets/Robots/Scripts/Sensors/SensorProperties.cs diff --git a/Assets/Robots/Scripts/network/SensorProperties.cs.meta b/Assets/Robots/Scripts/Sensors/SensorProperties.cs.meta similarity index 100% rename from Assets/Robots/Scripts/network/SensorProperties.cs.meta rename to Assets/Robots/Scripts/Sensors/SensorProperties.cs.meta diff --git a/Assets/Robots/Scripts/collisionDetection.cs b/Assets/Robots/Scripts/collisionDetection.cs index 0bc52dcd16b5bbc571455ec088b9e7316c7e337a..3ce50a864deb5b8079b5f73a8a2ddfc00eed6ba6 100644 --- a/Assets/Robots/Scripts/collisionDetection.cs +++ b/Assets/Robots/Scripts/collisionDetection.cs @@ -2,50 +2,75 @@ using System.Collections.Generic; using UnityEngine; +namespace crowdbotsim +{ public class collisionDetection : MonoBehaviour { CollisionReport reports_handler; - CBChallenge challenge; + TwistTcpSubscriber controller; + + List<Rigidbody> rigidbodies; + + // CBChallenge challenge; // Start is called before the first frame update void Start() { reports_handler = gameObject.transform.root.GetComponent<CollisionReport>(); - challenge = gameObject.transform.root.GetComponentInChildren<CBChallenge>(); - + // challenge = gameObject.transform.root.GetComponentInChildren<CBChallenge>(); + rigidbodies = new List<Rigidbody>(transform.root.GetComponentsInChildren<Rigidbody>()); + controller = gameObject.transform.root.Find("TcpConnector").GetComponent<TwistTcpSubscriber>(); } void OnCollisionEnter(Collision collision) { if(collision.gameObject.transform.root.tag == "VirtualHumanActive") { - - this.GetComponent<Rigidbody>().isKinematic = true; - this.GetComponentInChildren<Rigidbody>().isKinematic = true; - // string report = collision.gameObject.transform.root.GetComponent<Agent>().GetID().ToString(); - string report = collision.gameObject.name; - report += "|"; - report += gameObject.name; - report += "|"; + foreach (var rb in rigidbodies) + { + rb.isKinematic = true; + } + + if(controller !=null) + { + controller.Stop(); + } + + string report = collision.gameObject.transform.root.GetComponent<Agent>().GetID().ToString(); + report += " ("; + report += collision.gameObject.name.Remove(0,6); //removinving "Bip01 " at the begining of the agents body parts + report += " "; + report += '~' + gameObject.name; + report += ") "; report += collision.contactCount.ToString(); - report += "|"; - report += collision.relativeVelocity.ToString(); - report += "|"; - report += collision.impulse.ToString(); - // report += "|EOL"; + + if( collision.relativeVelocity.sqrMagnitude > 0.001) + { + report += " "; + report += collision.relativeVelocity.ToString("F3"); + } + + if( collision.impulse.sqrMagnitude > 0.001) + { + report += " "; + report += collision.impulse.ToString("F3"); + } + reports_handler.Append_report(report); + // Debug.Log(report); - challenge.increment_collision_count(); + // challenge.increment_collision_count(); } } void OnCollisionExit() { - if(this.GetComponent<Rigidbody>().isKinematic) + foreach (var rb in rigidbodies) { - this.GetComponent<Rigidbody>().isKinematic = false; - this.GetComponentInChildren<Rigidbody>().isKinematic = false; + rb.isKinematic = false; } } } + +} \ No newline at end of file diff --git a/Assets/Robots/Scripts/network/CollisionReportTcpPublisher.cs b/Assets/Robots/Scripts/network/CollisionReportTcpPublisher.cs new file mode 100644 index 0000000000000000000000000000000000000000..64e7c318e226f321cc6ce8cc16d71512317f42cf --- /dev/null +++ b/Assets/Robots/Scripts/network/CollisionReportTcpPublisher.cs @@ -0,0 +1,50 @@ + +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +namespace crowdbotsim +{ + public class CollisionReportTcpPublisher : TcpPublisher + { + public CollisionReport collisionReport; + + [SerializeField] + [Tooltip ("Frame id for Tf")] + public string FrameId = "undefined"; + private string message; + + protected override void Start() + { + base.Start(); + } + + public override string Publish(string data_id, float time) + { + string header = concat_to(Topic, '=', data_id); + + // publish infos on first message only + // if(int.Parse(data_id) == 0) + // { + // header = concat_to(header, '-', sensor_infos); + // } + + return concat_to(header, '#', message); + } + + private void LateUpdate() + { + UpdateMessage(); + } + + public void UpdateMessage() + { + if(ToolsTime.DeltaTime > 0) + { + message = collisionReport.Get_report(); + } + } + + } +} \ No newline at end of file diff --git a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/agent.cs.meta b/Assets/Robots/Scripts/network/CollisionReportTcpPublisher.cs.meta similarity index 83% rename from Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/agent.cs.meta rename to Assets/Robots/Scripts/network/CollisionReportTcpPublisher.cs.meta index 4f212ca223736c4302e2c99a9bab7db5ac00cf43..e02f1c7774a024fa177e715b494c05a3d849ffd7 100644 --- a/Assets/MainAssets/Scripts/Agents/ControlSim/CrowdBot/Lib/agent.cs.meta +++ b/Assets/Robots/Scripts/network/CollisionReportTcpPublisher.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 043014237e87ec31d9fa6d2412127833 +guid: 6b8c4d24752d1b228ad61d1f90813f6e MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Robots/Scripts/network/CrowdTcpPublisher.cs b/Assets/Robots/Scripts/network/CrowdTcpPublisher.cs new file mode 100644 index 0000000000000000000000000000000000000000..c313aad4bbe78428e351feb48923f104050c58bd --- /dev/null +++ b/Assets/Robots/Scripts/network/CrowdTcpPublisher.cs @@ -0,0 +1,63 @@ + +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +namespace crowdbotsim +{ + public class CrowdTcpPublisher : TcpPublisher + { + + [SerializeField] + [Tooltip ("Frame id for Tf")] + public string FrameId = "undefined"; + private string message; + private string sensor_infos = ""; + + private CrowdBotSim_TrialManager trialManager; + protected override void Start() + { + trialManager = GameObject.FindGameObjectWithTag("Stage").GetComponent<CrowdBotSim_TrialManager>(); + + base.Start(); + + sensor_infos = trialManager.get_agents_list().Count.ToString(); + + } + + public override string Publish(string data_id, float time) + { + string header = concat_to(Topic, '=', data_id); + + // publish infos on first message only + // if(int.Parse(data_id) == 0) + // { + // header = concat_to(header, '-', sensor_infos); + // } + + return concat_to(header, '#', message); + } + + private void LateUpdate() + { + UpdateMessage(); + } + + public void UpdateMessage() + { + if(ToolsTime.DeltaTime > 0) + { + message = "id pose"; + + List<Agent> agents = trialManager.get_agents_list(); + foreach (var agent in agents) + { + message = concat_to(message, ' ', agent.GetID().ToString()); + message = concat_to(message, ' ', '(' + agent.Position.x.ToString("F3") + ' ' + agent.Position.z.ToString("F3") + ')'); + } + } + } + + } +} \ No newline at end of file diff --git a/Assets/Robots/Scripts/network/VelCmdTcpSubscriber.cs.meta b/Assets/Robots/Scripts/network/CrowdTcpPublisher.cs.meta similarity index 83% rename from Assets/Robots/Scripts/network/VelCmdTcpSubscriber.cs.meta rename to Assets/Robots/Scripts/network/CrowdTcpPublisher.cs.meta index 074183795af22a5a2c44c3a7ff776ba714c8579a..c28edb094eb204a7a6223fd05fcec8048bc6ffad 100644 --- a/Assets/Robots/Scripts/network/VelCmdTcpSubscriber.cs.meta +++ b/Assets/Robots/Scripts/network/CrowdTcpPublisher.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3eda42638a1845b78b067bf8a9b859c1 +guid: fc649a062e326d8d4b4e4f1a538a1f7c MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Robots/Scripts/network/LidarTcpPublisher.cs b/Assets/Robots/Scripts/network/LidarTcpPublisher.cs index 1942d138458097e225d06bd9c9bb24c4517f9033..e7a3e57857b8d64bba0e41fdc411a4d85509dcaa 100644 --- a/Assets/Robots/Scripts/network/LidarTcpPublisher.cs +++ b/Assets/Robots/Scripts/network/LidarTcpPublisher.cs @@ -1,7 +1,4 @@ -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; +using UnityEngine; namespace crowdbotsim { @@ -21,22 +18,11 @@ public class LidarTcpPublisher : TcpPublisher private string message; private string sensor_infos; - private float[] ranges, intensities, seg_mask; + private float[] ranges, intensities; + private int[] seg_mask; - private static string concat_to(string a, char sep, float[] b) - { - return a + sep + string.Join(" ", b.Select(f => f.ToString("0.000"))) ; - } - private static string concat_to(string a, char sep, float b) - { - return a + sep + b.ToString("0.000"); - } - private static string concat_to(string a, char sep, string b) - { - return a + sep + b; - } - void Start() + protected override void Start() { base.Start(); scanPeriod = Sensor.GetScanTime(); @@ -55,7 +41,7 @@ public class LidarTcpPublisher : TcpPublisher ranges = new float[dataLenth]; intensities = new float[dataLenth]; - seg_mask = new float[dataLenth]; + seg_mask = new int[dataLenth]; last_timestamp = -scanPeriod; } @@ -65,15 +51,15 @@ public class LidarTcpPublisher : TcpPublisher string header = concat_to(Topic, '=', data_id); // publish infos on first message only - if(int.Parse(data_id) == 0) - { - header = concat_to(header, '-', sensor_infos); - } + // if(int.Parse(data_id) == 0) + // { + // header = concat_to(header, '-', sensor_infos); + // } return concat_to(header, '#', message); } - public void Update() + public void LateUpdate() { UpdateMessage(); } @@ -93,9 +79,11 @@ public class LidarTcpPublisher : TcpPublisher if(ranges != null && intensities != null) { message = concat_to(message,'#',ranges); + message = concat_to(message,'#',"intensities"); message = concat_to(message,'#',intensities); if(publish_seg_mask && seg_mask != null) { + message = concat_to(message,'#',"masks"); message = concat_to(message, '#', seg_mask); } } diff --git a/Assets/Robots/Scripts/network/OdomTcpPublisher.cs b/Assets/Robots/Scripts/network/OdomTcpPublisher.cs new file mode 100644 index 0000000000000000000000000000000000000000..c07a8fec8d31b48d4a27d501c5df91a70eae1b08 --- /dev/null +++ b/Assets/Robots/Scripts/network/OdomTcpPublisher.cs @@ -0,0 +1,70 @@ +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +namespace crowdbotsim +{ + public class OdomTcpPublisher : TcpPublisher + { + public OdomProvider odom; + + [SerializeField] + [Tooltip ("Frame id for Tf")] + public string FrameId = "undefined"; + private string message; + private string sensor_infos = ""; + private OdomProvider.Pose_and_twist pose_And_Twist; + + protected override void Start() + { + base.Start(); + + switch (odom.type) + { + case OdomProvider.mobile_base_type.differential_drive: + sensor_infos = "diff_drive"; + break; + + default: + sensor_infos = "other"; + break; + } + } + + public override string Publish(string data_id, float time) + { + string header = concat_to(Topic, '=', data_id); + + // publish infos on first message only + // if(int.Parse(data_id) == 0) + // { + // header = concat_to(header, '-', sensor_infos); + // } + + return concat_to(header, '#', message); + } + + private void LateUpdate() + { + UpdateMessage(); + } + + public void UpdateMessage() + { + if(ToolsTime.DeltaTime > 0) + { + message = "pose"; + pose_And_Twist = odom.get_pose_and_twist(); + + message = concat_to(message, ' ', pose_And_Twist.x); + message = concat_to(message, ' ', pose_And_Twist.y); + message = concat_to(message, ' ', pose_And_Twist.theta); + message = concat_to(message, ' ', pose_And_Twist.dxdt); + message = concat_to(message, ' ', pose_And_Twist.dydt); + message = concat_to(message, ' ', pose_And_Twist.dthetadt); + } + } + + } +} \ No newline at end of file diff --git a/Assets/Robots/Scripts/network/OdomTcpPublisher.cs.meta b/Assets/Robots/Scripts/network/OdomTcpPublisher.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..f9c0d9c3369c7e9e544ff7fd3162965b9545766e --- /dev/null +++ b/Assets/Robots/Scripts/network/OdomTcpPublisher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1a697b47a84febf4db6136ea8eac8f3c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Robots/Scripts/network/RGBTcpPublisher.cs b/Assets/Robots/Scripts/network/RGBTcpPublisher.cs new file mode 100644 index 0000000000000000000000000000000000000000..0bc4e27f0dde745569ad353a8cdd48f83715c272 --- /dev/null +++ b/Assets/Robots/Scripts/network/RGBTcpPublisher.cs @@ -0,0 +1,54 @@ +using UnityEngine; +using System.Linq; + +namespace crowdbotsim +{ +public class RGBTcpPublisher : TcpPublisher +{ + [SerializeField] + [Tooltip ("Sensor providing the data to be published")] + private RGBProvider Sensor; + + [SerializeField] + [Tooltip ("Frame id for Tf")] + public string FrameId = "undefined"; + private string message; + private string sensor_infos; + + protected override void Start() + { + base.Start(); + sensor_infos = "image_size"; + sensor_infos = concat_to(sensor_infos,',',Sensor.GetWidth()); + sensor_infos = concat_to(sensor_infos,',',Sensor.GetHeight()); + } + + public override string Publish(string data_id, float time) + { + string header = concat_to(Topic, '=', data_id); + + // publish infos on first message only + // if(int.Parse(data_id) == 0) + // { + // header = concat_to(header, '-', sensor_infos); + // } + + return concat_to(header, '#', message); + } + + public void LateUpdate() + { + UpdateMessage(); + } + + private void UpdateMessage() + { + if(ToolsTime.DeltaTime > 0) + { + message = "JPG"; + message = concat_to(message,'#', string.Join(" ", Sensor.GetRawData().Select(b => b.ToString()) )); + } + + } +} +} \ No newline at end of file diff --git a/Assets/Robots/Scripts/network/RGBTcpPublisher.cs.meta b/Assets/Robots/Scripts/network/RGBTcpPublisher.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..9f538a170cef13933bb73d69908fe675f8611a72 --- /dev/null +++ b/Assets/Robots/Scripts/network/RGBTcpPublisher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 58cd76aea16a20deba2c9c5f6ae7af71 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Robots/Scripts/network/SimControllerTcpSubscriber.cs b/Assets/Robots/Scripts/network/SimControllerTcpSubscriber.cs new file mode 100644 index 0000000000000000000000000000000000000000..fcbb3f059d41965b296d919a23b4bc6553b6bc8a --- /dev/null +++ b/Assets/Robots/Scripts/network/SimControllerTcpSubscriber.cs @@ -0,0 +1,51 @@ +using UnityEngine; + +namespace crowdbotsim +{ + public class SimControllerTcpSubscriber : TcpSubscriber + { + private CrowdBotSim_MainManager mainManager; + + private bool first_message = true; + + protected override void Start() + { + base.Start(); + mainManager = GameObject.FindGameObjectWithTag("GameManager").GetComponent<CrowdBotSim_MainManager>(); + } + + protected override void ReceiveMessage(string message) + { + char msg = message[0]; + switch (msg) + { + case 'i': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.idle; + break; + case 'n': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.next; + break; + case 'p': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.previous; + break; + case 'r': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.reset; + break; + case 'f': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.first; + break; + case 'l': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.last; + break; + case 's': + mainManager.state = CrowdBotSim_MainManager.MainManagerState.stop; + break; + + default: + ToolsDebug.logWarning("Sim controller TCP sub: Bad message"); + break; + } + } + } + +} diff --git a/Assets/Robots/Scripts/network/SimControllerTcpSubscriber.cs.meta b/Assets/Robots/Scripts/network/SimControllerTcpSubscriber.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..636d498538c77edca7926dd15cee29089e944bc5 --- /dev/null +++ b/Assets/Robots/Scripts/network/SimControllerTcpSubscriber.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 34feff1d114f41264b8450d38c468f2f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Robots/Scripts/network/TcpConnector.cs b/Assets/Robots/Scripts/network/TcpConnector.cs index 4b3fc67f6ac4003ad4f8d3fa1a3b61d8c032e1b9..c7daac7336451ac4d60aff0ce2158a5807cc5018 100644 --- a/Assets/Robots/Scripts/network/TcpConnector.cs +++ b/Assets/Robots/Scripts/network/TcpConnector.cs @@ -5,9 +5,8 @@ using System.Net; using System.Net.Sockets; using System.Text; using System.Collections.Generic; -using System; -using System.Collections; using System.Linq; +using System.Globalization; namespace crowdbotsim { @@ -41,7 +40,7 @@ namespace crowdbotsim SubscriberHandlers = new Dictionary<string, Delegate>(); Publishers = new List<TcpPublisher>(); var main_thread = new Thread(ConnectAndWait); - main_thread.Priority = System.Threading.ThreadPriority.Highest; + // main_thread.Priority = System.Threading.ThreadPriority.Highest; main_thread.Start(); } @@ -102,7 +101,8 @@ namespace crowdbotsim if (dataReceived == "stop") { Debug.Log("Stop TCP server & CrowdBotSim"); - nwStream.Write(buffer, 0, bytesRead); + byte[] buffer_out = Encoding.UTF8.GetBytes(dataReceived+"@"); + nwStream.Write(buffer_out, 0, buffer_out.Length); running = false; } else @@ -118,8 +118,9 @@ namespace crowdbotsim foreach( KeyValuePair<string, Delegate> sub in SubscriberHandlers ) { - // string msg = incoming_data[sub.Key]; - string msg = incoming_data["Clock"]; + string msg = null; + + incoming_data.TryGetValue(sub.Key, out msg); if(msg != null) { @@ -128,17 +129,19 @@ namespace crowdbotsim } //sending clock back first - data_out.Add( "Clock=" + data_counter.ToString() + "-" + incoming_data["Clock"] ); + data_out.Add( "clock=" + data_counter.ToString() + "#" + incoming_data["clock"] ); foreach( TcpPublisher pub in Publishers) { - data_out.Add(pub.Publish(data_counter.ToString(), float.Parse(incoming_data["Clock"]) ) ); + data_out.Add(pub.Publish(data_counter.ToString(), float.Parse(incoming_data["clock"] , CultureInfo.InvariantCulture.NumberFormat) ) ); } + data_counter++; } + data_out.Add("@"); //end string join_data_out = string.Join( ";", data_out); byte[] buffer_out = Encoding.UTF8.GetBytes(join_data_out); diff --git a/Assets/Robots/Scripts/network/TcpPublisher.cs b/Assets/Robots/Scripts/network/TcpPublisher.cs index 71258f9b2c9016b7ff2a73f209d0df5bec7dc016..4d0a79248d0d75f2d04521373b35a5e454c3852d 100644 --- a/Assets/Robots/Scripts/network/TcpPublisher.cs +++ b/Assets/Robots/Scripts/network/TcpPublisher.cs @@ -1,6 +1,7 @@ using UnityEngine; using RosSharp.RosBridgeClient.Messages.crowdbotsim; using RosSharp.RosBridgeClient.Messages; +using System.Linq; namespace crowdbotsim { @@ -15,6 +16,22 @@ namespace crowdbotsim } public abstract string Publish(string id="-1", float time = -1); + public static string concat_to(string a, char sep, float[] b) + { + return a + sep + string.Join(" ", b.Select(f => f.ToString("0.000"))) ; + } + public static string concat_to(string a, char sep, int[] b) + { + return a + sep + string.Join(" ", b.Select(i => i.ToString())) ; + } + public static string concat_to(string a, char sep, float b) + { + return a + sep + b.ToString("0.000"); + } + public static string concat_to(string a, char sep, string b) + { + return a + sep + b; + } } } \ No newline at end of file diff --git a/Assets/Robots/Scripts/network/TwistTcpSubscriber.cs b/Assets/Robots/Scripts/network/TwistTcpSubscriber.cs new file mode 100644 index 0000000000000000000000000000000000000000..13cee525d3ad04dacbdd0be77a20a03d6b02c183 --- /dev/null +++ b/Assets/Robots/Scripts/network/TwistTcpSubscriber.cs @@ -0,0 +1,123 @@ + +using UnityEngine; +using RosSharp.RosBridgeClient.Messages.crowdbotsim; +using RosSharp.RosBridgeClient.Messages; +using System.Globalization; +using System.Linq; +using System; + +namespace crowdbotsim +{ + public class TwistTcpSubscriber : TcpSubscriber + { + + public enum Mode {kinematic, force, motor_base_velocity, motor_wheel_control}; + public Transform SubscribedTransform; + public Mode mode = Mode.kinematic; + public float max_acceleration = 0.8f; + public float max_angular_acceleration = 20.0f; + private Rigidbody base_link; + private float previousRealTime; + private float f_linearVelocity, f_angularVelocity; + private Vector3 linearVelocity, angularVelocity, current_forward, current_up; + private Vector3 current_linear_velocity, current_angular_velocity; + private Vector3 acceleration = new Vector3(0,0,0); + private Vector3 angular_acceleration = new Vector3(0,0,0); + + private DiffDriveController controller; + + protected override void Start() + { + base.Start(); + + current_forward = SubscribedTransform.InverseTransformDirection(SubscribedTransform.forward); + current_up = SubscribedTransform.InverseTransformDirection(SubscribedTransform.up); + current_linear_velocity = new Vector3(0,0,0); + current_angular_velocity = new Vector3(0,0,0); + + base_link = SubscribedTransform.GetComponent<Rigidbody>(); + + try + { + controller = SubscribedTransform.GetComponent<DiffDriveController>(); + } + catch (System.Exception) + { + mode = Mode.kinematic; + throw; + } + } + + public void Stop() + { + current_angular_velocity = Vector3.zero; + angular_acceleration = Vector3.zero; + current_linear_velocity = Vector3.zero; + acceleration = Vector3.zero; + } + + protected override void ReceiveMessage(string str_velocity) + { + float[] velocity = str_velocity.Split(' ').Select(v => float.Parse(v, CultureInfo.InvariantCulture.NumberFormat)).ToArray(); + f_linearVelocity = velocity[0]; + f_angularVelocity = velocity[1]; + } + + private void Update() + { + float deltaTime = ToolsTime.DeltaTime; + current_forward = SubscribedTransform.InverseTransformDirection(SubscribedTransform.forward); + current_up = SubscribedTransform.InverseTransformDirection(SubscribedTransform.up); + linearVelocity = f_linearVelocity * current_forward; + angularVelocity = f_angularVelocity * current_up; + + if(deltaTime > 0) + { + switch(mode) + { + case Mode.force: + if(deltaTime > 0) + { + if(linearVelocity.magnitude > 0) + { + Vector3 force = base_link.transform.rotation * (linearVelocity - base_link.velocity) * base_link.mass / deltaTime * 2; + base_link.AddForce( new Vector3 (force.x, 0, force.z) ); + } + + if (angularVelocity.magnitude > 0) + { + Vector3 torque = base_link.transform.rotation * (angularVelocity - base_link.angularVelocity) * base_link.mass / deltaTime * 2; + base_link.AddTorque( new Vector3 (0, torque.y , 0) ); + } + + } + break; + + case Mode.kinematic: + current_angular_velocity = Vector3.SmoothDamp(current_angular_velocity, angularVelocity, ref angular_acceleration, 1/max_angular_acceleration, Mathf.Infinity, deltaTime); + SubscribedTransform.Rotate(current_angular_velocity * deltaTime); + current_linear_velocity = Vector3.SmoothDamp(current_linear_velocity, linearVelocity, ref acceleration, 1/max_acceleration, Mathf.Infinity, deltaTime); + SubscribedTransform.Translate(current_linear_velocity * deltaTime); + + break; + + case Mode.motor_base_velocity: + if(controller == null) break; + controller.ControlMotorsClosedLoop(deltaTime, linearVelocity.z, angularVelocity.y); + break; + + case Mode.motor_wheel_control: + if(controller == null) break; + controller.Accelerate(linearVelocity.x, linearVelocity.y); + break; + + } + + previousRealTime = Time.realtimeSinceStartup; + } + + + } + + } +} \ No newline at end of file diff --git a/Assets/Robots/Scripts/network/TwistTcpSubscriber.cs.meta b/Assets/Robots/Scripts/network/TwistTcpSubscriber.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..3e0b8f6bbfb7df0bc3c968a6723429c0daf298da --- /dev/null +++ b/Assets/Robots/Scripts/network/TwistTcpSubscriber.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b42a589eb2e921edc8187a66f43cf975 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Robots/Scripts/network/VelCmdTcpSubscriber.cs b/Assets/Robots/Scripts/network/VelCmdTcpSubscriber.cs deleted file mode 100644 index 7a7bb102a90df8026d40e75f353f48d3b8f5b81b..0000000000000000000000000000000000000000 --- a/Assets/Robots/Scripts/network/VelCmdTcpSubscriber.cs +++ /dev/null @@ -1,24 +0,0 @@ -using UnityEngine; -using RosSharp.RosBridgeClient.Messages.crowdbotsim; -using RosSharp.RosBridgeClient.Messages; - -namespace crowdbotsim -{ - public class VelCmdTcpSubscriber : TcpSubscriber - { - - public pepper_controller controller; - - protected override void Start() - { - base.Start(); - } - - protected override void ReceiveMessage(string message) - { - controller.UpdateController(message); - } - - - } -} \ No newline at end of file diff --git a/Assets/Robots/Scripts/pepper_controller.cs b/Assets/Robots/Scripts/pepper_controller.cs deleted file mode 100644 index 9c20c8d9ed14478d5fc5b5a18b515fdacba2c876..0000000000000000000000000000000000000000 --- a/Assets/Robots/Scripts/pepper_controller.cs +++ /dev/null @@ -1,61 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using System.Globalization; - -public class pepper_controller : MonoBehaviour -{ - private Rigidbody base_link; - private Rigidbody[] childs; - - private float last_time = 0; - - private Vector3 target; - - private Vector3 current_pose, current_forward; - void Start() - { - current_pose = transform.position; - current_forward = transform.forward; - - target = Vector3.zero; - base_link = transform.GetComponent<Rigidbody>(); - childs = transform.GetComponentsInChildren<Rigidbody>(); - } - - void Update() - { - if(ToolsTime.DeltaTime > 0) - { - current_pose = transform.position; - current_forward = transform.forward; - - base_link.MovePosition(transform.position + target); - - foreach(Rigidbody child in childs) - { - child.MovePosition(child.transform.position + target); - } - } - // if (Vector3.Distance(transform.position, transform.position + target) < 0.001f) - // { - // target = Vector3.zero; - // } - } - - public void UpdateController(string str_time) - { - float time = float.Parse(str_time, CultureInfo.InvariantCulture.NumberFormat); - - if(time < 20) - { - target = 0.1f * current_forward * (time - last_time); - } - else - { - target = Vector3.zero; - } - 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0000000000000000000000000000000000000000..37fc9d40817580a7922e9f71772922e58465b2b1 --- /dev/null +++ b/Crowdbotsim_python/.gitignore @@ -0,0 +1,90 @@ +# Byte-compiled / optimized / DLL files +__pycache__/ +*.py[cod] +*$py.class + +# C extensions +*.so + +# Distribution / packaging +.Python +env/ +build/ +develop-eggs/ +dist/ +downloads/ +eggs/ +.eggs/ +lib/ +lib64/ +parts/ +sdist/ +var/ +*.egg-info/ +.installed.cfg +*.egg + +# PyInstaller +# Usually these files are written by a python script from a template +# before PyInstaller builds the exe, so as to inject date/other infos into it. +*.manifest +*.spec + +# Installer logs +pip-log.txt +pip-delete-this-directory.txt + +# Unit test / coverage reports +htmlcov/ +.tox/ +.coverage +.coverage.* +.cache +nosetests.xml +coverage.xml +*,cover +.hypothesis/ + +# Translations +*.mo +*.pot + +# Django stuff: +*.log +local_settings.py + +# Flask stuff: +instance/ +.webassets-cache + +# Scrapy stuff: +.scrapy + +# Sphinx documentation +docs/_build/ + +# PyBuilder +target/ + +# IPython Notebook +.ipynb_checkpoints + +# pyenv +.python-version + +# celery beat schedule file +celerybeat-schedule + +# dotenv +.env + +# virtualenv +.venv/ +venv/ +ENV/ + +# Spyder project settings +.spyderproject + +# Rope project settings +.ropeproject diff --git a/Crowdbotsim_python/LICENSE b/Crowdbotsim_python/LICENSE new file mode 100644 index 0000000000000000000000000000000000000000..ccbf8103d01db8816749c4bbc5361624e54219df --- /dev/null +++ b/Crowdbotsim_python/LICENSE @@ -0,0 +1,2 @@ +TODO + diff --git a/Crowdbotsim_python/MANIFEST.in b/Crowdbotsim_python/MANIFEST.in new file mode 100644 index 0000000000000000000000000000000000000000..1aba38f67a2211cf5b09466d7b411206cb7223bf --- /dev/null +++ b/Crowdbotsim_python/MANIFEST.in @@ -0,0 +1 @@ +include LICENSE diff --git a/Crowdbotsim_python/Makefile b/Crowdbotsim_python/Makefile new file mode 100644 index 0000000000000000000000000000000000000000..997cfaa14c219a83873d8f38b2d99cd12dbada70 --- /dev/null +++ b/Crowdbotsim_python/Makefile @@ -0,0 +1,5 @@ +init: + pip install -r requirements.txt + +test: + nosetests tests diff --git a/Crowdbotsim_python/README.rst b/Crowdbotsim_python/README.rst new file mode 100644 index 0000000000000000000000000000000000000000..598c739c46e2f76ef8f2971da7b3d9b34373dec7 --- /dev/null +++ b/Crowdbotsim_python/README.rst @@ -0,0 +1,8 @@ +TODO +======================== + +TODO + +--------------- + +learn more on crowdbot.eu diff --git a/Crowdbotsim_python/crowdbotsimcontrol/__init__.py b/Crowdbotsim_python/crowdbotsimcontrol/__init__.py new file mode 100644 index 0000000000000000000000000000000000000000..ea5fc61dd6d29a948f90ff19eef80812d454ad3d --- /dev/null +++ b/Crowdbotsim_python/crowdbotsimcontrol/__init__.py @@ -0,0 +1 @@ +from .core import run \ No newline at end of file diff --git a/Crowdbotsim_python/crowdbotsimcontrol/core.py b/Crowdbotsim_python/crowdbotsimcontrol/core.py new file mode 100644 index 0000000000000000000000000000000000000000..8c49c6cc8839f308f0c4775825be5c64364c21d1 --- /dev/null +++ b/Crowdbotsim_python/crowdbotsimcontrol/core.py @@ -0,0 +1,79 @@ +#!/usr/bin/env python3 +from . import helpers, socket_handler + +from signal import signal, SIGINT +from sys import exit + +import time + + + + +def run(HOST = '127.0.0.1', PORT = 25001, time_step = 0.05, sleep_time = -1): + s = socket_handler.init_socket(HOST, PORT) + + def handler(signal_received, frame): + # Handle any cleanup here + print('SIGINT or CTRL-C detected. Exiting gracefully') + socket_handler.stop(s) + exit(0) + signal(SIGINT, handler) + + print("Running simulation") + + for i in range(4): + print("Scenario # " + str(i)) + pub = {'clock':0, 'vel_cmd': (0,0), 'sim_control':'i'} + while True: + time_in = time.time() + # making the raw string to send from the dict + to_send = helpers.publish_all(pub) + + # sending and receiving raw data + raw = socket_handler.send_and_receive(s,to_send) + + # getting dict from raw data + dico = helpers.raw_data_to_dict(raw) + + print("Clock: " + dico["clock"]) + + #do cool stuff here + if "odom" in dico: + odom = dico["odom"].split(u' ') + ang_cmd = 0 + + try: + if float(odom[2]) > 0.5: + ang_cmd = -10 + elif float(odom[2]) < -0.5 : + ang_cmd = 10 + pass + print(map(str,odom)) + except IndexError as ie: + pass + + pub['vel_cmd'] = (1,ang_cmd) + + + # checking ending conditions + if helpers.check_ending_conditions(10.0, -20, dico): + break + + # doing a step + pub = helpers.do_step(time_step, pub) + + time_out = time.time() + if sleep_time > 0: + time.sleep(sleep_time) + elif time_out < time_in + time_step : + time.sleep(time_in + time_step - time_out) + + # next scenario! + socket_handler.send_and_receive(s, helpers.publish_all(helpers.next())) + + #wait for sim to load new scenario + time.sleep(1) + + socket_handler.stop(s) + + \ No newline at end of file diff --git a/Crowdbotsim_python/crowdbotsimcontrol/helpers.py b/Crowdbotsim_python/crowdbotsimcontrol/helpers.py new file mode 100644 index 0000000000000000000000000000000000000000..742f6c0692db03a8df01375d80c552c8a7bb9774 --- /dev/null +++ b/Crowdbotsim_python/crowdbotsimcontrol/helpers.py @@ -0,0 +1,74 @@ +#inputs and outputs +def publish_all(dico): + to_publish = [] + for key, value in dico.items(): + to_publish.append(publish(key,value)) + return ''.join(to_publish) + +def publish(topic, value): + if type(value) is tuple: + return topic+"={};".format(" ".join(map(str,value))) + else: + return topic+"={};".format(value) + +def raw_data_to_dict(received): + dico = {'step_number': 0} + + raw_topics = received.split(';') + for raw_topic in raw_topics: + if raw_topic != "@": # end of raw data + topic, rest = raw_topic.split('=',1) + step_number, value = rest.split('#',1) + + dico['step_number'] = step_number + dico[topic] = value + + return dico + +# simulation controls and checks +def do_step(step, dico): + if "clock" in dico: + dico["clock"] = round(dico["clock"] + step,3) + return dico + +def check_ending_conditions(max_time, min_x, dico): + if "clock" in dico: + if float(dico["clock"]) > max_time: + return True + + if "odom" in dico: + try: + _, rest = dico["odom"].split(' ',1) + odom_x, _ = rest.split(' ',1) + if float(odom_x) < min_x: + return True + except ValueError as ve: + pass + except IndexError as ie: + pass + + return False + +def sim_control(input): + return { "clock" : 0 , "sim_control" : input } + +def reset(): + return sim_control('r') + +def next(): + return sim_control('n') + +def previous(): + return sim_control('p') + +def first(): + return sim_control('f') + +def last(): + return sim_control('l') + +def stop(): + return sim_control('l') + +def idle(): + return sim_control('i') \ No newline at end of file diff --git a/Crowdbotsim_python/crowdbotsimcontrol/netSend.py b/Crowdbotsim_python/crowdbotsimcontrol/netSend.py new file mode 100644 index 0000000000000000000000000000000000000000..5e06cee50d13ffcef424ddcd926b2e632756b70c --- /dev/null +++ b/Crowdbotsim_python/crowdbotsimcontrol/netSend.py @@ -0,0 +1,97 @@ +# Initial code kept for archive +############################### + + +# #!/usr/bin/env python3 + +# import socket +# import time +# import math + +# from signal import signal, SIGINT +# from sys import exit + +# # HOST = '192.168.1.11' +# HOST = '127.0.0.1' +# PORT = 25001 + +# def handler(signal_received, frame): +# global s +# # Handle any cleanup here +# print('SIGINT or CTRL-C detected. Exiting gracefully') +# send_and_receive(s, "stop") +# s.close() +# exit(0) + +# signal(SIGINT, handler) + +# # protocol +# # for each topic/value pair: "key1=value1;key2=value2;key3=value3;" + +# data = "" +# clock = 0 +# received = "" +# s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) + +# def publish(topic, value): +# return topic+"={};".format(" ".join(map(str,value))) + +# def send_and_receive(s, data): +# global clock, received +# s.sendall(data.encode("utf-8")) +# print("SND<<"+data) +# fragments = [] +# while True: +# chunk = s.recv(4096).decode("utf-8") +# fragments.append(chunk) +# if chunk[-1:] == "@": +# break +# received = ''.join(fragments) +# print("RCV>>"+received[:100]) + +# def main(): +# global s, data, clock, received + +# time_step = 0.05 # 20hz +# sleep_time = 0.2 + +# try: +# s.connect((HOST, PORT)) + +# for _ in range(0,250): +# # time_in = time.time() +# data = publish("clock", (clock,) ) + publish("vel_cmd", (1, round(math.cos(clock)*45,3))) +# send_and_receive(s, data) +# # time_out = time.time() +# clock = round( clock + time_step, 3) +# time.sleep(sleep_time) +# # if time_out < time_in + time_step : +# # time.sleep(time_in + time_step - time_out) + +# clock = 0 +# data = publish("clock", (clock,) ) + publish("sim_control", ('n',)) +# send_and_receive(s, data) + +# for i in range(0,250): +# # time_in = time.time() +# data = publish("clock", (clock,) ) + publish("vel_cmd", (1, math.cos(clock)*45)) +# send_and_receive(s, data) +# # time_out = time.time() +# clock = round( clock + time_step, 3) +# time.sleep(sleep_time) +# # if time_out < time_in + time_step : +# # time.sleep(time_in + time_step - time_out) + +# data = "stop" +# send_and_receive(s, data) + +# finally: +# s.close() + +# def data_management(incoming_data, clock): +# outgoing_data = publish("Clock", clock) +# return outgoing_data + + +# if __name__ == '__main__': +# main() diff --git a/Crowdbotsim_python/crowdbotsimcontrol/socket_handler.py b/Crowdbotsim_python/crowdbotsimcontrol/socket_handler.py new file mode 100644 index 0000000000000000000000000000000000000000..99a68261a7ee106f8cc09dd9d2100fb51dcbd60c --- /dev/null +++ b/Crowdbotsim_python/crowdbotsimcontrol/socket_handler.py @@ -0,0 +1,26 @@ +#!/usr/bin/env python3 + +import socket + +def init_socket(HOST,PORT): + s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) + s.connect((HOST, PORT)) + return s + +def send_and_receive(s, data, end_char = "@"): + s.sendall(data.encode("utf-8")) + + # print("Sent") + + fragments = [] + while True: + chunk = s.recv(4096).decode("utf-8") + fragments.append(chunk) + if chunk[-1:] == end_char: + break + # print("Received") + return ''.join(fragments) + +def stop(s): + send_and_receive(s, "stop") + s.close() \ No newline at end of file diff --git a/Crowdbotsim_python/docs/Makefile b/Crowdbotsim_python/docs/Makefile new file mode 100644 index 0000000000000000000000000000000000000000..f828634d1ead57a3a57570b64103bd38581cce57 --- /dev/null +++ b/Crowdbotsim_python/docs/Makefile @@ -0,0 +1,153 @@ +# Makefile for Sphinx documentation +# + +# You can set these variables from the command line. +SPHINXOPTS = +SPHINXBUILD = sphinx-build +PAPER = +BUILDDIR = _build + +# Internal variables. +PAPEROPT_a4 = -D latex_paper_size=a4 +PAPEROPT_letter = -D latex_paper_size=letter +ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) . +# the i18n builder cannot share the environment and doctrees with the others +I18NSPHINXOPTS = $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) . + +.PHONY: help clean html dirhtml singlehtml pickle json htmlhelp qthelp devhelp epub latex latexpdf text man changes linkcheck doctest gettext + +help: + @echo "Please use \`make <target>' where <target> is one of" + @echo " html to make standalone HTML files" + @echo " dirhtml to make HTML files named index.html in directories" + @echo " singlehtml to make a single large HTML file" + @echo " pickle to make pickle files" + @echo " json to make JSON files" + @echo " htmlhelp to make HTML files and a HTML help project" + @echo " qthelp to make HTML files and a qthelp project" + @echo " devhelp to make HTML files and a Devhelp project" + @echo " epub to make an epub" + @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter" + @echo " latexpdf to make LaTeX files and run them through pdflatex" + @echo " text to make text files" + @echo " man to make manual pages" + @echo " texinfo to make Texinfo files" + @echo " info to make Texinfo files and run them through makeinfo" + @echo " gettext to make PO message catalogs" + @echo " changes to make an overview of all changed/added/deprecated items" + @echo " linkcheck to check all external links for integrity" + @echo " doctest to run all doctests embedded in the documentation (if enabled)" + +clean: + -rm -rf $(BUILDDIR)/* + +html: + $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/html." + +dirhtml: + $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml." + +singlehtml: + $(SPHINXBUILD) -b singlehtml $(ALLSPHINXOPTS) $(BUILDDIR)/singlehtml + @echo + @echo "Build finished. The HTML page is in $(BUILDDIR)/singlehtml." + +pickle: + $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle + @echo + @echo "Build finished; now you can process the pickle files." + +json: + $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json + @echo + @echo "Build finished; now you can process the JSON files." + +htmlhelp: + $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp + @echo + @echo "Build finished; now you can run HTML Help Workshop with the" \ + ".hhp project file in $(BUILDDIR)/htmlhelp." + +qthelp: + $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp + @echo + @echo "Build finished; now you can run "qcollectiongenerator" with the" \ + ".qhcp project file in $(BUILDDIR)/qthelp, like this:" + @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/sample.qhcp" + @echo "To view the help file:" + @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/sample.qhc" + +devhelp: + $(SPHINXBUILD) -b devhelp $(ALLSPHINXOPTS) $(BUILDDIR)/devhelp + @echo + @echo "Build finished." + @echo "To view the help file:" + @echo "# mkdir -p $$HOME/.local/share/devhelp/sample" + @echo "# ln -s $(BUILDDIR)/devhelp $$HOME/.local/share/devhelp/sample" + @echo "# devhelp" + +epub: + $(SPHINXBUILD) -b epub $(ALLSPHINXOPTS) $(BUILDDIR)/epub + @echo + @echo "Build finished. The epub file is in $(BUILDDIR)/epub." + +latex: + $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex + @echo + @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex." + @echo "Run \`make' in that directory to run these through (pdf)latex" \ + "(use \`make latexpdf' here to do that automatically)." + +latexpdf: + $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex + @echo "Running LaTeX files through pdflatex..." + $(MAKE) -C $(BUILDDIR)/latex all-pdf + @echo "pdflatex finished; the PDF files are in $(BUILDDIR)/latex." + +text: + $(SPHINXBUILD) -b text $(ALLSPHINXOPTS) $(BUILDDIR)/text + @echo + @echo "Build finished. The text files are in $(BUILDDIR)/text." + +man: + $(SPHINXBUILD) -b man $(ALLSPHINXOPTS) $(BUILDDIR)/man + @echo + @echo "Build finished. The manual pages are in $(BUILDDIR)/man." + +texinfo: + $(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo + @echo + @echo "Build finished. The Texinfo files are in $(BUILDDIR)/texinfo." + @echo "Run \`make' in that directory to run these through makeinfo" \ + "(use \`make info' here to do that automatically)." + +info: + $(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo + @echo "Running Texinfo files through makeinfo..." + make -C $(BUILDDIR)/texinfo info + @echo "makeinfo finished; the Info files are in $(BUILDDIR)/texinfo." + +gettext: + $(SPHINXBUILD) -b gettext $(I18NSPHINXOPTS) $(BUILDDIR)/locale + @echo + @echo "Build finished. The message catalogs are in $(BUILDDIR)/locale." + +changes: + $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes + @echo + @echo "The overview file is in $(BUILDDIR)/changes." + +linkcheck: + $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck + @echo + @echo "Link check complete; look for any errors in the above output " \ + "or in $(BUILDDIR)/linkcheck/output.txt." + +doctest: + $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest + @echo "Testing of doctests in the sources finished, look at the " \ + "results in $(BUILDDIR)/doctest/output.txt." diff --git a/Crowdbotsim_python/docs/conf.py b/Crowdbotsim_python/docs/conf.py new file mode 100644 index 0000000000000000000000000000000000000000..ac03bd0971fbc0d09e3b54063518e452ad49c033 --- /dev/null +++ b/Crowdbotsim_python/docs/conf.py @@ -0,0 +1,242 @@ +# -*- coding: utf-8 -*- +# +# sample documentation build configuration file, created by +# sphinx-quickstart on Mon Apr 16 21:22:43 2012. +# +# This file is execfile()d with the current directory set to its containing dir. +# +# Note that not all possible configuration values are present in this +# autogenerated file. +# +# All configuration values have a default; values that are commented out +# serve to show the default. + +import sys, os + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +#sys.path.insert(0, os.path.abspath('.')) + +# -- General configuration ----------------------------------------------------- + +# If your documentation needs a minimal Sphinx version, state it here. +#needs_sphinx = '1.0' + +# Add any Sphinx extension module names here, as strings. They can be extensions +# coming with Sphinx (named 'sphinx.ext.*') or your custom ones. +extensions = [] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix of source filenames. +source_suffix = '.rst' + +# The encoding of source files. +#source_encoding = 'utf-8-sig' + +# The master toctree document. +master_doc = 'index' + +# General information about the project. +project = u'sample' +copyright = u'2012, Kenneth Reitz' + +# The version info for the project you're documenting, acts as replacement for +# |version| and |release|, also used in various other places throughout the +# built documents. +# +# The short X.Y version. +version = 'v0.0.1' +# The full version, including alpha/beta/rc tags. +release = 'v0.0.1' + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +#language = None + +# There are two options for replacing |today|: either, you set today to some +# non-false value, then it is used: +#today = '' +# Else, today_fmt is used as the format for a strftime call. +#today_fmt = '%B %d, %Y' + +# List of patterns, relative to source directory, that match files and +# directories to ignore when looking for source files. +exclude_patterns = ['_build'] + +# The reST default role (used for this markup: `text`) to use for all documents. +#default_role = None + +# If true, '()' will be appended to :func: etc. cross-reference text. +#add_function_parentheses = True + +# If true, the current module name will be prepended to all description +# unit titles (such as .. function::). +#add_module_names = True + +# If true, sectionauthor and moduleauthor directives will be shown in the +# output. They are ignored by default. +#show_authors = False + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = 'sphinx' + +# A list of ignored prefixes for module index sorting. +#modindex_common_prefix = [] + + +# -- Options for HTML output --------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. See the documentation for +# a list of builtin themes. +html_theme = 'default' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +#html_theme_options = {} + +# Add any paths that contain custom themes here, relative to this directory. +#html_theme_path = [] + +# The name for this set of Sphinx documents. If None, it defaults to +# "<project> v<release> documentation". +#html_title = None + +# A shorter title for the navigation bar. Default is the same as html_title. +#html_short_title = None + +# The name of an image file (relative to this directory) to place at the top +# of the sidebar. +#html_logo = None + +# The name of an image file (within the static path) to use as favicon of the +# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32 +# pixels large. +#html_favicon = None + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] + +# If not '', a 'Last updated on:' timestamp is inserted at every page bottom, +# using the given strftime format. +#html_last_updated_fmt = '%b %d, %Y' + +# If true, SmartyPants will be used to convert quotes and dashes to +# typographically correct entities. +#html_use_smartypants = True + +# Custom sidebar templates, maps document names to template names. +#html_sidebars = {} + +# Additional templates that should be rendered to pages, maps page names to +# template names. +#html_additional_pages = {} + +# If false, no module index is generated. +#html_domain_indices = True + +# If false, no index is generated. +#html_use_index = True + +# If true, the index is split into individual pages for each letter. +#html_split_index = False + +# If true, links to the reST sources are added to the pages. +#html_show_sourcelink = True + +# If true, "Created using Sphinx" is shown in the HTML footer. Default is True. +#html_show_sphinx = True + +# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True. +#html_show_copyright = True + +# If true, an OpenSearch description file will be output, and all pages will +# contain a <link> tag referring to it. The value of this option must be the +# base URL from which the finished HTML is served. +#html_use_opensearch = '' + +# This is the file name suffix for HTML files (e.g. ".xhtml"). +#html_file_suffix = None + +# Output file base name for HTML help builder. +htmlhelp_basename = 'sampledoc' + + +# -- Options for LaTeX output -------------------------------------------------- + +latex_elements = { +# The paper size ('letterpaper' or 'a4paper'). +#'papersize': 'letterpaper', + +# The font size ('10pt', '11pt' or '12pt'). +#'pointsize': '10pt', + +# Additional stuff for the LaTeX preamble. +#'preamble': '', +} + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, author, documentclass [howto/manual]). +latex_documents = [ + ('index', 'sample.tex', u'sample Documentation', + u'Kenneth Reitz', 'manual'), +] + +# The name of an image file (relative to this directory) to place at the top of +# the title page. +#latex_logo = None + +# For "manual" documents, if this is true, then toplevel headings are parts, +# not chapters. +#latex_use_parts = False + +# If true, show page references after internal links. +#latex_show_pagerefs = False + +# If true, show URL addresses after external links. +#latex_show_urls = False + +# Documents to append as an appendix to all manuals. +#latex_appendices = [] + +# If false, no module index is generated. +#latex_domain_indices = True + + +# -- Options for manual page output -------------------------------------------- + +# One entry per manual page. List of tuples +# (source start file, name, description, authors, manual section). +man_pages = [ + ('index', 'sample', u'sample Documentation', + [u'Kenneth Reitz'], 1) +] + +# If true, show URL addresses after external links. +#man_show_urls = False + + +# -- Options for Texinfo output ------------------------------------------------ + +# Grouping the document tree into Texinfo files. List of tuples +# (source start file, target name, title, author, +# dir menu entry, description, category) +texinfo_documents = [ + ('index', 'sample', u'sample Documentation', + u'Kenneth Reitz', 'sample', 'One line description of project.', + 'Miscellaneous'), +] + +# Documents to append as an appendix to all manuals. +#texinfo_appendices = [] + +# If false, no module index is generated. +#texinfo_domain_indices = True + +# How to display URL addresses: 'footnote', 'no', or 'inline'. +#texinfo_show_urls = 'footnote' diff --git a/Crowdbotsim_python/docs/index.rst b/Crowdbotsim_python/docs/index.rst new file mode 100644 index 0000000000000000000000000000000000000000..46f3fe8e6de1ca94e78536fb2d20ce9934c76fb8 --- /dev/null +++ b/Crowdbotsim_python/docs/index.rst @@ -0,0 +1,22 @@ +.. sample documentation master file, created by + sphinx-quickstart on Mon Apr 16 21:22:43 2012. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +Welcome to sample's documentation! +================================== + +Contents: + +.. toctree:: + :maxdepth: 2 + + + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`modindex` +* :ref:`search` + diff --git a/Crowdbotsim_python/docs/make.bat b/Crowdbotsim_python/docs/make.bat new file mode 100644 index 0000000000000000000000000000000000000000..deed45a8d8ac4e505492a96be1e273aff501c82e --- /dev/null +++ b/Crowdbotsim_python/docs/make.bat @@ -0,0 +1,190 @@ +@ECHO OFF + +REM Command file for Sphinx documentation + +if "%SPHINXBUILD%" == "" ( + set SPHINXBUILD=sphinx-build +) +set BUILDDIR=_build +set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% . +set I18NSPHINXOPTS=%SPHINXOPTS% . +if NOT "%PAPER%" == "" ( + set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS% + set I18NSPHINXOPTS=-D latex_paper_size=%PAPER% %I18NSPHINXOPTS% +) + +if "%1" == "" goto help + +if "%1" == "help" ( + :help + echo.Please use `make ^<target^>` where ^<target^> is one of + echo. html to make standalone HTML files + echo. dirhtml to make HTML files named index.html in directories + echo. singlehtml to make a single large HTML file + echo. pickle to make pickle files + echo. json to make JSON files + echo. htmlhelp to make HTML files and a HTML help project + echo. qthelp to make HTML files and a qthelp project + echo. devhelp to make HTML files and a Devhelp project + echo. epub to make an epub + echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter + echo. text to make text files + echo. man to make manual pages + echo. texinfo to make Texinfo files + echo. gettext to make PO message catalogs + echo. changes to make an overview over all changed/added/deprecated items + echo. linkcheck to check all external links for integrity + echo. doctest to run all doctests embedded in the documentation if enabled + goto end +) + +if "%1" == "clean" ( + for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i + del /q /s %BUILDDIR%\* + goto end +) + +if "%1" == "html" ( + %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/html. + goto end +) + +if "%1" == "dirhtml" ( + %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml. + goto end +) + +if "%1" == "singlehtml" ( + %SPHINXBUILD% -b singlehtml %ALLSPHINXOPTS% %BUILDDIR%/singlehtml + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/singlehtml. + goto end +) + +if "%1" == "pickle" ( + %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle + if errorlevel 1 exit /b 1 + echo. + echo.Build finished; now you can process the pickle files. + goto end +) + +if "%1" == "json" ( + %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json + if errorlevel 1 exit /b 1 + echo. + echo.Build finished; now you can process the JSON files. + goto end +) + +if "%1" == "htmlhelp" ( + %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp + if errorlevel 1 exit /b 1 + echo. + echo.Build finished; now you can run HTML Help Workshop with the ^ +.hhp project file in %BUILDDIR%/htmlhelp. + goto end +) + +if "%1" == "qthelp" ( + %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp + if errorlevel 1 exit /b 1 + echo. + echo.Build finished; now you can run "qcollectiongenerator" with the ^ +.qhcp project file in %BUILDDIR%/qthelp, like this: + echo.^> qcollectiongenerator %BUILDDIR%\qthelp\sample.qhcp + echo.To view the help file: + echo.^> assistant -collectionFile %BUILDDIR%\qthelp\sample.ghc + goto end +) + +if "%1" == "devhelp" ( + %SPHINXBUILD% -b devhelp %ALLSPHINXOPTS% %BUILDDIR%/devhelp + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. + goto end +) + +if "%1" == "epub" ( + %SPHINXBUILD% -b epub %ALLSPHINXOPTS% %BUILDDIR%/epub + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The epub file is in %BUILDDIR%/epub. + goto end +) + +if "%1" == "latex" ( + %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex + if errorlevel 1 exit /b 1 + echo. + echo.Build finished; the LaTeX files are in %BUILDDIR%/latex. + goto end +) + +if "%1" == "text" ( + %SPHINXBUILD% -b text %ALLSPHINXOPTS% %BUILDDIR%/text + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The text files are in %BUILDDIR%/text. + goto end +) + +if "%1" == "man" ( + %SPHINXBUILD% -b man %ALLSPHINXOPTS% %BUILDDIR%/man + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The manual pages are in %BUILDDIR%/man. + goto end +) + +if "%1" == "texinfo" ( + %SPHINXBUILD% -b texinfo %ALLSPHINXOPTS% %BUILDDIR%/texinfo + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The Texinfo files are in %BUILDDIR%/texinfo. + goto end +) + +if "%1" == "gettext" ( + %SPHINXBUILD% -b gettext %I18NSPHINXOPTS% %BUILDDIR%/locale + if errorlevel 1 exit /b 1 + echo. + echo.Build finished. The message catalogs are in %BUILDDIR%/locale. + goto end +) + +if "%1" == "changes" ( + %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes + if errorlevel 1 exit /b 1 + echo. + echo.The overview file is in %BUILDDIR%/changes. + goto end +) + +if "%1" == "linkcheck" ( + %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck + if errorlevel 1 exit /b 1 + echo. + echo.Link check complete; look for any errors in the above output ^ +or in %BUILDDIR%/linkcheck/output.txt. + goto end +) + +if "%1" == "doctest" ( + %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest + if errorlevel 1 exit /b 1 + echo. + echo.Testing of doctests in the sources finished, look at the ^ +results in %BUILDDIR%/doctest/output.txt. + goto end +) + +:end diff --git a/Crowdbotsim_python/netSend.py b/Crowdbotsim_python/netSend.py deleted file mode 100644 index 4d68866df2ba39e6fad456a0a55c400f6736aa05..0000000000000000000000000000000000000000 --- a/Crowdbotsim_python/netSend.py +++ /dev/null @@ -1,70 +0,0 @@ -#!/usr/bin/env python3 - -import socket -import time - -from signal import signal, SIGINT -from sys import exit - -HOST = '127.0.0.1' -PORT = 25001 - -def handler(signal_received, frame): - global s - # Handle any cleanup here - print('SIGINT or CTRL-C detected. Exiting gracefully') - send_and_receive(s, "stop") - s.close() - exit(0) - -signal(SIGINT, handler) - -# protocol -# for each topic/value pair: "key1=value1;key2=value2;key3=value3;" - -data = "" -clock = 0 -received = "" -s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) - -def publish(topic, value): - return topic+"={};".format(value) - -def send_and_receive(s, data): - global clock, received - s.sendall(data.encode("utf-8")) - received = s.recv(1000000).decode("utf-8") - print("RCV>>"+received) - -def main(): - global s, data, clock, received - - time_step = 0.2 - - try: - s.connect((HOST, PORT)) - - for i in range(0,2500): - time_in = time.time() - data = publish("Clock",clock) + publish("vel_cmd",0) - send_and_receive(s, data) - time_out = time.time() - clock = round( clock + time_step, 3) - if time_out < time_in + time_step : - time.sleep(time_in + time_step - time_out) - - data = "stop" - send_and_receive(s, data) - - finally: - s.close() - -def data_management(incoming_data, clock): - outgoing_data = publish("Clock", clock) - return outgoing_data - - - - -if __name__ == '__main__': - main() \ No newline at end of file diff --git a/Crowdbotsim_python/requirement.txt b/Crowdbotsim_python/requirement.txt new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Crowdbotsim_python/setup.py b/Crowdbotsim_python/setup.py new file mode 100755 index 0000000000000000000000000000000000000000..dc16f70278c11449067215cfde3ed31f12d402d0 --- /dev/null +++ b/Crowdbotsim_python/setup.py @@ -0,0 +1,25 @@ +# -*- coding: utf-8 -*- + +# Learn more: https://github.com/kennethreitz/setup.py + +from setuptools import setup, find_packages + + +with open('README.rst') as f: + readme = f.read() + +with open('LICENSE') as f: + license = f.read() + +setup( + name='crowdbotsimcontrol', + version='0.1.0', + description='python API to control CrowdBotSim executable', + long_description=readme, + author='Fabien Grzeskowiak', + author_email='fabien.grzeskowiak@inria.fr', + url='https://gitlab.inria.fr', + license=license, + packages=find_packages(exclude=('tests', 'docs')) +) + diff --git a/Crowdbotsim_python/tests/__init__.py b/Crowdbotsim_python/tests/__init__.py new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Crowdbotsim_python/tests/context.py b/Crowdbotsim_python/tests/context.py new file mode 100644 index 0000000000000000000000000000000000000000..42bedb8725b2377550b0d4079e039ce5c4d9f342 --- /dev/null +++ b/Crowdbotsim_python/tests/context.py @@ -0,0 +1,7 @@ +# -*- coding: utf-8 -*- + +import sys +import os +sys.path.insert(0, os.path.abspath(os.path.join(os.path.dirname(__file__), '..'))) + +import crowdbotsimcontrol \ No newline at end of file diff --git a/Crowdbotsim_python/tests/test.py b/Crowdbotsim_python/tests/test.py new file mode 100644 index 0000000000000000000000000000000000000000..cc440ef7e9e591a2f6b66fead2926850b28f4bfa --- /dev/null +++ b/Crowdbotsim_python/tests/test.py @@ -0,0 +1,16 @@ +# -*- coding: utf-8 -*- + +import context +from context import crowdbotsimcontrol +import unittest + + +class AdvancedTestSuite(unittest.TestCase): + """Advanced test cases.""" + + def test_thoughts(self): + self.assertIsNone(crowdbotsimcontrol.run()) + + +if __name__ == '__main__': + unittest.main() diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 163a011e16fe3097cac73aec92e71a418908e5fd..aafc3c36fbb62283457a1befaf222e9d76b9bb35 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -8,7 +8,4 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/CrowdBot/Challenge/CrowdBotChallenge.unity guid: 3018e19580acdc941b941cb874ab9c1e - - enabled: 0 - path: - guid: 00000000000000000000000000000000 m_configObjects: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 1f5613dd6c6915986332e55c5381fbb9982cec49..2dd01c9a124534cba035009223abdc5fdbebac16 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -190,22 +190,6 @@ PlayerSettings: uIStatusBarHidden: 1 uIExitOnSuspend: 0 uIStatusBarStyle: 0 - iPhoneSplashScreen: {fileID: 0} - iPhoneHighResSplashScreen: {fileID: 0} - iPhoneTallHighResSplashScreen: {fileID: 0} - iPhone47inSplashScreen: {fileID: 0} - iPhone55inPortraitSplashScreen: {fileID: 0} - iPhone55inLandscapeSplashScreen: {fileID: 0} - iPhone58inPortraitSplashScreen: {fileID: 0} - iPhone58inLandscapeSplashScreen: {fileID: 0} - iPadPortraitSplashScreen: {fileID: 0} - iPadHighResPortraitSplashScreen: {fileID: 0} - iPadLandscapeSplashScreen: {fileID: 0} - iPadHighResLandscapeSplashScreen: {fileID: 0} - iPhone65inPortraitSplashScreen: {fileID: 0} - iPhone65inLandscapeSplashScreen: {fileID: 0} - iPhone61inPortraitSplashScreen: {fileID: 0} - iPhone61inLandscapeSplashScreen: {fileID: 0} appleTVSplashScreen: {fileID: 0} appleTVSplashScreen2x: {fileID: 0} tvOSSmallIconLayers: [] diff --git a/Scenario/CrowdBot/EPFL/1Dflow.xml b/Scenario/CrowdBot/EPFL/1Dflow.xml index 00f3bbd6fcf18ebb497aa639cf33d77ac287e751..00d95ad46d8a8e1ac0233494c7e19ef0f591f994 100644 --- a/Scenario/CrowdBot/EPFL/1Dflow.xml +++ b/Scenario/CrowdBot/EPFL/1Dflow.xml @@ -19,8 +19,8 @@ </player> <robots> <robot> - <TrialRegularRobot mesh="Qolo_sensors_driver" radius="0.5"> - <Position x="-1" y="0" z="0.11" /> + <TrialRegularRobot mesh="Pepper_sensors" radius="0.5"> + <Position x="-21" y="1" z="0.11" /> <Rotation x="0" y="-0" z="270" /> <controlLaw> <LawFake /> diff --git a/Scenario/CrowdBot/EPFL/300crowd.xml b/Scenario/CrowdBot/EPFL/300crowd.xml new file mode 100644 index 0000000000000000000000000000000000000000..d10732be2f2bce408af2fedca18bb7aec6822f2b --- /dev/null +++ b/Scenario/CrowdBot/EPFL/300crowd.xml @@ -0,0 +1,4851 @@ +<?xml version="1.0" encoding="utf-8"?> +<Trial xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> + <scene meshName="ChallengeCorridor"> + <Position x="-0" y="0" z="0" /> + <Rotation x="0" y="0" z="0" /> + <recordingFile>Output_{USER}_{ITT}.csv</recordingFile> + <endingConditions> + <condition parameter="time" test="less" value="0" /> + </endingConditions> + </scene> + <player> + <TrialCamPlayer mesh="CamPlayer" radius="0.33" in_sim="false"> + <Position x="0.15" y="-8.22" z="18.5" /> + <Rotation x="-71.84722" y="-0" z="-0" /> + <controlLaw> + <LawCamControlEditor lookSpeedH="2" lookSpeedV="2" zoomSpeed="2" dragSpeed="3" /> + </controlLaw> + </TrialCamPlayer> + </player> + <robots> + <robot> + <TrialRegularRobot mesh="Pepper_sensors" radius="0.5"> + <Position x="-21.3" y="0" z="0.11" /> + <Rotation x="0" y="-0" z="270" /> + <controlLaw> + <LawFake /> + </controlLaw> + </TrialRegularRobot> + </robot> + </robots> + <agents> + <agent> + <TrialRegularAgent mesh="m019" radius="0.33" visualVariation="1" animationOffset="0.538981855" heightOffset="-0.002776593"> + <Position x="-13.1295662" y="-2.845991" z="0" /> + <Rotation x="0" y="-0" z="90" /> + <controlLaw> + <LawWaypoints speedCurrent="1.46626" speedDefault="2.290906" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> + <Waypoints> + <Waypoint x="-29.8553581" y="-0.0337312371" z="0.01" /> + </Waypoints> + </LawWaypoints> + </controlLaw> + <controlSim> + <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" max_acceleration="3.40282347E+38" /> + </controlSim> + </TrialRegularAgent> + </agent> + <agent> + <TrialRegularAgent mesh="f020" radius="0.33" visualVariation="9" animationOffset="0.440506041" heightOffset="-0.0170384236"> + <Position x="-6.79314661" y="-2.803629" z="0" /> + <Rotation x="0" y="-0" z="90" /> + <controlLaw> + <LawWaypoints speedCurrent="1.42612326" speedDefault="1.94974136" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> + <Waypoints> + <Waypoint x="-31.0923786" y="-2.01794362" z="0.01" /> + </Waypoints> + </LawWaypoints> + </controlLaw> + <controlSim> + <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" max_acceleration="3.40282347E+38" /> + </controlSim> + </TrialRegularAgent> + </agent> + <agent> + <TrialRegularAgent mesh="m020" radius="0.33" visualVariation="3" animationOffset="0.655678868" heightOffset="-0.007335536"> + <Position x="-23.7469063" y="2.9183104" z="0" /> + <Rotation x="0" y="-0" z="90" /> + <controlLaw> + <LawWaypoints speedCurrent="1.09326792" speedDefault="2.13556719" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> + <Waypoints> + <Waypoint x="-29.8223228" y="2.35020781" z="0.01" /> + </Waypoints> + </LawWaypoints> + </controlLaw> + <controlSim> + <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" 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<controlLaw> + <LawWaypoints speedCurrent="1.2137388" speedDefault="2.229271" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> + <Waypoints> + <Waypoint x="-29.3152218" y="-2.26271439" z="0.01" /> + </Waypoints> + </LawWaypoints> + </controlLaw> + <controlSim> + <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" max_acceleration="3.40282347E+38" /> + </controlSim> + </TrialRegularAgent> + </agent> + <agent> + <TrialRegularAgent mesh="f018" radius="0.33" visualVariation="8" animationOffset="0.292551816" heightOffset="-0.0195975862"> + <Position x="6.693092" y="1.45529389" z="0" /> + <Rotation x="0" y="-0" z="90" /> + <controlLaw> + <LawWaypoints speedCurrent="1.53450561" speedDefault="1.86059189" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> + <Waypoints> + <Waypoint x="-30.410017" y="2.57234359" z="0.01" /> + </Waypoints> + </LawWaypoints> + </controlLaw> + <controlSim> + <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" max_acceleration="3.40282347E+38" /> + </controlSim> + </TrialRegularAgent> + </agent> + <agent> + <TrialRegularAgent mesh="f018" radius="0.33" visualVariation="1" animationOffset="0.535160363" heightOffset="-0.0318161"> + <Position x="-14.5061865" y="-3.37700176" z="0" /> + <Rotation x="0" y="-0" z="90" /> + <controlLaw> + <LawWaypoints speedCurrent="1.39636683" speedDefault="2.00882578" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> + <Waypoints> + <Waypoint x="-30.321104" y="2.49795771" z="0.01" /> + </Waypoints> + </LawWaypoints> + </controlLaw> + <controlSim> + <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" max_acceleration="3.40282347E+38" /> + </controlSim> + </TrialRegularAgent> + </agent> + </agents> + <obstacles> + <obstacle> + <TrialObstacle> + <Lines> + <Line x1="-25" y1="-30" x2="25" y2="20" thickness="0.1" /> + </Lines> + <Points /> + </TrialObstacle> + </obstacle> + <obstacle> + <TrialObstacle> + <Lines> + <Line x1="-25" y1="-20" x2="25" y2="30" thickness="0.1" /> + </Lines> + <Points /> + </TrialObstacle> + </obstacle> + </obstacles> +</Trial> \ No newline at end of file diff --git a/Scenario/CrowdBot/EPFL/FileOrder.csv b/Scenario/CrowdBot/EPFL/FileOrder.csv index 15065aaad61c6efc9f0d98a6a7a735ec9e9cb03d..c3bdc3ccba539b8386c7f1452aeeb3f63b947cb9 100644 --- a/Scenario/CrowdBot/EPFL/FileOrder.csv +++ b/Scenario/CrowdBot/EPFL/FileOrder.csv @@ -1,3 +1,3 @@ -/Scenario/CrowdBot/EPFL/nocrowd.xml +/Scenario/CrowdBot/EPFL/300crowd.xml /Scenario/CrowdBot/EPFL/1Dflow.xml /Scenario/CrowdBot/EPFL/counter1D.xml \ No newline at end of file diff --git a/Scenario/CrowdBot/EPFL/FileOrder1.csv b/Scenario/CrowdBot/EPFL/FileOrder1.csv new file mode 100644 index 0000000000000000000000000000000000000000..271bfa74af7f4f9ef1ca8f68f5fb0b71e9a1fd89 --- /dev/null +++ b/Scenario/CrowdBot/EPFL/FileOrder1.csv @@ -0,0 +1 @@ +/../Scenario/CrowdBot/EPFL/nocrowd.xml diff --git a/Scenario/CrowdBot/EPFL/nocrowd.xml b/Scenario/CrowdBot/EPFL/nocrowd.xml index 765b0764c7a1889c46d79f7c97e16ae56f897f1c..fb117bf97e350c829f85be99d5c101b4d56efd79 100644 --- a/Scenario/CrowdBot/EPFL/nocrowd.xml +++ b/Scenario/CrowdBot/EPFL/nocrowd.xml @@ -28,24 +28,6 @@ </TrialRegularRobot> </robot> </robots> - <agents> - <agent> - <TrialRegularAgent mesh="f017" radius="0.33" visualVariation="7" animationOffset="0.188473821" heightOffset="-0.0113307908"> - <Position x="-14.0964746" y="-4.70617151" z="0" /> - <Rotation x="0" y="0" z="270" /> - <controlLaw> - <LawWaypoints speedCurrent="1.61049652" speedDefault="2.2880888" accelerationMax="0.8" angularSpeed="270" reachedDist="0.1" isLooping="true"> - <Waypoints> - <Waypoint x="-30.7054482" y="1.50849175" z="0.01" /> - </Waypoints> - </LawWaypoints> - </controlLaw> - <controlSim> - <UMANSconfig SimulationID="0" radius="0.33" prefered_speed="1.4" max_speed="3" max_acceleration="3.40282347E+38" /> - </controlSim> - </TrialRegularAgent> - </agent> - </agents> <obstacles> <obstacle> <TrialObstacle> @@ -64,4 +46,4 @@ </TrialObstacle> </obstacle> </obstacles> -</Trial> \ No newline at end of file +</Trial>